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Zavulon Sukkot
Suddenly Ninjas Tear Extraction And Reclamation Service
3
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Posted - 2011.09.07 22:56:00 -
[1] - Quote
Ships with a ship maintenance bay have recieved a stealth nerf -- as of incarna client update #3's downtime (Sep 8?), you will be unable to directly board a ship from a ship with a ship maintenance bay if an aggressive module or drone is active against your ship.
If you use a ship with such a capability, adjust your tactics accordingly.
Note: I have not had an opportunity to test this in AOE-effect environments (smartbombs + bubbles) |

Tarsas Phage
Gank Bangers Moar Tears
9
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Posted - 2011.09.08 01:12:00 -
[2] - Quote
Zavulon Sukkot wrote:Ships with a ship maintenance bay have recieved a stealth nerf -- as of incarna client update #3's downtime (Sep 8?), you will be unable to directly board a ship from a ship with a ship maintenance bay if an aggressive module or drone is active against your ship.
Has a petition or bug been filed regarding this? Have you tried ship swaping if it's only a NPC aggroing you rather than a player?
|

Zavulon Sukkot
Suddenly Ninjas Tear Extraction And Reclamation Service
3
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Posted - 2011.09.08 01:23:00 -
[3] - Quote
Nice catch -- I have actually only tested this with player aggression. However, why would I bother filing a petition? It gets zero affirmative response from CCP, and is a waste of time for a game I already pay 15bux a month for. |

ShahFluffers
Ice Fire Warriors
17
|
Posted - 2011.09.08 01:43:00 -
[4] - Quote
Good riddance. Hated that gate/station tactic. "Just because I seem like an idiot, doesn't mean I am one." ~Unknown |

Tallianna Avenkarde
Beasts of Burden
17
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Posted - 2011.09.08 01:44:00 -
[5] - Quote
It's all part of CCP's masterplan to get all ninjas out into null.... And a sudden plunge in the sullen swell. Ten fathoms deep on the road to hell. |

Aamrr
HnL Enterprise
5
|
Posted - 2011.09.08 07:05:00 -
[6] - Quote
Well, it's only taken two and half years to patch this, but at least they got to it.
*Slow applause* |

Maggeridon Thoraz
Selectus Pravus Lupus Transmission Lost
0
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Posted - 2011.09.08 10:43:00 -
[7] - Quote
How does it work if you do not install the client #3 update ? |

ChromeStriker
1
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Posted - 2011.09.08 10:55:00 -
[8] - Quote
Maggeridon Thoraz wrote:How does it work if you do not install the client #3 update ?
you will have to update eventually.... join us..... join us..... - Nulla Curas |

Lady Go Diveher
The Independent Troll Society
12
|
Posted - 2011.09.08 11:26:00 -
[9] - Quote
Warp off a short distance, reship, go back.
Having the orca sat right next to the ship that had been baited (or warping and landing on it) has always been an utterly terrible mechanic.
I hope this change is intentional. |

Tammarr
Trident RMBK
0
|
Posted - 2011.09.08 11:56:00 -
[10] - Quote
just a shame they didnt take the time to fix the scoop tactic as well, if a ship is aggressing you should not be able to scoop the ship to sma |

Tuomas Arturi
Suddenly Ninjas Tear Extraction And Reclamation Service
0
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Posted - 2011.09.08 12:28:00 -
[11] - Quote
Does this apply to stations as well? Will this end station games? |

Zavulon Sukkot
Suddenly Ninjas Tear Extraction And Reclamation Service
3
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Posted - 2011.09.08 12:36:00 -
[12] - Quote
Nope. Station games are still working as intended. |

Ms Freak
Immortalis Inc. Shadow Cartel
2
|
Posted - 2011.09.08 12:45:00 -
[13] - Quote
I would suggest that CCP actually FIXED something here!!  
"Scooping" your ship into a carrier/rorq etc next to a station to evaid the agression timer never was a good or commendable tactic in my book.
At least CCP can do some things right!  |

Ms Freak
Immortalis Inc. Shadow Cartel
2
|
Posted - 2011.09.08 12:46:00 -
[14] - Quote
Zavulon Sukkot wrote:Nope. Station games are still working as intended.
Actually - ignore my previous comment  |

NoNah
Hyper-Nova
7
|
Posted - 2011.09.08 12:53:00 -
[15] - Quote
Tuomas Arturi wrote:Does this apply to stations as well? Will this end station games?
Stations game can't and won't end unless they completely remove docking, sadly. This is however a huge leap in making them less terrible. |

Zavulon Sukkot
Suddenly Ninjas Tear Extraction And Reclamation Service
3
|
Posted - 2011.09.08 13:19:00 -
[16] - Quote
NoNah wrote:Tuomas Arturi wrote:Does this apply to stations as well? Will this end station games? Stations game can't and won't end unless they completely remove docking, sadly. This is however a huge leap in making them less terrible.
Actually.... This does absolutely nothing to help station games, which is a shame. About the only way to help with station games is still to have bump machariels/cynabals/stabbers on standby.
It would be one thing if this had been documented in the patch notes, or even let out in a forum post somewhere -- as it is, it looks like one more piece of crap on the pile of quick hacks CCP thinks will be sufficient for fixes.
However the priority list must look like boggles me, considering other problems such as guns still un-grouping, the UI windows dropping framerates by 90% in many situations, aggression timer race conditions, >50% of the online population being likely bots, and the list only goes on.
If you want to help with station games, a mechanic change such as making RR give an aggression countdown if the person the RR goes to is also aggressed, or a 2nd hictor anti-dock script or any number of other bits could help. This undocumented hack doesn't change any of that though, so its really beside the point.
Lady Go Diveher wrote:Having the orca sat right next to the ship that had been baited (or warping and landing on it) has always been an utterly terrible mechanic.
Having 90% of the subscribers be for most practical (not all ) intents and purposes invulnerable in a MMO has always been an utterly terrible mechanic.
Aamrr wrote:Well, it's only taken two and half years to patch this, but at least they got to it. I may be reading too much into this, but if you mean it is supposed to 'patch' people upshipping on grid, it doesn't do that. It's just a dirty reactive hack whose effects were poorly considered and/or planned.
Also, these new forums are terrible, if you take the time to write anything longer than a tweet, a CSRF something or other will expire and your post text will be nuked. |

Rasz Lin
3
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Posted - 2011.09.08 14:53:00 -
[17] - Quote
so it wont let people change ships, but will it let them dock ships and warp off in a pod?
anyway i like it. |

Clantyn
The League of Extraordinary Mentlegen
3
|
Posted - 2011.09.08 20:03:00 -
[18] - Quote
It boils down to one concept that I thought CCP was on board with supporting: Space is a dangerous place. Since CCP has decided to not allow real capital ships into high security space, those of us that engage in combat with the scourge that are mission runners have no other option to ship swapping but to use industrial capitals otherwise known as Orcas.
If this proves to be a silent nerf, I would question CCP's intentions here. Really, what is the company saying by allowing a change that essentially goes against the pure physics of the situation? I understand its their game to break and mess up as they want to. However, for the most part, CCP has done a decent job of making changes, that while might not always make sense, at least had some scientific backing to them. If the "nerf" is permanent, what and who is enforcing it? Is it CONCORD? Obviously, that does not make sense because we all know that police are never a great deterrent to most criminals. Also, you have the issue of how would a handful of agents support this change? In the vastness of even high security space, it seems unlikely that someone would be able to stop you from swapping ships when they are AUs away. Who else would then be enforcing it?
My personal theory is that CCP has decided that instead of having an actual original game that applauds PvP and ingenuity, they have bent to the pressure of the would be Rift and WoW lovers who have hated any advantage PvP players have over them. The "care bear" community really is not threatened by ninja gankers if they are smart like most miners and not give a reason for aggression to be flipped back upon them. The burden has been placed on them forever to not shoot if they care to not have their expensive toys taken away from them. Most mission runners understand this concept and refuse to be baited. Now, CCP seems to be moving to the protector of all things PvE as its competitors in the MMO marketplace have done for years. Its a pity if this change sticks, but it will once again, after the probing nerf of this expansion, prove that CCP would rather have little mission bears running around doing quests and feeding the markets of high security space and move actual PvP to low and null sec and wormhole space. Welcome to Space Rift and Comsic WoW! |

Adeena Torcfist
Dark Underground Forces Journeys End Alliance
2
|
Posted - 2011.09.08 20:07:00 -
[19] - Quote
Thats because of me. I put a petition in for one of your members using this exploit to "escape Death" Using his orca alt. I do not find shooting 3 ships, when losing the battle to 1 single person, then escaping with all his ships intact, very amusing.
It's one thing baiting people for some ( very rare 1 v 1 ) easy PvP. that, i dont have a problem with. That, i fully support. What i dont like is players using exploits, & cheating themselves out of losing, where a pilot has no chance of winning.
So i, as well as others, will very much welcome this change. It seems, from all the tears your guys have been causing latley, its only fitting to see tears coming from you 
+1 for Stealth Ship change nerf. Thanks to GM Homonoia for taking action against this exploit  |

Clantyn
The League of Extraordinary Mentlegen
3
|
Posted - 2011.09.08 20:16:00 -
[20] - Quote
Adeena Torcfist wrote:Thats because of me. I put a petition in for one of your members using this exploit to "escape Death" Using his orca alt. I do not find shooting 3 ships, when losing the battle to 1 single person, then escaping with all his ships intact, very amusing. It's one thing baiting people for some ( very rare 1 v 1 ) easy PvP. that, i dont have a problem with. That, i fully support. What i dont like is players using exploits, & cheating themselves out of losing, where a pilot has no chance of winning. So i, as well as others, will very much welcome this change. It seems, from all the tears your guys have been causing latley, its only fitting to see tears coming from you  +1 for Stealth Ship change nerf. Thanks to GM Homonoia for taking action against this exploit 
Well, I for one, have never lost those odds. I don't claim to be Garmon but I actually know how to win at internet spaceships. Basically, all you are condoning is the fact that your ilk want to continue being able to shoot people in small ships and be able to disengage before someone can even the odds. Thats all well and good, but its a cop out in all reality. Luckily for you weak mission runners, CCP is here to save you.
|

Traffic Warden
Suddenly Ninjas Tear Extraction And Reclamation Service
4
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Posted - 2011.09.08 20:18:00 -
[21] - Quote
The very nature of conflict requires, nay demands that you use everything available to you to cause the most damage with the least loss. Those decrying the use of such tactics simply don't understand PvP very well. There are plenty of games enforcing balanced sides, clear objectives and well marked zones for their conflicts, EVE is not, nor should it become, one of them.
I would have no issue whatsoever with this change (if it is indeed an intentional move and not a bug) if it had been documented and evenly applied (i.e. in the patch notes and affecting all maintenance bays on all ships with them), I'm more than happy to adapt my tactics. However, they way it's been done, nerfing the tactics of one group but leaving the exact same mechanics unchanged for others, is simply bad form. |

Clantyn
The League of Extraordinary Mentlegen
3
|
Posted - 2011.09.08 20:22:00 -
[22] - Quote
Traffic Warden wrote:The very nature of conflict requires, nay demands that you use everything available to you to cause the most damage with the least loss. Those decrying the use of such tactics simply don't understand PvP very well. There are plenty of games enforcing balanced sides, clear objectives and well marked zones for their conflicts, EVE is not, nor should it become, one of them.
I would have no issue whatsoever with this change (if it is indeed an intentional move and not a bug) if it had been documented and evenly applied (i.e. in the patch notes and affecting all maintenance bays on all ships with them), I'm more than happy to adapt my tactics. However, they way it's been done, nerfing the tactics of one group but leaving the exact same mechanics unchanged for others, is simply bad form.
Well said, my brother, well said. |

Martineski
Weapons for Mass Destruction
1
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Posted - 2011.09.08 20:56:00 -
[23] - Quote
hahaha look at those tears. You claim that CCP is supporting mission runners and protecting them with this removal of an exploit to save your own skin. You also imply that "little mission runners" are weak. So why complain, you truly DON"T know how to win at internet spaceships if you have to attack and bait mission runners to feed your PVP lust. Go to lowsec where there is a real challenge. Attacking and attemping to bait mission runners makes you look WEAK. I support the change to prevent ship swapping to prevent losses. If you can't win with one ship then don't engage the target. and if mission runners **** you off that much, then stay in lowsec and quit whining. CCP is supporting both teams, Mission Runners and PVPers in turn. You guys got new weapons and Sov Structures the last few releases, now its the mission runners turn to get protection from PVPers with the scan nerf and now a stealh ship nerf.
If you can't face REAL challenges in lowsec and null then you truly FAIL at interne spaceships and your epeen will we limp and wrinkeled for the rest of your life.
Keep the tears coming and CCP will find something else to change hahahahahahaha |

Adeena Torcfist
Dark Underground Forces Journeys End Alliance
2
|
Posted - 2011.09.08 20:59:00 -
[24] - Quote
its fair enough if he wanted to deagress for 1 minute & ship swop, but not continually firing. I either wanted agression on the orca for holding an agressed ship, or to stop it when an offensive module was activated on such a pilot.
yes, it should have been in the patch notes, i agree. but killing a million ships to get revenge on a player for some fun PvP, doesnt quite add up.
If said pilot didnt want to lose his T3, just die in your merlin. I would of quite happily accepted that & carried on minding my own business. |

Traffic Warden
Suddenly Ninjas Tear Extraction And Reclamation Service
4
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Posted - 2011.09.08 21:04:00 -
[25] - Quote
Martineski wrote:hahaha look at those tears. You claim that CCP is supporting mission runners and protecting them with this removal of an exploit to save your own skin. You also imply that "little mission runners" are weak. So why complain, you truly DON"T know how to win at internet spaceships if you have to attack and bait mission runners to feed your PVP lust. Go to lowsec where there is a real challenge. Attacking and attemping to bait mission runners makes you look WEAK. I support the change to prevent ship swapping to prevent losses. If you can't win with one ship then don't engage the target. and if mission runners **** you off that much, then stay in lowsec and quit whining. CCP is supporting both teams, Mission Runners and PVPers in turn. You guys got new weapons and Sov Structures the last few releases, now its the mission runners turn to get protection from PVPers with the scan nerf and now a stealh ship nerf. If you can't face REAL challenges in lowsec and null then you truly FAIL at interne spaceships and your epeen will we limp and wrinkeled for the rest of your life. Keep the tears coming and CCP will find something else to change hahahahahahaha 
For those of you playing Carebear Comeback Bingo that's "Real PvPers go to Low", and "You only do this because you suck at the game". Once again, "Real PvPers go to Low", "You only do this because you suck at the game".
|

Clantyn
The League of Extraordinary Mentlegen
3
|
Posted - 2011.09.08 21:15:00 -
[26] - Quote
Adeena Torcfist wrote:its fair enough if he wanted to deagress for 1 minute & ship swop, but not continually firing. I either wanted agression on the orca for holding an agressed ship, or to stop it when an offensive module was activated on such a pilot.
yes, it should have been in the patch notes, i agree. but killing a million ships to get revenge on a player for some fun PvP, doesnt quite add up.
If said pilot didnt want to lose his T3, just die in your merlin. I would of quite happily accepted that & carried on minding my own business.
I will gladly smack you dead in my T3. Stop confusing those of us with skill with one bad moron. As for Martineski goes, I would have at least liked it to show up in the patch notes. Don't come to me telling me its skill to blob someone like some low sec pilots do. I think Garmon put to rest what one really good pilot can do to blobs. |

Echo Mande
0
|
Posted - 2011.09.08 21:17:00 -
[27] - Quote
Tarsas Phage wrote:Zavulon Sukkot wrote:Ships with a ship maintenance bay have recieved a stealth nerf -- as of incarna client update #3's downtime (Sep 8?), you will be unable to directly board a ship from a ship with a ship maintenance bay if an aggressive module or drone is active against your ship. Has a petition or bug been filed regarding this? Have you tried ship swaping if it's only a NPC aggroing you rather than a player?
Confirming that switching ships with one in an Orca's maintenance bay does not work anymore if you have NPC aggro. |

Clantyn
The League of Extraordinary Mentlegen
3
|
Posted - 2011.09.08 21:24:00 -
[28] - Quote
Echo Mande wrote:Tarsas Phage wrote:Zavulon Sukkot wrote:Ships with a ship maintenance bay have recieved a stealth nerf -- as of incarna client update #3's downtime (Sep 8?), you will be unable to directly board a ship from a ship with a ship maintenance bay if an aggressive module or drone is active against your ship. Has a petition or bug been filed regarding this? Have you tried ship swaping if it's only a NPC aggroing you rather than a player? Confirming that switching ships with one in an Orca's maintenance bay does not work anymore if you have NPC aggro.
Thanks for confirming that  |

Tarsas Phage
Gank Bangers Moar Tears
9
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Posted - 2011.09.08 21:25:00 -
[29] - Quote
Echo Mande wrote:Tarsas Phage wrote:Zavulon Sukkot wrote:Ships with a ship maintenance bay have recieved a stealth nerf -- as of incarna client update #3's downtime (Sep 8?), you will be unable to directly board a ship from a ship with a ship maintenance bay if an aggressive module or drone is active against your ship. Has a petition or bug been filed regarding this? Have you tried ship swaping if it's only a NPC aggroing you rather than a player? Confirming that switching ships with one in an Orca's maintenance bay does not work anymore if you have NPC aggro.
This is madness.
|

Adeena Torcfist
Dark Underground Forces Journeys End Alliance
2
|
Posted - 2011.09.08 22:49:00 -
[30] - Quote
Clantyn wrote:Stop confusing those of us with skill with one bad moron.
you said it right there 
you're right, i shouldnt. send him to training camp  |
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