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Zamyen
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Posted - 2008.04.07 18:23:00 -
[1]
I recently logged in to Eve after a long break and decided to fly some L1 missions in my Merlin.
Now, I never had a problem with L1 missions in the past, yet in this mission to kill a few drones it seemed i failed to get any hits on the drones (of 6 drones i could only kill one at a time before warping out ( and having to do hull repairs!!)
I could do this mission in a caracal but that defies the point - i feel a Merlin should cope with this kind of mission.
Any thoughts?
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Ki Anna
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Posted - 2008.04.07 18:31:00 -
[2]
Originally by: Zamyen Any thoughts?
You haven't said much about how your Merlin is fitted or what tactics you tried.
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Zamyen
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Posted - 2008.04.07 18:35:00 -
[3]
The Merlin was fitted with 2 missile launchers and for power reasons the rest are railguns (no use against drones at close range i know -- which is why i was relying on the missle launchers with Bloodclaw and the EM missiles (sabretooth?)...
Naturally a shield booster, and afterburner (not being used as all the Cap goes to the shield booster).
Do i need to look into cap boosters or something similar?.. unfortunately my skills altho at about 4.5mil are almost all learning by now :)
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Akita T
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Posted - 2008.04.07 18:44:00 -
[4]
Kestrel (and staying at range) is a far better mission-boat for L1s. The only exception might be Worlds Collide, where a 4-light-launcher kessie will get creamed fast, as you "spawn" right in their middle with no way to maintain proper range (they in your range, you out of theirs).
1|2|3|4|5. |

Jokus Balim
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Posted - 2008.04.07 18:47:00 -
[5]
Originally by: Zamyen the rest are railguns (no use against drones at close range i know -- which is why i was relying on the missle launchers with Bloodclaw and the EM missiles (sabretooth?)...
You ship points in the wrong direction. You have an afterburner fitted. That should help you to easily keep the rats at distance. And then kill them from 20 km distance (or a little less, depending on the maximum range of your missiles). Maybe get a little closer to use your rails too. But don't go into dog fight. That will keep the damage low.
As a rule of thumb: PvE is long range, PvP is close range.
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Ki Anna
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Posted - 2008.04.07 18:49:00 -
[6]
Originally by: Zamyen The Merlin was fitted with 2 missile launchers and for power reasons the rest are railguns (no use against drones at close range i know -- which is why i was relying on the missle launchers with Bloodclaw and the EM missiles (sabretooth?)...
Sorry, but why wouldn't you change to blasters if your were short on PG?
Also what do you have fitted in your two remaining mid slots? You have also said nothing about your low slots.
If you have an afterburner fitted, you should be using that to keep at the range best suited to your guns, otherwise drop it for something more effective.
Perhaps a web might help your rails track, if an afterburner is not enough to allow you to control range.
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Dyaven
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Posted - 2008.04.07 19:14:00 -
[7]
Originally by: Ki Anna
Originally by: Zamyen The Merlin was fitted with 2 missile launchers and for power reasons the rest are railguns (no use against drones at close range i know -- which is why i was relying on the missle launchers with Bloodclaw and the EM missiles (sabretooth?)...
Sorry, but why wouldn't you change to blasters if your were short on PG?
Also what do you have fitted in your two remaining mid slots? You have also said nothing about your low slots.
If you have an afterburner fitted, you should be using that to keep at the range best suited to your guns, otherwise drop it for something more effective.
Perhaps a web might help your rails track, if an afterburner is not enough to allow you to control range.
I've never heard of a Caldari ship using blasters. O.o Dunno why, they -do- get Hybrid bonuses on some ships, but I guess they're usually range bonuses. ---- In the beginning the Universe was created. This has made a lot of people very angry and has been widely regarded as a bad move. - The Hitchhiker's Guide to the Galaxy, Douglas Addams |

Zamyen
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Posted - 2008.04.07 20:00:00 -
[8]
Well, thanks for the tips I finished the mission -- it was mainly the cruisers that slowed things up, basically i checked the log and the missiles were hitting, they just have a lotta more HP than frigates to wear down!
I fitted a small supplemental barrier to help out with shields to get past the first spawn, and then a CAP booster which came in really handy for fighting 2 cruisers at once. However, for a L1 mission it is a PITA without a doubt!
Next time I will run it in a Caracal to be sure, but at least it's proven it's completable but slow in a Merlin.
Thanks for the tips (oh yes, the Hybrid turrets are quite power consuming, hence I couldn't fit one -- in the set up above I dropped a Railgun from the high power slots entirely so only used 3/4 weapon points).
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Ki Anna
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Posted - 2008.04.07 20:44:00 -
[9]
Originally by: Zamyen Well, thanks for the tips I finished the mission -- it was mainly the cruisers that slowed things up, basically i checked the log and the missiles were hitting, they just have a lotta more HP than frigates to wear down!
Which level 1 mission is this that has you fighting more than one cruiser?
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Zamyen
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Posted - 2008.04.07 20:50:00 -
[10]
my point exactly...!
Drone Detritus...
http://www.battleclinic.com/wiki/index.php/Drone_Detritus_%28Level_1%29
see for instance, Spawn 2 -> 2x Wrecker Alvum
within the time bonus and a reasonable amount of skills in 'social' the payoff is almost half a mil though. (also 18 quality agent)
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syphurous
Center for Advanced Studies
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Posted - 2008.04.07 21:57:00 -
[11]
There's a few lvl1's with cruisers now.
I helped a n00b recently and brought along my ishkur. It aggroed the warp-in welcoming party. It was ok of course, but then when I went to go to the second room I found I was locked out. 15 minutes later after I'd fitted an incursus I came back and had to kite the room for a good 5 - 10 minutes.
How are n00bs surpose to fight cruisers when they have only just started ?
Was some mission against Caldari, n00b was only 2 days old so it had to be a lvl1 mission, especially as the gate was only allowing frigates and destroyers.
Originally by: GM Faolchu People salvaging your missions npcs or the player you just blew up are doing nothing wrong.
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Ki Anna
Ki Tech Industries
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Posted - 2008.04.07 22:37:00 -
[12]
Originally by: syphurous How are n00bs surpose to fight cruisers when they have only just started ?
I agree.
Wonder if someone screwed up and added level 2 missions to the level 1 pool.
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mylop lex
School of Applied Knowledge
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Posted - 2008.04.07 23:49:00 -
[13]
Edited by: mylop lex on 07/04/2008 23:50:40 Edited by: mylop lex on 07/04/2008 23:49:49 i was going to post my experience. On recommendations from the help channel and here on the forums I bought a vexor to do lvl-1 qual=-16 or -18. In a week or two I had it outfitted with 5 drones an energy transfer, armor plating boost, armor repair, etc... 4mil for the ship alone, on top of that, insurance (doesn't cover contents, btw) and all the items.
(can you tell where I'm going with this)
I'm kind of new to rat missions so I'm trying to get experience. I mean really, you can't get experience with out doing the missions! About 10 rats lock on to me, I send the drones in, I lock on the energy transfer and start the armor repair. It's sapping me way to quick. I recall the drones, and try to warp out... "capactors are empty". I'll spare you the rest of the story about how i waited just a second and almost got away...
I don't get EVE. How many billons of isk do I need to spend and what kind of ship to survive a lvl 1 qual -18 mission to get experence?
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syphurous
Center for Advanced Studies
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Posted - 2008.04.07 23:56:00 -
[14]
Always have enough cap to warp :)
There's a skill that lowers the amopunt requried. lvl3 or 4 of it should make easy always have enough cap.
Originally by: GM Faolchu People salvaging your missions npcs or the player you just blew up are doing nothing wrong.
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Joe Starbreaker
Starbreaker Spaceways Nex Eternus
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Posted - 2008.04.08 00:02:00 -
[15]
Originally by: Ki Anna
Originally by: syphurous How are n00bs surpose to fight cruisers when they have only just started ?
I agree. Wonder if someone screwed up and added level 2 missions to the level 1 pool.
Maybe CCP is getting serious about trying to drive people out of Caldari space. I never had a very tough L1 mission (except for Blockade) in Amarr space.
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mylop lex
School of Applied Knowledge
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Posted - 2008.04.08 00:13:00 -
[16]
Originally by: syphurous Always have enough cap to warp :)
There's a skill that lowers the amopunt requried. lvl3 or 4 of it should make easy always have enough cap.
ok, warping out was a timing issue and not keeping cool because I don't have experience. But the underlying problem is how would I ever complete the mission with this setup? Is anything under 30mil worthless?
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Chainsaw Plankton
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Posted - 2008.04.08 02:12:00 -
[17]
Originally by: Joe Starbreaker
Originally by: Ki Anna
Originally by: syphurous How are n00bs surpose to fight cruisers when they have only just started ?
I agree. Wonder if someone screwed up and added level 2 missions to the level 1 pool.
Maybe CCP is getting serious about trying to drive people out of Caldari space. I never had a very tough L1 mission (except for Blockade) in Amarr space.
done no problem both sides in a destroyer (coercer) with about 26k sp in gunnery and destroyers level 1 (yes the one in amarr space with angels and sanshas or bloods)
also I did do a WTF?!?! at the cruisers in some missions but they went down so fast it kinda left me ing at the end
or maybe nerf the coercer 
Please visit your user settings to re-enable images.
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CaptainCrook
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Posted - 2008.04.08 06:08:00 -
[18]
Edited by: CaptainCrook on 08/04/2008 06:08:41 Edited by: CaptainCrook on 08/04/2008 06:07:58
Originally by: mylop lex
Originally by: syphurous Always have enough cap to warp :)
There's a skill that lowers the amopunt requried. lvl3 or 4 of it should make easy always have enough cap.
ok, warping out was a timing issue and not keeping cool because I don't have experience. But the underlying problem is how would I ever complete the mission with this setup? Is anything under 30mil worthless?
Mission running take some time to learn, it's not just the ship and the skills your charcter got it's also the skill you get. When to warp out, what to shot and when, what to fit on your ship all those take time to learn. If you where able to do L1 mission with no risk as a couple of weeks old player then what chalange would lv4 be a year from now? The risk is part of why poeple play this game and not some other easier games so learn to live with it and enjoy it becuse if you dont then to be honest your better of playing one of those other games.
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Hugh Ruka
Exploratio et Industria Morispatia
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Posted - 2008.04.08 06:24:00 -
[19]
Interesting ... have not done l1 missions in ages ...
However:
1. range is your friend 2. keep at range button is your friend
Always have an afterburner on any mission frigate and the longest range weapons you can fit with decent long range ammo (the 100% or 120% range ammos are about right).
Get away from the rats at all cost, if not possible, warp out. If you are nearing 30% of your tank buffer (i.e. shield for shield tank and armor for armor tank) warp out. I know it's chicken but you will keep your ship and repair costs low and you can always try again.
Waiting for the patch that patches the last patch ... |
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