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Talsarius
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Posted - 2004.04.03 10:34:00 -
[1]
Everyone knows that CCP are trying hard to nurture and grow the community of Eve gamers who wish to build their characters in peace without fear of being pk'd by a pirate as soon as they undock. Nevertheless. as pirates are vastly outnumbered in the game - how about doing something for the pirates for a change?
I've read numerous reports about special black ops elite frigates, potential elite cruisers, scout frigates etc...
MAKE BLACK OPS SHIPS FOR PIRATES with less then -5.0 security ratings ONLY. If you aren't evil - you don't fly it.
Simple as that.
I've seen waaaaay too many pirate players complaining that they want to bring their sec rating back up because having a low sec rating has killed the game for them.
How can anyone be a pirate with a high sec rating?!!
This is getting stupid.
Without evil there is no purpose in Eve except to mine, get rich in isk so you can add more battleships to your hanger and chat with buddies - how totally pointless and boring.
In order for evil to exist there must be something worth being evil for. Special low sec ships would give any fledging pirate something to look forward to.
What do you guys think?
Ouchies |

Joshua Calvert
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Posted - 2004.04.03 10:35:00 -
[2]
In that case, let's have insurance for people with a security rating above -5.0

LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Silverlancer
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Posted - 2004.04.03 10:36:00 -
[3]
Black ops ships are NOT for pirating. They are for spying and sneaking past blockades AFAIK. Cloaks, etc. Pirates already have their own ship, the interceptor--uber lock times with 3 built-in midslots.
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Nightfang
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Posted - 2004.04.03 10:39:00 -
[4]
I vote for a NO, even though I'm a pirate.
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Sally
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Posted - 2004.04.03 10:46:00 -
[5]
No, I'm liberal, everyone in the game should have the same possibilities. At least that'S for flying ships. -- Stories: #1 --
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Jarjar
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Posted - 2004.04.03 10:47:00 -
[6]
Why? It's we pirate hunters who need them to find those pesky safespotting pirates. 
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Talsarius
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Posted - 2004.04.03 11:04:00 -
[7]
Ok - lots of negative feedback so far.
No probs. I just think it would be an interesting idea to have a reward for those pirates that are -5.0 sec status or worse as contrary to popular carebare opinion... the life of a pirate is generally a poor one.
Ouchies |

Lao Tzu
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Posted - 2004.04.03 11:05:00 -
[8]
This business with co-ops ships being able to warp to stuff on the scanner, has anyone seen a dev actualy say this? I was trying to find something about this, but couldn't find anything official
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zincol
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Posted - 2004.04.03 11:19:00 -
[9]
Quote: Why? It's we pirate hunters who need them to find those pesky safespotting pirates. 
Goes both ways 
w00t!
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Mercury Quicksilver
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Posted - 2004.04.03 11:36:00 -
[10]
Isn't the reward for being a pirate, lots of pvp and bounty? Its a life choice, we all started at 0.0 rating.

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Talsarius
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Posted - 2004.04.03 12:00:00 -
[11]
Edited by: Talsarius on 03/04/2004 12:01:44 Lots of PvP? Not as much as you may think. Pvp opportunities are decreasing rapidly because those who venture into unsecure space tend to use instajumps (which should have been removed from this game at the same time that sentry gun distances we're increased).
Those who come to fight don't carry good loot (such as blueprints, rare minerals etc) and instead tend to come with 'disposable' npc weapons (players tend not to want to lose expensive looted items and therefore are less likely to carry them into battle).
The life choice of a pirate is increasingly becoming an unfeasable one because it holds no form of benefit or sustainable profit.
It's High Risk, Low Reward work and if CCP don't do something about - all the people that make this game interesting will want to leave.
The pirates of Eve give all of the friendly corporations and bounty hunters a purpose - to protect themselves and explore the danger of new territories.
CCP need to give something back to Pirates before they all get bored and go play something else and trust me... you don't want that.
Without player pirates the Eve universe would be totally boring.
Ouchies |

Helison
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Posted - 2004.04.03 12:20:00 -
[12]
The problem in the moment is: There are too many pirates and too less not-pirating players, who travel into 0.0 space. Make 0.0 more interesting and the problem wonŠt be as big.
Btw: Illegal Boosters would be a nice tool for the low-sec community, if they are intoduced in a good way.
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Darkcraft
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Posted - 2004.04.03 12:29:00 -
[13]
Stupidest thing i've heard in a long time.
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Nepereta
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Posted - 2004.04.03 13:06:00 -
[14]
Quote: Everyone knows that CCP are trying hard to nurture and grow the community of Eve gamers who wish to build their characters in peace without fear of being pk'd by a pirate as soon as they undock. Nevertheless. as pirates are vastly outnumbered in the game - how about doing something for the pirates for a change?
I've read numerous reports about special black ops elite frigates, potential elite cruisers, scout frigates etc...
MAKE BLACK OPS SHIPS FOR PIRATES with less then -5.0 security ratings ONLY. If you aren't evil - you don't fly it.
Simple as that.
I've seen waaaaay too many pirate players complaining that they want to bring their sec rating back up because having a low sec rating has killed the game for them.
How can anyone be a pirate with a high sec rating?!!
This is getting stupid.
Without evil there is no purpose in Eve except to mine, get rich in isk so you can add more battleships to your hanger and chat with buddies - how totally pointless and boring.
In order for evil to exist there must be something worth being evil for. Special low sec ships would give any fledging pirate something to look forward to.
What do you guys think?
'evil' and 'good' should both be able to use the market or a factory and use a skill to fly a ship.
Now for some flames:
FLAME FLAME FLAME FLAME FLAME FLAME FLAME FLAME FLAME FLAME FLAME FLAME FLAME FLAME FLAME FLAME FLAME FLAME FLAME FLAME FLAME FLAME FLAME FLAME FLAME FLAME FLAME FLAME FLAME FLAME FLAME FLAME FLAME FLAME FLAME FLAME FLAME FLAME FLAME FLAME FLAME FLAME FLAME FLAME FLAME
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Myko
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Posted - 2004.04.03 13:07:00 -
[15]
without player pirates, there would be corp wars and empire space. AFAIK
pirating = most fun, low reward mining = least fun, most reward
surely the alliances havent abandoned 0.0? Go fight them
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Orestes
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Posted - 2004.04.03 13:08:00 -
[16]
Isn't it absurdly easy to get a -5.0 sec status?
Join the IC! |

Valeria
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Posted - 2004.04.03 13:17:00 -
[17]
Edited by: Valeria on 03/04/2004 13:19:11 Yes it is. But if someone wants to do that just to fly a black ops frigate they are morons, considering you can't enter empire space to actually buy your black ops frigate.
What should be done is to release pirate ship blueprints via pirate agents and only allow pirates to fly those. That would pwn.
Your 425mm Prototype I Gauss Gun perfectly strikes some nublar, wrecking for 1155.0 damage. |

Talsarius
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Posted - 2004.04.03 13:19:00 -
[18]
Black op ship could only be available in 0.4 sec space or less. :)
and you can always build them. :P
Ouchies |

Siddy
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Posted - 2004.04.03 13:21:00 -
[19]
YES! !! ! !!! !! !!1111
and make mininglasers available only to ppls who got more than -5.0    -------------------------------------------
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Achec
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Posted - 2004.04.03 13:26:00 -
[20]
Quote: Stupidest thing i've heard in a long time.
Damn right!
Your one mother ******* arrogent bastard...
Quote: Without evil there is no purpose in Eve except to mine, get rich in isk so you can add more battleships to your hanger and chat with buddies - how totally pointless and boring.
THE PURPOSE IS TO HAVE FUN, AND WE HAVE FUN IN ALL DIFFERENT WAYS YOU ASS! and there a lot of different ways then what you listed you ass.
Quote: In order for evil to exist there must be something worth being evil for. Special low sec ships would give any fledging pirate something to look forward to.
Once again your farting your words out because your head is so far up your ass. People are mean, nasty and evil for the sake of being evil, if there are incentives to being evil, then those are just bonuses.
Now if your talk about being a full time pvper, and want something to accommodate that class then thats a different story.
Quote: It's High Risk, Low Reward work and if CCP don't do something about - all the people that make this game interesting will want to leave.
WE DON'T WANT YOU! GO AWAY! MAKE SOME OTHER GAME "INTRESTING"... *******.
p.s. your the last kind of people that we need in this game.
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Orestes
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Posted - 2004.04.03 13:30:00 -
[21]
Quote: Edited by: Valeria on 03/04/2004 13:19:11 Yes it is. But if someone wants to do that just to fly a black ops frigate they are morons, considering you can't enter empire space to actually buy your black ops frigate.
What should be done is to release pirate ship blueprints via pirate agents and only allow pirates to fly those. That would pwn.
I'd rather see standings take more of an active role in determining what type of ship you can get (not fly). If you have a high stanging with the Angel Cartel, you should have an easy time to buy one of their unique ships.
Join the IC! |

Nepereta
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Posted - 2004.04.03 13:38:00 -
[22]
one of the beautiful things about eve is the fact that any char can do anything. Lets not invent some security rule that encourages exclusivity that is what skills r for. As for -5.0 sec being able to fly angel stuff, Surely standard corp standing would be a better route.
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Dust Puppy
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Posted - 2004.04.03 14:57:00 -
[23]
Edited by: Dust Puppy on 03/04/2004 15:01:20
Quote: Everyone knows that CCP are trying hard to nurture and grow the community of Eve gamers who wish to build their characters in peace without fear of being pk'd by a pirate as soon as they undock. Nevertheless. as pirates are vastly outnumbered in the game - how about doing something for the pirates for a change?
I've read numerous reports about special black ops elite frigates, potential elite cruisers, scout frigates etc...
MAKE BLACK OPS SHIPS FOR PIRATES with less then -5.0 security ratings ONLY. If you aren't evil - you don't fly it.
Simple as that.
I've seen waaaaay too many pirate players complaining that they want to bring their sec rating back up because having a low sec rating has killed the game for them.
How can anyone be a pirate with a high sec rating?!!
This is getting stupid.
Without evil there is no purpose in Eve except to mine, get rich in isk so you can add more battleships to your hanger and chat with buddies - how totally pointless and boring.
In order for evil to exist there must be something worth being evil for. Special low sec ships would give any fledging pirate something to look forward to.
What do you guys think?
If you are suggesting that the Covert ops frigate will be for pirates only I will slap you silly boy. Nothing (and I mean not even CCP) will stand in my way to get my Covert ops frigate  __________ Capacitor research |

Valeria
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Posted - 2004.04.03 15:16:00 -
[24]
Quote: I'd rather see standings take more of an active role in determining what type of ship you can get (not fly). If you have a high stanging with the Angel Cartel, you should have an easy time to buy one of their unique ships.
Yeah, infact this is how I expected EVE to work. I remember in beta it was possible to get blueprints for pirate faction ships, though I never understood how this was achieved (I was a noob at the time).
It would be nice if pirate ships sacrificed offensive and defensive power for more advanced targetting systems and maybe bonuses to propulsion jamming. You could start with introducing two frigates and one cruiser / pirate faction and hand out the blueprints via agents, and have the pirate factions sell skills to use them only to people with good standing.
I think it's time CCP gives us pirates something to play with, should keep us from whining on the forums for atleast a few weeks.
Your 425mm Prototype I Gauss Gun perfectly strikes some nublar, wrecking for 1155.0 damage. |

Viceroy
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Posted - 2004.04.03 15:19:00 -
[25]
I also vote NO. Everyone should have a chance to use black ops frigs, plus they're not really only for pirates either. But here's a few things to vote YES:
1) Increased insurance costs for people who keep on losing ships.
2) No empire space cloning for people with low sec status (-2.0 = no 1.0 cloning etc. -5.0 = no empire space cloning), and no non-empire cloning for people with positive sec status (This means Pirate Cartel stations wont accept your clone etc.)
3) Pirate Cartel agents only avaliable to people with low security rating (-2.0 = lvl1 agent etc. -5.0 = lvl3+ agents respective to standing), and interesting items/skills vs. from pirate agents to encourage smuggling.
4) Drugs (trade item) avaliable via mission from Pirate agents, and demand in empire space. This will allow smuggling, since the pirate cant enter empire space himself he'll have to sell it to someone who can (Or you say, he can use an alt to sell the stuff himself, well find a solution for that yourself :P)
5) NPCs that pirates (-5 standing or worse) have good standing with shouldnt attack them in belts unless they activate mining lasers. This way pirates can operate without npcs bothering them (Or alternativly, npcs shouldnt attack anyone unless they use mining lasers, this way they wont intefere with pvp and the long lasting dream of PVP IN BELTS! will come true). Ofcourse this has its ups and downs, just a suggestion.
6) Dont let characters with less than a certain amount of SP enter 0.0 space. This will stop alt spying and force people to use their main chars to scout (thus deploying scout ships). Currently all you need to "spy" or "scout" is a noob char with an ibis, thats not the way it should be, spying and scouting should be serious professions, and should involve risk.
7) Raise the signature radius of Shuttles and Rookie ships, they arent for scouting, shuttles are for travelling (they can still be fast, just easier to lock), and rookie ships are for noobs, not 0.0 spies. By raising their sig radius you'll allow interceptors to efficently destroy them, forcing people to use REAL scout ships (like frigs and interceptors) to scout instead of worthless alts.
8) Lower the Sig Radius of interceptors more; they die easily anyway, and currently they're not that hard to lock either. If you lower their sig radius a bit more they'll be a little better (considering a)missiles b)heavy drones c)smartbombs)
8) Remove alt posting from the forums.
Post your opinions on these if you want. I'd like to hear them.
YEA? K! and remember, if you dont agree with me, you dont get a cookie  -
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Joshua Calvert
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Posted - 2004.04.03 15:22:00 -
[26]
Quote: I also vote NO. Everyone should have a chance to use black ops frigs, plus they're not really only for pirates either. But here's a few things to vote YES:
1) Increased insurance costs for people who keep on losing ships.
2) No empire space cloning for people with low sec status (-2.0 = no 1.0 cloning etc. -5.0 = no empire space cloning), and no non-empire cloning for people with positive sec status (This means Pirate Cartel stations wont accept your clone etc.)
3) Pirate Cartel agents only avaliable to people with low security rating (-2.0 = lvl1 agent etc. -5.0 = lvl3+ agents respective to standing), and interesting items/skills vs. from pirate agents to encourage smuggling.
4) Drugs (trade item) avaliable via mission from Pirate agents, and demand in empire space. This will allow smuggling, since the pirate cant enter empire space himself he'll have to sell it to someone who can (Or you say, he can use an alt to sell the stuff himself, well find a solution for that yourself :P)
5) NPCs that pirates (-5 standing or worse) have good standing with shouldnt attack them in belts unless they activate mining lasers. This way pirates can operate without npcs bothering them (Or alternativly, npcs shouldnt attack anyone unless they use mining lasers, this way they wont intefere with pvp and the long lasting dream of PVP IN BELTS! will come true). Ofcourse this has its ups and downs, just a suggestion.
6) Dont let characters with less than a certain amount of SP enter 0.0 space. This will stop alt spying and force people to use their main chars to scout (thus deploying scout ships). Currently all you need to "spy" or "scout" is a noob char with an ibis, thats not the way it should be, spying and scouting should be serious professions, and should involve risk.
7) Raise the signature radius of Shuttles and Rookie ships, they arent for scouting, shuttles are for travelling (they can still be fast, just easier to lock), and rookie ships are for noobs, not 0.0 spies. By raising their sig radius you'll allow interceptors to efficently destroy them, forcing people to use REAL scout ships (like frigs and interceptors) to scout instead of worthless alts.
8) Lower the Sig Radius of interceptors more; they die easily anyway, and currently they're not that hard to lock either. If you lower their sig radius a bit more they'll be a little better (considering a)missiles b)heavy drones c)smartbombs)
8) Remove alt posting from the forums.
Post your opinions on these if you want. I'd like to hear them.
YEA? K! and remember, if you dont agree with me, you dont get a cookie 
Get's my vote.
Anyone wishing to smuggle drugs, feel free to contact me.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Jazz Bo
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Posted - 2004.04.03 15:23:00 -
[27]
Quote: Without evil there is no purpose in Eve except to mine, get rich in isk so you can add more battleships to your hanger and chat with buddies - how totally pointless and boring.
What do you guys think?
I think you've gone and bought all that pirate propaganda. You know, about how "pirates make the game interesting", and "without pirates Eve would die immeadiately". You think you, "the pirate", are more important and valuable than other players.
Like you said above, pirates are "vastly outnumbered"... do you actually believe that everything the non-pirate players do while not being ganked by pirates is "totally pointless and boring"?
You shouldn't be playing Eve with that attitude anyway, so no-one's going to miss you.
PS. Getting some PvP is very easy... what's hard is finding fights where the opposition agrees to fight when you outnumber him/her/them. And that's the only kind of fight you're looking for, isn't it?
Originally by: DB Preacher
Celestial Apocalypse - Brave souls fighting the endless smak.
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Talsarius
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Posted - 2004.04.03 15:40:00 -
[28]
Loving the Pro-pirate suggestions.
LAUGHING at all the angry children.
Ouchies |

mahhy
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Posted - 2004.04.03 16:39:00 -
[29]
Edited by: mahhy on 03/04/2004 16:49:37
Quote: 4) Drugs (trade item) avaliable via mission from Pirate agents, and demand in empire space. This will allow smuggling, since the pirate cant enter empire space himself he'll have to sell it to someone who can (Or you say, he can use an alt to sell the stuff himself, well find a solution for that yourself :P)
Make drugs only transferrable from/to NPC's? You cannot transfer them to another player at all. Maybe that could work, just an idea.
There should also be a high demand item available in Empire space, that can only be "redeemed" at Pirate Cartel stations in 0.0. Make it damn lucrative, and you will have more people coming to 0.0. A few more at least.
The rest of the points, agree.
And I want a Black Ops frig, so I vote no on giving them to pirates only 
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Swift
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Posted - 2004.04.03 16:44:00 -
[30]
Edited by: Swift on 03/04/2004 16:46:58
In terms of the original post: - hehe like thats going to happen :) Well nice try anyway with the suggestion, but truth of the matter is, CCP will make tweaks and things to make certain parts of low sec space more appealing in some ways to give the risk vs reward more weight (greater reward vs pirate risk) but really that is all thats going to happen. Pirates will always exist in EVE regardless of how unhappy the vocal minority make it sound, and PvPers will always be the minority of mmporgers too.
So from an economical standpoint, giving pirates the least priority is the right business thing to do. But CCP isn't Verant.. they still make sure they cater for everyone and are making changes. Be lucky this isn't EverEVE - if it was, Verant would be sorting out pirates 3 years from now after everything else is done. Count yourself lucky and remember, beggars can't be choosers. -----
--- 'The truth about low sec space is that it reveals humanity - the 'essence' of all the races, in its purest form. A place where Concord no longer polices or protects, 'human nature' thrives in all its distilled destructive self-serving glory. Welcome to hell ladies and gentlemen, welcome to what it really is to be human.'
-Swiftare 'Swift' Sarum. |
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