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GATEKEEPER
Space Odyssey Enterprises
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Posted - 2008.03.24 03:10:00 -
[1]
Every player pirate in the game says that the game needs to be realistic as the reason why player pirates need to be in the game. I understand the need for the game to be realistic which is why we have player pirates in the game. But lets face it, player pirates have a advantage in the game that real life would not afford them. If they are not below a -5 in sec rating they are left alone in high sec systems by concord. If they are below -5 in sec rating they can still go to the schools and increase their skills by one of two ways as I see it. 1st They can go in a pod which concord ignores and hope someone does not pod kill them. Remember pod killing in not looked on favorably at all and reduces your sec rating when u do it. 2nd they can create an alt character to transport their stuff to high sec systems and sell and again get more skills to advance their pirate character. And do not tell me it is not possible because all u have to do is put the alt character in the same corp. and drop the stuff u want him or her to move into the corp. hanger, log out and enter the game as the alt character take the stuff out of the corp. hanger and be on your marry way. Game realistic need to be for everyone. This means those who want to be pirates need to be subject to realistic punishments. Player pirates should be restricted to playing only one character, that being the pirate one and player pirates below -5 sec rating should not be allowed to dock in stations within the systems of the empires they are in bad standings with (this is the pirates that if in high sec systems can be shoot at by anyone at will) or at least in stations within systems with the highest sec ratings like .9 and 1.0 systems. Player pirates should at least be subject to some kind of high level extortion by the station owner in order to enter stations of the empires they are in bad standing with. Maybe even an internal police force that searches out other characters that help pirates get the stuff they need from the high sec systems and schools and punish them as well (you know just like internal affairs does in real life but in game I. A. would be randomly liking at all characters in the game. Maybe even random concord spawns in low sec systems that jump out on player pirates in an effect to bring them to justice (not like npcÆs do in belts but rather right were the player pirates are in the system). Lets face it if u do the crime u need to do the time and blatantly showing your face in high sec systems as a player pirate without being engaged by concord is not realistic. Point in question is this non player characters can be engaged at will in low sec but I challenge anyone to show where player pirates who are not engaged by concord are engaged at will be non player characters. I think u will find that the latter of the last sentence is virtually non-existent. In real life if a criminal walked up to or by the police would not be ignored, the police would not just set there and do nothing, nor would an empire continuously do business with them as if they never did anything wrong once they made it into the station. I am not sure if any of these things would help other players feel as if they can enjoy the whole game or not but I can tell u this I have played the game sense it came out of beta with the exception of leaving the game for a while because player pirates in the beginning had many exploits that just made the game not fun to play. I came back about 4 months ago and I still see that this game is for the most part favorable to being a player pirate. I really do not care if a player is a pirate or not. I just would like to see a better balance of realistic game play between player pirates and non player pirates. All of this can be done according to a players sec rating. Of course research would need to be done on how this would impact the game before ccp made any decisions on how to do this. With everyone talking about risk v reward where is the risk for player pirates when it comes to high sec rating other than if they are below -5 sec rating being auto attacked by concord. I am sure that are ways to address this and I am sure that there will be players say that I am wining. For those who do if it makes u feel better fine, but remember this player pirates complain to. They complain about ccp doing things that makes it harder for them to just go out and kill other player at will everywhere and anywhere they want to. The secret to any game is this making it enjoyable for everyone to play player pirate or not while keeping a comfortable balance with fairness for everyone. And in my opinion there are many players out there who feel that at this point in the game player pirates have most if not all the advantages the game has to offer with not as much risk as non player pirates have to face where experiencing the whole game is in concern.
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Rawr Cristina
Naqam
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Posted - 2008.03.24 03:11:00 -
[2]
MY EYES ...
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GATEKEEPER
Space Odyssey Enterprises
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Posted - 2008.03.24 03:11:00 -
[3]
And before anyone says I just do not like being killed in low sec let me say this I have been killed in low sec a .4 system to be exacted. I was ratting for over an hour before it happened. Losing my ship was my fault though. I was to busy talking to a friend in the corp. channel and not paying attention to the local channel to see if anyone was in the system with me as well as not paying attention to my computer screen watching for other players to warp into the belt that I was in. lesson learned for me. So this post is not about winning but rather it is about making sure the game is played to its fullest potential for everyone and has a comfortable balance of everything from risk and reward to punishment and penalties etc. I sincerely hope the devs read this and give some thought this subject. Finally for anyone who feels that I am just complaining I challenge you to prove me wrong. Prove that player pirates in pods with a sec rating below -5 are not ignored by concord and can not dock in stations. Prove that player pirates can not make alt characters and use them to move their player pirate loot into high sec systems for them. Prove that having a random internal police looking for characters who help criminals is not something that happens in real life. Prove that in real life police do not raid criminal strong holds in an effect to bring them to justice making a random spawn of concord in low sec system against player pirates unrealistic for the game. Prove that player pirates should be able to enjoy the whole game without realistic punishments that fit their sec ratings within the game (I. E. docking in stations and buying skills and other things from the very same corps and empires that consider them enemies).
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Brenner Abes
Stormwind.
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Posted - 2008.03.24 03:17:00 -
[4]
wat.
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JonLuc McPew
Imperial Academy
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Posted - 2008.03.24 03:19:00 -
[5]
Dude, you really need to break all that HUGE WALL OF TEXT into paragraphs. Big spaces between every few sentences...
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Cutter Isaacson
Hollow World Mining Corporation
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Posted - 2008.03.24 03:26:00 -
[6]
Originally by: GATEKEEPER IM A R3Tard mommy, lookit, I can spell!!!
Christ almighty man, learn to hit the enter button once in a while, otherwise please don't post here or anywhere, ever. And I don't care how nasty that sounds.
Posting with my main to show my severe dislike for dumba$$'s
"The only way of discovering the limits of the possible is to venture a little way past them into the impossible." - Arthur C Clarke R.I.P |

AndrewRyan
Imperial Academy
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Posted - 2008.03.24 03:27:00 -
[7]
Whatever point your trying to make will be ignored because of your poor post formatting and the thread will degenerate into spam and be locked, if your seriously expressing an issue fix your post and it can be flamed in the usual manner instead of just IBTS. ========================================= A Man chooses, a slave obeys. |

GATEKEEPER
Space Odyssey Enterprises
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Posted - 2008.03.24 03:27:00 -
[8]
sorry about it being all together i copy and pasted it and it would not let me break it up once it was in the message window and for some reason it will not let me do it in the edit window either
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Atomos Darksun
Infortunatus Eventus
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Posted - 2008.03.24 03:28:00 -
[9]
Open thread. HOLY **** WALL OF TEXT
scroll down to reply...
WTF MORE WALLS OF TEXT
MY EYES
Originally by: Amoxin My vent is talking to me in a devil voice...
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DogSlime
Wilde Cards
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Posted - 2008.03.24 03:28:00 -
[10]
There should be an epilepsy warning on the subject line of this topic.
After reading all that text, I looked at the carpet and it was shimmering. I think something bad has happened to my retina 
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Marlona Sky
D00M. Triumvirate.
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Posted - 2008.03.24 03:31:00 -
[11]
Go back and edit the post dude.
Enter button is your friend.
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Lucas Avignon
Avignon Associates Inc.
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Posted - 2008.03.24 03:32:00 -
[12]
For the love of God man, it's Easter, edit that wall of text, just looking at it blinded me.
No way I'm gonna read that in it's curent state 
.... sig goes here!
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Karlemgne
Flying Under the Influence Visions of Warfare
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Posted - 2008.03.24 03:32:00 -
[13]
I'm sorry, I cannot read this. Perhaps, format your wine into paragraphs, and add spacing and proper punctuation, and I *may* read your troll post.
-Karlemgne
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AstroPhobic
STK Scientific Black-Out
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Posted - 2008.03.24 03:33:00 -
[14]
Close your eyes.....
Turn left
Turn right
Turn left
Turn left
Turn right
WALL OF TEXT LOOKOUT

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Aclyn Seriy
Center for Advanced Studies
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Posted - 2008.03.24 03:34:00 -
[15]
He can't go back and hit enter to space it out, there's too much text there.
To the OP: Go to edit, copy paste it into notepad or word, whatever, space it out a bit and then just re-post it.
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Surfin's PlunderBunny
GoonFleet GoonSwarm
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Posted - 2008.03.24 03:34:00 -
[16]
Originally by: AstroPhobic Close your eyes.....
Turn left
Turn right
Turn left
Turn left
Turn right
WALL OF TEXT LOOKOUT

AAAAAAAAAAAAAAAHHHHH!!!!! 
Originally by: Avaricia look a goon lol
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Dirk Magnum
Spearhead Endeavors
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Posted - 2008.03.24 03:34:00 -
[17]
I unfortunately read it. The OP actually does make some decent suggestions, although there's also plenty that I didn't agree with.
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Surfin's PlunderBunny
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Posted - 2008.03.24 03:36:00 -
[18]
I'm sorry, I tried to go back and read it but I just can't seem to get past the 3rd line
Originally by: Avaricia look a goon lol
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JonLuc McPew
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Posted - 2008.03.24 03:38:00 -
[19]
Eh, repost it in another thread, BE SURE YOU CLICK THE PREVIEW BOX before you actually post it.
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