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Cygnus X
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Posted - 2004.04.04 15:58:00 -
[1]
Now I know the rewards are a lot better from a level 2 agent compared to a level 1 agent, and I have already been told that if you use a higher quality agent, your standing increase per mission is better.
But I am wondering, does this mean that a Level 1 Quality 18 agent will increase your standing with their corp better than a Level 2 Quality 0 agent?
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Qutsemnie
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Posted - 2004.04.04 16:34:00 -
[2]
You can see your per a mission change by opening any of the various standing windows where it shows your standing with that particular corp. If you right click the corp standing line it shows transactions for the corp faction. Open that and it shows you your hits and gains.
Now having just found that I can tell you that faction gain per a mission for quality is not night and day. Its pretty grey. (heck it might not matter at all that much!)
So if you can bang out level 2 agents then by all means do it imo.
You can look at that window and do a few missions to tell though.
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Cygnus X
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Posted - 2004.04.04 18:38:00 -
[3]
For those that are interested, I've done a bit of experimenting and it seems you are better off using a higher level agent, even if the quality is lower, when you are after a standing increase.
It also depends on the agent. I have quality 0 and quality 4 level 2 agents, but I use the quality 0 one because she only ever sends me 2 jumps at the most. The quality 4 guy likes the 6 jump missions 
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MooKids
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Posted - 2004.04.04 19:31:00 -
[4]
It is pretty much that a stock highest quality level 1 agent (+18) is slightly lower than the worst level 2 agent (-18). Of course if you have been doing a lot of missions for that high quality level 1 agent, thereby increasing his quality level, he should be better than a bad level 2 agent. -------------------------------- CCP can patch away bugs, but they can't patch away stupidity. |

Fjellu
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Posted - 2004.04.04 19:40:00 -
[5]
I got access to a -16 quality level 2 agent straight after doing my n00b missions. Just to test I have tried several level 1 agents. It seems like the worst -20 quality level 2 agents gives slightly better rewards than a perfect +20 level 1 agent.
I would suggest always doing work for the higher level agent if possible
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haru'ur
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Posted - 2004.04.05 00:08:00 -
[6]
but a Lvl 1 quiality 18 is better than a lvl 1 quality 0 correct?? I have been doing missions for a lvl 1 quiality 0 not really understanding the difference in what quality does..thanks in advance, -haru'ur If you can't be a good example, then you'll just have to be a horrible warning |

Qutsemnie
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Posted - 2004.04.05 00:08:00 -
[7]
I did some quick comparisons of a level 3 agent with an effective quality of 0 and a level 2 agent with an effective quality of 36.
The level 3 agent with an effective quality of 0 was all hauling missions. The rewards were basically the same ball park as an effective quality of 36 agent. The faction gain for the level 3 agent was only about 66% of the faction gain for level 2 agent with 36 more points of effective quality.
Key to understanding how this applies though is that in order to get an effective quality of 36+ on an agent you have to have a) the best agents and b) some time working his missions so he likes you.
So. Since that doesnt occur at the start for level 1 and level 2 agents I would run with the level 2 agents asap because you dont have a 36 quality level 1 agent.
For 3 to 2 Im sticking with the 36 quality level 2 agent until a 3 that is worthwhile opens up and I can invest some time on him.
Should note though if you desire hauling go with the sucky agents with low quality. Doing level 3s with high quality if the pattern holds will be constant combat.
For the 1 to 2 scene. If the pattern holds doing low quality level 2 agents should result in tons of hauling which at the start is ok. The better level 1 agents should be more combat.
So conclusion. -High quality lower level agents can be better but they have to be REALLY high effective quality something not available at the start -You can tailor the missions you see by aiming for low quality agents if you want hauling and high quality agents if you want combat.
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Qutsemnie
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Posted - 2004.04.05 00:13:00 -
[8]
Edited by: Qutsemnie on 05/04/2004 00:18:27 Edited by: Qutsemnie on 05/04/2004 00:17:02 Effective quality detirmins your rewards and the types of missions you get.
Higher effective quality means bigger pay checks relative to other agents of the same type (I,II,III), but something I just noticed is higher effective quality also means it offers you more combat missions. At the highest effective qualitys youll never see a hauling mission except once in a blue moon. At the lowest qualities youll never see combat except rarely. Also higher effective quality means you get bigger faction adjustments. There could be a relationship between the type of missions you do and the faction adjustment.
Since I never did anything but hauling on low quality agents that could be why the faction adjustments were weak. Speculating that combat missions have higher faction adjustments in general. However since the porportion of combat missions to hauling missions increases with quality distinguishing the difference is "one half dozen of the other"
(my previous statements that it was grey was not true. Percentage wise its a very large difference between the worst worst effective quality faction gains and the best. But I speculate that its because you do nothing but combat at the highest qualities)
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Cygnus X
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Posted - 2004.04.05 09:26:00 -
[9]
I may be wrong but I don't agree that its as simple as 'higher quality agents give kill missions and low quality agents give hauling missions'.
From my experience it depends on the office of the corp they work for. For example if they are a Surveillance agent you will get mainly kill missions, whereas if they are a storage agent you will get hauling missions. Administration agents seem to give a good spread.
Just my opinion of course 
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Seradhin
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Posted - 2004.04.05 10:59:00 -
[10]
Quote: I may be wrong but I don't agree that its as simple as 'higher quality agents give kill missions and low quality agents give hauling missions'.
From my experience it depends on the office of the corp they work for. For example if they are a Surveillance agent you will get mainly kill missions, whereas if they are a storage agent you will get hauling missions. Administration agents seem to give a good spread.
Just my opinion of course 
Unless it changed without me noticing an agents department within a corp means nothing, papa smurf said this a while back in the missions forum. Eventually this will change and you'll get mission types based on an agents department.
Currently the mission type is dependent solely on the corporation, ie a mining corp will give more mineral missions, a navy corp more kill missions and so on. This only affects the likelihood of getting a particular type of mission however, all agents can still give any mission type afaik.
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