
Elison Muerte
The Halibuts
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Posted - 2008.02.20 17:25:00 -
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http://www.gamesindustry.biz/content_page.php?aid=33332
Quote: ...
SAN FRANCISCO, CA - February 20, 2008 - NaturalMotion, Ltd., developers of the highly acclaimed euphoria and endorphin 3D motion synthesis technologies, announced today that CCP has licensed the morpheme animation middleware and will be integrating it into their smash-hit virtual world EVE Online, and into upcoming unannounced projects.
"Deeply immersive visual experiences facilitated by high-fidelity motion graphics are the hallmark of our virtual worlds," said Thor Gunnarsson, Vice President of Business Development at CCP. "As a valuable addition to our technology arsenal, morpheme will support CCP's drive to deliver vivid expressiveness to the avatars populating EVE and beyond."
morpheme is robust animation middleware designed to give developers and animators unprecedented creative control over the look of their final in-game animation by allowing them to author and preview blends, blend trees and transition graphs in real time.
"CCP has shown that they have the ability to take virtual worlds to new places," said Andy Payne, NaturalMotion's VP of Sales, Europe/Asia. "With NaturalMotion's morpheme technology, CCP will be able to blaze even more trails through the MMO space."
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About NaturalMotion
NaturalMotion Ltd. Is the first company to create 3D character animation software based on Dynamic Motion Synthesis (DMS), a technology that utilizes Adaptive Behaviours and artificial intelligence to simulate the human-nervous system. Based on Oxford University research on the control of body movements, NaturalMotion's euphoria synthesizes 3D character motion in real time on PLAYSTATION « 3, Xbox 360 TM and PC, and will debut in Rockstar Games' Grand Theft Auto IV and LucasArts' Star Wars: The Force Unleashed. NaturalMotion's other DMS product, endorphin, creates off-line animation an order of magnitude faster than traditional techniques, and is widely used in the film and games industries, with customers such as Sony, Giant Killer Robots, The Mill, Capcom, Namco and Konami. NaturalMotion's third product, morpheme, is the industry's first graphically authorable animation engine designed to give animators full control over the look of their animations in-game.
So ... what can we expect?
/crosses fingers and hopes for bar fights
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