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ISD Serathu Ashk
ISD Interstellar Correspondents

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Posted - 2008.02.21 08:02:00 -
[1]
Linky
You probably already knew most of this but it's an interesting read and nice to see on the BBC Technology pages 
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Glassback
Body Count Inc. Mercenary Coalition
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Posted - 2008.02.21 08:36:00 -
[2]
Wonder if I can convince my boss that playing Eve is good for business.....
G.
BH Kharnubis > Need more people against the MC meanies |
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CCP Whisper

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Posted - 2008.02.21 09:05:00 -
[3]
Growing up, the BBC World Service was the only reliable news source. It still makes me smile to see EVE mentioned there. And it is a good article too, regardless of the opinion over in GD that it should have mentioned PvP and pewpew. 
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Miss Anthropy
The Greater Goon GoonSwarm
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Posted - 2008.02.21 09:32:00 -
[4]
Edited by: Miss Anthropy on 21/02/2008 09:32:31 EDIT: hmmmm, linky didn't work, now it does. Strange things are afoot.
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Forando
Interstellar Cowards
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Posted - 2008.02.21 09:36:00 -
[5]
Hmm, so we're closer to the point where we can put our massive spent hours of EVE gaming in our CV's?
Enjoy, and fly safe..
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annoing
Amarr MisFunk Inc.
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Posted - 2008.02.21 11:10:00 -
[6]
Originally by: ISD Serathu Ashk Linky
You probably already knew most of this but it's an interesting read and nice to see on the BBC Technology pages 
Damn damn and double damn .. i just sent you this linky by mail to show you.... im just soooooooooooooo slow.
Dwi Cymraig According to the Pastafarian belief system, pirates are "absolute divine beings" and the original Pastafarians. Their image as "thieves and outcasts" is misinformation. |

Patch86
Di-Tron Heavy Industries Atlas Alliance
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Posted - 2008.02.21 17:46:00 -
[7]
Originally by: CCP Whisper regardless of the opinion over in GD
We don't talk about GD in this forum. ------
Originally by: Dark Shikari The problem with killing Jesus is he always just respawns 3 days later anyways.
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Orgos Khenn
Minmatar
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Posted - 2008.02.21 18:42:00 -
[8]
If that article had been redone along the lines of "There's pewpew and yarr! Lolz, I got a NanoHAC! Oh and carebears build stuff", then it would reflect hugely badly on the game. The fact that it shows that EVE rewards not only careful gameplay but also non-combat means of turning a profit should make us - the people that turn that profit - proud. ---- One day...one day General will be worth reading.
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Cmdr Sy
Appetite 4 Destruction INTERDICTION
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Posted - 2008.02.21 18:47:00 -
[9]
I saw that this morning, front page link. Not bad. 
Of course, we already knew that a member of staff on the BBC news online content team is an EVE player, because s/he keeps sneaking screenshots from EVE into gaming stories on the Technology and Entertainment pages.
It is indeed nice to have an official statistical roundup as we can only make educated guesses from our own perspective otherwise. I still think you guys are missing an opportunity to bust RMT by failing to hire a forensic accountant. It is a data mining problem that is solved all the time. The only question is whether it is worth ú30k pa to you to do it, I can only conclude that at this time it is not. I hope that changes one day, but by the end of the decade the going rate will be double.
Anyway, keep up the good work. Looking forward to podding venture capitalists soon.
EVE CCG Trinity Booster
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Patch86
Di-Tron Heavy Industries Atlas Alliance
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Posted - 2008.02.21 18:51:00 -
[10]
Originally by: Cmdr Sy
Of course, we already knew that a member of staff on the BBC news online content team is an EVE player
Want to place bets on who it is? I can't imagine that a BBC Online content person not being a forum *****  ------
Originally by: Dark Shikari The problem with killing Jesus is he always just respawns 3 days later anyways.
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jason hill
Caldari Nightmare Holdings Sylph Alliance
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Posted - 2008.02.21 21:32:00 -
[11]
Edited by: jason hill on 21/02/2008 21:33:37
Originally by: Miss Anthropy Edited by: Miss Anthropy on 21/02/2008 09:32:31 EDIT: hmmmm, linky didn't work, now it does. Strange things are afoot.
I already did ...and it got me a job with one of the worlds foremost IT consulting companies.... when i tried to explain to them about what we do in eve and the interviewers were absaloutly gobsmackedone of them actually took the game up ...i dunno if he still has an account up though good job they didnt recruit me for me spelling skills though... edit.. this post should have been linked to ferandos post ...but somehow it didnt work
destroy everything you touch |

Cmdr Sy
Appetite 4 Destruction INTERDICTION
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Posted - 2008.02.21 21:53:00 -
[12]
EVE was not a deciding factor in my gaining employment anywhere, but it is a sandbox that allows me take part in the things I see on Bloomberg in truly immersive fashion.
In a sense I do run POS IRL, I don't do it in game though. Life is too short. 
EVE CCG Trinity Booster
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CCP Whisper

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Posted - 2008.02.21 22:03:00 -
[13]
Originally by: Cmdr Sy I saw that this morning, front page link. Not bad.
Yeah, I was a bit gobsmacked about that too. Although it was only front-page if you used the UK version of the site (I checked the international one and it was a feature only under Technology).
Originally by: Cmdr Sy I still think you guys are missing an opportunity to bust RMT by failing to hire a forensic accountant.
You would be surprised at just how much the GM's at CCP develop forensic accounting skills from tracking isk sellers and farmers through piecing together the networks of transactions and other tactics the isk sellers use to spread their wares. The diagrams become rather...complex.
The analogy I like to use to answer the question of "Why are the farmers not going away then?" or "Why don't we see more results?" is that you can compare the work of the GM's hunting isk farmers to that of the Inland Revenue tracking tax evaders. They do get results, but you don't hear about those on a regular basis either. Tax evasion and fraud still keep on going though. In both cases the nature of the "crime" is that a lot of people think they will get away with it "just this once" so the pool of potential investigations rarely shrinks, regardless of how many cases you fish out and handle.
Can I give you more details about our plans and actions to remove isk farmers? No, not without jeopardising the effectiveness of experience, tools and logs which in some cases have taken significant manhours to develop. Can I assure you that we want to reduce, if not entirely remove, the plague of isk farmers and sellers from EVE? Yes, of course we do. It hurts the in-game economy and has a detrimental effect on the game, much like having a printing press for currency in every home would break a real nation's economy.
But I am going off topic. Back to discussing BBC article about EVE and the economics therein. I'm happy to see this aspect of the game get some press, being an industrialist at heart...nothing makes me happier than seeing my wares move across the universe and bring in profit. 'Course, I take my share of flak for it (there's a photoshop of my face on a carebear that regularly makes the rounds of the office) but hey, it's the way I choose to play the game. If this article makes some more industrialists come to EVE so much the better. Always good to have healthy competition in the marketplace.
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Cmdr Sy
Appetite 4 Destruction INTERDICTION
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Posted - 2008.02.21 22:11:00 -
[14]
Thank you for the individual reply, it is greatly appreciated and satisfies my curiosity. 
EVE CCG Trinity Booster
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Malcanis
R.E.C.O.N. Black-Out
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Posted - 2008.02.22 11:36:00 -
[15]
Originally by: CCP Whisper
Originally by: Cmdr Sy I saw that this morning, front page link. Not bad.
Yeah, I was a bit gobsmacked about that too. Although it was only front-page if you used the UK version of the site (I checked the international one and it was a feature only under Technology).
Originally by: Cmdr Sy I still think you guys are missing an opportunity to bust RMT by failing to hire a forensic accountant.
You would be surprised at just how much the GM's at CCP develop forensic accounting skills from tracking isk sellers and farmers through piecing together the networks of transactions and other tactics the isk sellers use to spread their wares. The diagrams become rather...complex.
The analogy I like to use to answer the question of "Why are the farmers not going away then?" or "Why don't we see more results?" is that you can compare the work of the GM's hunting isk farmers to that of the Inland Revenue tracking tax evaders. They do get results, but you don't hear about those on a regular basis either. Tax evasion and fraud still keep on going though. In both cases the nature of the "crime" is that a lot of people think they will get away with it "just this once" so the pool of potential investigations rarely shrinks, regardless of how many cases you fish out and handle.
Can I give you more details about our plans and actions to remove isk farmers? No, not without jeopardising the effectiveness of experience, tools and logs which in some cases have taken significant manhours to develop. Can I assure you that we want to reduce, if not entirely remove, the plague of isk farmers and sellers from EVE? Yes, of course we do. It hurts the in-game economy and has a detrimental effect on the game, much like having a printing press for currency in every home would break a real nation's economy.
But I am going off topic. Back to discussing BBC article about EVE and the economics therein. I'm happy to see this aspect of the game get some press, being an industrialist at heart...nothing makes me happier than seeing my wares move across the universe and bring in profit. 'Course, I take my share of flak for it (there's a photoshop of my face on a carebear that regularly makes the rounds of the office) but hey, it's the way I choose to play the game. If this article makes some more industrialists come to EVE so much the better. Always good to have healthy competition in the marketplace.
Back off topic, it would be fantastic to see a weekly/monthly " x number of accounts banned, y billions of ISK removed, z accounts penalised" report. No forensic details required, just a score...
...aaaaanyway, the economy is what makes EvE what it is today. No other game comes remotely close that I am aware of, and the level of immersion and player-generated story generated by it make EvE far more "real". The slow but steady removal of NPC price floor/caps, leading towards a full player economy is brilliant IMO.
CONCORD provide consequences, not safety; only you can do that. |

Cmdr Sy
Appetite 4 Destruction INTERDICTION
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Posted - 2008.02.22 20:41:00 -
[16]
Edited by: Cmdr Sy on 22/02/2008 20:42:49
Originally by: Malcanis Back off topic, it would be fantastic to see a weekly/monthly " x number of accounts banned, y billions of ISK removed, z accounts penalised" report. No forensic details required, just a score...
I have thought about that, but it would give the farmers potentially useful market intelligence. By keeping track of such statistics if published and their own internal accounts, they could make reasonable weekly/monthly estimates of their market share and success rate relative to the competition. The figures would need to be quarterly to remove detail and make compiling a useful history a prohibitively long undertaking, while balancing with the community's perceptions of adequate communication.
Originally by: Malcanis The slow but steady removal of NPC price floor/caps, leading towards a full player economy is brilliant IMO.
I agree, and although we all need to moan sometimes, I have to admit the slow weaning approach has probably been a very wise policy.
Today we have a very complex player driven economy bounded by reasonably loose NPC balancing mechanisms. You can make a career in EVE as a value-adding middleman in the economy without once touching the NPC geometry directly.
When I look back to the EVE economy as it was around Castor when I joined, it was what I might have expected of beta or a necessary evil akin to resource management in RTS. I would liken it to wire frame models and placeholders - the potential sketched out and visible, but with the immersion and interactivity of the same. Clockwork was occupying the place of players everywhere.
On reflection CCP probably needed a critical mass of active players to make it work. A lot of what we take for granted simply is not workable when 5,000 players online is a good day. And once they did get the playerbase and internal resources to make it happen, they probably needed to trickle changes out and watch for feedback to avoid the kind of dislocation this has the potential to cause - we all watched one on TV a while back.
EVE CCG Trinity Booster
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