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Thread Statistics | Show CCP posts - 3 post(s) |

mothermoon2
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Posted - 2008.03.09 22:11:00 -
[1]
http://video.google.com/videoplay?docid=3497438123091923435&hl=en
what do you guys think, does she have a chance?
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mothermoon2
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Posted - 2008.03.09 22:11:00 -
[2]
http://video.google.com/videoplay?docid=3497438123091923435&hl=en
what do you guys think, does she have a chance?
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Shanzem
The Collective Against ALL Authorities
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Posted - 2008.03.09 23:34:00 -
[3]
Awesome creativity!
and yes  -------------------------------------------
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Smack Dahlia
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Posted - 2008.03.10 10:16:00 -
[4]
Edited by: Smack Dahlia on 10/03/2008 10:19:02
She's already applied to CCP, or you're going to submit her showreel for her in an attempt to get laid/hired by-proxy? ;)
Great models though. Blizzard would snap her up.
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Lord Zoran
Caldari House of Tempers
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Posted - 2008.03.10 10:58:00 -
[5]
wow.
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annoing
Amarr MisFunk Inc.
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Posted - 2008.03.10 11:13:00 -
[6]
She'll never get a job at CCP unless she can learn to create bugs, forget code and generally mess it up. All of these are pre-requisites for employment at CCP.
Dwi Cymraig According to the Pastafarian belief system, pirates are "absolute divine beings" and the original Pastafarians. Their image as "thieves and outcasts" is misinformation. |
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CCP Whisper

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Posted - 2008.03.10 11:25:00 -
[7]
Originally by: annoing She'll never get a job at CCP unless she can learn to create bugs, forget code and generally mess it up. All of these are pre-requisites for employment at CCP.
A masterful summary of what we look for in applicants. Now if you excuse me, I have to go hit that MIT grad around the head a bit with a breezeblock so he forgets all the AI stuff he spent his graduate school career acquiring.
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SoftRevolution
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Posted - 2008.03.10 13:32:00 -
[8]
Originally by: CCP Whisper
Originally by: annoing She'll never get a job at CCP unless she can learn to create bugs, forget code and generally mess it up. All of these are pre-requisites for employment at CCP.
A masterful summary of what we look for in applicants. Now if you excuse me, I have to go hit that MIT grad around the head a bit with a breezeblock so he forgets all the AI stuff he spent his graduate school career acquiring.
I gots ABSOLUTELY NO IDEA how to run a QA programme on something like ambulation. EVE RELATED CONTENT |

Brea Lafail
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Posted - 2008.03.10 13:35:00 -
[9]
Some quality stuff, but nothing that was, "ZOMG awesome." Still, million times better than anything I could put out. She fresh out of school?
Wat r partition? nom nom nom.
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ry ry
StateCorp Insurgency
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Posted - 2008.03.10 13:36:00 -
[10]
Originally by: CCP Whisper Now if you excuse me, I have to go hit that MIT grad around the head a bit with a breezeblock so he forgets all the AI stuff he spent his graduate school career acquiring.
that would explain why he clearly hasn't actually wrote any AI for EVE yet.
the AI code is more what you'd call "actual rules" than guidelines. Signature removed. Too large and flashing signatures are not really permitted. Navigator |

Wendat Huron
Stellar Solutions
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Posted - 2008.03.10 15:23:00 -
[11]
As long as it's not a close friend she should remain untainted.
These forums are FUBAR, upgrade this decade! |

Jim McGregor
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Posted - 2008.03.10 17:28:00 -
[12]
Edited by: Jim McGregor on 10/03/2008 17:28:51
Originally by: CCP Whisper A masterful summary of what we look for in applicants. Now if you excuse me, I have to go hit that MIT grad around the head a bit with a breezeblock so he forgets all the AI stuff he spent his graduate school career acquiring.
Please let him give drones some AI first!!! No, orbiting is not AI... 
--- Its dead, Jim.
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annoing
Amarr MisFunk Inc.
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Posted - 2008.03.10 20:33:00 -
[13]
Originally by: CCP Whisper
A masterful summary of what we look for in applicants. Now if you excuse me, I have to go hit that MIT grad around the head a bit with a breezeblock so he forgets all the AI stuff he spent his graduate school career acquiring.
You know, I actually believe you at this point. It certainly would explain a load of things about you and ccp 
Dwi Cymraig According to the Pastafarian belief system, pirates are "absolute divine beings" and the original Pastafarians. Their image as "thieves and outcasts" is misinformation. |

Tarminic
Forsaken Resistance The Last Stand
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Posted - 2008.03.10 21:31:00 -
[14]
Edited by: Tarminic on 10/03/2008 21:33:25
Originally by: annoing
Originally by: CCP Whisper
A masterful summary of what we look for in applicants. Now if you excuse me, I have to go hit that MIT grad around the head a bit with a breezeblock so he forgets all the AI stuff he spent his graduate school career acquiring.
You know, I actually believe you at this point. It certainly would explain a load of things about you and ccp 
Troll much?
Originally by: mothermoon2 http://video.google.com/videoplay?docid=3497438123091923435&hl=en
what do you guys think, does she have a chance?
I like her work - it shows both technical capabilities along with a well-developed artistic style that a lot of 3D modelers can neglect. I think she has a chance.  ---------------- Tarminic - 33 Million SP in Forum Warfare Play EVE: Downtime Madness v0.79.1 |

Last Wolf
Templars of Space
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Posted - 2008.03.10 21:49:00 -
[15]
Lets face it though, Its not hard to design ships in EVE
Caldari, Check the bathroom stalls every day after lunch for unflushed toilets. Minmatar, put some random stuff into a wood-chipper. Duck tape random peices back together. Gallente, Wad some bubble wrap up. Amarr, put a picture of the male sexual organ into paint. Strech, skew and/or mirror image till desired results.
Originally by: Liang Nuren wrong forum isroy i am vjery drunm
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Chainsaw Plankton
IDLE GUNS
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Posted - 2008.03.10 23:26:00 -
[16]
Originally by: CCP Whisper
Originally by: annoing She'll never get a job at CCP unless she can learn to create bugs, forget code and generally mess it up. All of these are pre-requisites for employment at CCP.
A masterful summary of what we look for in applicants. Now if you excuse me, I have to go hit that MIT grad around the head a bit with a breezeblock so he forgets all the AI stuff he spent his graduate school career acquiring.
i go through code and replace semi colons with periods, seriously who ends a line with a semi colon?
job can?
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Chainsaw Plankton
IDLE GUNS
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Posted - 2008.03.10 23:27:00 -
[17]
ps: I make good snow angels.
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Aricaan
Gallente Prophetics Inc.
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Posted - 2008.03.10 23:31:00 -
[18]
Its a good reel, and I am not trying to knock it, but he/she should add more things that show he/she can do more than the Tim Burton stuff. Its good, just needs more variety.
<--Unemployed Designer. Everyone is a critic. 
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CCP Mitnal

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Posted - 2008.03.11 03:28:00 -
[19]
Originally by: Chainsaw Plankton ps: I make good snow angels.
Hired!
Mitnal, Community Representative
EVE Online CCP Games Email/Netfang Wrangler made me do it. ~Saint |
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Rosa Rosette
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Posted - 2008.03.11 08:52:00 -
[20]
Originally by: CCP Mitnal
Originally by: Chainsaw Plankton ps: I make good snow angels.
Hired!
don't eat yellow snow!
to the OP: some nice stuff there, i realy liked the bride!
should have more spaceships in it though
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Suze'Rain
Caldari
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Posted - 2008.03.12 02:06:00 -
[21]
Edited by: Suze''Rain on 12/03/2008 02:07:29 it's competent, but doesn't leap out as anything exceptional.
Technical proficiency is there, but not outstanding, artistic style is pretty well developed but a little bland. "the bride" piece at the end is distinctly substandard, and shouldn't be in a folio. a: it's derivative material, b: on a technical viewpoint it's pretty rubbish. c: from what could be shown there, it's a dire sample of human anatomy studies. Bad move to show that.
the others are more original and pass, but the standard is still weak. I'd expect to see a lot more quality static model work too, ie, mudbox/zbrush as a indicator of technical proficiency, which would be applied to normal mapping, etc. The technical benchmarks set in those poly counts and geometries is about 5 years out of date.
but there's a lot of others out there a lot worse. Wish her luck from me.
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mothermoon2
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Posted - 2008.03.13 06:16:00 -
[22]
Edited by: mothermoon2 on 13/03/2008 06:17:36 well our school tries to push the fact that we have to make graphics for games. So the poloycount i low because our teachers are evil :P
But yeah she's just out of school guys, graduation very very soon. She not OMG super artist, but she wasn't the best artist when she came to school and has fought every year and worked really hard to get better.
I believe she has just sent her application.
Also when she asks what people think should I tell her the devs just kinda laughed at her? lol. Also she would love to do an internship which I know you talked about in the live dev blog :P the point is to get better graduating isn't the end.
Thanks for all the support guys!
edit: OH YEAH! and if you reading CCP don't forget to come to digipen! we want you to come! I know my teahcers are talking to you, I hope you can come to an understanding, that way I could met you can tailor my learning to getting a job with you guys too! becuase I really want to work at CCP in 3 years, when I'm graduated.
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CCP Eris Discordia

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Posted - 2008.03.13 13:38:00 -
[23]
I would recommend that she also includes different styles, her work seems very stylised and a little cartoony. Maybe she can do one character in a hyper realistic style?
Pink Dread has been hijacked
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Suze'Rain
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Posted - 2008.03.13 19:28:00 -
[24]
Originally by: CCP Eris Discordia I would recommend that she also includes different styles, her work seems very stylised and a little cartoony. Maybe she can do one character in a hyper realistic style?
I can definitely second Eris' sentiments there, Having run art teams in the past, and it's been bugging me since my original post trying to work out what was making me dislike the folio.
while having an artistic style is beneficial in some ways if you're a solo artist, it's also counter-productive if you're looking for positions in a studio team. For any studio if you only show you can do one style (ie, the stylised work shown in the reel) then you're likely to find that you'll have a limited response from art departments, as unless your style meshes exactly with their product, you're a square peg in a round hole.
So, showing that you have the adaptability to alter your style based up the brief and spec given by a client/director/yourself is advantageous to actually getting a position. (it's a difficulty I've had myself, in that a worryingly large proportion of my work seems to end up being on historical items - horribly large amounts of victorian architecture, 12th C military equipment, 17th C ships, etc.) Took me a lot of work deliberately doing utterly random subjects to produce a wide enough range of content to solve a problem I'd accidentally caused myself...
So producing work that really pushes the styles of artistry will help greatly - doing work you hate is part and parcel of all commercial artist's grind to get into the jobs that will let us have the real fun.
looking at the folio website, I'm inclined to say that the poly counts your uni are giving you are rather assuming 2003 tech, not 2008-2010 tech.
I'd strongly recommend learning to produce not just low-poly work like that, but also complimentary work in mudbox/zbrush/silo for high definition normal/reflex/displacement map versions of such work. Likewise, some straight anatomy/traditional media work to indicate observational skill cant go amiss.
and I think I've wibbled enough now?
Please visit your user settings to re-enable images. |

Patch86
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Posted - 2008.03.13 20:07:00 -
[25]
I like it, but its not very...EVE-y...
If she's applying for a CCP job, she should probably include some sci-fi stuff in her portfolio, seeing as that's what CCP are actually likely to want most. ------
Please visit your user settings to re-enable images.
Originally by: Dark Shikari The problem with killing Jesus is he always just respawns 3 days later anyways.
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Chainsaw Plankton
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Posted - 2008.03.13 23:28:00 -
[26]
Originally by: CCP Mitnal
Originally by: Chainsaw Plankton ps: I make good snow angels.
Hired!
WOO I has a job!!!!!!
Please visit your user settings to re-enable images.
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techzer0
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Posted - 2008.03.13 23:29:00 -
[27]
Originally by: CCP Mitnal
Originally by: Chainsaw Plankton ps: I make good snow angels.
Hired!
For hiring chainsaw I'm taking your quote out of my sig! ------------
Originally by: CCP Mitnal It's great being a puppetmaster 
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annoing
MisFunk Inc.
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Posted - 2008.03.14 14:31:00 -
[28]
Originally by: CCP Whisper
Originally by: annoing She'll never get a job at CCP unless she can learn to create bugs, forget code and generally mess it up. All of these are pre-requisites for employment at CCP.
A masterful summary of what we look for in applicants. Now if you excuse me, I have to go hit that MIT grad around the head a bit with a breezeblock so he forgets all the AI stuff he spent his graduate school career acquiring.
Considering the results of Wednesday (and Thursday depending on your point of view) and the attempts to fix a patch with a patch today, i'm now of the opinion you didnt hit them hard enough  Maybe for your future consideration, an iron-bar and not a breezeblock? Surely it cant get any less results than the brick 
Dwi Cymraig According to the Pastafarian belief system, pirates are "absolute divine beings" and the original Pastafarians. Their image as "thieves and outcasts" is misinformation. |

Liang Nuren
Black Sea Industries Insurgency
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Posted - 2008.03.14 20:59:00 -
[29]
Edited by: Liang Nuren on 14/03/2008 21:02:56
Originally by: CCP Eris Discordia I would recommend that she also includes different styles, her work seems very stylised and a little cartoony. Maybe she can do one character in a hyper realistic style?
This is actually an excellent point. It is important to "customize" your resume to your prospective employer. The video, while excellent, doesn't seem to provide much that matches CCP's style.
I think that if I were a hiring manager at CCP, I'd have wanted to see what she could offer CCP - and thus, would have been impressed if she'd included a short segment on the end (or an additional video with models) that was a rework of one of the uglier ships.
I think it's really important to give not only a view of your best work, but also of your applicable work.
It's also easy to bait an interview by supplying sufficient bait with your resume/cover letter, and offering more upon additional contact. I've had many interviews simply because I provided code samples of my work up front.
Of course, now I could show off some ridiculously uber distributed database processing... if my current company wouldn't have a cow for it anyway. ;-)
Anyway, I'm the type of programmer that probably could give a presentation or lead a meeting, but would rather hide out in the back and get things done - and I lack a certain artistic style that your friend definitely possesses!
Oh, and yes, I think she has the talent, but would need to provide something more appropriate. She might put in an application for Hero's Journey (play.net) or another new MMO: (http://www.kingsisle.com/)
-Liang
Ed: I did forward the link you posted to the parties that I know that are hiring graphics/model designers... but I really float in programming circles, so I can't guarantee results. :) -- Naturally, I do not in any way speak for my corp or alliance. |
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