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Kaleigh Doyle
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Posted - 2004.04.18 05:17:00 -
[1]
I got blasted (and podded) by a scorpion (425mm railgun) in my imicus while gating in empire space (.4), and curious if the sentry guns would be able to kill the scorpion in no time, or could he get away? never seen a sentry gun in action... Glamour Bunnies Entertainment Corporation
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Mon Palae
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Posted - 2004.04.18 05:48:00 -
[2]
Sentry guns are VERY powerful. They'll pretty much instakill a frigate and take a cruiser in several seconds. Unless very heavily tanked a battleship cannot stand up to their punishment for long.
That said a Scorp with 425's has about the longest range of any ship in the game. They can sit outside the 150km range of sentry guns and shoot what they want. Since it is 0.4 CONCORD will not come. As such no doubt he never gets shot out there.
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Kaleigh Doyle
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Posted - 2004.04.18 05:57:00 -
[3]
k thanks! just wanted to make sure i lost 25mil in implants fair and square... Glamour Bunnies Entertainment Corporation
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Demiurge Ialdaboth
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Posted - 2004.04.18 06:22:00 -
[4]
Actually a recent announcement from the GM's said that the actual range was 75km, and anyone taking advantage of this before it is fixed would be "punished. If he was closer then 150km that would mean he is exploiting.
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Xenu
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Posted - 2004.04.18 06:23:00 -
[5]
yeah, you should really be able to fly anywhere without having to worry about anything.
oh. wait. that'd be stupid. ________________________________________________________
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Deloup Drakar
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Posted - 2004.04.18 06:36:00 -
[6]
Quote: Actually a recent announcement from the GM's said that the actual range was 75km, and anyone taking advantage of this before it is fixed would be "punished. If he was closer then 150km that would mean he is exploiting.
Yeah, what he said. BTW why were you flying an Imicus while having 25mil in implants...shouldn't you be in cruiser far before you can afford implants....unless your just an alt.
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Kaleigh Doyle
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Posted - 2004.04.18 06:46:00 -
[7]
i do agent missions. I just got me a thorax, but i made a mistake obviously.  Glamour Bunnies Entertainment Corporation
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Demiurge Ialdaboth
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Posted - 2004.04.18 07:03:00 -
[8]
What you fly really doesn't have anything to do with implants. I had a full set within two weeks and I'm still flying my frigate, simply because its more fun.
But I guess I just have teh skillz 
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Mandros Aslay
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Posted - 2004.04.18 10:31:00 -
[9]
I attacked a convoy outside 175km ...and
blast ......lost my ship..
then lost another when I undocked to early.
Not sure I believe the 175km down to 75km message....unless maybe I wasnt far away enough at 178km ?
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Mephisha
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Posted - 2004.04.18 10:54:00 -
[10]
Quote: yeah, you should really be able to fly anywhere without having to worry about anything.
oh. wait. that'd be stupid.
Yeah, you should really be able to sit at a gate in your battleship and instakill every frigate that comes through
Now that's not PvP that's plain griefing
From what i read from the forums i am beginning to think that any player with less than 8M skill points flying anything less than a BS will be instashot the moment he enters low sec space.
And now you are surprised ppl stay away from Pvp untill they reach that level? And they want a relatively safe way to get there.
The problem is that in any online game there are some ppl that are having fun destroying other ppl's fun. The so called "griefers".
What many call "whining from carebears" is directed against them.
Many opinions in this forum are black and white with both sides trying to impose their way of playing on the other side.
Neither side should win because both sides need each other. They should work together to police the game against plain griefers. With pirates cleaning their ranks and "carebears with claws" forming strike squads to clean out blockades.
If we can cut down griefers; eve will prove to be the greatest game EVER
To the griefers. If you succeed in OWNING the game ... many ppl will leave and CCP may pull the plug .. so this is even in YOUR best interest.
------------------------------------------------ I have seen carebears with claws and PvP-Lords hiding in high sec space. So AWAY with all those terms. We are ALL citizens of EVE. |

Etoile Chercheur
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Posted - 2004.04.18 11:04:00 -
[11]
Quote: I attacked a convoy outside 175km ...and
blast ......lost my ship..
then lost another when I undocked to early.
Not sure I believe the 175km down to 75km message....unless maybe I wasnt far away enough at 178km ?
150km was sopposed to have been their range.
now, were you 175km from the nearest sentry gun, or from the station? those guns are awfully spread out now. you need to make sure you're keeping your distance from the gun itself. also, i could have sworn that the guns at gates were buggered, not the ones at stations. but i could be wrong. Midshipman Etoile Chercheur - Logistics Division (M&T) | Hadean Drive Yards
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Firian
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Posted - 2004.04.18 11:46:00 -
[12]
I find the whiners quite funny. Gives me a break from doing what i do and able to enjoy some ones trash talk. 
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Ulendar
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Posted - 2004.04.18 11:51:00 -
[13]
I think they should put sentrie guns in every starsystem. atleast 15 at every gate and 30-50 at every station. I would also put 10-15 in every asteroid belt just in case someone gets in trouble while hunting 1 mil bounty npc in their ibis.
I also think sentrieguns should restore the shields of players who fall under attack from GRIEFERS. And sentrieguns should have unlimited range and do 500000000000 damage every 0.0000001 seconds. I also think they should shoot anyone who stays at a gate longer then 10 seconds (to prevent gatecamping GRIEFERS from GRIEFING).
Also concord should patrol everywhere with 100-150 concord special ops battleships that have 8 low 8 med and 8 high and 500 sensor strenght in all fields with stupidly high signiture radius so they can instantly lock everyone.
Oh yes and just to be perfectly safe...
They should make every system 1.0 and spawn 1 type of asteroid in every belt that yields 50000 units of every minerals in 1 refine and it should have a size of 0.0000001 so you can transport an infitite amount of it in your bantam.
They should also go back to the making of unlimited copies from blueprint and make them researchable and put HUGE npc supply of station platforms in every station to date at 1 isk.
EVE would be somuch more fun!
Originally by: cashman It's time for Eris to get a clue. CCP should make a statement about this.
It's the exact same things as what Zombie did, you may not attack in "safe-areas" (empire/within sentry range) without loosing your ship.
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kopite
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Posted - 2004.04.18 12:10:00 -
[14]
Whoa there with the sarcasm.. i think he said he was making sure it was done fair and square? Which it would seem it was.
I dont see him saying the naughty ganker should be banned or some such.
Seriously.. why get all uppity for someone asking a simple question?
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Riddari
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Posted - 2004.04.18 13:01:00 -
[15]
Ulendar has a nice time trolling every thread these days by shouting at people.
For your information dear people, 0.4 isn't *everywhere*, it's Empire space. I've yet to hear anyone wonder why they got killed in 0.0.
If you want PVP, go to 0.0-land.
If you are in Empire space gatecamping from 200km, then you are the carebears.
¼©¼ a history |

Kaleigh Doyle
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Posted - 2004.04.18 14:20:00 -
[16]
I hate to keep this thread moving, but i have some more questions: + how quickly can a BS target a pod @ 150k? + Would he have been able to get me in a cruiser/indy ship just as easy w/425mm?
I'm grabbing my stuff and heading back closer to empire space until i can defend myself appropriately. Those outer rim agents are so tempting though...
Glamour Bunnies Entertainment Corporation
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Riddari
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Posted - 2004.04.18 14:29:00 -
[17]
Quote: I hate to keep this thread moving, but i have some more questions: + how quickly can a BS target a pod @ 150k? + Would he have been able to get me in a cruiser/indy ship just as easy w/425mm?
I'm grabbing my stuff and heading back closer to empire space until i can defend myself appropriately. Those outer rim agents are so tempting though...
A scorpion can get a lock time of around a second I think with sufficient sensor boosters. Haven't tried it but it's nearly instalock.
The distance doesn't matter for locking time.
The indy (except *perhaps* for the biggest ones, mammoth and iteron5) would have not survived very much longer than the frigate.
A cruiser has a decent chance of surviving.
¼©¼ a history |

Jessica Logan
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Posted - 2004.04.18 14:31:00 -
[18]
Just a FYI:
In 0.4 and lower, you can be attacked at stations when there are sentry guns about; but NOT at a Warpgate.
I've destroyed a number of ships/escape pods around stations in0.3 and 0.4 space, without any repercussions (Except the sec hit) but the moment I open fire around a gate...BOOM!
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Mon Palae
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Posted - 2004.04.18 15:29:00 -
[19]
Quote:
Quote: I hate to keep this thread moving, but i have some more questions: + how quickly can a BS target a pod @ 150k? + Would he have been able to get me in a cruiser/indy ship just as easy w/425mm?
A scorpion can get a lock time of around a second I think with sufficient sensor boosters. Haven't tried it but it's nearly instalock.
The distance doesn't matter for locking time.
The indy (except *perhaps* for the biggest ones, mammoth and iteron5) would have not survived very much longer than the frigate.
A cruiser has a decent chance of surviving.
With appropriate mods battleships can indeed achieve near instalock on anything.
An indy surviving that is a toss up mostly depending on what you have the indy fitted with. Indies, even the lesser indies, are much more durable than a frigate:
Imicus: Structure -- 185 Armor -- 220 Shields -- 125
Iteron Mk-III: Structure -- 850 Armor -- 700 Shields -- 175
That of course needs to be balanced by their amazingly low speed. They may be able to suck up a good deal more damage than a frigate but chances are they will be stuck crawling their way to the gate under fire for a good deal longer than a frigate. There are so many various fittings and things you can do that it is hard to say in the end (e.g. are you using shield extenders, shield or armor hardeners, afterburners, overdrives or expanders, etc.).
A Scorp sitting at 150+ km out ganking people does not hit nearly as hard as it might either. In the days of the 75km gank they could opt for more powerful ammo and mods to help with damage. To get the 150 range they need longer range, thus less damaging ammo and, I assume, more mods to increase range thus neglecting things that might help with damage.
That doesn't mean they still don't hit hard and that it doesn't hurt but it could be much worse. A lone Scorp at that range probably only has a very good chance of killing shuttles and frigates, a middling chance at killing indies (depending on their fittings), should never be able to stop a cruiser unless the cruiser pilot is an idiot and certainly not a battleship.
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