
Joshua Calvert
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Posted - 2004.04.03 15:22:00 -
[2]
Quote: I also vote NO. Everyone should have a chance to use black ops frigs, plus they're not really only for pirates either. But here's a few things to vote YES:
1) Increased insurance costs for people who keep on losing ships.
2) No empire space cloning for people with low sec status (-2.0 = no 1.0 cloning etc. -5.0 = no empire space cloning), and no non-empire cloning for people with positive sec status (This means Pirate Cartel stations wont accept your clone etc.)
3) Pirate Cartel agents only avaliable to people with low security rating (-2.0 = lvl1 agent etc. -5.0 = lvl3+ agents respective to standing), and interesting items/skills vs. from pirate agents to encourage smuggling.
4) Drugs (trade item) avaliable via mission from Pirate agents, and demand in empire space. This will allow smuggling, since the pirate cant enter empire space himself he'll have to sell it to someone who can (Or you say, he can use an alt to sell the stuff himself, well find a solution for that yourself :P)
5) NPCs that pirates (-5 standing or worse) have good standing with shouldnt attack them in belts unless they activate mining lasers. This way pirates can operate without npcs bothering them (Or alternativly, npcs shouldnt attack anyone unless they use mining lasers, this way they wont intefere with pvp and the long lasting dream of PVP IN BELTS! will come true). Ofcourse this has its ups and downs, just a suggestion.
6) Dont let characters with less than a certain amount of SP enter 0.0 space. This will stop alt spying and force people to use their main chars to scout (thus deploying scout ships). Currently all you need to "spy" or "scout" is a noob char with an ibis, thats not the way it should be, spying and scouting should be serious professions, and should involve risk.
7) Raise the signature radius of Shuttles and Rookie ships, they arent for scouting, shuttles are for travelling (they can still be fast, just easier to lock), and rookie ships are for noobs, not 0.0 spies. By raising their sig radius you'll allow interceptors to efficently destroy them, forcing people to use REAL scout ships (like frigs and interceptors) to scout instead of worthless alts.
8) Lower the Sig Radius of interceptors more; they die easily anyway, and currently they're not that hard to lock either. If you lower their sig radius a bit more they'll be a little better (considering a)missiles b)heavy drones c)smartbombs)
8) Remove alt posting from the forums.
Post your opinions on these if you want. I'd like to hear them.
YEA? K! and remember, if you dont agree with me, you dont get a cookie 
Get's my vote.
Anyone wishing to smuggle drugs, feel free to contact me.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |