Mr Ignitious
Gallente R.E.C.O.N. Insurgency
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Posted - 2008.05.02 11:25:00 -
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Originally by: White Ronin Making their lock time reasonable would be a good step in the direction of fixing this ship. As another had mentioned using a 700mil ship that will need a cyno that they enemy will home in on is not the best of ideas. No cargo means no use as a covert 'bridge'. By only fixing the cargo/fuel issue without addressing its combat abilities makes it a stealth hauler and nothing more. As many have pointed out most other aspects of its 'purpose' really dont fit into the reality of how combat is conducted given the financial risks of using it for its role. You would have to blow up 5-7 tier one bs's to get your money out of it in the first place.
Start simple. It is supposed to be a combat stealth ship. Fix the combat. Stealth is its 'hook' so make it so it can lock a target in a reasonable amount of time after decloaking. I love the idea of it using the covert ops cloak but honestly it would be the pwnmobile everyone fears in the first place then. Not that bad though if you figure that once decloaked it still targets like poo so most ships will have time to either lock it down and smash it up or leave. Just let it lock and use its ew to be its tank and see how that works first. Keep it simple and see what happens. Small fixes first and see how they work.
i agree with you that they need a boost and a boost to their lock time would be one of the most important. However, the other problem is that the only one that has an ewar bonus is the widow. If they want to give all of the black ops an ewar bonus FINE by me, that would be sweet (however, its also been said that it would be gross to see a battleship with a web range bonus(panther). I think that RSD's + Scram on sin would also be fairly underwhelming.) perhaps they could boost the gank quality a little bit somehow. I don't think that would be too bad because they can't sneak up on an enemy too easily because they can't warp cloaked. I do not want to see these ships warp cloaked, the reporcussions of such would be devastating.
the fuel bay would also be alright. Someone above mentioned that you would then have to do the same for carriers/dreads. Well...why? these ships are different and we're trying to not make them be worthless.
if we wanted to do a trial boost to see how they work, i think these should be put in place: Remove the scan res penalty from the cloak, maybe even increase their base scan res a little bit. Increase dps a little bit somehow (or even tank instead of gank, i like thinking of them being the 'flag ship' for their recon entourage. Don't over tank them though, maybe on par or SLIGHTLY less than their t1 variants.) If no tank or gank bonus: Ewar bonus, however i don't think all the ewar options would be to viable on bs's. Seperate fuel bay: make a bay designated for the fuel, and either a: make it large enough to competently carry the fuel needed for the consumption now, or also reduce the fuel needs some.
these are just my ideas, feel free to correct/comment on them.
MrIg |