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Avalon Solaris
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Posted - 2008.03.29 21:38:00 -
[1]
I'm a few days away from flying a raven. I'm then going to spend some time finishing my learning skills, getting some missile skills up, and then I want to start specializing for solo pvp. However, I'm having a ***** of a time deciding what to go for.
I'm mostly interested in the Ishtar, the Curse and the Vagabond. Overall, I like Gallente ships the most, and I believe that going the Gallente route will give me several ships to pvp with in in the short term. However, I realize that evading blobs is very hard in anything other than nano ships, so I'm wary of travelling around looking for a fight in something that can't flee too well.
The Curse appeals to me the most, but I do believe that NOS was nerfed recently and all the threads about it tend to be a bit older. Is it still the solo pwnmobile it used to be, or is it less useful now?
The vagabond has been proven over and over, but it's not really very exciting, whereas drones are a bit more fun IMO. It's definitely fast, but from what I've seen, it doesn't have the knock-out effect of the curse or the damage of the Ishtar.
What would YOU recommend? And why? I've thought about it for days, but I simply cannot make up my mind.
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Perfect Diamond
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Posted - 2008.03.29 21:46:00 -
[2]
For solo work: I sugest the curse and pilgrim. The vaga lacks much dps to get kills other then frings and t1 cruisers. I have no experience with the ishatar but feel it's more for gangs.
Amarr is the tank OR gank race. Not the tank and gank race. |

Ecky X
The Aforementioned Red Republic
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Posted - 2008.03.29 21:59:00 -
[3]
The Vaga does less dps than a wet paper bag. The Curse has to kill its own cap to kill another's, and is pretty fragile. The Ishtar seems (from personal experience)to have trouble keeping a point on someone - plenty of things can push you out of scram range - and tends to lose expensive drones fairly often.
My opinion? It's best to make a friend, it really opens up a lot of options.
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Avalon Solaris
State War Academy
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Posted - 2008.03.29 22:02:00 -
[4]
So the curse is still decent then? I'm just worried it'll take ages to take down anything bigger than a cruiser with optimal drones (5 hammerhead II's?).
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Niffetin
Omni Research
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Posted - 2008.03.29 22:09:00 -
[5]
Curse/Ishtar = way too easy to kill DPS.
Vagabond (Or preferably the Huginn) all the way! --- Teeheee! mematar's Video Archive |

Torothin
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Posted - 2008.03.29 22:37:00 -
[6]
Avalon,
Since you are already training up missles. Go with Amarr they are becomming the best PvP race in eve. The Curse is nasty. The Sacriledge is ungodly. The Damnation and Abso are great! The Geddon is one of the best battleships money can buy. The Zealot has also recently got some love as well. All in all their a pretty solid race and have some missle boats which would be great for someone such as yourself. I hope this helps. Go Amarr or go to He**! http://kb.pure-alliance.com/?a=pilot_detail&plt_id=37920
Please visit your user settings to re-enable images.[/url] |

Avalon Solaris
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Posted - 2008.03.29 22:44:00 -
[7]
Originally by: Torothin Avalon,
Since you are already training up missles. Go with Amarr they are becomming the best PvP race in eve. The Curse is nasty. The Sacriledge is ungodly. The Damnation and Abso are great! The Geddon is one of the best battleships money can buy. The Zealot has also recently got some love as well. All in all their a pretty solid race and have some missle boats which would be great for someone such as yourself. I hope this helps. Go Amarr or go to He**!
Interesting suggestion. The sacriledge does get very nice armor resistances, and I suppose missile travelling time does not matter all that much at close range.
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Andreask14
Raptus Regaliter Brutally Clever Empire
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Posted - 2008.03.29 22:48:00 -
[8]
You want truely awesome missile skilsl when flying the scri, so you can get over 20km range with HAMS. If you do, nothing will be able to stop you 1vs1.
Sig offline |

Annowyn
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Posted - 2008.03.30 00:31:00 -
[9]
Originally by: Andreask14 You want truely awesome missile skilsl when flying the scri, so you can get over 20km range with HAMS. If you do, nothing will be able to stop you 1vs1.
Or 2v1, unless it's a pair of recons. 
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Avalon Solaris
State War Academy
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Posted - 2008.03.30 02:54:00 -
[10]
Does anyone know the basic DPS estimates for these ships (while still maintaining a good speedtank)? I've played around a bit with EFT but I'm not nearly experienced enough to come up with really good damage setups.
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Erotic Irony
0bsession
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Posted - 2008.03.30 03:06:00 -
[11]
Edited by: Erotic Irony on 30/03/2008 03:07:05 Pvping based purely on the metagame in the complete absence of comprehensive knowledge of mechanics is a recipe for epic disaster--you want to solo pvp but wrote 800 words without knowing how damage mods or nos works? Any fitting advice now is basically useless not only because of your romantic understanding but because in eight months rebalances will make todays truisms obsolete. I predict this sort of theory crafting only lasts until your first ship loss and then you're frustrated and hopeless.
Read the turret guide, look for kazuo's thread to supplement it, try setups on tests server and don't solo--this advice will carry you far longer than any specific ship build. ___ Eve Players are not very smart. Support Killmail Overhaul
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Demtalin le'Mercennaire
The Arrow Project Morsus Mihi
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Posted - 2008.03.30 03:32:00 -
[12]
Edited by: Demtalin le''Mercennaire on 30/03/2008 03:33:52
Originally by: Torothin The Sacriledge is ungodly.
Just thought this was a good quote, considering what the Amarr are all about.
These days if you want to solo you really need a ship which can get out fast if things start to go sour. Or find a target in a position where you think they wont have friends around to come and help. -------- Billy Jean is not my lover |

Blood Daemon
Republic Military School
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Posted - 2008.03.30 05:14:00 -
[13]
Originally by: Erotic Irony Edited by: Erotic Irony on 30/03/2008 03:07:05 but wrote 800 words
Was that a guess, or have you actually sat there and counted  
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Erotic Irony
0bsession
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Posted - 2008.03.30 05:19:00 -
[14]
Originally by: Blood Daemon
Originally by: Erotic Irony Edited by: Erotic Irony on 30/03/2008 03:07:05 but wrote 800 words
Was that a guess, or have you actually sat there and counted  
is this your first pc? ___ Eve Players are not very smart. Support Killmail Overhaul
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Tatsue Niko
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Posted - 2008.03.30 07:31:00 -
[15]
There's many browsers that have wordcounters
but come on tho, dont come down so hard on him ;)
After all he is new, and I'd say he's doing well, understanding alot more than I did back in the day.
But above has a point, read up on the mechanics, read up a lil' bit RP, because in the end the FOTM is not so important, what's more important is that you're happy with the fighting style the race has, so read up and pave your own way in my opinion.
Please visit your user settings to re-enable images. |

Avalon Solaris
State War Academy
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Posted - 2008.03.30 12:21:00 -
[16]
Heh, let's get one thing straight. I may not know as much as you guys, but I'm not an idiot. I know I'd fit NOS's and energy neutralizers along with tracking disruptors and some nanos in the bottom on a curse. 5 hammerhead II's probably.
I know I'd do heavy assault launchers on a sacriledge, a bit of nano in the bottom, a ballistic control system or two. A smartbomb for drones is also nice from what I've seem.
I do know how to optimize damage, speed and tank... I just don't know how these apply in reality vs theory because I have not flown these ships. And that is exactly why I'm asking for advice.
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Avalon Solaris
State War Academy
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Posted - 2008.03.30 12:23:00 -
[17]
Alas I do not have access to the test server btw.
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Cotton Tail
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Posted - 2008.03.30 12:48:00 -
[18]
It depends on how much time and isk you need/are willing to invest into a good solo ship. As it stands I think the nano-sacrilege when fitted properly is quite possibly the best soloer out there atm, very good survivability and damage output. Getting it fast enough to be above average does cost a fair bit of isk though, and you really would want to do that as being average gets you killed fairly quickly. I'd also suggest getting a bit more general pvp experience if you're lacking it, going straight for an expensive ship, fitting it properly and then losing it right away due to a lack of experience is very frustrating and discouraging.
As to the other ships, vagabonds are quite fun to fly due to the speeds you can get out of a basic t1 rigged/t2 fit. Solo roaming you're not going to kill a whole lot and it's a HAC that really benefits from HAC 5 (prolonging the wait time) and requires a fair bit of training to get a decent spread of skills. Next to the sacrilege this is my favourite solo-roamer.
Ishtar on paper is a good ship to roam with, however in practice they're very vulnerable to having their damage output killed mercilessly or being forced to leave them behind. When things go well with the ishtar it can be very good at killing, when things go **** up it's incredibly annoying if you lose your drones. I've found them to be best used in small nano-gangs where they provide much needed DPS.
Curse/pilgrim is very good at taking out a single ship and wearing it down so their average damage becomes deadly, they'll be weaker against ships which don't use turrets/cap to fire their weapon. Can be a very good ship though personally I find them boring to fly. Since the nos nerf they're a lot more risky to fly as your cap becomes quite unstable running a nos/neut combo, if you like killing the enemy by denying them the ability to fight it's certainly a good option. If you just want the kill I'd have to go back to the sacrilege.
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Avalon Solaris
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Posted - 2008.03.30 12:55:00 -
[19]
Originally by: Cotton Tail It depends on how much time and isk you need/are willing to invest into a good solo ship. As it stands I think the nano-sacrilege when fitted properly is quite possibly the best soloer out there atm, very good survivability and damage output. Getting it fast enough to be above average does cost a fair bit of isk though, and you really would want to do that as being average gets you killed fairly quickly. I'd also suggest getting a bit more general pvp experience if you're lacking it, going straight for an expensive ship, fitting it properly and then losing it right away due to a lack of experience is very frustrating and discouraging.
As to the other ships, vagabonds are quite fun to fly due to the speeds you can get out of a basic t1 rigged/t2 fit. Solo roaming you're not going to kill a whole lot and it's a HAC that really benefits from HAC 5 (prolonging the wait time) and requires a fair bit of training to get a decent spread of skills. Next to the sacrilege this is my favourite solo-roamer.
Ishtar on paper is a good ship to roam with, however in practice they're very vulnerable to having their damage output killed mercilessly or being forced to leave them behind. When things go well with the ishtar it can be very good at killing, when things go **** up it's incredibly annoying if you lose your drones. I've found them to be best used in small nano-gangs where they provide much needed DPS.
Curse/pilgrim is very good at taking out a single ship and wearing it down so their average damage becomes deadly, they'll be weaker against ships which don't use turrets/cap to fire their weapon. Can be a very good ship though personally I find them boring to fly. Since the nos nerf they're a lot more risky to fly as your cap becomes quite unstable running a nos/neut combo, if you like killing the enemy by denying them the ability to fight it's certainly a good option. If you just want the kill I'd have to go back to the sacrilege.
The sacrilege is definitely looking nice now, and it might also provide the shortest training path since my missile skills are already ok. But I'm still very open to suggestions.
Yeah, I was worried about that with the Ishtar.
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Avalon Solaris
State War Academy
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Posted - 2008.03.31 00:45:00 -
[20]
Still looking for opinions.
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