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d3vo
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Posted - 2008.03.29 23:08:00 -
[1]
can anything tank concord for a while?
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Van'Klomp
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Posted - 2008.03.29 23:08:00 -
[2]
a medium/large fleet of BS can... ------ This is a signature, no?
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Billy Sastard
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Posted - 2008.03.29 23:13:00 -
[3]
Once upon a time a corp(orwasitanalliance?) figured out how to permatank CONCORD and laid seige to a couple hisec systems. Shortly therafter CONCORD was buffed to the point where they are WTFPWN. Nowadays you are good to last 20 seconds against a concord onslaught. -=^=-
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techzer0
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Posted - 2008.03.29 23:17:00 -
[4]
Originally by: Van'Klomp a medium/large fleet of BS can...

No. ------------
Originally by: CCP Mitnal It's great being a puppetmaster 
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d3vo
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Posted - 2008.03.29 23:17:00 -
[5]
what about a passive tanked officer fitted abaddon with resists in the 90% and a fleet of 20 guardians perma supporting it
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Tamia Clant
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Posted - 2008.03.29 23:21:00 -
[6]
Originally by: d3vo what about a passive tanked officer fitted abaddon with resists in the 90% and a fleet of 20 guardians perma supporting it
The guardians will get flagged for helping the abaddon, you will find CONCORD will prove to be quite effective at taking them down along with the abaddon.
Oh, and even if you come up with some evil masterplan possibly involving an unbeatable spider tank that can absorb CONCORD's damage output, that's classified an exploit by CCP. You'll also cause CCP to boost CONCORD even more. (why do you think there is a criminal flag for supporting a criminal these days? That's right, someone exploited that mechanic to be invulnerable to CONCORD.)
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Billy Sastard
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Posted - 2008.03.29 23:21:00 -
[7]
Edited by: Billy Sastard on 29/03/2008 23:23:42
Originally by: d3vo what about a passive tanked officer fitted abaddon with resists in the 90% and a fleet of 20 guardians perma supporting it
The guardians will get jammed in short order, and then summarily popped along with the abaddon.
I guess in short, the best advice would be to give up your nefarious schemes, as if you did manage to pull them off, you would find yourself being given a 'vacation' from EVE for your efforts. -=^=-
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d3vo
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Posted - 2008.03.29 23:27:00 -
[8]
Edited by: d3vo on 29/03/2008 23:27:22 what if the guardians and the abaddon are in the same corporation, allowed to attack eachother in high sec
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Tamia Clant
New Dawn Corp New Eden Research
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Posted - 2008.03.29 23:31:00 -
[9]
Originally by: d3vo Edited by: d3vo on 29/03/2008 23:27:22 what if the guardians and the abaddon are in the same corporation, allowed to attack eachother in high sec
It doesn't really matter what corp they are in. As soon as one of the pilots in the group gets a criminal flag, everyone that is supporting him in any way will get flagged as well.
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EnslaverOfMinmatar
Imperial Academy
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Posted - 2008.03.29 23:32:00 -
[10]
I guess it is possible to tank CONCORD in a Legatus.
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Billy Sastard
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Posted - 2008.03.29 23:42:00 -
[11]
Just give it up d3vo.
Are we not men?
WE ARE D3VO.
-=^=-
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GrEy FoX2t7
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Posted - 2008.03.29 23:51:00 -
[12]
I dont recall there ever being a rule AGAINST permatanking ConCord, im sure it only states that if u agress someone in hisec(without killrights) you WILL lose a ship to ConCord, it dosent ever give a timeframe.
Also personally i think it was totally overzealous to ban the zombies for tanking concord, what they did was revolutionary and they should have been rewarded on finding a way to tank concord, after all, dont the Devs get paid for doin stuff like that?
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Kobushi
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Posted - 2008.03.30 00:59:00 -
[13]
It has been stated by ccp that any way to avoid concord and it's consequences(getting it's ship popped) is considered an exploit and punishemnt is following in line with ccp policy of penality(permaban if I remember correctly). This affects any past, present and future ways of avoiding the friendly officers of concord and there community policing.
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Caligulus
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Posted - 2008.03.30 01:46:00 -
[14]
Cocnord spawns exponentially. Their firepower is infinite. Their only vice is response time. ------------------------------------------------- **** You're out of your mind!
**** Well that's between me and my mind. |

Dirk Magnum
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Posted - 2008.03.30 01:54:00 -
[15]
Originally by: Caligulus Their only vice is response time.
Vice yes, but problem no. A lot of sand would be shaken from the box if CONCORD showed up instantly, since as it has often been said, CONCORD provides consequences, not safety.
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F'nog
Celestial Horizon Corp. Valainaloce
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Posted - 2008.03.30 04:00:00 -
[16]
Originally by: GrEy FoX2t7
Also personally i think it was totally overzealous to ban the zombies for tanking concord, what they did was revolutionary and they should have been rewarded on finding a way to tank concord, after all, dont the Devs get paid for doin stuff like that?
They didn't get banned for tanking Concord. They were banned because a GM told them to stop so that CCP could investigate what was going on. They didn't. So CCP's only choice was to force them to stop by banning them for a short time. I don't believe any were permabanned.
Originally by: Kazuma Saruwatari
F'nog for Amarr Emperor. Nuff said
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shady trader
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Posted - 2008.03.30 10:32:00 -
[17]
Originally by: F'nog
Originally by: GrEy FoX2t7
Also personally i think it was totally overzealous to ban the zombies for tanking concord, what they did was revolutionary and they should have been rewarded on finding a way to tank concord, after all, dont the Devs get paid for doin stuff like that?
They didn't get banned for tanking Concord. They were banned because a GM told them to stop so that CCP could investigate what was going on. They didn't. So CCP's only choice was to force them to stop by banning them for a short time. I don't believe any were permabanned.
I thought they got a permaban for doing it a few days later after The GM had warned players it was an exploit ?
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