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Emptor Rosa
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Posted - 2004.04.26 16:10:00 -
[1]
This idea is not expected to be perfect but an idea to grow on.This will anger some hardcore players (pvp hardcore players mostly)
I really want some feedback on this so forum moderators please don lock or delete this thread.
Here's my idea that in my opinion would make EVE a better game.Those of you who think this game is realistic will not like this idea But it's not about being realistic. It's about making this game fun to play for all types of players. It can be both realistic to a point and fun at the same time. I mean real life is not necessary fun all the time. In fact real life is less fun than fun. And trying to make a game work in theory realistic if we were this advanced will not make a fun game. I pay a monthly fee to have fun so this is my idea of fun:
1. there are the pvp players and the non-pvp players. because not everyone is interested in pvp.
2.make a crossable buffer between pvp and non pvp.
3. Obviously in non-pvp zone shooting at other payers is not allowed at all. Shooting other players is only a pvp zone privelege.
4.Anyone can cross the zones and live where they please but non-pvp players are warned when they cross into pvp only areas.
5.there should be npc's in both zones.
6.there should be 1.0 to 0.0 in both zones.
7.the 1.0 to 0.0 only means how tough the npc's will be.
8.ALL ORE TYPES are in both zones and work the same way. The more valuable the ore is the lower the security it will be in.
9.Monopolies on systems are allowed only in pvp zone because they can fire on other players. 10.Ore AND isk will only be useful in the zone it was mined. So to avoid pvp players from camping belts in non-pvp and then hauling it to pvp or mining ore in non-pvp and selling in non-pvp AND then transfering the isk to pvp zone.
11. Anyone in non-pvp who wishes to play in pvp and wishes to transfer their millions of isk to pvp zone with them will have to apply to CCP for the transfer and a fee will apply. This person will not be allowed to apply again for one month. 12.Both zones will have their seperate economies.
13. There should be more interesting npc missions on both zones. Especially in non-pvp to keep it interesting.
14. Fill this in with your idea...
This may not be perfect the way I put it but it's an idea more talented individuals may be able to add and expand on this idea. This is all to make the game fun for both the non-pvp players and the pvp players and those who start in non-pvp and wishes to move to pvp.
Why did I come up with this you ask? Because I am a non-pvp mostly and occassional pvp type person who pays a monthly fee to enjoy myself. The privelage of mining valuable ore only found in far 0.0 systems should be attainable without worrying about gate camping and alliance momopolies where it is impossible for small corps to get a piece of the pie (no pun intended). In non-pvp zone I will only have to worry about tough npc's and no gate camping keeping me from ever getting any valuable ore. Pvp types dont really mix with non-pvp types. I love this game but I dont particulary like alot of the people who take the fun away.
Flamers stay away. I want mature constructed critism. Not just straigth out flaming. 
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Malvada
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Posted - 2004.04.26 20:04:00 -
[2]
how can i put this delicately...
hm... how about...
no.
if you want the good stuff, you're gonna hafta fight for it, just like anyone else. that's what the good stuff is there for. to fight over.
next please!
Viceroy > so whats the problem? the hlynsiman > a former corp member of mine stole some money of me and i need it back Viceroy > did you earn the money by commiting terrorist acts? the hlynsiman > no by mining Viceroy > terrorist mining? |

Duraeli
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Posted - 2004.04.27 00:28:00 -
[3]
I have to agree with Mal on this one, though in a much less extreme tone.
What it seems you are basically asking for is another galaxy entirely...
Truth be told, 0.0 space is there for a reason...to be completely lawless. To remove that aspect from the game would basically remove what makes EVE what it is. There IS actual pirating in this game, and if you aren't prepared to deal with aggressive acts (or griefing) then you should have to buy the materials you would find in deep space at an elevated price. With risk comes profit, but you must be prepared to take those risks.
While I can understand if you are writing this in regard to the 1.0 griefing that seems to have been a problem recently truth be told adding a whole other "anti-pvp" galaxy to the game would be counter to its actual style of play. ---------------------------------------------- "He that will not apply new remedies must expect new evils; for time is the greatest innovator." -Unknown -------------------------------------- |

Emptor Rosa
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Posted - 2004.04.27 14:02:00 -
[4]
Originally by: Malvada how can i put this delicately...
hm... how about...
no.
if you want the good stuff, you're gonna hafta fight for it, just like anyone else. that's what the good stuff is there for. to fight over.
next please!
I dont like your attitude but thanks for your response anyway 
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