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Thread Statistics | Show CCP posts - 2 post(s) |

Mr Cleann
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Posted - 2008.04.28 20:46:00 -
[1]
I wish that the all other asteroids were just as resilient as the is roids. Or atleast make the ice last as long as all the other belts. Seems like mining in empire is slowly coming to an end in eve. Ice is virtualy (no pun intented) non-profitable, atleast where Im at. All the roids in and around duripant to ashokon and from stayme to duripant are nothing more than pebbels at best. At least I can "loot" mine (hmm wonder if i coined a new phrase) atleast until the loot dries up also. Oh well. Question is will CCP decide to re-adjust the respawns on the roids. So that they will respawn at a faster rate? Or will we just stay stuck with the status quoe, and deal with the bi monthly respawn rates. 
I think it is wierd that CCP would let ice asteroids remain (for lack of a better word) non destructable. While all the other types of asteroids are allowed to constantly deplete and have terrible respawn rates. I have yet to kill off one single ice cube, except for the ones that get tossed in with my Pepsi. lol. Yet I can deplete an entire belt solo in 10 to 12 hours. This just seems grossly one sided to me. In my opion eith the roids need to be brough up to a faster respawn time / made as resilient as the ice asteroids. Or the ice asteroids need to be brought down to a respawn rate simular to that of the other asteroids in the game. If CCP were to increase the respawn rates then maybe the isk sellers and macro miners would go away. heh yeah right. I thin that last part is just wishful thinking. Anyways just my to cents on the badly needed looked at respawn rates.
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Mr Cleann
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Posted - 2008.04.29 20:22:00 -
[2]
Originally by: Vaal Erit You've mined an entire belt for 10-12 hours? I suggest going outside for a walk or something, man that can't be healthy.
Actually I do go for walks. I cover 5 to 6 miles (unless my GPS is lying to me) every couple days in the mojave desert with a 65lb back pack and a 5lb utility belt. Best form of excercise I ever found. Helped get me out of my fat suit.
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Mr Cleann
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Posted - 2008.04.29 20:27:00 -
[3]
Originally by: Valkazm well usually it just takes a little time to actually move your stuff and look around to a new area... otherwise i would like to adress the progress of more and more players comming in and minning in empire making profit .. i think its good that there is not unlimited source of resources and thats kind of how the world works aswell were profit is the main gain and you strip the resources .. sometime you have to look elsewere and there is where we have low sec .. as soon as the resources are depleted in empire high sec low sec will play a bigger role ..
So you also agree that the Ice should also be delpeatable and not an endless non depletable source. Like the mineral belts are currently. It shoould be either or. Not ice being a permant non depletable source and the other belts for all intents and purposes being basicly what amounts to permantly drained of resources.
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Mr Cleann
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Posted - 2008.04.29 20:40:00 -
[4]
Originally by: Grarr Dexx Hey look there's belts in low sec and 0.0, filled with minerals that have yet to be touched! 
When I mine. I like to mine in peace. Not in pieces.
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Mr Cleann
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Posted - 2008.04.29 20:43:00 -
[5]
Originally by: Emperor D'Hoffryn you can explore for hidden belts, they are in empire space as well. They usually have one step up better ore then the true sec area they are in. If you catch a fresh one, its all full roids for you.
I do that. I even found that some miners have a twisted sence of humor. by leaving a hidden belt with 1 roid in it. With that last roid being partially mined also. lol
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Mr Cleann
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Posted - 2008.04.29 20:52:00 -
[6]
Originally by: CCP Prism X Sorry, I've never been a hardcore miner so I'm not really understanding the problem. But I know the code behind the asteroid reseeding and I must say I'm not quite clear on what the perceived problem here is. Are you saying there is too much ore in the ice roids so that the belts never deplete and due to that fact everyone and their grandmother has ample access to the resource, making it non-scarce and thus hardly profitable to mine for trade?
Obviously this reply does not constitute a promise to do anything but I'd like to see the discussion take off and see opinions from both sides. That and a confirmation on my understanding of the proposed problem.. that helps. 
HI CCP Prism X, In answer to your question, Sir. I feel that it is grossly unfair to have non depletable ice belts while the other mineral belts are often depleted and have poor respawns. I been thru about 15 different system in and around Ashokon. All I ever see is virtually empty asteroid belts. Or minimal ones at best. Unless of course you find ice. Ice seems to never ever die out. While all the other belts are frequently drained. IMO I think this should be examined. It would be nice if all the belts were either non depletable or placed on the same playing field and allowed to become depleted but with faster respawns then we have at the momment across the board. 
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Mr Cleann
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Posted - 2008.04.29 20:54:00 -
[7]
 Originally by: Nova Fox I think what he is saying is why does ice belts with 200 people mining it barely dent nining it all day while asteroid belts with 99% less folks dies out within a hour or two.
Exactly, my thoughts!!
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Mr Cleann
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Posted - 2008.04.29 22:04:00 -
[8]
Originally by: Zanpt I must say I don't understand this discussion either. We mine in hi sec and make money. We also build stuff instead of selling the minerals. We mine ice for POS fuels... we never buy or sell ice or ice products. Mining ice is a pleasure, much more relaxed than mining pebbles of ore that pop frequently. I really can't understand ppl who want to nerf stuff. If you want ice to become more rare so you can make ISK selling it, screw you. If you can't make any money mining ore, you're doing something wrong or you're in the wrong place in the huge Eve universe.
If serious changes are made that make mining ice much more difficult or that make asteroid belts disappear or spawn more poorly, some of us will lose interest. We probably won't leave Eve but we'll drop back our many multiple accounts to a smaller number, as serious changes would likely break things for us.
The better things work for us, the more accounts we pay each month. The worse things work for us, the fewer accounts we pay each month.
Im not looking to get anything nerfed, I looking for a more ballance with regards to the ore/ice. Either make the ice depletable and increase the spawn rates for all the belts. Or make all the belts non depletable like the ice. One or the other. Just make the field more even. I shouldn't have to go 25 jumps to find a decent roid belt to mine in while ice miners can sit happily knowing they wont ever have to relocate.
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Mr Cleann
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Posted - 2008.05.01 19:52:00 -
[9]
Originally by: Drizit
Originally by: CCP Prism X Right, after reading over this I'm still somewhat confused. Kinda think this discussion is rather all over the map and lacks in focus. Maybe that is just me, I've grown somewhat used to dealing with other things than rational discussions of late (see, I can't even keep a jab out of my posts any more.. but maybe that's nothing new) so maybe I'm just having a hard time following non-direct assaults. 
Asteroids deplete too fast, Ice does not deplete at all.
The respawn rate of the ore means that it takes several days of respawns, providing everyone leaves them alone, to get a reasonable amount of ore. I remember back when you could warp to a belt and see roids as big as moons. You could sit in the belt all day and not even take half of it. Now, all you ever see is pebbles and you can clear an entire belt in just a coule of hours.
Ice, on the other hand, never depletes and you can sit and mine a single ice roid all day. Wiping out an entire ice belt is impossible, you can't even deplete a single roid. This is reflected in the price of ice products, supplies are too plentiful so prices are rock bottom.
The majority of miners who mine ice in highsec are macros because one roid provides an unlimited supply of ice for them without the need to move, macro mining has never been so easy. 3 Mackinaws mining into one jetcan from a single roid is enough to keep one hauler continuously busy. With so many macroers mining ice, the products have reached an all-time low and only a macro miner can actually make a profit from it.
Ice roids should pop and respawn like ore roids do. Ore roids should have a larger respawn amount to allow for far more players we have now compared to two years ago. When I can mine out an entire system (6 belts) in one night alone in a Hulk and it still takes 2 or 3 days to mine enough trit to build a BS, that says the reapawn rate is stupidly small. Add a couple of other players mining in the same system and returns from mining ore are no longer profitable. The only thing I've mined for months now is mission ore when I do a lvl 4 mission with Omber or Plag in it, the returns from it are far better than the time bonus so I let the time bonus lapse out just to get all the ore, then go back for the mission reward only.
Im the kind of player that likes to earn his keep in games the way its ment to be. But hell if the game encourages macro use despite their so called eula statement and what appears to be a lack of enforcement. I just may start using macros for ice. I mean why not? As a honest player that really dispises macros (as it is cheating no matter how you look at it) that is being seriously inconvienanced by having to spend hours to find a belt worth mining when ice is ever present with no chance of depleting. Then why shouldn't I make things easier on my self? It's ludicriss to be spending that much time to find a belt worth mining when I can just do what the game seems to encourage thru its mechanics. I like mining ore better cause I actually have to move from roid to roid periodicly. Giving me a feeling of accomplishment of sorts. Where as with ice I can set up both of my account with a macro and mine ice while I go to bed for 8hrs. The best thing for this situation, I feel any ways, would be to re adjust the respawn rates of the minerals so that they have a little quicker respawn that matches the current player base. As well as readjust the respawn rate for the ice so that it actually depletes at a faster rate so as to ballance out with the rest of the universe.
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Mr Cleann
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Posted - 2008.05.06 20:32:00 -
[10]
Originally by: CCP Prism X Sorry, I've never been a hardcore miner so I'm not really understanding the problem. But I know the code behind the asteroid reseeding and I must say I'm not quite clear on what the perceived problem here is. Are you saying there is too much ore in the ice roids so that the belts never deplete and due to that fact everyone and their grandmother has ample access to the resource, making it non-scarce and thus hardly profitable to mine for trade?
Obviously this reply does not constitute a promise to do anything but I'd like to see the discussion take off and see opinions from both sides. That and a confirmation on my understanding of the proposed problem.. that helps. 
The problem from what I can see is this. I have been pretty much a dedicated miner for several years. With intermittant missioning, PvP, building, ratting ect. As a miner I have noticed a serious decline in mineable asteroid belts. 99% of the ones I have recently visited within the last several weeks. have been seriously depleted. I have yet to be able to locate one that is of decent quantity worth setting up a mining op. They are barely decent enough for a one man operation at best. But for the most part they are practically non-existant. Or may as well be. With the Ice how ever. I find just the opposite. When I come across them they are ALL in decent shape for a major mining operation that can last for EON's without leaving any major dent in the belt. A possible solution to this could be to simply re-adjust the respawn of the roids as well as add alot more ice belts in the universe. Then allowing them to deplete at a noticeable rate. Maybe even shorten the length of those belts as well so that the addition of those new belts wont necessicerily use more resources then is already being used. The newer respawn rate would be as such as matching the population rate of eve as well as compensatingfor the cursed macro cheaters out there. With that being brought up, IMHO, I think its time due to the seriousness of the issue. CCP might want to consider drastic action towards macro users and isk seller / buyers. Place a marker in bright neon colors that both people with color vision as well as those that are color blind on the log in screen or character selection screen. That simply says. "the use of macros, isk selling or buying will result in a permanant ban on the first offense. There will be no chance for appeal". If they dont like the hard ball approach to this problem. Oh well too bad so sad. deal with it and move on. Cause due to your actions you are no longer welcome in Eve. I for one am damn tired of cheaters and if you use a macro or buy isk. Then that is what you are! A cheater that don't have the balls to play the game in a manner that is respectable and expected.
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Mr Cleann
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Posted - 2008.05.07 21:01:00 -
[11]
Originally by: Malcanis
Originally by: Ulfgar Rumnarn As a Hulk miner that runs 3 accounts to mine, haul and protect, I gave up recently.
I used to be able to mine every couple of days when the spawns got up in volumes. Now, after a respawn, I get home from work and they are already gone.
Demand is up from the removal of NPC shuttles. Now Veld is a high end ore to mine in ISK value but there is not enough to supply the demand.
I also run POS logistics on 12 towers. Half are larges and the other half are mediums. Ice needs to stay where its at. We moon mine and react what we mine and it barely makes a profit. Fuel is expensive enough. We spend about 2 billion a month in fuels just on 12 towers. (I think it might be more)
EVE's population is growing but the roids are not.
CCP please change this before it seriously effects the economoy! Look at Trit prices now...
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Dont get me wrong. I like pvp just as much as the next guy. I play Eve because i like the style. I can actually do something without constantly getting jumped. I think its a bad idea to try and push people out in to 00 or low sec if they dont want to go. As for me mining in low sec or 00 that anint going to happen lol. I'm pretty much a so lo player and I im not going to fight a combat ship in a barge lol. Thats suicide. lol. let people decide where they want to go. And please re-adjust the respawn times and make the ice atleast lose an ice cube now and again lol. Thanks 
There are inconceivably vast amounts of unused ore in lo-sec and 0.0
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Mr Cleann
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Posted - 2008.05.13 17:07:00 -
[12]
Edited by: Mr Cleann on 13/05/2008 17:15:44 Edited by: Mr Cleann on 13/05/2008 17:13:54 We miners need to all go on strike. :) For faster respawns for minerals or much faster peletion of the over abundance ice fields. I remember back when I made 12 Mil on 100 units of ice. but anyways it would be nice to see better respawn rates for the minerals or a better ballance on the ice depletion rates. Ice as it is is a virtual haven for macroer to hang out as they can mine and mine and mine and mine without worrying about havingto relocate. Ever. Where as us REAL players have to constantly hunt for what can now only be considered as bread crumb asteroids.
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Mr Cleann
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Posted - 2008.05.14 21:01:00 -
[13]
I would rather insta pop macroers. But I dont like what concord does to my ships when I do that lol. I actually out ran them for 3 minutes before they finally popped me. lol. I got popped at a starbase by its sentries when I tried to dock. How long has anyone else lasted when trying to run from concord ?
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Mr Cleann
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Posted - 2008.05.15 20:29:00 -
[14]
I spent about 2 hrs looking for a exploration belt and when I found it lol there was only one partially left roid in the belt. I found out that day that there are some seriously demented people out there lol.
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