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Hakera
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Posted - 2004.04.15 23:16:00 -
[1]
I dont know how familiar this story is but those of us in Corp wars are losing far to many ships to Concord or Sentries governeed by daft rules. This sort of mail arrives too often for many of us!
Quote:
2004.04.14 22:06:00
Ship Type: Claw Solar System: Teonusude System Security Level: 0.6
Involved parties:
Name: Minmatar Republic (laid the final blow)
In my case last night One of my cruise missles hit another player who was in front of my target. That player was not locked, they just simply got in the way of the missle flight path. Now in this day and age, cruise missles are very smart and can guide themselves to a target negotiated terrian and objects. In eve, they are plain dumb! 
Why is it that missle users have been continously disadvantaged (read Caldari and Minmatar ships) in corp wars when turret users can fire away happily with no area effect or danger of splash?
Missles should not hit anything but their intended target and like turrets simply pass through anything in the way. They should have no splash whatsoever.
Concord should provide a popup warning if for some reason before we initiate aggression against a non legitimate target that we will have our arses handed to us if we continue. Same goes for undocking when concord decide to toast me again AFTER 15mins which is a stupid rule, if we do something to **** concord off then getting our ship toasted should be the end of it,
not
"we are going to get medieval on your ass for the next 15-30mins!"
Im new to the whole corp war scene and learning fast that basically sneeze on someone and your toast by Concord or Sentries your not at war with.
To many ships and time are lost to these silly rules and I would suggest them being changed Dont know what the rest of you think, but that is just my opinion as I watched one of my allies and one of my enemies fall to the same stupid rules tonight and me last night.
Dumbledore - Eve-I.com |

The Drip
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Posted - 2004.04.16 11:42:00 -
[2]
a familiar cry to long time players of them game
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Harcole
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Posted - 2004.04.16 12:39:00 -
[3]
Indeed but a valid suggestion, however if you change missiles to go trhough everything then hit the target, your going to open a can of whoop ass on carebare miners...
AS they will complain that they can't hide behind asteriods while they grab some ore and align for the flight to safety...
But I like the idea personally
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Hakera
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Posted - 2004.04.16 17:07:00 -
[4]
Considering turrets for the most part are more damaging than missles, I would be more worried about the turrets tbh. It does unbalance corp warfare as corp wars in empire space favour Amarr ships and make Caldari near useless bar EW or belt hunting.
Dumbledore - Eve-I.com |

Joshua Calvert
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Posted - 2004.04.16 17:13:00 -
[5]
Hakera,
The logical thing to do would be to code missiles to only impact on the target they were fired at but, as we know, logic has little to do with Eve development 
Something so simple could solve so many issues yet is remains unresolved.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Mon Palae
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Posted - 2004.04.16 17:20:00 -
[6]
I agree with and understand the complaint but to do anything else opens a whole world for griefers to do their thing.
For Example:
CONCORD doesn't respond if you hit an unintended target with a missile.
Griefer Corp X and Griefer Corp Y agree declare war on each other with no intention of actually fighting each other.
Go to, say, Yulai, target the guy you are at 'war' with and fly your Caracal to point blank range on a lumbering hauler crawling to the gate and unload. Missiles won't have a chance to impact anything but the hauler and the guy who shot is 'innocent' as he was really trying to kill his 'enemy'.
I realize that legitimate corp wars are seriously hampered in hi-sec space as mentioned in the OP but you know someone would try what I just described or think of 20 other ways to take advantage of the system in ways that wasn't intended. As a result we may be stuck with things as they are sad to say.
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Mon Palae
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Posted - 2004.04.16 17:21:00 -
[7]
Quote: Hakera,
The logical thing to do would be to code missiles to only impact on the target they were fired at but, as we know, logic has little to do with Eve development
Excellent idea.
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Joshua Calvert
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Posted - 2004.04.16 17:35:00 -
[8]
Wasn't my idea 
I lost a Scorpion to stupid CONCORD when a cruise missile vaporised some poor chaps Velator.
I think Jim Raynor first suggested making missiles behave the same way as turret fire.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Hakera
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Posted - 2004.04.16 17:39:00 -
[9]
Edited by: Hakera on 16/04/2004 17:40:47
Quote:
The logical thing to do would be to code missiles to only impact on the target they were fired at but, as we know, logic has little to do with Eve development 
Something so simple could solve so many issues yet is remains unresolved.
that is all I am suggesting!
Turrets require no LoS (Line of Sight) and your target could be sat behind 10 battleships and a 10km asteroid but the turret will still hit them.
Missles not only require this LoS but the flight path is basically almost random a few seconds after launch and then straight line to target showing no guidance whatsoever and if anything gets in the way or your enemy has an alt orbiting them at 500m (a CCP approved tactic) then you are forced to use turrets only which lowers Caldari ship effectiveness by almost ~60% and Minmatar by ~40%.
Quote: I agree with and understand the complaint but to do anything else opens a whole world for griefers to do their thing.
For Example:
CONCORD doesn't respond if you hit an unintended target with a missile.
Griefer Corp X and Griefer Corp Y agree declare war on each other with no intention of actually fighting each other.
Go to, say, Yulai, target the guy you are at 'war' with and fly your Caracal to point blank range on a lumbering hauler crawling to the gate and unload. Missiles won't have a chance to impact anything but the hauler and the guy who shot is 'innocent' as he was really trying to kill his 'enemy'.
I realize that legitimate corp wars are seriously hampered in hi-sec space as mentioned in the OP but you know someone would try what I just described or think of 20 other ways to take advantage of the system in ways that wasn't intended. As a result we may be stuck with things as they are sad to say.
this would be negated as missles would pass through anything to their target barring torps with splash possibilities if like Josh's idea was implemented.
Dumbledore - Eve-I.com |

Mon Palae
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Posted - 2004.04.16 17:46:00 -
[10]
Quote: I lost a Scorpion to stupid CONCORD when a cruise missile vaporised some poor chaps Velator.
See? That's just wrong!
Intentional or not you clearly did the guy in the Velator a favor by helping him to a station faster than letting him fly that miserable little ship all the way home. Afterall, he got a new Velator upon arrival. Too bad the same didn't happen with your Scorp upon arrival back at station (new Scorp along with the obligatory 1 unit of trit to help you on your way to replacing the mods you lost). 
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BoBoZoBo
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Posted - 2004.04.16 18:12:00 -
[11]
Sooooo....
If I am shooting my gun around town and soneone happens to get in the way of my bullet, I should not be held responsible for being wrekless and cluless about what is going on around me?
Where do you live? Ill be right over
=========================
Operator 9 |

Jolo
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Posted - 2004.04.16 18:31:00 -
[12]
ok. so what's to stop someone in a kestrel targeting a roid in a belt and opening fire with cruise missles with full intention of hitting a newb in it's path.
LEAVE IT the way it is. It's that way for a reason. ---------------------------------------
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Hakera
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Posted - 2004.04.16 18:49:00 -
[13]
Quote: ok. so what's to stop someone in a kestrel targeting a roid in a belt and opening fire with cruise missles with full intention of hitting a newb in it's path.
LEAVE IT the way it is. It's that way for a reason.
sigh, if the missles were changed to hit nothing but their target, then all they would do is hit the roid and not anyone in their path.
Dumbledore - Eve-I.com |

Nathan Adler
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Posted - 2004.04.16 18:50:00 -
[14]
Quote: ok. so what's to stop someone in a kestrel targeting a roid in a belt and opening fire with cruise missles with full intention of hitting a newb in it's path.
LEAVE IT the way it is. It's that way for a reason.
Seeing how almost every comment here has been talking about missiles going through everything but what was targetted and fired upon, the kestrel can fire all day and only hit roids.
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Hakera
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Posted - 2004.04.16 22:30:00 -
[15]
Quote:
Quote: ok. so what's to stop someone in a kestrel targeting a roid in a belt and opening fire with cruise missles with full intention of hitting a newb in it's path.
LEAVE IT the way it is. It's that way for a reason.
Seeing how almost every comment here has been talking about missiles going through everything but what was targetted and fired upon, the kestrel can fire all day and only hit roids.
good to know enemies can agree on some issues.....
Dumbledore - Eve-I.com |

voogru
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Posted - 2004.04.16 23:29:00 -
[16]
Missiles only do damage to the intended target, they should figure out if they are gonna collide with an unintended target and implode before hitting the target.
Missiles still collide with other objects (as they kinda should) but wont do damage to anything but where they were supposed to go.
Torpedos would be excluded from this. (Splash Damage)
------- Your 425mm Prototype I Gauss Gun perfectly strikes Guardian Enforcer, wrecking for 827.3 damage. |

Garion Maki
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Posted - 2004.04.17 00:03:00 -
[17]
how about yust putting a explosion safty on the missiles and give concord another intelegence inplant?
when a missile hits a target that it isn't suposed to hit, it doesent explode or inplode, it's yust the missile frame hitting and doing ~1 (kinetic)damage.
the second step would be to let concord not react to this, even if the dud missile hit a sentry or so, afterall, it's yust ~1 damage, I doubt anybady would spend millions on missiles that do 1damage yust to gank sombady without a security hit.
would make it pritty realistic, since the missiles dont yust disapear, corp's at war would be happy becouse concord would stop ganking people and gankers wouldent use it to gank without security hit, since they would need lots of missiles to do little damage.
currently recruiting euro players. |

KIAInkZ
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Posted - 2004.04.17 01:00:00 -
[18]
A nice start would be stopping ws/webbing a stargate or station being an agressive action.
It's tradition for R-K to ws/web every gate/station in sight whenever in empire space....  ---
Forums/Killboard - http://www.kia-corp.co.uk |
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