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vecdran
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Posted - 2004.04.12 02:58:00 -
[1]
Can we please get a skill that will reduce reload times? Perhaps give it a 2x training time multiplier or something.
The Civilized Civire |

Haratu
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Posted - 2004.04.12 11:50:00 -
[2]
Good idea, but it would make those with the skill too powerful... here is an example why:
An assult missile launcher is faster than launchers with larger capacities but only carries a few missiles... imagine being able to reload the assult launcher rapidly, sounds good? Now imagine being shot at by a guy with assult launcher and lvl5 reloading skill... not fun!
I roleplay... there is this computer game called "Earth - The First Genesis" where i play a character in the early 21st century. |

ShadowHawk
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Posted - 2004.04.12 15:13:00 -
[3]
well, reload time right now is 10 seconds, given the usual 5% scheme CCP seems to like, that would take you down to 7.5 seconds reload time at level 5... that's not going to make THAT big of a difference... plus the smallest launchers can't hold higher level missiles... a standard launcher fits one missile and has I think 12 second rof (faster with skill) so you're still not firing missiles THAT fast...
On the same note, I would also love to see a skill that allows you to put more ammo into a gun or launcher...
Your 280mm 'Scout' Artillery I perfectly strikes Sansha's Scavenger, wrecking for 264.3 damage.
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Belzavior
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Posted - 2004.04.13 00:30:00 -
[4]
I would love to see this =)
I would like to see it happen like this though. Reloading - Increases reload spead by 5% per lvl. lvl 2 skill Advanced Missile Reloading - increases missile reloading speed by 5%, requires Reloading 5 Advanced Projectile Reloading - Increases projectile reloading speed by 5%, requires reloading 5, lvl 4 skill etc... Auto Reloaders(skill) - skill at opperating auto reloading robotics. 5% reduction in cpu use per lvl.
Auto projectile loader(item)- A low slot module that automaticaly reloads a projectile turret with the last ammo type used.
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