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Quadrapodacone
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Posted - 2008.02.13 11:57:00 -
[1]
Hull: Harbinger Class Role: Assault Battlecruiser
Khanid's engineers have spent months perfecting the (Violator/Blasphemy/Desecrater) on-board missile launcher optimization systems, making it a very effective Assault Battlecruiser missile platform. In addition, its supremely advanced capacitor systems make it one of the most dangerous ships in its class.
Developer: Khanid Innovation
In an effort to maintain the fragile peace with the old empire through force of deterrence, Khanid Innovation have taken the Harbinger blueprint and morphed it into a monster. State-of-the-art armor alloys, along with missile systems developed from the most advanced Caldari designs, mean the (Violator/Blasphemy/Desecrater) may be well on its way to becoming the Royal Khanid Navy's flagship Battlecruiser.
Amarr Battlecruiser Skill Bonus: 10% bonus to Heavy Assault Missile damage and 10% bonus to all armor resistances per level
Assault BattleCruiser Ship Skill Bonus: 10% reduction of capacitor recharge time and 10% bonus to Missile Launcher rate of fire per level Fitting
Power = 1650 Low = 6 Med = 6 High = 8 (6 launcher/ 6 Turret) CPU = 500 Shield = 3600
Resistances Em = 0 Explosive = 90 Kinetic = 80 Thermal = 20 Shield Recharge = 1400sec
Armor = 3800
Resistances EM = 60 Explosive = 80 Kinetic = 62.5 Thermal = 35
Max velocity = 200m/s Drone Capacity = 75m3 Capacity = 600m3 Mass = 1300000 Volume = 100000m3 packaged
Capacitor recharge time = 550.00 sec Capacitor Capacity = 3275
Max target range = 55 km Max locked targets = 8 radar sensor strength = 17 signature radius = 315 scan resolution = 250 inertia modifier = 90 tech level = 2 rig slots = 3 up grade slots = 3
Baseprice = 120mil+
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Halander Meo
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Posted - 2008.02.13 12:16:00 -
[2]
and 10% bonus to all armor resistances per level
Armor = 3800
Resistances EM = 60 Explosive = 80 Kinetic = 62.5 Thermal = 35
so that would mean with skill 5:
EM = 110 Explosive = 130 Kinetic = 112,5 Thermal = 85
? now that would be a little unfair..
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Halander Meo
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Posted - 2008.02.13 12:18:00 -
[3]
and 10% bonus to all armor resistances per level
Armor = 3800
Resistances EM = 60 Explosive = 80 Kinetic = 62.5 Thermal = 35
so that would mean with skill 5:
EM = 110 Explosive = 130 Kinetic = 112,5 Thermal = 85
? now that would be a little unfair..
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Takeshi Yamato
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Posted - 2008.02.13 12:22:00 -
[4]
Quote: Amarr Battlecruiser Skill Bonus: 10% bonus to Heavy Assault Missile damage and 10% bonus to all armor resistances per level
Assault BattleCruiser Ship Skill Bonus: 10% reduction of capacitor recharge time and 10% bonus to Missile Launcher rate of

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Sargeant HAmmer
Caldari Hammers Academy
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Posted - 2008.02.13 12:41:00 -
[5]
im pleased to know there is no amarr battlecruiser skill.
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Cpt Branko
Surge. Night's Dawn
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Posted - 2008.02.13 12:53:00 -
[6]
Edited by: Cpt Branko on 13/02/2008 12:53:51
Originally by: Halander Meo and 10% bonus to all armor resistances per level
Armor = 3800
Resistances EM = 60 Explosive = 80 Kinetic = 62.5 Thermal = 35
so that would mean with skill 5:
EM = 110 Explosive = 130 Kinetic = 112,5 Thermal = 85
? now that would be a little unfair..
LOL, that's not how resists get calculated. 10% level (at level 5). Watch.
Base: EM = 60 Explosive = 80 Kinetic = 62.5 Thermal = 35
50% resist bonus applied: EM=80% Explosive=90% Kinetic=81.25% Thermal=67.5%
Which would still be a whole lot, of course. Anyway, typical bonuses are 5%/level for resists, which is a lot more balanced situation.
Also, to the OP: -all T2 ships have 2 rigslots -resist bonuses are always 5%/level -there's no racial battlecruiser skill
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Quadrapodacone
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Posted - 2008.02.13 14:17:00 -
[7]
Agreed the bonuses should be 5% and the resistances could be toned down a notch...but come on Amarr ships are somewhat behind their competitors...:P Nah Nah.. thanks for the comments!
-Quad-
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Quadrapodazone
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Posted - 2008.02.13 14:27:00 -
[8]
Oh yeah.. 2 rig slots of course, didn't know that thank you... I would love to see any ideas for the other factions T2 Battlecruisers could look like?
-Quad-
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Eleana Tomelac
Gallente Through the Looking Glass
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Posted - 2008.02.13 15:57:00 -
[9]
And it should be able to reach 5km/s without speed mods!
Taking the best in a race and boosting it? Weird idea! -- Pocket drone carriers (tm) enthousiast !
Assault Frigates MK II |

Caldarchura
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Posted - 2008.02.15 11:08:00 -
[10]
Sounds good to me...just toned down a bit..
o7
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