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Jawzzz
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Posted - 2008.02.25 20:09:00 -
[1]
I was wondering if stealth bombers were any good? Which ones are the best and how would on fit them? I.E. Speed tank, and does one put on both cruise missiles and Bombs? I'm looking to detour my training to get into somthing that can warp cloaked.
Thx in advance
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Sleazy P
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Posted - 2008.02.25 20:27:00 -
[2]
There's alot of threads regarding bombers already but i'll give you some quick answers. Yes they are good when used correctly. All of them are equally good, just different. You can't really speed tank them. You generally EW tank them, use sensor boosters and dampeners and fight from range. Bombs right now are very expensive, difficult to use and situational so most people stick to 3 cruise launchers.
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Sokratesz
Rionnag Alba Triumvirate.
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Posted - 2008.02.25 20:30:00 -
[3]
First of all bombers cant warp cloaked. (which is their greatest weakness and something that would instantly fix them)
I fly a manticore with the following fit:
3x Arbalest cruise launchers with CN wrath cruise, 1x impcloak II 1x Sensorbooster II, 3x muon dampeners 1x BCU II, 1x overdrive T2 2x damp strength rigs
I think i can fit one or two T2 launchers or a second BCU with a CPU implant, havent checked.
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Jawzzz
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Posted - 2008.02.25 20:35:00 -
[4]
WTF!!!!! they can't warp cloaked!!!???!!!! Well that just makes absolutly no sense at all.
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Sokratesz
Rionnag Alba Triumvirate.
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Posted - 2008.02.25 20:37:00 -
[5]
Originally by: Jawzzz WTF!!!!! they can't warp cloaked!!!???!!!! Well that just makes absolutly no sense at all.
Nope, but with covops lvl 5 they fly quite a bit faster cloaked than uncloaked.
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Rowejob
Gallente Explora Empire STELLAR LEGION
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Posted - 2008.02.25 22:47:00 -
[6]
Originally by: Sokratesz
Originally by: Jawzzz WTF!!!!! they can't warp cloaked!!!???!!!! Well that just makes absolutly no sense at all.
Nope, but with covops lvl 5 they fly quite a bit faster cloaked than uncloaked.
I got that with lvl 4.
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Kyra Felann
Gallente Noir.
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Posted - 2008.02.26 00:36:00 -
[7]
Originally by: Rowejob I got that with lvl 4.
At 4, they fly faster, but not "quite a bit faster".
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Bahhs Deep
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Posted - 2008.02.26 02:32:00 -
[8]
Originally by: Sokratesz
Originally by: Jawzzz WTF!!!!! they can't warp cloaked!!!???!!!! Well that just makes absolutly no sense at all.
Nope, but with covops lvl 5 they fly quite a bit faster cloaked than uncloaked.
Therefore it counters not being able to warp cloaked, any player who takes the time and has at least a little bit of "smart" in them will make offgrid safespots at where ever they want to try and attack from.
SB's are more or less meant for 0.0 work. They don't excel very well in low sec for pirating or anything. Targets in belts are just hard to come by just by sitting there.
This is one way you can have fun flying SB's in 0.0 on enemy gate camps. This is a rare and opportunistic play style. Many things have to be just right in order to pull it off.
Patience is a virtue, remember that when you fly a SB...and bring a magazine while you wait. 
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Marcus Druallis
Quantum Industries Interstellar Alcohol Conglomerate
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Posted - 2008.02.26 06:48:00 -
[9]
Originally by: Sokratesz First of all bombers cant warp cloaked. (which is their greatest weakness and something that would instantly fix them)
I fly a manticore with the following fit:
3x Arbalest cruise launchers with CN wrath cruise, 1x impcloak II 1x Sensorbooster II, 3x muon dampeners 1x BCU II, 1x overdrive T2 2x damp strength rigs
I think i can fit one or two T2 launchers or a second BCU with a CPU implant, havent checked.
I would give my friends left nut for the covops cloak... --
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Glarion Garnier
Solar Wind STELLAR LEGION
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Posted - 2008.02.26 07:19:00 -
[10]
I like to fly Hound's . They are the fastest, most agile, and have room for 3 bcu 2's. besides exp dmg is niiice.. :)
try it with navy missiles ( just 60 of those will be needed)
-RonP 2008- |

SKINK0429
Final Conflict UK SMASH Alliance
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Posted - 2008.02.26 09:53:00 -
[11]
So has anyone got a nice setup for a hound for either solo or group work? in 0.0
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RuleoftheBone
Minmatar Veto. Veto Corp
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Posted - 2008.02.26 13:10:00 -
[12]
Originally by: SKINK0429 So has anyone got a nice setup for a hound for either solo or group work? in 0.0
3xMalkuth Cruise 1xICD 1xSensor Booster T2 2xLow Freq Damps (All scripts targetting range-CN Devastators) 1xCross-linked Bolt Array 2xOD T2 1xAux Thruster/1xLow Friction Nozzle rig
Arrive slightly delayed and at range. Season with covops V and a good inty gang and enjoy the big explosions. Learning when you can recloak after firing is useful should one of the opposition come charging in to kill you.
"Lead Me..Follow Me..Or get the **** out of my way" General George Patton USA
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Haradgrim
The Wild Bunch INTERDICTION
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Posted - 2008.02.26 15:47:00 -
[13]
SBs are great, they are devastating in guerilla style strikes (along with their bigger recon brethren).
Don't underestimate the power of a passive targetting unit. 
Originally by: CCP Oveur ...every forum whine feels like a baby pony is getting killed
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Omarvelous
Destry's Lounge XIII Legio
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Posted - 2008.02.26 18:25:00 -
[14]
Originally by: RuleoftheBone
Originally by: SKINK0429 So has anyone got a nice setup for a hound for either solo or group work? in 0.0
3xMalkuth Cruise 1xICD 1xSensor Booster T2 2xLow Freq Damps (All scripts targetting range-CN Devastators) 1xCross-linked Bolt Array 2xOD T2 1xAux Thruster/1xLow Friction Nozzle rig
Arrive slightly delayed and at range. Season with covops V and a good inty gang and enjoy the big explosions. Learning when you can recloak after firing is useful should one of the opposition come charging in to kill you.
Nice setup - I'm working my way towards taking advantage of the cloaked speed - currently I'm focused on alpha strike.
Originally by: Haradgrim SBs are great, they are devastating in guerilla style strikes (along with their bigger recon brethren).
Don't underestimate the power of a passive targetting unit. 
I don't get the need for a passive target mod on a stealth bomber - ever.
You uncloak to fire - the target sees you on their overview, makes a fight or flight response.
Say they are too inexperienced/stupid to figure out what you're doing when you've uncloaked - you passively target them - the second your missiles leave your launcher you will go flashing red on their overview. Missiles take time to reach their target - time enough for them to GTFO or decide to fire back.
So they are not sneaky at all.
Passive scanners are useful for one thing - combining them with ship and cargo scanners to see if its worth a suicide gank.
However, I agree with you that they are great guerilla ships, and a group with high alpha is always a useful tactical advantage. __________________________________________________ Sup brosef! Destry's Lounge is looking for a few good drunks - contact me in game.
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Yargo Metash
Minmatar Heimatar Services Conglomerate
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Posted - 2008.02.26 19:06:00 -
[15]
Originally by: Omarvelou I don't get the need for a passive target mod on a stealth bomber - ever.
I can think of one, but it's gutsy. Being within normal ship range (20-40km, depending if it's a recon.) and then firing from there. You've got a garunteed shot and sensor damps won't help much due to the number of targets that may help you.
Element of surprise for the win!
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Beef Hardslab
Agony Unleashed Agony Empire
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Posted - 2008.02.26 19:16:00 -
[16]
Passive targeters prevent someone with autotargeting on to, well, autotarget you. Also, with distractions, it provides just another measure of WTF that can mean the difference between instapopping someone and being instapopped yourself. Why there should be a breathalyzer to login to Eve:
Originally by: Alliaanna Dalaii Podding my own alt in a gatecamp while drunk, he was carrying a hauler full of tech II goods, Oops.
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RuleoftheBone
Minmatar Veto. Veto Corp
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Posted - 2008.02.26 19:32:00 -
[17]
Originally by: Beef Hardslab Passive targeters prevent someone with autotargeting on to, well, autotarget you. Also, with distractions, it provides just another measure of WTF that can mean the difference between instapopping someone and being instapopped yourself.
Everyone flies different. Personally I prefer the target not being able to return lock.
Ever. Because then I have no hope of cloaking should one of the targets pals come zooming towards me.
Hence damps for me. With range reduction scripts.
Pre-aligning elsewhere before decloaking to fire is also handy for keeping these fragile things alive.
"Lead Me..Follow Me..Or get the **** out of my way" General George Patton USA
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Corstaad
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Posted - 2008.02.26 19:37:00 -
[18]
Am I missing something I've turned auto-target off a long time ago.
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Haradgrim
The Wild Bunch INTERDICTION
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Posted - 2008.02.26 19:47:00 -
[19]
Originally by: Omarvelous
Originally by: Haradgrim SBs are great, they are devastating in guerilla style strikes (along with their bigger recon brethren).
Don't underestimate the power of a passive targetting unit. 
I don't get the need for a passive target mod on a stealth bomber - ever.
You uncloak to fire - the target sees you on their overview, makes a fight or flight response.
Say they are too inexperienced/stupid to figure out what you're doing when you've uncloaked - you passively target them - the second your missiles leave your launcher you will go flashing red on their overview. Missiles take time to reach their target - time enough for them to GTFO or decide to fire back.
So they are not sneaky at all.
Passive scanners are useful for one thing - combining them with ship and cargo scanners to see if its worth a suicide gank.
However, I agree with you that they are great guerilla ships, and a group with high alpha is always a useful tactical advantage.
I, personally, find that the biggest factor in winning vs losing (them getting away) in a SB (provided you have chosen your encounters properly) is getting volley #2 to impact before they GTFO), PTU helps a lot. People don't often react to a manticore before they see the yellow flashies.
Originally by: CCP Oveur ...every forum whine feels like a baby pony is getting killed
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Nomakai Delateriel
Amarr
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Posted - 2008.02.26 20:19:00 -
[20]
Originally by: Sokratesz First of all bombers cant warp cloaked. (which is their greatest weakness and something that would instantly make them overpowered)
Fixed. If they could warp in when cloaked then it would be way too easy to set up multi bomber strikes and it would be virtually impossible to stop them.
Even in the days when the Pilgrim and Arazu were at their height they were still restricted by the very high price and limited offensive capability. ______________________________________________ -You can never earn my respect, only lose it. It's given freely, and only grudgingly retracted when necessary. |

Beef Hardslab
Agony Unleashed Agony Empire
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Posted - 2008.02.26 20:25:00 -
[21]
Originally by: RuleoftheBone
Originally by: Beef Hardslab Passive targeters prevent someone with autotargeting on to, well, autotarget you. Also, with distractions, it provides just another measure of WTF that can mean the difference between instapopping someone and being instapopped yourself.
Everyone flies different. Personally I prefer the target not being able to return lock.
Ever. Because then I have no hope of cloaking should one of the targets pals come zooming towards me.
Hence damps for me. With range reduction scripts.
Pre-aligning elsewhere before decloaking to fire is also handy for keeping these fragile things alive.
Pre-aligning is just S.O.P. - on Manti I usually run 1 sensor boost, 1 passive targeter, and 2 damps in mids. 2 damps is enough for me to drop a couple volleys and gtfo.
Originally by: Corstaad Am I missing something I've turned auto-target off a long time ago.
Yes, you are missing that all it takes is one target not having autotargeting shut off to ruin your run, and that there are plenty of people who don't turn it off. Why there should be a breathalyzer to login to Eve:
Originally by: Alliaanna Dalaii Podding my own alt in a gatecamp while drunk, he was carrying a hauler full of tech II goods, Oops.
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Ranger 1
Amarr Shiva Morsus Mihi
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Posted - 2008.02.26 20:59:00 -
[22]
Yep, forgetting to turn of autotargetback is usally a sign of a noob. How ironic that it would be a bane to SB pilots everywhere.
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Corstaad
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Posted - 2008.02.26 21:00:00 -
[23]
If there that nubby I really wouldn't be worried about them.
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Beef Hardslab
Agony Unleashed Agony Empire
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Posted - 2008.02.26 21:11:00 -
[24]
Well, me personally, I'd rather go with the slight edge in my favor than risk being popped by the "noob". Also, really, unless you live in hisec, there's not much point in shutting autotarget off. Why there should be a breathalyzer to login to Eve:
Originally by: Alliaanna Dalaii Podding my own alt in a gatecamp while drunk, he was carrying a hauler full of tech II goods, Oops.
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Omarvelous
Destry's Lounge XIII Legio
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Posted - 2008.02.26 21:46:00 -
[25]
Edited by: Omarvelous on 26/02/2008 21:47:03 Well to each their own I suppose - I can't afford the confusion in gang fights to have friendly fire - I want to choose who to lock and when - so auto-targeting is always off for me and those I fly with.
As Rule said, I don't want my target to be able to lock me in the first place so I can cloak at will.
I still don't get the sneakiness of a passive target mod. If you're close and you uncloak - I know something is up, and I'll decide to engage or run. My ability to see that you locked me is pointless - I know you're up to something the second you uncloak.
Think of it this way...
'Aha ok a stealth bomber uncloaked - hmm I wonder if he uncloaked to look at me or active his modules on me? Well I won't know unless he targets me - gee he's not targeting me, he must have wanted to say hello...'
or...
'Aha ok a stealth bomber uncloaked - I'm going to assume hes going to try to attack me, otherwise he would have stayed cloaked. I don't care if he has locked me or not I assume he's trying something...'
If you uncloak on me - you bet I'm going to do the best I can to lock you - or leave.
And as much as I love flying stealth Bombers - allowing them to fly with a covops cloak would make them overpowered. You would move undetected then uncloak at the perfect spot without your enemy knowing - AND have an intense alpha strike on target.
I think the ships are well balanced - they are not solo ships - use them in gangs. __________________________________________________ Sup brosef! Destry's Lounge is looking for a few good drunks - contact me in game.
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Marcus Druallis
Quantum Industries Interstellar Alcohol Conglomerate
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Posted - 2008.02.27 01:41:00 -
[26]
Originally by: Beef Hardslab Well, me personally, I'd rather go with the slight edge in my favor than risk being popped by the "noob". Also, really, unless you live in hisec, there's not much point in shutting autotarget off.
Really? I think you're a bit off on that. I'll point out a few instances where autolock is a friggin PITA.
-First and foremost, a friendly locks you to heal you midfight. -Second, small gang annoyances when tacklers are locking you and you cannot lock primary etc. -Shooting and EWing wrong target due to an autolock you didn't see.
There are more, just don't feel like thinking. --
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Marcus Druallis
Quantum Industries Interstellar Alcohol Conglomerate
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Posted - 2008.02.27 01:43:00 -
[27]
Originally by: Nomakai Delateriel
Originally by: Sokratesz First of all bombers cant warp cloaked. (which is their greatest weakness and something that would instantly make them overpowered)
Fixed. If they could warp in when cloaked then it would be way too easy to set up multi bomber strikes and it would be virtually impossible to stop them.
Even in the days when the Pilgrim and Arazu were at their height they were still restricted by the very high price and limited offensive capability.
Then increase there price. TBH, the SB needs to have the ability to surprise. Not everyone can wait on a ******* gate for hours. Also they are not even viable low-sec ships due to the fact they cannot warp cloaked. What, you're gonna sit in a random ass belt hoping someone comes in and doesn't move when you fire? C'mon. --
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RuleoftheBone
Minmatar Veto. Veto Corp
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Posted - 2008.02.27 02:30:00 -
[28]
Originally by: Marcus Druallis . Also they are not even viable low-sec ships due to the fact they cannot warp cloaked. What, you're gonna sit in a random ass belt hoping someone comes in and doesn't move when you fire? C'mon.
Actually they work quite well in losec. The suprise value is either keeping them cloaked until needed or in an adjacent system. Run a few in an inty/AF/EIF swarm and see what I mean. A couple in a gang of 8-10 adds speedy sneaky Raven DPS with EWAR to boot.
No need for them to warp cloaked...that would be overpowered. Some more speed or further reduced sig radius when not cloaked would be handy. Making them a bit more difficult to lock would not be out of line. "Lead Me..Follow Me..Or get the **** out of my way" General George Patton USA
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Marcus Druallis
Quantum Industries Interstellar Alcohol Conglomerate
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Posted - 2008.02.28 01:07:00 -
[29]
Originally by: RuleoftheBone
Originally by: Marcus Druallis . Also they are not even viable low-sec ships due to the fact they cannot warp cloaked. What, you're gonna sit in a random ass belt hoping someone comes in and doesn't move when you fire? C'mon.
Actually they work quite well in losec. The suprise value is either keeping them cloaked until needed or in an adjacent system. Run a few in an inty/AF/EIF swarm and see what I mean. A couple in a gang of 8-10 adds speedy sneaky Raven DPS with EWAR to boot.
No need for them to warp cloaked...that would be overpowered. Some more speed or further reduced sig radius when not cloaked would be handy. Making them a bit more difficult to lock would not be out of line.
I understand how to use a stealthbomber. But using them on lowsec gates is ********. --
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Lyria Skydancer
Amarr Home 0f Bored Occultists
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Posted - 2008.02.28 01:09:00 -
[30]
Originally by: RuleoftheBone
No need for them to warp cloaked...that would be overpowered.
I think the main issue would be that cov ops would be obsolete if SBs could warp stealthed. Sure they can probe, but still. -------------------------------------- [Video]Skirmish Warfare |
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