| Pages: [1] :: one page |
| Author |
Thread Statistics | Show CCP posts - 2 post(s) |

Emraell
Federal Navy Academy Gallente Federation
0
|
Posted - 2012.02.17 13:12:00 -
[1] - Quote
Last night I bought a skillbook. Like the noob I am, I didn't bother to check the system it was in, which turned out to be low sec. Arriving at the station I discovered it was being camped by a Chimera, a Hurricane and a Sleipnir. So once inside there was very little for me to do, after switching my clone to that station and undocking in my pod for a brief look at a carrier up close.
I decided to explore the limits of my quarters. I awkwardly walked around it, so used to holding right click and moving the mouse to turn that using left instead felt weird. I examined the walls and floors and doors that go nowhere. I looked at the little hologram of the ship I couldn't safely undock. I sat in the chair. I stood up from the chair. I examined all 3 screens, the corporations screen listing various corps I had no interest in joining, the PI screen which was pretty but baffling as I lack the skills and knowledge to engage in that aspect of gameplay, and the agents screen showing me the wide number of agents who won't talk to me in systems I can't visit.
After doing all that (and briefly admiring my character's perfectly rendered behind) I did what any self-respecting bored pilot would do... started idly spinning my character. To my horror and dismay, no matter how I spun, no counter appeared to tell me how well I was doing. Try it yourself if you don't believe me.
How this has escaped the notice of other players, the developers, or the CSM I do not know. This is a crucial issue and should receive the same degree of outrage not seen since they tried to change the flavour text of The Device. This post may seem like it's barely disguised complaining about CQ, but I assure you with every fiber of my being... it's really about the monumental importance of a character spin counter. |

Bumblefck
Kerensky Initiatives
2840
|
Posted - 2012.02.17 13:21:00 -
[2] - Quote
Too stupid, didn't care
---- CONCORD arrested two n00bs yesterday, one was drinking battery acid, the other was eating fireworks. They charged one and let the other one off. |

Evil Kyle
Debitum Naturae White Noise.
0
|
Posted - 2012.02.17 13:46:00 -
[3] - Quote
Bumblefck wrote:Too stupid, didn't care
x2 |

Danny John-Peter
The Legion of Spoon Curatores Veritatis Alliance
60
|
Posted - 2012.02.17 13:57:00 -
[4] - Quote
Oh no a Hurricane, a Sleipnir and a Carrier, its not like you could just undock and warp a away. |
|

Chribba
Otherworld Enterprises Otherworld Empire
2519
|
Posted - 2012.02.17 14:36:00 -
[5] - Quote
CQ needs a pedometer.
/c
|
|

Petrus Blackshell
Rifterlings
491
|
Posted - 2012.02.17 17:08:00 -
[6] - Quote
Chribba wrote:CQ needs a pedometer.
/c After all that ship spinning you really need to get up and stretch your legs once in a while. Like everything in Eve, there need to be numbers and spreadsheets associated with it. I love it. Rifterlings - Small gang lowsec combat corp specializing in frigates and cruisers. US Timezone veterans and newbies alike are welcome to join us. Come chat in the "we fly rifters" in-game channel. |

Ezurae
Science and Trade Institute Caldari State
30
|
Posted - 2012.02.17 20:22:00 -
[7] - Quote
while we are at spin counters, besides a counter for the character spinning we also need a counter for ship and character spinning that doesn't reset on relog. i want to see somewhere, even if its just in the api xml how often i've spun my ship since the introduction of the counter. |

Brunmunde Hildegaard
The Green Machine
7
|
Posted - 2012.02.17 20:24:00 -
[8] - Quote
Ezurae wrote:while we are at spin counters, besides a counter for the character spinning we also need a counter for ship and character spinning that doesn't reset on relog. i want to see somewhere, even if its just in the api xml how often i've spun my ship since the introduction of the counter. Someone posted a screenshot a while back showing their ship spin counter registering over 250k spins from a single session
How bored must one be... "Sings me a dances of wolfs, who smells fear and slays the coward. Sings me a dances of mans, who smells gold and slays his brother." |

Serene Repose
Perkone Caldari State
273
|
Posted - 2012.02.17 20:25:00 -
[9] - Quote
Bumblefck wrote:Too stupid, didn't care The intelligence of a post rises geometrically with each dink who bothers to post how stupid it is. The post was creative, insightful and entertaining. What was stupid was you bothering to type "too stupid...didn't care" as if anyone cares what you think is stupid.
Smokestack lightnin' shinin' just like gold. |

Fredfredbug4
Kings of Kill EVE Animal Control
48
|
Posted - 2012.02.17 20:31:00 -
[10] - Quote
Cause watching avatars who do nothing but hunch over and scratch their necks isn't as awesome as admiring the detail and design of the ships in the game. |
|

CCP Explorer
57

|
Posted - 2012.02.19 13:02:00 -
[11] - Quote
I just checked on TQ and I was unable to reproduce this problem. The ship spinning counter appeared properly (once I had spun my ship 10 times) and appeared to count correctly. Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
|

Zimmy Zeta
Battle Force Industries Tactical Invader Syndicate
879
|
Posted - 2012.02.19 13:14:00 -
[12] - Quote
CCP Explorer wrote:I just checked on TQ and I was unable to reproduce this problem. The ship spinning counter appeared properly (once I had spun my ship 10 times) and appeared to count correctly.
OP wants a character spin counter, he is not talking about the ship spin counter...
-.- |

Tallianna Avenkarde
Beasts of Burden
292
|
Posted - 2012.02.19 13:26:00 -
[13] - Quote
Chribba wrote:CQ needs a pedometer.
/c
I read this as "paedometer"
Goon station... it would explode.. And a sudden plunge in the sullen swell. Ten fathoms deep on the road to hell. |

Ammzi
Imperial Guardians The Aurora Shadow
821
|
Posted - 2012.02.19 13:44:00 -
[14] - Quote
Would read again! +1 quote CCP Spitfire
"Hello Im Blue,"
|

Liu Ellens
Blame The Bunny The Dark Nation
26
|
Posted - 2012.02.19 14:13:00 -
[15] - Quote
OP: nice read and all, but
Emraell wrote:... after switching my clone to that station... Maybe I didn't quite understand you there, but why would one want to switch their medical clone to a camped station?
I'm a little freighter - short and stout; This is my cargo, this is my route. When I get a lock-on, I scream and shout: "Light up a cyno!" and jump on out. |

Professor Alphane
Alphane Research Co-operative
285
|
Posted - 2012.02.19 14:17:00 -
[16] - Quote
+1 for graphic induced dizziness tools
YOU MUST THINK FIRST.... |

Inkdew
Space Jumpers Bringers of Death.
6
|
Posted - 2012.02.19 14:46:00 -
[17] - Quote
Liu Ellens wrote:OP: nice read and all, but Emraell wrote:... after switching my clone to that station... Maybe I didn't quite understand you there, but why would one want to switch their medical clone to a camped station?
To apparently look at a carrier... |

Liu Ellens
Blame The Bunny The Dark Nation
26
|
Posted - 2012.02.19 15:09:00 -
[18] - Quote
...and not basing the medical clone to the camped station would deny you pressing the undock button?
Was the intent to, after the event of getting podded, be at the same station again, just to be at the current ship, yet still camped? I'm kind of missing the context here; My assumption is that a valid medical clone was at some other station - and, camped and curious as I would be, I would be happy to be out of the camped situation despite just being podded. Jump into another ship in your new life and off you go...
Hence I'm curious why one would want to awake at the same camped station again, in a system not desired to be. I'm a little freighter - short and stout; This is my cargo, this is my route. When I get a lock-on, I scream and shout: "Light up a cyno!" and jump on out. |

Vincent Athena
V.I.C.E. Comic Mischief
458
|
Posted - 2012.02.19 16:06:00 -
[19] - Quote
Brunmunde Hildegaard wrote:Ezurae wrote:while we are at spin counters, besides a counter for the character spinning we also need a counter for ship and character spinning that doesn't reset on relog. i want to see somewhere, even if its just in the api xml how often i've spun my ship since the introduction of the counter. Someone posted a screenshot a while back showing their ship spin counter registering over 250k spins from a single session How bored must one be...
Maybe he botted it up......
I am running for the CSM https://forums.eveonline.com/default.aspx?g=posts&m=779668#post779668 |

Pyrosomniac
Shogun's Samurai F0RCEFUL ENTRY
12
|
Posted - 2012.02.19 16:43:00 -
[20] - Quote
No.
I don't want meatspin in Eve. |

Zimmy Zeta
Battle Force Industries Tactical Invader Syndicate
905
|
Posted - 2012.02.19 19:08:00 -
[21] - Quote
Pyrosomniac wrote:No.
I don't want meatspin in Eve.
OK..but..how about leekspin? It would be so awesome if this song would run during ship spinning... -.- |

SkiD-MaRk
DEAD-ON
9
|
Posted - 2012.02.19 20:32:00 -
[22] - Quote
CCP Explorer wrote:I just checked on TQ and I was unable to reproduce this problem. The ship spinning counter appeared properly (once I had spun my ship 10 times) and appeared to count correctly.
In hear we find the biggest problem CCP has. Reading comprehension. Derp |
|

CCP Explorer
70

|
Posted - 2012.02.20 20:32:00 -
[23] - Quote
SkiD-MaRk wrote:CCP Explorer wrote:I just checked on TQ and I was unable to reproduce this problem. The ship spinning counter appeared properly (once I had spun my ship 10 times) and appeared to count correctly. In hear we find the biggest problem CCP has. Reading comprehension. Derp My apologies. BTW, it's "here". Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
|

Dux Bellorum
Zebra Corp
0
|
Posted - 2012.02.20 21:11:00 -
[24] - Quote
Chribba wrote:CQ needs a pedometer.
/c
I read this as Pedo Meter and my first thought was why - we can't even touch each other yet |

Ptraci
StoneWall Metals Productions Bloodbound.
334
|
Posted - 2012.02.21 02:03:00 -
[25] - Quote
Chribba wrote:CQ needs a pedometer.
/c
Reads that again. Wait, what? |
| |
|
| Pages: [1] :: one page |
| First page | Previous page | Next page | Last page |