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Imdee
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Posted - 2008.04.29 11:53:00 -
[1]
Well I can fly a AC tempest easy and soon Artillerys if i want to, but question about how much SP.skills in drones/Missles do you all think it takes to become good in a Phoon to an extent it rats better than a tempest, I currently have 400k SP in drones and 600k SP in missles
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Ash Bringer
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Posted - 2008.04.29 12:05:00 -
[2]
u`ll need ogret2 , siege launchert2 , largerept2 , hardnerst2, 100mn mwdt2,Advanced Weap Upgrades lvl4. Lots of support skills.
This should be enough for start. I have aprx 24mil sp. Still have to train ogret2.
Minmatar --> Hard 
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Drek Grapper
Minmatar
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Posted - 2008.04.29 12:07:00 -
[3]
Woah. Yeah you got a long longggg way to go there my good man. You need good skills in Drones/Missiles(torps)/Guns or NOS and Neuts and armour tanking.
I have just finished T2 training of Heavy Drones/Torps and Large Ac and still have to wait a month before BS5 finishes. I have about 26mil skill points atm. Granted, you don't need T2 for everything but you still need to train 3 large weapons systems (or two and use NOS/Neuts) and all the support skills to fit the darn thing as well.
Good luck..it's gonna be quite a long wait.  --------- If the Thorax was a car it would look like this |

Indigo Johnson
Minmatar
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Posted - 2008.04.29 12:09:00 -
[4]
Edited by: Indigo Johnson on 29/04/2008 12:10:17
Originally by: Imdee Well I can fly a AC tempest easy and soon Artillerys if i want to, but question about how much SP.skills in drones/Missles do you all think it takes to become good in a Phoon to an extent it rats better than a tempest, I currently have 400k SP in drones and 600k SP in missles
Put these items in evemon,
T2 Large Autocannons T2 Cruise Missile Launchers T2 Torpedo Missile Launchers T2 Target Painters T2 Microwarp Drive T2 Stasis Web T2 Warp Disruptor T2 Orgres, Beserkers aka T2 Heavy Drones T2 Medium and Light Drones Large Energy Neturalisers T2 Energized Adaptive Nano Membranes T2 Damage Control
Set the skills to Advanced Weapons Upgrades IV Drone Interfacing V Minmatar Battleship IV Gunnery Support skills to IV or V Missile Support Skills to IV or V Drone Support Skills to IV or V Capacitor Skills to V and Thermodynamics skills to IV Navigation Skills to IV
Given the above skills you should be able to fly a few Typhoon setups quite well.
Yes, its a tonne of skill points but as you have to train three weapon types (drones, missiles and guns) to make the ship work well. Sure others will contribute...
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Imdee
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Posted - 2008.04.29 12:44:00 -
[5]
hmm well looking at your list of mods/equip i cant use: T2 Cruise Missile Launchers - Currently at III almost level IV T2 Torpedo Missile Launchers - skill at IV T2 Orgres, Beserkers aka T2 Heavy Drones - a fair way from theese - heavy drone operation at III T2 Medium and Light Drones - Could have theese in 4 days training time
Set the skills to Advanced Weapons Upgrades IV - have at level V Drone Interfacing V - have at level IV Minmatar Battleship IV - have at level V Gunnery Support skills to IV or V - Have all of them to IV/V Missile Support Skills to IV or V - Have all of them at level III Drone Support Skills to IV or V - Have all of them at level III Capacitor Skills to V and Thermodynamics skills to IV - All at 5 but havnt even learnt thermodynamics Navigation Skills to IV - navigation skills are all IV
Do you actually need T2 cruise/torps as you can sue the arbalast launcher or are using the advanced missles alot better? Missles is not particulary something I considered went heavy in gunnery skills :)
Well guves a rough idea of what exactly is needed, At least with training towards Typhoon the skills help allround with other ships so thats a bonus :)
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Jin Entres
Malevolent Intervention Reavers.
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Posted - 2008.04.29 13:47:00 -
[6]
Originally by: Imdee
Do you actually need T2 cruise/torps as you can sue the arbalast launcher or are using the advanced missles alot better? Missles is not particulary something I considered went heavy in gunnery skills :)
Obviously the final 5% in damage and 8% RoF from spec is a considerable boost in DPS. Other than that, it's more important for the siege launchers to be T2 than for the cruise launchers becauses cruises have ludicrous range anyway but torpedoes on the Typhoon only go out to like 18km with 4/4 missile velocity and flight time skills and to get beyond that you need to be able to use javelin torpedoes which can only be mounted on T2 launchers. So if you're gonna train either, train the torps.
Plus I wouldn't normally use cruises on the phoon anyway. --- CEO
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WattIsWacken
Minmatar Veto. Veto Corp
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Posted - 2008.04.29 13:55:00 -
[7]
i've yet to find a good phoon setup with t2 siege launchers. they take far to much cpu to allow a good setup in the remaining slots. i always use arbalest siege launchers + faction torps.
[VIDEO] Face to Face
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Lisento Slaven
Amarr The Drekla Consortium
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Posted - 2008.04.29 14:06:00 -
[8]
Originally by: Imdee Well I can fly a AC tempest easy and soon Artillerys if i want to, but question about how much SP.skills in drones/Missles do you all think it takes to become good in a Phoon to an extent it rats better than a tempest, I currently have 400k SP in drones and 600k SP in missles
The typhoon can rat better than a Tempest with T1 fit (if the tempest is T1 fit) as long as you can use torpedo's, autocannons, and heavy drones. If you can use all of those weapon systems and a 100mn Microwarp drive, you can rat better in a typhoon. By better I mean faster of course. Most of your damage will be coming from the ogre's and the torpedo's btw.
---
Put in space whales!
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Imdee
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Posted - 2008.04.29 14:21:00 -
[9]
well i can use heavy drones and have level 4 torpedos, but does it out weigh a full t2 tempest using large dual 650's t2 autocannons? t2 tempest i use to rat is shield tanked and has 3x Gyro II so give a fair boost to its damage output
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Lisento Slaven
Amarr The Drekla Consortium
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Posted - 2008.04.29 14:25:00 -
[10]
Originally by: Imdee well i can use heavy drones and have level 4 torpedos, but does it out weigh a full t2 tempest using large dual 650's t2 autocannons? t2 tempest i use to rat is shield tanked and has 3x Gyro II so give a fair boost to its damage output
My typhoon runs 4x siege launcher II, 3x AC II (I forget what size), proto cloak, 100mn mwd II, x5 web, target painter, and I think cap recharger I forget...
The lows I focus on the torp's of course.
I'm fairly sure even though you're using T2 guns, the T1 torp's will be where most of your damage is coming from. Considering your targets are STRICTLY the battleships when you're ratting. So you MWD to them, paint, web, orbit at some silly range or not, and just destroy. Then you leave and let the belt be chained?
I let my drones kill cruisers + frigs if I need to wipe a spawn. Your tempest might be working for you if it's already a full T2 fit but I don't have EFT up at the moment to get a good idea of that. ---
Put in space whales!
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Happster
Polaris Project
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Posted - 2008.04.30 16:26:00 -
[11]
You will be able to fly a good phoon with skills to use this:
Siege T2 launchers Ogre T2 ECM drones Neut skills
I also find Minmatar BS at L5 being a must
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Ath Amon
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Posted - 2008.04.30 19:07:00 -
[12]
if you want to rat/missioning better than a pest you dont need a crapload of t2
id say you will need something like
t2 tank (but pest need that too :P) t2 heavy and mid drone with decent support skills (this is almost required) decent t1 missile skills..torps/cruise 4, rof 4, dmg 4, guided 4, if using torps then you need bit of velocity and flight time too
this should be enought to pve better or on par than a decent pest
Originally by: Diana Merris
Unfortunately, rather than address the slot layout/tanking issues for Minmatar the Devs have simple declared that it makes us "versitile".
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Vanessa Vale
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Posted - 2008.04.30 21:46:00 -
[13]
Edited by: Vanessa Vale on 30/04/2008 21:46:25
It's funny tho. Train for missile skills that the phoon requires, and then you can just forget about the rest and go get caldari bs 4 in a few days and laugh... Or not.
Minmatar Boost Brigade |

Woodwraith
Prophets Of a Damned Universe
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Posted - 2008.05.01 01:00:00 -
[14]
On the upshot, youll be overqualified for a Nag by the time your shredding it up in a phoon..

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Ruah Piskonit
Amarr PIE Inc. Praetoria Imperialis Excubitoris
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Posted - 2008.05.02 01:13:00 -
[15]
get a Domi or a raven - they are still better then a phoon for missions and pvp - the phoon lacks a bit of pg to make good setups work.
Flying one however does tel the world that you are either very skilled, or a noob. ----
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Intigo
Amarr Art of War Cruel Intentions
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Posted - 2008.05.02 01:54:00 -
[16]
Originally by: Ruah Piskonit get a Domi or a raven - they are still better then a phoon for missions and pvp - the phoon lacks a bit of pg to make good setups work.
Not necessarily true for pure gank-fits in PvP. Very few people realise just how much damage it can dish out when gank-fitted, but people being slow in this forum is all too common afterall. |

Gneeznow
Minmatar North Eastern Swat Pandemic Legion
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Posted - 2008.05.02 02:00:00 -
[17]
Gank fit phoon is very nasty, 4 damage mods (2/2), 2 plates, damage control, if you rig it to maximise HP which can be expensive the gank setup will tear a lot of other bs apart. |
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