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Thread Statistics | Show CCP posts - 0 post(s) |

Elleina Moonwhisper
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Posted - 2008.02.24 14:11:00 -
[1]
Ok if the projectile have no tracking bonus due to size of the gun, and also doesn't deal AOE damage since its bullets dont burst, what happens to the bullets and why dont they just keep flying on? What happens to them, do they just fall down? It would be more interesting if projectiles would be counted as missiles without possibility to track the target and with possibility to hit something on the way to the target. Also is it possible to import into the game alternative gun noise? This are just suggestions of course I love minmatar even without this things :) Thanks in advance for reply |

Elleina Moonwhisper
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Posted - 2008.02.24 14:11:00 -
[2]
Ok if the projectile have no tracking bonus due to size of the gun, and also doesn't deal AOE damage since its bullets dont burst, what happens to the bullets and why dont they just keep flying on? What happens to them, do they just fall down? It would be more interesting if projectiles would be counted as missiles without possibility to track the target and with possibility to hit something on the way to the target. Also is it possible to import into the game alternative gun noise? This are just suggestions of course I love minmatar even without this things :) Thanks in advance for reply |

Dexion Slayer
Minmatar Perpetual Dawn
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Posted - 2008.02.24 16:01:00 -
[3]
Well this would eefectively prevent you to shoot through stations/roids/and even hit friendlies that way. I wouldnt want that to happen :) And yeh vouch on the gun sounds..they need more...Oomph.
ill think ill just keep the greens :) -Dex |

Stakhanov
Metafarmers
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Posted - 2008.02.24 18:26:00 -
[4]
Two words : Empire Vagabond 
Originally by: ivan draco we didnt want your post anyway
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Zanquis
Caldari CSS Ltd. FOUNDATI0N
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Posted - 2008.02.24 21:45:00 -
[5]
Its more a question of sense vs game mechanics. You really can't apply sense to rule how things work in this game because its pure fiction and all we have to go on is popular science fiction. In the end decisions need to be made on whats best for the game. If you wanted to argue about it I will say the chances of a projectile hitting another ship with lethal force in an area as vast of space when it missed its mark would be negligible since its dumbfire. Furthermore missiles in eve resemble more closely to what a torpedo would be in todays ocean warefare and you wouldn't want missiles having good tracking and devastating damage would you? That would be bad for the game. ******************************************** CEO of CSS Ltd.
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Thomas Mace
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Posted - 2008.02.25 07:50:00 -
[6]
Edited by: Thomas Mace on 25/02/2008 07:50:49 I don't want to question the game mechanics, just looking the way to enchance the feeling of firing from a 140cm gun too, I mean few more centimeters and that thing would be firing ammo my hight. I like how arty sounds on cyclon tho it realy makes him sound like a cyclon :))
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