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Rawr Cristina
Caldari Cult of Rawr
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Posted - 2008.02.27 08:47:00 -
[1]
Hi all 
Originally posted this topic in Features & Ideas discussion, so i'll just link to there - but it's pretty relevant to this forum so I figured I'd link it here.
Pretty long, goes into quite some detail about Piracy in general and I would VERY much appreciate any feedback any of you can provide (Yes, even it it's negative)
Muchas gracias 
Fight Piracy - Encourage PvP in Lowsec! |

RuleoftheBone
Minmatar Veto. Veto Corp
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Posted - 2008.02.27 09:44:00 -
[2]
I'm just curious as to why you believe pirate/outlaw hunting needs a boost?
-Those who wish to hunt outlaws and such-do so already.
-Any blinky red outlaw is already free game
-Any non-outlaw is supported by the sentry guns.
I'm all for more targets...but wheres my day pass into hisec so I can **** in your neighborhood?
"Lead Me..Follow Me..Or get the **** out of my way" General George Patton USA
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Surfin's PlunderBunny
Minmatar GoonFleet GoonSwarm
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Posted - 2008.02.27 09:45:00 -
[3]
The bounty system can't be fixed and just needs to be taken out 
Otherwise a well thought out plan 
Originally by: Avaricia look a goon lol
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Winters Chill
Amarr Legio Victrix New Eden Federation.
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Posted - 2008.02.27 09:47:00 -
[4]
Anti-pirate is bad english, the correct term would be vigilante. Or even a bounty hunter.
Also it just sounds stupid, "hey guys sorry I can't play today, I got to go over to my auntie Pirates house, yeah shes made cake again".

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Surfin's PlunderBunny
Minmatar GoonFleet GoonSwarm
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Posted - 2008.02.27 09:51:00 -
[5]
Originally by: Winters Chill Anti-pirate is bad english, the correct term would be vigilante. Or even a bounty hunter.
Also it just sounds stupid, "hey guys sorry I can't play today, I got to go over to my auntie Pirates house, yeah shes made cake again".

I called them gender confused pirates 
Originally by: Avaricia look a goon lol
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Rawr Cristina
Caldari Cult of Rawr
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Posted - 2008.02.27 10:20:00 -
[6]
Originally by: RuleoftheBone I'm just curious as to why you believe pirate/outlaw hunting needs a boost?
-Those who wish to hunt outlaws and such-do so already.
Yes, Pirates hunt Pirates because that's the most sensible choice right now. There's currently no incentive whatsoever to stay on the 'good' side of the law if your goal is PvP for profit, other than the ability to enter Hi-sec (for which the purpose of alts exists).
Quote: -Any blinky red outlaw is already free game
-Any non-outlaw is supported by the sentry guns.
I'm all for more targets...but wheres my day pass into hisec so I can **** in your neighborhood?
Not sure whether you actually read that thread or just skimmed through the points, but I wasn't advocating any kind of Piracy nerf as you seem to be suggesting, just putting out some further incentive to PvP for all parties involved, perhaps even help newer players who don't immediately want to 'Pirate' to atl east engage in combat.
As for your days pass in Hi-sec - I would actually support it, but that's really for a different thread 
Originally by: Surfin's PlunderBunny The bounty system can't be fixed and just needs to be taken out 
I suppose you could say it's flawed by design, but It's still something I would like to see work in EVE. Bounty by ship kill makes much more sense imo and exploit potential is pretty minimal with that system.
Quote: Anti-pirate is bad english, the correct term would be vigilante. Or even a bounty hunter.
Perhaps, but when was the last time in EVE you heard them referred to anything but the first?
Quote: I called them gender confused pirates
Pirates who don't have the guts to admit it yet? Maybe so, for most of them there ARE true antipirates out there though, just nowhere near enough for them to have any kind of impact.
PS: Would prefer if you replied in the thread itself.
Fight Piracy - Encourage PvP in Lowsec! |

RuleoftheBone
Minmatar Veto. Veto Corp
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Posted - 2008.02.27 11:05:00 -
[7]
Edited by: RuleoftheBone on 27/02/2008 11:06:20 I did actually read your thread-maybe I missed the point.
I just question the need for incentive.
Where is the incentive to engage in return when the majority of those so-called anti-pirates/bounty hunters/whatever fit/fly T1 junk/WCS/etc and usually high tail it straight for a station or hi sec gate anyway?
**EDIT**There are a few excellent "vigilante" corps out there who are already a pleasure to fight against. They know who they are.
"Lead Me..Follow Me..Or get the **** out of my way" General George Patton USA
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LordChaos
Amarr Trinity Nova
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Posted - 2008.02.27 11:10:00 -
[8]
i like some of these ideas :)
more targets for me to shoot at :)
and ofc make them hate me more too lol
The Master Of Chaos
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Rawr Cristina
Caldari Cult of Rawr
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Posted - 2008.02.27 11:24:00 -
[9]
Edited by: Rawr Cristina on 27/02/2008 11:24:32
Originally by: RuleoftheBone
Where is the incentive to engage in return when the majority of those so-called anti-pirates/bounty hunters/whatever fit/fly T1 junk/WCS/etc and usually high tail it straight for a station or hi sec gate anyway?
Really, they're just calling themselves that because it sounds cool. You're right, and I mentioned it in that post, that pretty much all the antipirates around today are worthless, barely worth even locking and only coming out to fight when they outnumber the pirates 10 to 1, Those are simply carebears (that don't want to admit it )
I want that to change. I WANT it to be worthwhile for people with PvP experience to take up antipiracy because it could potentially balance out low-sec, currently dominated pretty much exclusively by Pirates. Essentially I want to allow newer players to feel as if there's more to Low-sec than a bunch of gankers, and to at least feel some sense of safety when certain players are about. I DO NOT however wish for Piracy to be 'nerfed' more than it already is (and being a Pirate myself back in RMR, I think it's in a pretty disgusting state atm), just broaden the spectrum of PvPers operating in an otherwise desolate region of space.
Fight Piracy - Encourage PvP in Lowsec! |

raukesh
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Posted - 2008.02.27 11:24:00 -
[10]
Edited by: raukesh on 27/02/2008 11:25:01
The solution is called faction warfare and is coming to your neighborhood soon(tm)
http://oldforums.eveonline.com/?a=topic&threadID=595206
the discussion some pages into the thread is interesting
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Rawr Cristina
Caldari Cult of Rawr
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Posted - 2008.02.27 11:48:00 -
[11]
Edited by: Rawr Cristina on 27/02/2008 11:48:09
Originally by: raukesh
The solution is called faction warfare and is coming to your neighborhood soon(tm)
I've been waiting for Factional Warfare for nearly 2 years now and I'm doubting whether CCP have even got anywhere with it  Same goes for Tactical Environments. Neccessary to spice up EVE imo yet where the hell are they tbh ?
Fight Piracy - Encourage PvP in Lowsec! |

raukesh
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Posted - 2008.02.27 19:47:00 -
[12]
I think everything points to next expansion for factional warfare. Ambulation is to big a project to make it in the next.
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Atham Koris
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Posted - 2008.02.27 20:02:00 -
[13]
EVE has its anti pirates called Concord. IRL pirates dont run up to the police and get ganked, and they attack trade ships who cant defend themselves. I think you are getting piracy confused with murder. The anti pirate is having a corp that is strong enough to provide you transport to wherever you want to go. (Security) and any corp that wants to go to low sec should have it. I would personally like to see a corp ran so well that they can pay their internal secruity forces enough to close out a belt or two. EVE gives anti pirates(secruity) plenty of tools. they are called Electronics Warfare. Jam the pirate and now he cannot attack you.
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Atham Koris
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Posted - 2008.02.27 20:07:00 -
[14]
Edited by: Atham Koris on 27/02/2008 20:08:57
Originally by: Rawr Cristina
Originally by: RuleoftheBone I'm just curious as to why you believe pirate/outlaw hunting needs a boost?
-Those who wish to hunt outlaws and such-do so already.
Yes, Pirates hunt Pirates because that's the most sensible choice right now. There's currently no incentive whatsoever to stay on the 'good' side of the law if your goal is PvP for profit, other than the ability to enter Hi-sec (for which the purpose of alts exists).
Quote: -Any blinky red outlaw is already free game
-Any non-outlaw is supported by the sentry guns.
I'm all for more targets...but wheres my day pass into hisec so I can **** in your neighborhood?
Not sure whether you actually read that thread or just skimmed through the points, but I wasn't advocating any kind of Piracy nerf as you seem to be suggesting, just putting out some further incentive to PvP for all parties involved, perhaps even help newer players who don't immediately want to 'Pirate' to atl east engage in combat.
As for your days pass in Hi-sec - I would actually support it, but that's really for a different thread 
Originally by: Surfin's PlunderBunny The bounty system can't be fixed and just needs to be taken out 
I suppose you could say it's flawed by design, but It's still something I would like to see work in EVE. Bounty by ship kill makes much more sense imo and exploit potential is pretty minimal with that system.
Quote: Anti-pirate is bad english, the correct term would be vigilante. Or even a bounty hunter.
Perhaps, but when was the last time in EVE you heard them referred to anything but the first?
Quote: I called them gender confused pirates
Pirates who don't have the guts to admit it yet? Maybe so, for most of them there ARE true antipirates out there though, just nowhere near enough for them to have any kind of impact.
PS: Would prefer if you replied in the thread itself.
Why do you want to sacrafice the powers a corp gives you. you can go to a low sec area with another corp who also mines and combine your securitty forces together to keep safe. there are players who would love to get paid for PVP. And Mining alone is awful. Find another CEo with some fighters in his corp and arrange a mining op. Call it cooperation or privitization. And yes with low sec ores you can do pretty good with the isk. Go low enough and you can even provide good NPC bounties for you secruity force.
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Yakov Draken
Minmatar Tides Of War
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Posted - 2008.02.27 20:36:00 -
[15]
Originally by: Rawr Cristina Edited by: Rawr Cristina on 27/02/2008 11:24:32
Originally by: RuleoftheBone
Where is the incentive to engage in return when the majority of those so-called anti-pirates/bounty hunters/whatever fit/fly T1 junk/WCS/etc and usually high tail it straight for a station or hi sec gate anyway?
Really, they're just calling themselves that because it sounds cool. You're right, and I mentioned it in that post, that pretty much all the antipirates around today are worthless, barely worth even locking and only coming out to fight when they outnumber the pirates 10 to 1, Those are simply carebears (that don't want to admit it ).
You are both indulging in smack here. We pirate in Placid and encounter the full range of anti-pirates from keen nubs in cruiser gangs, to disorganised rabble, through to highly effective pvpers who operate as anti-pirates. We have had some excellent fights vs anti-pirates and saying they always dock up or run is funny since we find anti-pirates at least as keen for a real fight as pirates if not more so.
Seems to me there is far more profit/value in anti-pirating than is being recognised. Pirates tend to camp gates alot in well equipped ships making for great targets. They often camp high sec gates which makes it easy to obliterate their gangs - they can't escape through the gate and will struggle to see the gang collecting in a highly populated system. Add in gate gang aggro for pirates and tbh they are just too tempting a target to turn down.
I find the best way to encourage anti-pirates is to be willing to engage them even if you might lose. In general we try not to lose ships but when it comes to engaging anti-pirates we are more than normally aggressive. The way I see it if they are going to the trouble of coming to visit us we should at least try to turn up for the party.
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Alowishus
mUfFiN fAcToRy Sex Panthers
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Posted - 2008.02.27 21:03:00 -
[16]
I kill pirates. Am I anti-pirate?
The truth is that the there is PvP going on in lowsec aside from ganking. We regularly fight with anti-pirates, 0.0 entities, role players, other pirates and other competent PvPers.
The problem is that people PvP for fun and profit, not to make space safer for you or anyone else.
Anti-pirates just would not have the desire to lock down a system like we do. We gate camp and kill everything that comes through. Honestly, mostly stupid idiots and noobs. We get kills, make money and have fun. If anti-pirates camped a gate, thus making the system safe for you to do whatever, they'd never get any kills or make any money because pirates are smart and know how to survive in lowsec. Simply, we'd never go to any system that is camped by anti-pirates. A few mistakes might occur and they might get a kill or two in several hours but mostly they'd be sitting there for the soul purpose of making others happy (which is just unlikely in something that is a game). The only way anti-pirates get kills is through roving gangs. But this won't make lowsec safer and it already occurs.
I can't speak for anti-pirates but I highly doubt they're going to sit in systems with cap ships just waiting around for nothing to happen just so you can mine and do missions in peace. Just don't see it happening.
/makes fart noise
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Atham Koris
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Posted - 2008.02.27 21:57:00 -
[17]
This man is right. No one is going to protect you without incentive. Bounties are good, but people need to use them. According to the dev blog there is 99 trillion isk out there. A retriver can generate 7 million isk an hour. why not pay 2 or 3 pilots a million isk an hour for some protection? or. ask some other miner corps to assist you in you industrial pursuits. Just because pirates are thinking outside of the box doesn't mean CCP has to close the box in on them.... there is a way out. Pay some people for protection or group to where you dont have to.
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Pantaloon McPants
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Posted - 2008.02.27 23:21:00 -
[18]
Hey, i posted this on the other thread also ..
My idea was instead of getting paid to kill someone why not paid to keep someone safe, like a contract to a individual/group that they get a % of the income i make in the next 1-2hrs in xyz system unless i die. The better you or your outfit are at keeping people alive the more contracts you get and the more renowned you become (all the crap that give pirates a hardon basically).
You could also encourage the community aspect of it, like a neat logo/website/forum or eve chat room to gather contracts & intel on the latest camped systems.
I had a whole bunch ideas, but what it really all boiled down to was it was just easier to make low sec into 0.0 and be done with it :)
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Alowishus
mUfFiN fAcToRy Sex Panthers
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Posted - 2008.02.28 00:01:00 -
[19]
Originally by: Atham Koris This man is right. No one is going to protect you without incentive. Bounties are good, but people need to use them. According to the dev blog there is 99 trillion isk out there. A retriver can generate 7 million isk an hour. why not pay 2 or 3 pilots a million isk an hour for some protection? or. ask some other miner corps to assist you in you industrial pursuits. Just because pirates are thinking outside of the box doesn't mean CCP has to close the box in on them.... there is a way out. Pay some people for protection or group to where you dont have to.
Better yet, pay the pirates and skip the middle man. We're reasonable, we like ISK. Plus there's no third party you're relying on to protect you from us, someone that might fail. The idea of a big juicy mining op with tons of security makes my mouth water, we'd be all over it. Don't bother with that, give a pirate corp a weekly fee and they might let you mine in a system where nobody would dare spend enough time to bother you.
Thing is that carebears simply don't understand the benefits of doing business with pirates because, well, they don't like us. But this is the arrangement of most 0.0 alliances: vast numbers of carebears being provided security by a few blood thirsty folks. We can't offer you as much ISK as 0.0 but we can offer less responsibility. You won't be forced to PvP or even chat with us. Just send ISK.
/makes fart noise
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Nyabinghi
Minmatar Brutor tribe
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Posted - 2008.02.28 00:19:00 -
[20]
People have been been coming onto the forums talking about overhauling the bounty system for years, and years, and years. I am sure if the devs wanted to do something in this regard they woudl have by now. At most I've herd is that possibly something will be implemented/improved when Faction Wars is released. But Faction Wars took a back seat to Trinity and the new graphical look of EVE and who knows when it'll ever happen.
So essentially there is no sense in wearing out your typing fingers discussing the topic at all at this point as nothing is gonna change in this regard till way off in the future. Just thought the OP should know. ***
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Rawr Cristina
Caldari Cult of Rawr
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Posted - 2008.02.28 00:23:00 -
[21]
Originally by: Nyabinghi So essentially there is no sense in wearing out your typing fingers discussing the topic at all at this point as nothing is gonna change in this regard till way off in the future. Just thought the OP should know.
I'm fully aware that 99.99% of all suggestions never go anywhere, don't get me wrong 
Fight Piracy - Encourage PvP in Lowsec! |

Atham Koris
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Posted - 2008.02.28 01:42:00 -
[22]
Edited by: Atham Koris on 28/02/2008 01:44:05
Originally by: Alowishus
Originally by: Atham Koris This man is right. No one is going to protect you without incentive. Bounties are good, but people need to use them. According to the dev blog there is 99 trillion isk out there. A retriver can generate 7 million isk an hour. why not pay 2 or 3 pilots a million isk an hour for some protection? or. ask some other miner corps to assist you in you industrial pursuits. Just because pirates are thinking outside of the box doesn't mean CCP has to close the box in on them.... there is a way out. Pay some people for protection or group to where you dont have to.
Better yet, pay the pirates and skip the middle man. We're reasonable, we like ISK. Plus there's no third party you're relying on to protect you from us, someone that might fail. The idea of a big juicy mining op with tons of security makes my mouth water, we'd be all over it. Don't bother with that, give a pirate corp a weekly fee and they might let you mine in a system where nobody would dare spend enough time to bother you.
Thing is that carebears simply don't understand the benefits of doing business with pirates because, well, they don't like us. But this is the arrangement of most 0.0 alliances: vast numbers of carebears being provided security by a few blood thirsty folks. We can't offer you as much ISK as 0.0 but we can offer less responsibility. You won't be forced to PvP or even chat with us. Just send ISK.
Good point most alliances will do that, but they are alliances, and are dependable. Pirates once paid will not stick around to protect, and it is too high a fee usually to pay them all. However a nice well organized security force mixed in wth some paid off pirates and you really have a party. Do what it takes the more activity and team play the more fun for everyone. there has to be someone out ther to make it work. Think about this. If I am a pirate with a bounty will I willingly jump into a system with a horad of security? even if they did bring their pirate buddies lock on to the biggest bounty and have at'em the whole gang could probably earn a very nice profit from some of the bounties I have seen lately.... If you have ISK flex your power. If you dont have isk do some mission in high sec until you do.
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Disposa Scout
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Posted - 2008.02.28 03:32:00 -
[23]
All of the suggestions for carebearing in lowsec apply to 0.0 as well. And the rewards are far higher there. Plus there's less risk.
Just leave lowsec as it is, a ganking wonderland. It doesn't need any changes, it's perfect as it is.
It's a unique, lawless low-rent urban blight environment which exists between the shiny civilized metropolis of highsec and the comfortable suburbs of 0.0. It adds a different kind of sand to the sandbox that is Eve. No boosting or nerfing required.
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weedmasta
Minmatar Veto. Veto Corp
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Posted - 2008.02.28 04:10:00 -
[24]
Edited by: weedmasta on 28/02/2008 04:12:59 edit: spelling
Your idea has one major flaw...
Why would anyone place a bounty on a pirate if they knew it pays for their ships insurance? There is no logical reason as far as I can tell so you come back to square one.
The only thing your idea would do, would be to reduce the number of people pirating because they can't have insurance unless they are lucky enough to get a high bounty or rich enough to put a bounty on themselves (which is equally unlogical). Not everyone runs around with 100 mil bounties either ;).
On top of that, you claim bounties by destroying pods not ships and pods don't have any insurance. So what would happen if the said pirate would destroy his pod with his alt?
Back to your idea,how do you relate the ship kill to the pod kill and pay the bounty out to the correct person? I don't think this is possible. Let's say miraculously they made it work somehow, what stops a pirate from getting into a 20k ISK frigate and blowing his ship and pod up with an alt?
I wish there would be an answer but all the ideas I have heard so far go back to square one i.e. either doesn't fix the problem or doesn't fix the problem and creates more problems. ___________________________________
Shuuuun, shuuuun the smacktalkers.
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Karyuudo Tydraad
Caldari Whiskey Pete's Drycleaning Services
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Posted - 2008.02.28 05:18:00 -
[25]
I'm with that guy way up at the top of the page. "Anti-pirate" sounds ********. I move that "anti-piracy" be henceforth referred to as "vigilante justice."
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Rawr Cristina
Caldari Cult of Rawr
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Posted - 2008.02.28 05:28:00 -
[26]
Originally by: weedmasta
Your idea has one major flaw...
Why would anyone place a bounty on a pirate if they knew it pays for their ships insurance? There is no logical reason as far as I can tell so you come back to square one. ... On top of that, you claim bounties by destroying pods not ships and pods don't have any insurance. So what would happen if the said pirate would destroy his pod with his alt?
Back to your idea,how do you relate the ship kill to the pod kill and pay the bounty out to the correct person? I don't think this is possible. Let's say miraculously they made it work somehow, what stops a pirate from getting into a 20k ISK frigate and blowing his ship and pod up with an alt?
You might want to re-read - That's not what I was saying at all. 
Bounties WOULD NOT pay for Insurance. It would work like this: - Put 100mil on player - Player flies BS (domi, basic insurance of about 25mil) - BS pops. No insurance is paid, but 25mil is taken from the bounty and given to the player who popped them. (Final Blow or Most Damage within a certain timeframe) - Player who died now only has 75mil bounty.
Bounties would NOT be claimable by Pod-kills due to obvious flaws allowing people to claim their own bounty. Add to that the fact that getting Podkilled is pretty much never going to happen when you're in Low-sec unless you lagout and it's made fairly clear that the current system is compeltely broken.
With bounty payouts dependant on Ship kills, it would be very difficult to exploit. The ONLY 'exploit' that could be done is to kill your own Ships with an Alt in order to get rid of your Bounty - However this would be a very time-consuming process and is limited by the number of ships you have to lose. On top of that, the person who put the Bounty would never be 'Giving' the pirate any ISK whatsoever. The absolute worst that could happen is the pirate would use the above method to deplete their bounty - but the end result of that is exactly the same as if No bounty had been placed at all.
Fight Piracy - Encourage PvP in Lowsec! |

Cosmar
Gallente Kingfisher Industries
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Posted - 2008.02.28 08:28:00 -
[27]
The problem is someone richer could grief a newer player out of their insurance. Having a bounty is not proof that you did something wrong, it should encourage others to kill you but it shouldn't affect you otherwise.
I think the only fix for the bounty system is a contract-like system, where you place a contract on someone's head and people (merc groups, bounty hunters, etc..) apply to it. This way you can filter out any cheaters yourself.
Something like this could be organised informally by players with a bounty hunter website, if you have a trusted middleman to hold the bounty money.
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Avar Davola
Knights Varangian
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Posted - 2008.02.28 08:58:00 -
[28]
My take is this:
Pirates can attack anyone they like, haulers, miners, shuttles or other combat fit ships. They grab the loot from ships they destroy and can also demand ransoms. They never get to collect bounties, and are attacked by CONCORD in high sec.
Bounty Hunters would only be able to attack pirates, they still get to grab loot after a kill, and they would receive bounties as well. They can move freely through high sec.
These are two sides of PVP that should exist in the game, in my opinion, as the basis of low sec PVP (0.0 PVP would be a separate matter). To make this work, the security status and bounty systems would need changes, and a built-in system for ransoming would also help.
Then, each player could decide to be a good guy or bad guy, and enjoy the game the way they want to. I think a lot of players are pirates at the moment only because they want to PVP in low sec, and piracy is the only recognised way to do that at the moment. For example (under the current system), a badger getting ransomed is piracy, jumping a ratting caracal and looting is wreck isn't piracy, it's just PVP
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Rawr Cristina
Caldari Cult of Rawr
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Posted - 2008.02.28 10:17:00 -
[29]
Originally by: Cosmar The problem is someone richer could grief a newer player out of their insurance. Having a bounty is not proof that you did something wrong, it should encourage others to kill you but it shouldn't affect you otherwise.
This was brought up in the thread and is a pretty serious concern - After all someone who runs missions all the time is going to be a LOT richer than your average bankbroke PvP addict. Could reduce this in a way just by having the Bounty only take half the Insurance when you pop, instead of all of it. This would also cut down on exploit potential significantly, IMO, since it takes twice as much loss to get rid of the total Bounty.
Quote: I think the only fix for the bounty system is a contract-like system, where you place a contract on someone's head and people (merc groups, bounty hunters, etc..) apply to it. This way you can filter out any cheaters yourself.
Something like this could be organised informally by players with a bounty hunter website, if you have a trusted middleman to hold the bounty money.
Merc Contracts already exist informally and there isn't really much an in-game solution could do to improve that, IMO, although that's not to say they wouldn't be welcome. Still, it isn't really the same as being able to slap 50mil on someone and be very much safe in the knowledge that it's going to cause them a least a little grief with there being no way whatsoever to take advantage of it.
Fight Piracy - Encourage PvP in Lowsec! |

kublai
Art of War
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Posted - 2008.02.28 10:21:00 -
[30]
The ideas you have brought forth are idiotic.
------ Art of War is recruiting - Think you got what it takes? Buying sig - eve-mail "Jonny 101" |
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