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Thread Statistics | Show CCP posts - 1 post(s) |

Ridley Tree
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Posted - 2008.03.13 07:54:00 -
[31]
Originally by: Wet Ferret Proof? It was most certainly talked about but not one mention of this until now.
Yes it was also mentioned in the previous thread and was valid on the test server. I have tested it on Tranquility. ctrl+space does not get rid of your immunity to being targeted. ____
Black Rabbits Recruitment |

Zarin
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Posted - 2008.03.13 07:54:00 -
[32]
Yep you get spat out of dock range on many stations, but of course if you are sitting there camping, you can do that from dock range, kill people before they load (with bad lag systems this can take more than 30 seconds at times), and if they do undock something abit hard to kill, you can just dock yourself \o/.
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Lord WarATron
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Posted - 2008.03.13 08:03:00 -
[33]
Edited by: Lord WarATron on 13/03/2008 08:03:12
Originally by: Zarin Yep you get spat out of dock range on many stations, but of course if you are sitting there camping, you can do that from dock range, kill people before they load (with bad lag systems this can take more than 30 seconds at times), and if they do undock something abit hard to kill, you can just dock yourself \o/.
If people are lagged more than 30 econds anyway, they are dead before this change and dead after. What exactly is your point?
If you dont want PvP, dont undock! --
Billion Isk Mission |

Riho
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Posted - 2008.03.13 08:48:00 -
[34]
Originally by: Lord WarATron Edited by: Lord WarATron on 13/03/2008 08:03:12
Originally by: Zarin Yep you get spat out of dock range on many stations, but of course if you are sitting there camping, you can do that from dock range, kill people before they load (with bad lag systems this can take more than 30 seconds at times), and if they do undock something abit hard to kill, you can just dock yourself \o/.
If people are lagged more than 30 econds anyway, they are dead before this change and dead after. What exactly is your point?
If you dont want PvP, dont undock!
i agree
if you lag 30 sec you are dead any ways.. doesnt matter if you can dock or not... because you are probably bumped off the station in that time anyways. ---------------------------------- This is Me, fighting stupidity one post at a time. PS: There are no computer BUGs, there is stuff called "Random Features"
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Xaldor
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Posted - 2008.03.13 08:51:00 -
[35]
I think Stations are one of the more artificial mechanics in EVE and I wouldn't mind seeing them be adjusted for realism/better game play.
I think Stations should limited dock space, charge you a fee per minute docked and charge you fees for storage space, both ships and the tons of garbage people love to pack away. Charge by volume, charge for space for those that sell goods as well. Stations should be of varying sizes and can accept a certain number of people "docked" at any one time. Make ships unable to warp too close to a station and have stations tractor in ships from a greater distance in and tractor ships out to a certain distance before they can engage on their own, while being tractored you can not be locked.
Fees should be affected by inflation, the more demand there is for space on a station, the higher the fees rise over time.
You can still gank people at stations and there will be a lot more people not in stations but you wont be able to cheat and use zoning limitations to gank people who have no real control of their ship or aware of the environment around them.
When you are in a system and attempt to dock with a station it will tell you if they have space in the station, if there is space you warp in 25km out from the station and get tractored at 20km from the station. If there isn't any space you can select to enter a queue where you jump to the station 25km out and wait for your turn to dock, otherwise you can bugger off and go to a different station, go to a different system or hide somewhere in a "safe" spot if you are afraid.
EVE will evolve so that Jita isn't your one stop garbage spot for anything and everythign in EVE. You wont have 800 people in system when there is only 100 spots free in stations, otherwise it is going to be a pirate haven. It will help to disperse trading to a larger number of systems and you will find seedy backwater systems with low seller costs selling the more common garbage because it is more cost effective in less popular systems.
There will be more of a realistic trading environment, a better system to deal with over-populated systems and making the game better and more intesting.
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Sacul
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Posted - 2008.03.13 09:05:00 -
[36]
Originally by: Xaldor
There will be more of a realistic trading environment,
I stopped reading there...oh wait 
Yesterday i went to the market and they had me waiting in a cue for 20 minutes because there were 50 people shopping, then when i was let in i had to take my watch of because i had too many items on me. I proceeded to do my grocery shopping but they didnt have what i needed so i wanted to leave with a 50 cent papaya but at the exit i got charged 2 euros for my time being on the market floor.
Yes, totally realistic 
The stone age didn't end because we ran out of stones!
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Slab Drinklots
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Posted - 2008.03.13 09:21:00 -
[37]
This change will certainly be interesting for anyone trying to undock a capital ship.
The option of turning around is not there, and if you lag even a tiny bit you will probably not be able to stop it in time, if its even possible on some stations...
Undocking a capital ship in 0.4 or lower will now definetly require local to be clear...
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Xaldor
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Posted - 2008.03.13 09:44:00 -
[38]
Originally by: Sacul
Originally by: Xaldor
There will be more of a realistic trading environment,
I stopped reading there...oh wait 
Yesterday i went to the market and they had me waiting in a cue for 20 minutes because there were 50 people shopping, then when i was let in i had to take my watch of because i had too many items on me. I proceeded to do my grocery shopping but they didnt have what i needed so i wanted to leave with a 50 cent papaya but at the exit i got charged 2 euros for my time being on the market floor.
Yes, totally realistic 
Move to a real country and stop buying hippy food. :P
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Siddy
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Posted - 2008.03.13 09:56:00 -
[39]
***WARNING***
Pressing: >>> undock button, you agree to EULA* and give up all right to make whine f0ram p0ast**
*Game experience may change durning online play
** i wish they had this rule :/
what more there is to say :|
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Amadeus Minzart
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Posted - 2008.03.13 09:57:00 -
[40]
I don't like it. Random undocking locations ftw.
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Alski
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Posted - 2008.03.13 10:12:00 -
[41]
Press STOP immediately after undocking.
You stop in undock range and retain your 30 second invulnerability timer.
Was that so hard? do any of you every actually test new game mechanics, or do you just find ignorance fun?  -
(combat) Patch belonging to CCP hits your drones, wrecking their liberty and freedom.
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Lord WarATron
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Posted - 2008.03.13 10:17:00 -
[42]
Edited by: Lord WarATron on 13/03/2008 10:18:17
Originally by: Alski
Press STOP immediately after undocking.
You stop in undock range and retain your 30 second invulnerability timer.
Was that so hard? do any of you every actually test new game mechanics, or do you just find ignorance fun? 
Does that even work? I havent tested it on TQ, but according to people on the test server that does not keep your invul timer. --
Billion Isk Mission |

Alski
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Posted - 2008.03.13 10:22:00 -
[43]
Originally by: Lord WarATron Edited by: Lord WarATron on 13/03/2008 10:18:17
Originally by: Alski
Press STOP immediately after undocking.
You stop in undock range and retain your 30 second invulnerability timer.
Was that so hard? do any of you every actually test new game mechanics, or do you just find ignorance fun? 
Does that even work? I havent tested it on TQ, but according to people on the test server that does not keep your invul timer.
Certainley worked last time i tested it on sisi, but i'll login my alt on TQ and try it again on myself now. -
(combat) Patch belonging to CCP hits your drones, wrecking their liberty and freedom.
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Jolliejoe
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Posted - 2008.03.13 10:29:00 -
[44]
You must be joking!! Never had to deal with filty station campers in carriers and HIC's right? Not a chance....
Originally by: Rawr Cristina You're still within docking range on most stations after 30s... and even if you arn't you're still going to have MORE than enough time to get back in range 
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Alski
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Posted - 2008.03.13 10:49:00 -
[45]
Yup confirmed, you are unlockable if you just click stop after undocking, no change since it was on sisi.
10:47:52 Notify Target is invulnerable. -
(combat) Patch belonging to CCP hits your drones, wrecking their liberty and freedom.
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Venkul Mul
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Posted - 2008.03.13 11:32:00 -
[46]
Edited by: Venkul Mul on 13/03/2008 11:35:28
Originally by: Xaldor I think Stations are one of the more artificial mechanics in EVE and I wouldn't mind seeing them be adjusted for realism/better game play.
I think Stations should limited dock space, charge you a fee per minute docked and charge you fees for storage space, both ships and the tons of garbage people love to pack away. Charge by volume, charge for space for those that sell goods as well. Stations should be of varying sizes and can accept a certain number of people "docked" at any one time. Make ships unable to warp too close to a station and have stations tractor in ships from a greater distance in and tractor ships out to a certain distance before they can engage on their own, while being tractored you can not be locked.
Fees should be affected by inflation, the more demand there is for space on a station, the higher the fees rise over time.
You can still gank people at stations and there will be a lot more people not in stations but you wont be able to cheat and use zoning limitations to gank people who have no real control of their ship or aware of the environment around them.
When you are in a system and attempt to dock with a station it will tell you if they have space in the station, if there is space you warp in 25km out from the station and get tractored at 20km from the station. If there isn't any space you can select to enter a queue where you jump to the station 25km out and wait for your turn to dock, otherwise you can bugger off and go to a different station, go to a different system or hide somewhere in a "safe" spot if you are afraid.
EVE will evolve so that Jita isn't your one stop garbage spot for anything and everythign in EVE. You wont have 800 people in system when there is only 100 spots free in stations, otherwise it is going to be a pirate haven. It will help to disperse trading to a larger number of systems and you will find seedy backwater systems with low seller costs selling the more common garbage because it is more cost effective in less popular systems.
There will be more of a realistic trading environment, a better system to deal with over-populated systems and making the game better and more intesting.
Nice idea, it would resolve completly the lag and overcrowding problems as it will harcode a limit to EVE population.
Naturally it will block the increas of subscription, make unusable the alts (spending isk for a character used some minute every day?), make killing miners and haules a breeeze while they try to find a station where they can dock and click "accept fee" while shOoted at, ecc. ecc.
You have some other some other suicIede suggestion for CCP?
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Cpt Branko
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Posted - 2008.03.13 11:44:00 -
[47]
Edited by: Cpt Branko on 13/03/2008 11:45:45
Originally by: Surfin's PlunderBunny I welcome the new undocking system... finally you station huggers are gonna get what's been a long time coming 
Yeah, a field day 
Patch notes + station which throws you out of dock range as is... awesomeness 
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Sokratesz
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Posted - 2008.03.13 12:03:00 -
[48]
I can't dock so i dont mind ^^
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Sokratesz
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Posted - 2008.03.13 12:04:00 -
[49]
I can't dock so i dont mind ^^ it helps resolve the stationcamping thing..now all they need to do is make the dockrange equally small on all stations.
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Lo3d3R
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Posted - 2008.03.13 12:05:00 -
[50]
Originally by: Alanee'a Unakarakta the dock / undock game was stupid anyway ;P
I hope the next patch contains a minimum of 5000 meters between station and ship when undocking. ___________________
Sexy Time:  |

Cpt Branko
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Posted - 2008.03.13 12:08:00 -
[51]
Originally by: Sokratesz I can't dock so i dont mind ^^ it helps resolve the stationcamping thing..now all they need to do is make the dockrange equally small on all stations.
Yeah. Tbh, it's annoying when you station camp and people insta or redock  Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Khanid Kutie
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Posted - 2008.03.13 12:25:00 -
[52]
Edited by: Khanid Kutie on 13/03/2008 12:25:17
Originally by: Ong So you get pinged out at 700ms and cant dock as usual for a set time, so if you are geting camped, your dead if you undock, you cant just undock and have a look anymore. Is this honestly worth it just to stop the undock traffic jams in Jita?
ahhh it wouldnt be long before a slew of whine threads insued on this.
WELCOME TO EVE. IF YOU DONT WANT TO PVP, GB2WOW ____________________________________________
Originally by: Thargat They should change the name of CAOD to EvE Zoo. Please to not feed the animals.
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Ethaet
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Posted - 2008.03.13 12:36:00 -
[53]
the funny thing is even pirates get affected by this, as they need to undock into potentially camped stations as well 
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Cpt Branko
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Posted - 2008.03.13 12:42:00 -
[54]
Originally by: Ethaet the funny thing is even pirates get affected by this, as they need to undock into potentially camped stations as well 
Alt scout. I'm getting one too. Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Loyal Servant
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Posted - 2008.03.13 13:02:00 -
[55]
Originally by: Cpt Branko
Originally by: Ethaet the funny thing is even pirates get affected by this, as they need to undock into potentially camped stations as well 
Alt scout. I'm getting one too.
See, what a way to improve your bottom line! Force all lowsec/NPC space people to now make heavy use of alts just so they can look outside the station.
I bet they sign another 10,000 or more accounts up over the next few days!

So, why is ccp messing with my sig?
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Mostly Amazing
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Posted - 2008.03.13 13:12:00 -
[56]
CCP should just remove stations all together and replace them with Beacons that say "Virtual Station: please drop your assets within 30km of this beacon". -------------- I R Not Completely Amazing, But I R Mostly Amazing |

Stakhanov
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Posted - 2008.03.13 13:15:00 -
[57]
Originally by: Bellum Eternus All my insta undocks work just fine. Zero probs here.
Originally by: CCP Mitnal Locked
I don't believe that a link to a RickRoll video constitutes proof, even in CAOD.
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Dal Thrax
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Posted - 2008.03.13 13:45:00 -
[58]
Originally by: Slab Drinklots This change will certainly be interesting for anyone trying to undock a capital ship.
The option of turning around is not there, and if you lag even a tiny bit you will probably not be able to stop it in time, if its even possible on some stations...
Undocking a capital ship in 0.4 or lower will now definetly require local to be clear...
I think that depends on what you were planning to do with the capship and where. I'm guessing that you can probably get back into docking range before the aggro timer runs.
Dal
Originally by: HEXXX In all seriousness; I think I made a miscalculation originally. . . We either need to fix this or fix our advertising.
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The macdaddy
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Posted - 2008.03.13 13:56:00 -
[59]
Originally by: Sacul
Yesterday i went to the market and they had me waiting in a cue for 20 minutes because there were 50 people shopping, then when i was let in i had to take my watch of because i had too many items on me. I proceeded to do my grocery shopping but they didnt have what i needed so i wanted to leave with a 50 cent papaya but at the exit i got charged 2 euros for my time being on the market floor.
Yes, totally realistic 
WAIT!! STOP!! whats happened to these forums today? This guy spelt "queue" as "CUE" nearly a page ago and no-one has picked him up on it
/emote shuffles off mumbling about standards
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Trojanman190
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Posted - 2008.03.13 14:13:00 -
[60]
Its still awful, if you lag and cant hit stop in time you are stilled screwed. The station should spit you out at 700 then drop your speed to 0 so no matter what you do your ship stops within docking range. In 0.0 and especially lowsec the current system is going to require meta gaming in the form of alts and the like.
That and capital ships can't stay within docking range even when told to stop. My fenrir got the stop command and wasn't even below its normal top speed before it left docking range, and aligning a freighter to warp after being spit out at 700 m/s takes several minutes in one of those things.
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