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Ling Tau
Minmatar Apolloyian for prez
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Posted - 2008.04.17 20:06:00 -
[1]
I"ve play'd since nov 05. and in that time I havent seen 1 thing that concord can do properly except assist the pirates in stealing assets from working ppl.
This is not a Troll thread. or an EMO rant. but an honest question. Does EVE need CONCORD> in the assorted 600+ systems that we call HIGH SEC. there is at minimum 5 concord in each system. that is 3000 (AT MINIMUM) moving objects that the server's have to account for. each time a pirate gank's some one. New concord is spawn. increasing there overall numbers. the concord that was already spawn'd (even on that gate) does nothing to interfere with the pirates.
As we all know. that given enough time the pirates will figure out a fitting that will allow them to kill a freighter with a noob ship all while Concord does there job of patrolling there sectors.
with the activity I've seen in the last few months with the from time to time EPIC battles in the south. and soon in the north we hear. the players are gonna need some releaf from lag. I say we eliminate the Ineffectual Concord. and stop giving people a false sence of security. and just play the game. with out concord. we'd run in packs to keep our haulers and freighters safe. which would make for better battles. all over. we'd have less server side lag. which would make for better battles. and we'd know exactly where we stand at all times. it would be the same as flying in low sec. ( you can die at any moment.) live with it. which is what CCP tells us everytime a freighter dies to pirates. or a hauler full of officer mods drops to the guy who plays' 1-2 days a week and sells the isk he gets so he can by that 4x4 for his 16 yrold ....
anyone have a better Idea. (Troll's can stay in the Goon threads. this is for adults)
I put this in CAOD. to get it started. because few if anyone reads the other forums.
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Erialor Godsent
Gallente The Scope
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Posted - 2008.04.17 20:09:00 -
[2]
Originally by: Ling Tau I put this in CAOD. to get it started. because few if anyone reads the other forums.
Seems that the thread decided otherwise :D |

Tarminic
Forsaken Resistance The Last Stand
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Posted - 2008.04.17 20:10:00 -
[3]
If there was no CONCORD, at least 30-60% of the playerbase would probably quit. CONCORD is not perfect, but CONCORD is good. Naive players or those who don't know the game mechanics are taken advantage of, but only once unless they're dense. Without CONCORD in high-sec, it would just become the same as low-sec except without sovereignty claims, which would be boring.
If you wish to play without CONCORD, go to NPC 0.0 space. |

Surfin's PlunderBunny
Minmatar GoonFleet GoonSwarm
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Posted - 2008.04.17 20:10:00 -
[4]
*Settles in under the bridge* |

Luh Windan
Minmatar Republic University
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Posted - 2008.04.17 20:13:00 -
[5]
did you actually think about this at all before writing it?
There are areas without concord and people attack each other at will. This area is called lowsec - as you point out yourself. Go and visit and you can see exactly what it is like with what you propose.
In empire there is a cost to killing - admittedly there are some that are prepared to pay it but it reduces the amount of random attacks. It is there for a reason.
So instead of the disingenuous 'lets get rid of the useless concord' - why not come right out and ask for what you actually want - getting rid of empire.
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Bronson Hughes
Knights of the Wild Visions of Warfare
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Posted - 2008.04.17 20:14:00 -
[6]
I can understand your point about the lag that massive CONCORD response causes and the residual lag that gets caused by CONCORD ships hanging around. There doesn't seem to me to be anything you can do about the initial lag, but, given that CONCORD ships don't actually do anything once whatever spawned them is killed, CCP could probably clean up some of the residual lag by despawning CONCORD ships sooner. This could help a lot in busy systems that see a lot of suicide ganks because the CONCORD ships really start to pile up.
As for removing CONCORD completely, I strongly disagree. EvE works because there are different levels of security. Take that away and a lot of people will leave. |

Jenny Spitfire
Caldari LoneStar Industries Veritas Immortalis
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Posted - 2008.04.17 20:15:00 -
[7]
How abuot no Concrod but we canot kill peopel in hihg secs? It same? |

Shadow Joy
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Posted - 2008.04.17 20:16:00 -
[8]
As in the real world, the police in EVE do not have any obligation to provide protection - they just punish people who break the rules.
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Ragnar Janysgold
Gallente N.A.S.A. Skunk-Works
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Posted - 2008.04.17 20:17:00 -
[9]
I live in 0.0 and have assets in low sec as well. and in those 2 areas I fly in pack's if were moving valuables. but empire is supposed to be safe space. as listed in the helper pages. but I and 1/2 the people who have ever haul'd valuables can tell you that getting threw empire is more risky than low sec.
At least in 0.0 0r low sec. you can tell usually who the enemy or pirates are.
http://i65.photobucket.com/albums/h224/RagnarEve/ragnar.jpg |

Luh Windan
Minmatar Republic University
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Posted - 2008.04.17 20:20:00 -
[10]
Edited by: Luh Windan on 17/04/2008 20:20:45
Originally by: Ragnar Janysgold getting threw empire is more risky than low sec.
beware the ferocious carebears - empire - most dangerous place in the game. This is why you need concord really: to tame the 'bears otherwise it would just be all out of control
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Ragnar Janysgold
Gallente N.A.S.A. Skunk-Works
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Posted - 2008.04.17 20:22:00 -
[11]
I guess you havent noticed that at least 1 freighter dies daily in (safe) Empire
http://i65.photobucket.com/albums/h224/RagnarEve/ragnar.jpg |

Luh Windan
Minmatar Republic University
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Posted - 2008.04.17 20:26:00 -
[12]
Originally by: Ragnar Janysgold I guess you havent noticed that at least 1 freighter dies daily in (safe) Empire
OMG!!!!!11!!!!TERROR!!11!!!!
well that's it - one ship a day! I'm writing to CCP this instant - they promised us wine and roses not people blowing our spaceships up!
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Ling Tau
Minmatar Apolloyian for prez
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Posted - 2008.04.17 20:26:00 -
[13]
if anyone has a suggestion. ( trolls excluded ) I'm up for anything. I just think that the system were employing now has far to many flaw's
Anyone with an alt can risk sec status. and some insurance money. to earn 40 bill isk in 3 seconds.
Forget the new players leaving. what about the older players who have lost there entire asset base to a 3 second fight they can't return.
At least in RL when the police find a dead body. they dont let the passerby's loot the body.
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Shadow Joy
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Posted - 2008.04.17 20:27:00 -
[14]
Originally by: Ling Tau ...
At least in RL when the police find a dead body. they dont let the passerby's loot the body.
No, they do that themselves.
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Tarminic
Forsaken Resistance The Last Stand
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Posted - 2008.04.17 20:30:00 -
[15]
Originally by: Ling Tau if anyone has a suggestion. ( trolls excluded ) I'm up for anything. I just think that the system were employing now has far to many flaw's
Anyone with an alt can risk sec status. and some insurance money. to earn 40 bill isk in 3 seconds.
Forget the new players leaving. what about the older players who have lost there entire asset base to a 3 second fight they can't return.
At least in RL when the police find a dead body. they dont let the passerby's loot the body.
You have failed to point out the flaws in the current system except to say that there are loopholes that can be used to engage someone in combat in high-sec. You have failed to indicate why these flaws are great enough to warrant the system's removal. You have failed to address the problems that would be created by said removal of CONCORD. Please do that, and I will be happy to address your arguments. |

Bandean Truesler
Minmatar Eve University Ivy League
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Posted - 2008.04.17 20:35:00 -
[16]
I will agree that there is no point to having Concord out flying around, until they are called upon. It wouldn't take any longer than it already does for Concord to react to a punishable offense, if they were present or tucked away within the stations and gates. So put them away, and save us some bandwidth and computer processing time. However, this should not restrict them from being quickly dispatched in the same fashion and time frame they are today.
I also agree that Concord does not protect, it punishes.
But to do away with that punishment would cause havoc throughout Eve and probably additional nerfs to quite the players who think they get blown up too much, even in Hi-Space without Concord working as a deterrent.
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Hana Lena
Gallente Federal Navy Academy
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Posted - 2008.04.17 20:36:00 -
[17]
NO I like concord i think they do there job admerbly without them theres no way Im playing this game it seams like theres so many people that think this game is only PvP its not theres lots of PvE content and theres a lot of players that play this game only for the PvE and want nothing to do with PvP. _ _ _ _ _ _ _ _ _ _ _ ADHD + Dyslexia = BAD SPELLING Proud to be in the FNA (for over a year) and not be a alt!
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Rawr Cristina
Caldari Naqam
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Posted - 2008.04.17 20:37:00 -
[18]
Originally by: Ling Tau I"ve play'd since nov 05. and in that time I havent seen 1 thing that concord can do properly except assist the pirates in stealing assets from working ppl.
huh? ...
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Jenny Spitfire
Caldari LoneStar Industries Veritas Immortalis
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Posted - 2008.04.17 20:38:00 -
[19]
Mabe remeov Concord and make system taht palyers hire computer escrots from source to desinatoin at mabe 500k a jumped in a gagn of 5 battelsheeps? --------- Technica impendi Caldari generis. Pax Caldaria!
Recruitment -KB- |

Tchell Dahhn
Amarr Deny Reality
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Posted - 2008.04.17 20:38:00 -
[20]
Originally by: Luh Windan
Originally by: Ragnar Janysgold I guess you havent noticed that at least 1 freighter dies daily in (safe) Empire
OMG!!!!!11!!!!TERROR!!11!!!!
well that's it - one ship a day! I'm writing to CCP this instant - they promised us wine and roses not people blowing our spaceships up!
OMG - you just made my day. I have never, ever laughed out loud at ANYTHING like this, since, "Dude, your Face!..."
You win EvE. TechZer0 will deliver it to you shortly.

The Tchell Dahhn Manifesto |

Ling Tau
Minmatar Apolloyian for prez
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Posted - 2008.04.17 20:39:00 -
[21]
1.) any vessel large enough to transport materials effeciently has little or no Defence. IE> Freighers. 2.) 30 mill insurance loss and a sec hit is little or no punishment for griefers with a bounty of 1-50 bill to be earn'd from said gank. 3.) most but not all gankers are in NOOB corps. so you can't retaliate on there corp/alliance. 4.) you spend so much time building up assets for future ventures. that you have no time to rebuild every 2-3 months from a gank.
if something isn't done. everyone will be a ganker. and the Most complex game will crumble like So many games have ( Because of loopholes )
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Tarminic
Forsaken Resistance The Last Stand
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Posted - 2008.04.17 20:40:00 -
[22]
Originally by: Ling Tau 1.) any vessel large enough to transport materials effeciently has little or no Defence. IE> Freighers. 2.) 30 mill insurance loss and a sec hit is little or no punishment for griefers with a bounty of 1-50 bill to be earn'd from said gank. 3.) most but not all gankers are in NOOB corps. so you can't retaliate on there corp/alliance. 4.) you spend so much time building up assets for future ventures. that you have no time to rebuild every 2-3 months from a gank.
if something isn't done. everyone will be a ganker. and the Most complex game will crumble like So many games have ( Because of loopholes )
Wouldn't this have happened already if that were the case? ---------------- Tarminic - 34 Million SP in Forum Warfare Play EVE: Downtime Madness v0.81 (Updated 4/8) |

Ling Tau
Minmatar Apolloyian for prez
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Posted - 2008.04.17 20:43:00 -
[23]
Originally by: Hana Lena NO I like concord i think they do there job admerbly without them theres no way Im playing this game it seams like theres so many people that think this game is only PvP its not theres lots of PvE content and theres a lot of players that play this game only for the PvE and want nothing to do with PvP.
so when your doing this PVE and a greifer ganks your hauler. for all your BPO's then what do you say. cause CCP won't care. they'll send you the cookie cutter. ( Hope you recover quickly ) response. and they guy that got your stuff. will pay 30 mill in insurance. and have to rat in low sec or 0.0 for an hour to raise his SEC>.
Not much punishment. for violating your PVE experience.
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Neslo
Gallente No Angels Here
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Posted - 2008.04.17 20:45:00 -
[24]
Originally by: Ling Tau if anyone has a suggestion. ( trolls excluded ) I'm up for anything. I just think that the system were employing now has far to many flaw's
Anyone with an alt can risk sec status. and some insurance money. to earn 40 bill isk in 3 seconds.
Forget the new players leaving. what about the older players who have lost there entire asset base to a 3 second fight they can't return.
At least in RL when the police find a dead body. they dont let the passerby's loot the body.
Removal isn't the answer to a flawed system. But let's address what you have listed in this post.
Anyone with an alt can risk sec status - Actually what I think you mean is that they don't risk anything at all. They simply risk their alt possibly being punished which does nothing to them. I think that it would be good for alts to have names of other chars on the account. If someone wants to be a theif, their entire account should be accountable.
(ALSO this means that you still won't know if they get a 2nd account... but at least they aren't doing it on their true "mains" and CCP gets more money... this also helps with the forum trolls... I'd love to see who some of the "mains are there")
Old players losing their asset base due to a 3 second fight - Uh... if they are truly the old players... they know them are the ropes... and if they are returning and find this super unjust and unfair, i doubt they will remain around. Been here for 5 years, and I gotta tell you when I come back from breaks in this the game I dont' care if i'm in 1.0 or 0.0... I don't think I'm safe.
I also don't assume that CCP has gone crazy and made concord be some kinda preventative measure against my death, they simply kill those that kill me in 0.5 or higher... anywhere else i'm fair freaking game.
In RL when police find a dead body, they don't let the passerby's loot the body - Again, concord is not a preventative "police" force. It's a deterent... and if you decide you want to test the deterent... they will kill you. (IE shoot someone and they kill you...) Think of concord as more like mafia hit men. "You did something to my family... so I'll do something to yours" and they come and kill you... then dump your corpse somewhere... they don't care who does what with any of the bodies.
Just saying... 2isk ---------- Sig Begins ----------
...This thread is soooo doing it wrong... |

Uzuness
Carebear Corp
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Posted - 2008.04.17 20:45:00 -
[25]
To make new people feel safe in high sec., that's why we Have CONCORD. ------------------ Hey look, a link! |

Radcjk
Caldari Dark Star LTD Atrocitas
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Posted - 2008.04.17 20:52:00 -
[26]
Originally by: Ragnar Janysgold I live in 0.0 and have assets in low sec as well. and in those 2 areas I fly in pack's if were moving valuables. but empire is supposed to be safe space. as listed in the helper pages. but I and 1/2 the people who have ever haul'd valuables can tell you that getting threw empire is more risky than low sec.
At least in 0.0 0r low sec. you can tell usually who the enemy or pirates are.
Um no. the word you are looking for is safer space. no one can protect you but yourself.
As stated, Concord is a consequence, not a safety measure. |

Para Bela
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Posted - 2008.04.17 20:57:00 -
[27]
I sometimes wonder how many EVE players have wet dreams about camping a newbie system in their battleship, p0wnzoring all those stupid n00bs with their l33tness.
 |

Furious Hawk
Caldari Farlight Optic Council
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Posted - 2008.04.17 20:58:00 -
[28]
If there were no Concord, the donut industry would collapse. |

Strak Yogorn
Amarr Mind Warpers
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Posted - 2008.04.17 20:59:00 -
[29]
Originally by: Ragnar Janysgold I live in 0.0 and have assets in low sec as well. and in those 2 areas I fly in pack's if were moving valuables. but empire is supposed to be safe space. as listed in the helper pages. but I and 1/2 the people who have ever haul'd valuables can tell you that getting threw empire is more risky than low sec.
At least in 0.0 0r low sec. you can tell usually who the enemy or pirates are.
highsec is NOT supposed to be SAFE, but SAFER - see the differrence? |

Neslo
Gallente No Angels Here
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Posted - 2008.04.17 20:59:00 -
[30]
Originally by: Para Bela I sometimes wonder how many EVE players have wet dreams about camping a newbie system in their battleship, p0wnzoring all those stupid n00bs with their l33tness.

Don't have to dream. Back in the day, m0o WAS doing it highsec... and tanking concord... and then tanked GMs... then got banned.
/me feels old //GET OFF MY LAWN!!! |
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