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Inmei T'ko
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Posted - 2008.03.13 14:04:00 -
[1]
Edited by: Inmei T''ko on 13/03/2008 14:05:46 I don't know about you but as a builder I'm getting tired of the ganking, the griefing and the disrespect.
We have a numbers advantage, and perhaps with open fleets now available we can turn this simple fact to our advantage.
Are you tired of suicide ganks and gatecamps? Just pretty much fed up with jerks taking your stuff?
What will it take for us carebears to band together once and for all and kick these buggers out of highsec? I'm talking to everyone who plays this game with the slightest compunctions, who believes in fairness and helping out the newer players. Anybody out there willing to stand up and show them that carebears may care but they're still bears, and bears have teeth...? All this wimpy rolling over and taking it up the rear end is making me sick and let's face it, it's bad for business.
Let's make a plan and stick to it people. Ideas?
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Jawas
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Posted - 2008.03.13 14:31:00 -
[2]
Edited by: Jawas on 13/03/2008 14:31:06
Noob ships at ten paces anyone?
Not all of us take it. Some of us are quite willing to give some back... And often do.
-- Sig design in training: Remaining time 30 years 20 days, 4 hours, 10 mins, 15 seconds. |

Lucia Warbler
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Posted - 2008.03.13 14:34:00 -
[3]
Originally by: Inmei T'ko Let's make a plan and stick to it people. Ideas?
It's called corporations. There are already many of them and they provide safety and support and good company. More advanced and organized variation is called an alliance, which is even better in terms of safety.
Only thing is, you need to move away from your NPC corporation. 
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Inmei T'ko
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Posted - 2008.03.13 17:37:00 -
[4]
This is an ALT obviously.
I have been playing Eve for about a year and all I see is basically everyone running around stabbing one another in the back. What I am talking about is something much broader than an alliance or corporation. I'm talking about a general mindset, an alliance of alliances, amongst industrialists. Instead of hiring mercs against each other and competing for asteroids (both utterly stupid activities) we shoud be facing up to our real enemies - the people who not only despise us because we are builders but also take every opportunity to gank us, grief us and take our hard-worked-for stuff.
It is the pirates and the griefers that are our enemies. We should be dealing with them as they deserve. For instance, say a known pirate enters a highsec area and starts griefing some miners. Should the rest of us just look the other way? Or should we help our fellow industrialists? they have the same mindset as we do and the same game philosophy - do well financially, and generally, help out new players. With an open fleet concept, we could establish a series of fleets that are just for volunteers to join to kill pirates. If anyone in the fleet at all has kill rights against them, we can identify and take down pirates. The next step would be to form massive groups and venture into .4/.3/.2/.1 and just kill the pirates. Use our industrial strength to wipe out these jerks and go from there. Force them to show a little respect.
Not only would it be satisfying, it would be fun as well. Anyone else out there interested in something like this?
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Lyria Skydancer
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Posted - 2008.03.13 17:44:00 -
[5]
Tbh, if you cant defend yourself in high sec maybe online gaming isnt something for you. -------------------------------------- [Video]Skirmish Warfare |

Inmei T'ko
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Posted - 2008.03.13 17:47:00 -
[6]
I think this is a common problem. We always lose because we are always divided, and they can pick on us because of that. Obviously the pirates aren't going to like the sounds of these sorts of ideas. Which is why we should do it...
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Andrest Disch
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Posted - 2008.03.13 17:51:00 -
[7]
Originally by: Inmei T'ko I think this is a common problem. We always lose because we are always divided, and they can pick on us because of that. Obviously the pirates aren't going to like the sounds of these sorts of ideas. Which is why we should do it...
Quote: The next step would be to form massive groups and venture into .4/.3/.2/.1 and just kill the pirates. Use our industrial strength to wipe out these jerks and go from there. Force them to show a little respect.
So, you want to fight pirates by becoming pirates? The real pirates would thank you anwyays, anything for more pewpew. =p
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Kia Rash
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Posted - 2008.03.13 18:07:00 -
[8]
Originally by: Inmei T'ko Edited by: Inmei T''ko on 13/03/2008 14:05:46 I don't know about you but as a builderI'm getting tired of the ganking, ..... ..... ....it's bad for business.
 why do you think peopple buy replacement ships?
industrials and pvpers form a circle, as it should be. carebears on the other hand.....
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cal nereus
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Posted - 2008.03.13 18:21:00 -
[9]
Edited by: cal nereus on 13/03/2008 18:21:56
If you want to be a successful industrialist without getting ganked, join a corporation/alliance and train up some combat skills. The corporation/alliance can provide defense, with combat skills you can contribute to their fleets, and as an industrialist they will value your services. Establish a mutually beneficial relationship like that and your fear of ganking will be a thing of the past. ---
Join BH-DL Skills |

Inmei T'ko
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Posted - 2008.03.13 18:33:00 -
[10]
I've heard these arguments that somehow getting popped and griefed is good for business and that's crap. The wars in lowsec are what drive the economy, not pirates. Pirates are bad for business, because they take away our efficiency and they remove our best opportunities to gain wealth, besides the obvious that they cause us major setbacks.
Joining a corp or alliance isn't much help either. I have tons of combat skills, I could be a pirate if I wanted to, I DON'T WANT TO. It's not my personality to grief people and then laugh about it, people who do that are jerks.
People who think that way, as I do, can't be in such a small minority in this game that an idea like this would be impossible. If we work together there are more of us than there are Goons or any other major group. We can use these forums to communicate and form these alliances, not alliances as part of the game mechanics, but alliances due to shared interest and shared principles. We can have our independent corporations, who cares? But when the chips are down, we should unite like the arabs do... Are we getting the picture here? I'm wondering if what I'm proposing isn't being understood.
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Pantaloon McPants
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Posted - 2008.03.13 18:37:00 -
[11]
Insurance payouts are borked. No buttes donges schlongs fronges monges sausages mcdonald apple pies about it! Toothpaste!
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Inmei T'ko
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Posted - 2008.03.13 18:42:00 -
[12]
Sorry buddy ths thread is hi-jack resistant. :)
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jam6549
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Posted - 2008.03.13 18:49:00 -
[13]
Originally by: Inmei T'ko Sorry buddy ths thread is hi-jack resistant. :)
u say u dont want "carebears" to be shot at or anything, therefore wanting pvpers to fight each other... fair enough but seeing as this game is harsh, it aint gonna be that easy. the more there are of you, the more there are to kill.
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Inmei T'ko
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Posted - 2008.03.13 18:58:00 -
[14]
Quote: u say u dont want "carebears" to be shot at or anything, therefore wanting pvpers to fight each other... fair enough but seeing as this game is harsh, it aint gonna be that easy. the more there are of you, the more there are to kill.
If we had a tacit agreement to deal with pirates like you as a group, you'd be forced to leave us alone. Easy to say what you just said now, before something like this pops your ship and sends you mewling all the way back to Jita.
Bullies are always cowards. We need to act together. Together we can stop this, making life easier for ourselves and new players, and likely opening up the way to make some serious ISK as well.
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Davey Chase
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Posted - 2008.03.13 19:07:00 -
[15]
Originally by: Inmei T'ko
Quote: u say u dont want "carebears" to be shot at or anything, therefore wanting pvpers to fight each other... fair enough but seeing as this game is harsh, it aint gonna be that easy. the more there are of you, the more there are to kill.
If we had a tacit agreement to deal with pirates like you as a group, you'd be forced to leave us alone. Easy to say what you just said now, before something like this pops your ship and sends you mewling all the way back to Jita.
Bullies are always cowards. We need to act together. Together we can stop this, making life easier for ourselves and new players, and likely opening up the way to make some serious ISK as well.
Nope, just wouldnt work. We would go for the Biggest most expensive ship in Hi-sec and wouldnt care about losing a little frigate.
Its simple.
Stop thinking you are safe.
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Inmei T'ko
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Posted - 2008.03.13 19:14:00 -
[16]
Quote: Nope, just wouldnt work. We would go for the Biggest most expensive ship in Hi-sec and wouldnt care about losing a little frigate.
Its simple.
Stop thinking you are safe.
Easy to be a naysayer. But it could work. People just need to get to know each other. Once we do, and we know we can trust each other, then we could easily make something like this work. Maybe it's time for you pirates to stop thinking that you are safe...
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Davey Chase
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Posted - 2008.03.13 19:38:00 -
[17]
Originally by: Inmei T'ko
Quote: Nope, just wouldnt work. We would go for the Biggest most expensive ship in Hi-sec and wouldnt care about losing a little frigate.
Its simple.
Stop thinking you are safe.
Easy to be a naysayer. But it could work. People just need to get to know each other. Once we do, and we know we can trust each other, then we could easily make something like this work. Maybe it's time for you pirates to stop thinking that you are safe...
Do you actually know how fast it takes 15+ rifters to jump into hi-sec and gank a target?
Did you know the guy who uncloaked next to your wreck was one of us?
You are misinformed bud.
It'll happen as much as pirates want to do it.
And no, i never think i'm safe, thats why i fit guns not mining lazors
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Karl Luckner
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Posted - 2008.03.13 19:47:00 -
[18]
Forget it. The game mechanics are made for pirates. Like it or not, you become an outlaw yourself, as soon as you fight people.
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Davey Chase
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Posted - 2008.03.13 19:58:00 -
[19]
Edited by: Davey Chase on 13/03/2008 19:59:17 Edited by: Davey Chase on 13/03/2008 19:58:36
Originally by: Karl Luckner Forget it. The game mechanics are made for pirates. Like it or not, you become an outlaw yourself, as soon as you fight people.
If you are flashy red (a pirate) you are anyones target, i dont think that qualifies the game for being made for pirates, in fact i would argue the opposite, higher sec status enables you to fire on "flashy reds" without retaliation from station/gate sentries giving you a better advantage, however in reality it never really turns out like that. 
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Karl Luckner
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Posted - 2008.03.13 20:07:00 -
[20]
Mister Inmei T'ko was talking about highsec and lowsec pirates. Usually, those guys are not "flashy red" or whatever. How do you kill suicide gankers before they decide to attack someone ? How do you decide who is a pirate and who ist not in lowsec ?
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Davey Chase
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Posted - 2008.03.13 20:17:00 -
[21]
Edited by: Davey Chase on 13/03/2008 20:20:58 Edited by: Davey Chase on 13/03/2008 20:18:36
Originally by: Karl Luckner Mister Inmei T'ko was talking about highsec and lowsec pirates. Usually, those guys are not "flashy red" or whatever. How do you kill suicide gankers before they decide to attack someone ?
Little or no chance of killing them before they get you tbh, sorry. That just the way it is.
Well sooner or later non flashy red suicide gankers will become "flashy red" unless its a war dec, you would never even know what was going to attack you (15 frigs named "YARRRRRR" would be a dead give away), thats the whole idea, its the art of suprise and man is it funny.
Originally by: Karl Luckner How do you decide who is a pirate and who ist not in lowsec ?
Look for the ones locking you and firing guns at you.
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Karl Luckner
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Posted - 2008.03.13 20:58:00 -
[22]
So, you would open up fire upon a gang of mad miners. Even if they fly those deadly pimped out Hulks and Ospreys, I would most probably think twice, if they really "band together", as the thread opener suggests.
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Inmei T'ko
Federal Navy Academy
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Posted - 2008.03.14 15:13:00 -
[23]
Badning together is really the only option. We could, if we all pulled together, drive anybody we wanted to out of highsec. Eventually we'd even be able to hound them in lowsec. Why? Because they are few and we are many. Because they are hated by many and we are liked by all - they grief, we help. It's time we stopped fighting each other and started fighting our real enemies. It's time we find our real strength, and use it. For far too long have we been the weak targets, divided and always suffering at their hands. Let's begin to unite.
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Reiker Struvian
Phoenix Aeronautics
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Posted - 2008.03.14 15:15:00 -
[24]
Damn good troll imo.
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Ren Surkova
AirHawk Alliance Black Star Alliance
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Posted - 2008.03.14 16:10:00 -
[25]
how is anyone taking this seriously?
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Mikannan
The Scope
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Posted - 2008.03.14 16:31:00 -
[26]
I've been moving stuff through high and low security space for some time now and have never lost a ship. What is the problem now?
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Cygnus Scott
Deep Core Mining Inc.
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Posted - 2008.03.14 16:44:00 -
[27]
Originally by: Inmei T'ko Edited by: Inmei T''ko on 14/03/2008 15:22:58 Banding together is really the only option. We could, if we all pulled together, drive anybody we wanted to out of highsec. Eventually we'd even be able to hound them in lowsec. Why? Because they are few and we are many. Because they are hated by many and we are liked by all - they grief, we help. It's time we stopped fighting each other and started fighting our real enemies. It's time we find our real strength, and use it. For far too long have we been the weak targets, divided and always suffering at their hands. Let's begin to unite.
You miss your biggest weapon against the Goons or any other 0.0 Alliance/Corp, you can attack their greatest assets with impunity. They have to suicide a BS or whatever against you and take a security hit. You on the other hand could swarm through their gates 0.0 destroy the gate camp and attack people and assets in their space with no security hit. Sure you're going to lose ships BUT you can warp away and don't have to worry about concord. The greatest trick the Devil ever pulled was convincing the world he didn't exist. |

Primnproper
Imperial Academy
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Posted - 2008.03.14 16:53:00 -
[28]
Its a great idea to be honest, only problem is all of the people who are prepaired to do such things have already joined together and forged empires where they protect themselves from anyone entering their territory, thats what alliances and .0 is all about.
Sadly the majority of the people left in highsec are either peeps who don't want to fight or peeps who have come back for a break from the fighting.
But if you manage it bring it on I'm sure any low/null sec group would love it (after the inital shock of a 10k people gang turning up in they're space  |

Gheeeed
Science and Trade Institute
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Posted - 2008.03.14 17:58:00 -
[29]
Originally by: Lyria Skydancer Tbh, if you cant defend yourself in high sec maybe online gaming isnt something for you.
Tbh, if you can survive a battleship suicide gank in your virtually tankless industrial or mining barge, then you must be cheating. Get banned?
Or maybe use some common sense.
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karttoon
GoonFleet GoonSwarm
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Posted - 2008.03.14 18:03:00 -
[30]
I completely agree and support this post. Donate ISK to me and I will continue to ensure the sanctity of high sec is defended aggressively.
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