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PotSpir
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Posted - 2008.02.25 17:41:00 -
[1]
Recently I have been playing alot and so you notice little things...previously I would play for an hour or so before closing down the client. I play Premium client with HDR enabled on low and Large Cache size. I have 2GB of RAM with an 8800GTS. Driver is most recent from NVIDIA.
I have noticed that after playing this char mining in a particularly busy ice belt (greater than 200+ objects in the belt), the client will show the following symptoms :-
1. Increasing memory on the ExeFile.exe from 580MB to over 1450MB. This takes approximately 1hr which in my books is a bad leak. 2. The memory increases most when you fly to the belt and back to the station. Its obviously reloading the objects each time as it takes about 10 seconds to do so. 3. When you try to use ESC to go to the options settings the client crashes almost always when the memory for ExeFile.exe is around 1400MB 4. CPU is not an issue and is well balanced and loaded about 45% between the cores.
Anyone else seen anything similar?
Pot.
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ridik ulass
Blood Blind
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Posted - 2008.02.26 09:49:00 -
[2]
i have found a similar issue, im running 4ghz corsair 6400 with an intel duo e-6850 3.0ghz and a 8800gtx i run the premium client with max settings.
but i feel the issue is clearly softwear side, im running windows 64bit ultima im a "pvper" and i find this problom most on gates when it fires, luckly i havent lost anything yet,and i havent pertitioned it for the sake of bug check because im not sure if its server side or client side.
its most noteable on sisi as you can imagine it being a more confined area of activity(and i won't dare check jita) paticulary out side of the top station in "fd-'"
Blood on my torp or isk in my wallet
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ridik ulass
Blood Blind
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Posted - 2008.02.26 10:43:00 -
[3]
Edited by: ridik ulass on 26/02/2008 10:44:50 looking into it further, i have found these bits of info which i will paste.
it also maybe related to windows security center, maleware protection and information prevention something or other.
-0------------------------------------------------------------ Problem signature: Problem Event Name: APPCRASH Application Name: ExeFile.exe Application Version: 4.10.0.44942 Application Timestamp: 47544092 Fault Module Name: _trinity.dll Fault Module Version: 4.10.0.45514 Fault Module Timestamp: 475d6d44 Exception Code: c0000005 Exception Offset: 001a1a2e OS Version: 6.0.6000.2.0.0.256.1 Locale ID: 6153 Additional Information 1: 8d13 Additional Information 2: cdca9b1d21d12b77d84f02df48e34311 Additional Information 3: 8d13 Additional Information 4: cdca9b1d21d12b77d84f02df48e34311
thats the info as it comes to me.
also i got a pop up regarding
What is Data Execution Prevention?
Data Execution Prevention (DEP) is a security feature that can help prevent damage to your computer from viruses and other security threats. Harmful programs can try to attack Windows by attempting to run (also known as execute) code from system memory locations reserved for Windows and other authorized programs. These types of attacks can harm your programs and files.
DEP can help protect your computer by monitoring your programs to make sure that they use system memory safely. If DEP notices a program on your computer using memory incorrectly, it closes the program and notifies you.
i belive the newupdate is creating files which windows doesnt like,windows then prevents this and crashes eve in turn, i already have my fire wall disabled and belive its related to the spyware and maleware protection which is only on some versions of vista
i could be compleatly wrong however .
Blood on my torp or isk in my wallet
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ridik ulass
Blood Blind
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Posted - 2008.02.26 11:54:00 -
[4]
[ZELOT] Bishop Crane Posted: Joined:
" DEP normally only effects 2003 Servers, but occasionally you get the odd XP program that farps around.
If you want DEP to ignore EVE while its running you can do the following.
In the Start Menu > Right Click "My Computer" > Select Properties From here select the Advance Tab > under Performance select Settings From here select the "Data Execution Prevention" tab now select the bottom option "Turn on DEP for all programs except....blah" From here click "Add" and browse for the EVE exe and keep clicking OK, until your done.
Now, EVE should run up until the point it runs out of memory and probably page file, and then it will crash and burn.
May give you an extra 10mins of play, may give you another 10hours, not sure how bad the memory leak is.
Hope thats of some help to you "
thats what the guys on my side say , credit to bishop...not sure if its worked yet tho
Blood on my torp or isk in my wallet
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ridik ulass
Blood Blind
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Posted - 2008.02.26 13:54:00 -
[5]
so far so good, unless i post otherwise ,as far as im concerned this is the fix.
.everyone have a nice day and fly safe
Ridik
Blood on my torp or isk in my wallet
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Soujiero
Gallente
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Posted - 2008.02.26 16:15:00 -
[6]
Originally by: ridik ulass [ZELOT] Bishop Crane Posted: Joined:
" DEP normally only effects 2003 Servers, but occasionally you get the odd XP program that farps around. "
That is wrong. DEP is a security feature that prevents data from being executed as code. This is the number one way exploits get in. Buffer overrun a hole, insert code you want to execute...
The reason you see it on 2003 servers is because it is a necessity to have that feature on a production server and 2003 was the first MS OS that had the feature. Being the first, many poorly written programs would then not run properly, giving the false impression the OS was to blame.
I would expect to see DEP on many older programs, especially ones written for XP or older.
Note I run two clients with DEP turned on for my x64 vista machine.
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Bishop Crane
Sicarri Covenant Blood Blind
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Posted - 2008.02.26 17:38:00 -
[7]
I apologise, my intention was not to give a "technically correct" answer, but to simply provide a possible solution.
The reason for having to do this is probably because when loading something like an ice belt with a lot of objects eve is repeatedly requesting very large amounts of memory. DEP picks up on this as suspicious and prevents the application from continuing.
As for it being more of an issue in 2003 than XP it because that by default in 2003 it is set to protect every running application, whereas in XP it only protects core services, hence being less noticable.
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PotSpir
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Posted - 2008.02.26 17:41:00 -
[8]
Edited by: PotSpir on 26/02/2008 17:41:48 Well I decided to be a bit more scientific about this and ran up the logserver to see whats going on. Boy I wish I had never looked. The errors appear to be related to the graphic engine calls but I am no expert.
The following occured prior to the last crash and this time it wasn't even using more than 800MB of memory.
Examples:-
It all starts when the graphics engine loads up the ice harvester II graphics and sound effects. In fact it appears to throw an exception every time it fires the laser.
Then it starts to throw a complete wobbler and these occur :-
2393052008.02.26 17:22:02:31387742 : trinity.TriTextureStage: HRES:none(none) 2393062008.02.26 17:22:02:313textureSource is TRITEXSRC_AREA and textureSourceIndex is 0.
After this the client is knackered. Perhaps I do need to submit a bug report.
Pot.
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Bohoba
Caldari dragons nest imPure.
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Posted - 2008.02.27 03:38:00 -
[9]
Originally by: PotSpir Edited by: PotSpir on 26/02/2008 17:41:48 Well I decided to be a bit more scientific about this and ran up the logserver to see whats going on. Boy I wish I had never looked. The errors appear to be related to the graphic engine calls but I am no expert.
The following occured prior to the last crash and this time it wasn't even using more than 800MB of memory.
Examples:-
It all starts when the graphics engine loads up the ice harvester II graphics and sound effects. In fact it appears to throw an exception every time it fires the laser.
Then it starts to throw a complete wobbler and these occur :-
2393052008.02.26 17:22:02:31387742 : trinity.TriTextureStage: HRES:none(none) 2393062008.02.26 17:22:02:313textureSource is TRITEXSRC_AREA and textureSourceIndex is 0.
After this the client is knackered. Perhaps I do need to submit a bug report.
Pot.
I have had a bug report in about this issue but I think the BH are just passing it off I can get it to chew up 4 gigs of memory in about 30 min. disabling premium content solves it for now
please file a bug report so they don't think I am crazy and am the only one this has been a couple of weeks now with no response from the BH :(
Windows VistaÖ Ultimate x64-based PC Gigabyte X38-DQ6 Processor Intel(R) Core(TM)2 Extreme CPU Q6850 Memory 4,093.69 MB 2X Crossfire ASUS EAH3870/G/HTDI/512M Radeon HD 3870 512MB
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Tux Turner
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Posted - 2008.02.28 23:01:00 -
[10]
Edited by: Tux Turner on 28/02/2008 23:01:05 I too have noticed this problem. It happens when I'm mining ice too. I'm using 32bit version of vista and only started to happen in 4.10.49635
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Princess Oriana
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Posted - 2008.03.09 09:44:00 -
[11]
Yes, I have this problem with old graphics on Vista 32 premium... Game was using 1.6 gigs of memory after 2 hours of play, mostly mining.
My other computer that has Windows XP MCE and new graphics I can play 16 hours strait with multiple accounts and the game uses half a gig for each account.
Maybe just a problem with vista?
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Spc One
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Posted - 2008.03.11 15:40:00 -
[12]
Edited by: Spc One on 11/03/2008 15:41:21 I also have memory error messages. Sometimes eve works 1 day without a problem and sometimes is crashed every 10 minutes giving me this error:
I've tested this on Windows XP PRO SP2 and Windows Server 2003 SP1 (same happens).
My config: Motherboard: MSI 975X PowerUp Edition Processor: Intel Core2Quad Q6600 @ 2.4GHz RAM: 4GB RAM DDR-2 800MHz GPU: Radeon X1950 PRO Disk: Seagate 500GB SATA2 SoundBlaster: Creative Live ! Platinum Network Card: Intel PRO/1000 MT Dual Port Server Adapter
I have HDR enabled client with max graphics and max cache size, latest drivers for everything.
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Spc One
Megacyte Mining and Manufacturing LLC
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Posted - 2008.03.15 23:00:00 -
[13]
Edited by: Spc One on 15/03/2008 23:01:30
here's the full info on these errors:

Seems like there's something wrong with the phyton module.
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Ankhesentapemkah
Aliastra
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Posted - 2008.03.16 05:08:00 -
[14]
Forget the compression and language but I think it's obvious what it means.
Eve didn't crash for me before patch, now it does several times per day, crashes without error occassionally when alt-tabbing in and out of game, and gives this error at various other times, after playing for a few hours.
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Spc One
Megacyte Mining and Manufacturing LLC
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Posted - 2008.03.16 20:17:00 -
[15]
You have the same error as i do.
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Vanessa Vale
Republic Military School
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Posted - 2008.03.17 04:28:00 -
[16]
Edited by: Vanessa Vale on 17/03/2008 04:30:16
Originally by: PotSpir
Anyone else seen anything similar?
I have, I still do in 1.1 using the classic client and the lowest or none cache settings in classic with audio disabled. I think it was the desktop computer, which went out of memory just by sitting on the station and killed eve.exe. On the other hand the laptop crashed the whole OS by being docked, who knows why.
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Atropos Kahn
Solarflare Heavy Industries Pure.
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Posted - 2008.03.17 15:26:00 -
[17]
Edited by: Atropos Kahn on 17/03/2008 15:26:42 I feel the same, and I am using older graphics. I have not crashed, but I have definately felt a new sluggish running of my client.
I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. |

Galeros
Federal Navy Academy
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Posted - 2008.03.18 09:53:00 -
[18]
About big memory usage, there was post by devs that cache size directly affects memory use of eve exe. Try reducing to low or none and see if it drops.
Since I dropped it to low, my eve exe usually hangs around 375 mb (XP, 2 gb ram).
---------------- Never be afraid to try something new. Remember, amateurs built the ark. Professionals built the Titanic |

Bohoba
dragons nest imPure.
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Posted - 2008.03.18 11:40:00 -
[19]
Originally by: Galeros About big memory usage, there was post by devs that cache size directly affects memory use of eve exe. Try reducing to low or none and see if it drops.
Since I dropped it to low, my eve exe usually hangs around 375 mb (XP, 2 gb ram).
Oh if it were that simple but that was not it :)
something to do when they added/fix the sound to the mining lasers ran fine before that
Windows VistaÖ Ultimate x64-based PC Gigabyte X38-DQ6 Processor Intel(R) Core(TM)2 Extreme CPU Q6850 Memory 4,093.69 MB 2X Crossfire ASUS EAH3870/G/HTDI/512M Radeon HD 3870 512MB
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Kirushi
Star Kingdom of Manticore Aphelion.
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Posted - 2008.03.19 10:46:00 -
[20]
Originally by: Galeros About big memory usage, there was post by devs that cache size directly affects memory use of eve exe. Try reducing to low or none and see if it drops.
Since I dropped it to low, my eve exe usually hangs around 375 mb (XP, 2 gb ram).
Even with cache set to off my clients are using more and more memory when playing longer.
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Bohoba
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Posted - 2008.03.21 03:43:00 -
[21]
Seems Bug Hunters can't reproduce this memory leak problem so I guess we just stuck not using premuime content :(
I didn't want that eye candy anyway :)
Windows VistaÖ Ultimate x64-based PC Gigabyte X38-DQ6 Processor Intel(R) Core(TM)2 Extreme CPU Q6850 Memory 4,093.69 MB 2X Crossfire ASUS EAH3870/G/HTDI/512M Radeon HD 3870 512MB
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