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Kusha'an
Gallente Equinox Industrial Co.
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Posted - 2008.05.05 17:16:00 -
[1]
Looking for a setup for pvp, either tackling or damage dealing. I'm a mission runner, bored with the grind and preparing to move to 0.0 and join an alliance. I'll be running in a gang of other interceptors.
I'd also like to hear suggestions on how to learn to fly this ship. I've heard that clicking 'orbit' is a good way to get killed and so I'd like to learn the right way to pilot. Any and all tips other than flames are welcome.
I've tried eve-search, and my results keep getting an error. Furthermore, there are no Trinity setups on the sticky, which has been closed due to inactivity.
Thanks in advance. ---- What part of "shorn't" do you not understand? |

Arvald
Caldari The Ninjapirates
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Posted - 2008.05.05 17:25:00 -
[2]
fit as many of the bigest guns as you can, fit as many dammage mods as you can , go cheap, stock up ;)
Quote: Shooting the hostage does usually remove a critical bargaining chip of the hostage takers
I don't think it mattered at that point, we were already bargaining with missile launchers |

mama guru
Corp 1 Allstars Insurgency
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Posted - 2008.05.05 18:10:00 -
[3]
Edited by: mama guru on 05/05/2008 18:13:03 This is pretty much how the standard dogfighters setup should look like:
3x 125mm Railgun II Antimatter S and Iridium, invest in faction if possible. 1x Offline Small Nosferatu I
1x 1mn MWD II 1x Warp Disruptor II 1x Named low cpu webber
1x Damage Control II(massive, easy to fit HP boost) 1x Magstab II 1x Overdrive II/Nanofiber II/Inertiastab II (whichever you prefer)
2x Warrior II's
EDIT: NEVER FIT BLASTERS ON A TARANIS. Period! Any competent taranis pilot with 125mm Rails and a low dosage of bad luck and lag will win against every interceptor in the game. He/she simply cannot loose 1v1. Blasters will screw you over due to their stupid range. The DPS increase wont save you because you'll be overshooting your targets by 10Km atleast in a dogfight, and that means you're dead.
EVE is like the "Fisherman's Friend" of MMOs. If it's too hard, you are too weak. |

Kusha'an
Gallente Equinox Industrial Co.
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Posted - 2008.05.05 18:20:00 -
[4]
Thanks for the setup.
I'm assuming the offlined Nos is for overloading damage, so what do you overload on this setup?
Also, doesn't an inert stab increase sig radius? ---- What part of "shorn't" do you not understand? |

Spectre3353
Gallente Joint Strike Squad
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Posted - 2008.05.05 18:26:00 -
[5]
http://www.battleclinic.com/forum/index.php/topic,16341.0/Taranis-Blasteranis-solo-PvP.html ----- http://evenewb.blogspot.com/ |

mama guru
Corp 1 Allstars Insurgency
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Posted - 2008.05.05 18:30:00 -
[6]
Originally by: Kusha'an Thanks for the setup.
I'm assuming the offlined Nos is for overloading damage, so what do you overload on this setup?
Also, doesn't an inert stab increase sig radius?
IT does and dont fit the nanofiber if you're gonna fight other taranises, you need the HP. I overload whats needed, MWD for quick get aways, Webber to screw over other intys etc. Never overload till something breaks though, so be careful.
EVE is like the "Fisherman's Friend" of MMOs. If it's too hard, you are too weak. |

sh4rp ov3rvolt
Hikage Corporation Paxton Federation
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Posted - 2008.05.05 19:08:00 -
[7]
Originally by: mama guru EDIT: NEVER FIT BLASTERS ON A TARANIS. Period! Any competent taranis pilot with 125mm Rails and a low dosage of bad luck and lag will win against every interceptor in the game. He/she simply cannot loose 1v1. Blasters will screw you over due to their stupid range. The DPS increase wont save you because you'll be overshooting your targets by 10Km atleast in a dogfight, and that means you're dead.
This is SO wrong.
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sh4rp ov3rvolt
Hikage Corporation Paxton Federation
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Posted - 2008.05.05 19:16:00 -
[8]
This will MELT any frigate sized opponent you can run into (except maybe experienced faction-fitted guys or a better skilled ranis pilot)
Damage Control II Overdrive Injector System II Overdrive Injector System II
1MN MicroWarpdrive II Warp Disruptor II Stasis Webifier II
Light Ion Blaster II, Null S Light Ion/Neutron Blaster II, Null S Salvager I /OFFLINE Light Ion Blaster II, Null S
Hobgoblin II x2
Just overload MWD, approach, web (overload if necessary), deploy drones, own. Rinse and repeat.
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Bronson Hughes
The. Conspiracy
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Posted - 2008.05.05 19:19:00 -
[9]
Originally by: mama guru NEVER FIT BLASTERS ON A TARANIS. Period!
I have to completely disagree with that staement because of what you say right after it:
Originally by: mama guru Any competent taranis pilot with 125mm Rails and a low dosage of bad luck and lag will win against every interceptor in the game.
What happens when you don't have luck and/or lag working in your favor and you have a gank blaster Taranis sitting at their optimal melting your face? You die.
Don't get me wrong, rail Taranises are a pefectly viable fit and can win in both dogfights with other Interceptors and in hunting bigger targets, but saying that you should never fit blasters on a Taranis is stupid. I suppose you would never fit blasters on a Thorax either? -------------------- "I am hard pressed on my right; my centre is giving way; situation excellent; I am attacking." - Ferdinand Foch at the Battle of the Marne |

mama guru
Corp 1 Allstars Insurgency
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Posted - 2008.05.05 19:29:00 -
[10]
Originally by: Bronson Hughes
Originally by: mama guru NEVER FIT BLASTERS ON A TARANIS. Period!
I have to completely disagree with that staement because of what you say right after it:
Originally by: mama guru Any competent taranis pilot with 125mm Rails and a low dosage of bad luck and lag will win against every interceptor in the game.
What happens when you don't have luck and/or lag working in your favor and you have a gank blaster Taranis sitting at their optimal melting your face? You die.
Don't get me wrong, rail Taranises are a pefectly viable fit and can win in both dogfights with other Interceptors and in hunting bigger targets, but saying that you should never fit blasters on a Taranis is stupid. I suppose you would never fit blasters on a Thorax either?
What i ment was its basically impossible to loose against a blaster ranis if you fit rails unless you get some serious module lag or have a ****ty, slow ass computer.
In 7/10 times when you fight as a blaster ranis(especially solo) you will overshoot your target, rails, especially the 125mm's have the tracking necessary to work in close range. and besides, load up antimatter and you're spitting out 130ish DPS which is about double that of any non blaster ranis interceptor.
Blasters are viable yes, but if youre serious about fighting other intys rails is the way to go, simple as that.
EVE is like the "Fisherman's Friend" of MMOs. If it's too hard, you are too weak. |

Dawn Crystal
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Posted - 2008.05.05 19:52:00 -
[11]
Sorry OP, kinda hijack the threat here, Why the web? I thought inty should fight outside of web range anyway. Wouldn't a small cap or small cap booster with 100 charge be more efficient?
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Bronson Hughes
The. Conspiracy
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Posted - 2008.05.05 20:03:00 -
[12]
Edited by: Bronson Hughes on 05/05/2008 20:04:46
Originally by: Dawn Crystal Sorry OP, kinda hijack the threat here, Why the web? I thought inty should fight outside of web range anyway. Wouldn't a small cap or small cap booster with 100 charge be more efficient?
Depends on the setup.
If you are tackling for a group and don't expect to do much DPS on your own (i.e. a 'fleet' fit Interceptor), then your whole goal is to keep a point on something while going as fast as possible from as far away as possible. Once you get a web on you, big guns from the opposing gang will rain down the hurt on you and you will die very quickly.
If you are fighting Interceptors or other small ships directly or you are soloing (i.e. a 'dogfighter' fit Interceptor), you almost need to fight within web range in order to do enough damage and keep your target from running away. Of course, you still die pretty quickly with the web on you but your goal is to kill your target before they can kill you.
EDIT: Some people set up their Interceptors to be able to perform either function without refitting. I prefer to keep dedicated 'tacklers' and 'dogfighters' and pick which one I need in advance. The former way allows the pilot to better adapt to changing situations, the latter usually grants better performance as long as you aren't called upon to do something you weren't planning on doing. -------------------- "I am hard pressed on my right; my centre is giving way; situation excellent; I am attacking." - Ferdinand Foch at the Battle of the Marne |

Sedai Hara
The Forsakened Companions Pure.
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Posted - 2008.05.05 20:26:00 -
[13]
First off: fit blasters :D
By doing this you open up a world of new targets and loads of fun!
You aint going in to be a inty-killer. Instead you get the DPS of a cruiser in a very nimble little frig hul that can take quite a punishment. Just get in, orbit at 500m with no MWD and blast off! with great skills and practice you can take down good cruisers or even BCs, and a battleship will get scared for your tackle-abilities.
3x Ion II w/ AM S 1x Salvager I (because moneymaking is good!)
1x MWD 1x webb 1x 24km point
1x SAR II 1x 200mm rolled plate 1x MAPC II (or switch the plate for a DCU II and the MAPC for a harderner, magstab or even a EAMN, but have to loose the salvager)
2x light ECM drones, because luck is on your side as Gallente pilot ;)
So yeah, its fun, can fit for 13 mil aroundish and can challenge pertty much everything.
With this you will be easely top DMG dealer in a inty-gang. and you can go even more extreme in terms of DPS. -----------------------------
Originally by: Ozzie Asrail A mega without 3 magstabs fitted is like kladdkaka without chocolate. 
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arbalesttom
Caldari Glauxian Brothers
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Posted - 2008.05.05 21:40:00 -
[14]
Edited by: arbalesttom on 05/05/2008 21:40:11 Be a man, use a ab on your blasterranis! ***Sig***
Originally by: Cpt Branko That is a JoJo, a forum troll used by Amarr whiners.
If real men fly amarr, what does a nbermensch fly then? ---> Gallente ^(>_<)^ |

tarin adur
Gallente Invicta.
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Posted - 2008.05.05 21:56:00 -
[15]
Quote: NEVER FIT BLASTERS ON A TARANIS. Period! Any competent taranis pilot with 125mm Rails and a low dosage of bad luck and lag will win against every interceptor in the game. He/she simply cannot loose 1v1. Blasters will screw you over due to their stupid range. The DPS increase wont save you because you'll be overshooting your targets by 10Km atleast in a dogfight, and that means you're dead.
I have to 100% disagree with this,and would love to meet your rail-ranis in my blaster-ranis.
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Kusha'an
Gallente Equinox Industrial Co.
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Posted - 2008.05.06 02:43:00 -
[16]
How do you avoid overshooting? I've been ratting with this Taranis and it's hard to control. ---- What part of "shorn't" do you not understand? |

Mr Ignitious
Gallente R.E.C.O.N. Insurgency
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Posted - 2008.05.06 03:35:00 -
[17]
time for classic pwn (noone has posted it yet )
[Taranis, Yarfighter] Overdrive Injector System II Magnetic Field Stabilizer II Damage Control II
1MN MicroWarpdrive II X5 Prototype I Engine Enervator J5 Prototype Warp Inhibitor I
Light Ion Blaster II, Void S Light Ion Blaster II, Void S Light Ion Blaster II, Void S Offline Salvager/Smartbomb/Nos/idontreallycare
Hobgoblin II x2
feel free to use faction ammo instead of void, or use null if you're concerned about range, it still dishes out the pain. I use a non-t2 warp disruptor because its easier on cap/if you don't have long range targetting atleast 4, its not worth it. There is a video in the "Documentaries, interviews, and movies" section of the forum called "headcase" and its almost 100% solo taranis dogfighting and it is some of the sickest stuff i've ever seen. The guy takes out dictors with his so yay for him lol.
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Mr Friendly
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Posted - 2008.05.06 06:25:00 -
[18]
Originally by: mama guru [ NEVER FIT BLASTERS ON A TARANIS. Period!
oh dear
if you are looking for a 'long-range' dps inty, don't use a Ranis.
The quoted pilot has zero idea how to fly a Taranis nor what it's role is. Ignore him.
Might as well fit rails to a Deimos :(
Originally by: CCP Prism X
Also, posting in a Jenny thread.
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Ivan Kinsikor
Amarr Void Engineers
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Posted - 2008.05.06 07:11:00 -
[19]
Edited by: Ivan Kinsikor on 06/05/2008 07:12:10 Whoopsy double post. ---------------------------------------- *****es don't know 'bout my nano'd Titan ---------------------------------------- |

Ivan Kinsikor
Amarr Void Engineers
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Posted - 2008.05.06 07:12:00 -
[20]
Edited by: Ivan Kinsikor on 06/05/2008 07:12:46
Quote: NEVER FIT BLASTERS ON A TARANIS. Period!
^^^^ Moron, ignore him.
A Blasteranis can potentially pump out in excess of 200 DPS which is massive for a ship its size. A Railranis is ok, but an experienced Blasteranis pilot will destroy most other inties without breaking a sweat. Manual piloting is your friend
---------------------------------------- *****es don't know 'bout my nano'd Titan ---------------------------------------- |

Caelum Dominus
Amarr
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Posted - 2008.05.06 07:25:00 -
[21]
Damage Control II Overdrive Injector System II Magnetic Field Stabilizer II
1MN MicroWarpdrive II Fleeting Propulsion Inhibitor Warp Disruptor II
Light Ion Blaster II, faction Antimatter S Light Ion/Neutron Blaster II, faction Antimatter S Light Ion Blaster II, faction Antimatter S (something offline for overheating)
Warrior II x2
- - -
There's really no other way to fit a blasteranis.
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Renox
Gallente Celestial Apocalypse Insurgency
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Posted - 2008.05.06 08:00:00 -
[22]
Originally by: Mr Friendly
Originally by: mama guru [ NEVER FIT BLASTERS ON A TARANIS. Period!
oh dear
if you are looking for a 'long-range' dps inty, don't use a Ranis.
The quoted pilot has zero idea how to fly a Taranis nor what it's role is. Ignore him.
Might as well fit rails to a Deimos :(
I'd reconsider if I were you.
Rails > blasters if you are even close to the same speed because of the relative ease with which you can keep range to a blasterranis if you both have webs. Then 200+ DPS won't help you if you are 3+km out of range and you are right in the rails sweet spot.
TheJay > grrr slow stupid garlic eating surrender monkeys |

Karlemgne
Tides Of War
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Posted - 2008.05.06 08:54:00 -
[23]
For damage fit all tech 2 light neutron blasters in the highs. Mids 1mn AB2, warp disruptor, and best named web.
Lows DC 2, a mag stab 2, and a cap power relay 2.
Drones should always be warriors in this this ship, so you have a fighting chance to at least scare a crow away.
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Karlemgne
Tides Of War
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Posted - 2008.05.06 08:56:00 -
[24]
Originally by: mama guru Edited by: mama guru on 05/05/2008 18:13:03 This is pretty much how the standard dogfighters setup should look like:
3x 125mm Railgun II Antimatter S and Iridium, invest in faction if possible. 1x Offline Small Nosferatu I
1x 1mn MWD II 1x Warp Disruptor II 1x Named low cpu webber
1x Damage Control II(massive, easy to fit HP boost) 1x Magstab II 1x Overdrive II/Nanofiber II/Inertiastab II (whichever you prefer)
2x Warrior II's
EDIT: NEVER FIT BLASTERS ON A TARANIS. Period! Any competent taranis pilot with 125mm Rails and a low dosage of bad luck and lag will win against every interceptor in the game. He/she simply cannot loose 1v1. Blasters will screw you over due to their stupid range. The DPS increase wont save you because you'll be overshooting your targets by 10Km atleast in a dogfight, and that means you're dead.
I've got some pretty amazing kills in my blaster ranis. If you want to do a **** load of damage, and you treat the inty like it should be (throw away), there is nothing wrong with using the blaster setup.
The only issue here is getting webbed, try not to get yourself web'd.
K
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Karlemgne
Tides Of War
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Posted - 2008.05.06 08:59:00 -
[25]
Originally by: arbalesttom Edited by: arbalesttom on 05/05/2008 21:40:11 Be a man, use a ab on your blasterranis!
I do, I guess that makes me a man.
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AKULA UrQuan
Caldari Druuge Crimson Corporation
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Posted - 2008.05.06 09:36:00 -
[26]
I prefer T2 electrons on a ranis myself. Still get 200 DPS with crap warrior I drones.
If you want to railguns on a interceptor buy a raptor. The tarinis armd with blasters and flown right can take out standard missile crows 3x it's speed. You do have to know what you are doing.
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mama guru
Corp 1 Allstars Insurgency
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Posted - 2008.05.06 09:48:00 -
[27]
Originally by: Mr Friendly
Originally by: mama guru [ NEVER FIT BLASTERS ON A TARANIS. Period!
oh dear
if you are looking for a 'long-range' dps inty, don't use a Ranis.
The quoted pilot has zero idea how to fly a Taranis nor what it's role is. Ignore him.
Oh the irony.
The taranis is the only ceptor that can break 75+ dps with long range ammo without gimping its setup.
I aint loosing a dogfight to a blaster taranis, its just as simple as that. And i wont loose to a crow, or a sader, or a malediction or a raptor or an ares or a claw etc. Catch my drift?
The taranis has a double damage bonus (10% per level of frigate skill aswell as 2 light drones). No inty can match its dps regardless if you fit blasters or rails, and thats the end of it.
EVE is like the "Fisherman's Friend" of MMOs. If it's too hard, you are too weak. |

mama guru
Corp 1 Allstars Insurgency
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Posted - 2008.05.06 09:57:00 -
[28]
Originally by: Kusha'an How do you avoid overshooting? I've been ratting with this Taranis and it's hard to control.
you cant avoid overshooting unless you slow down prior to reaching the target, or its also possible to avoid if you ram your target if its much larger then you. Besides, its pretty much impossible to ram an interceptor. So in a dogfight you'll be in trouble when you fit blasters and fight a guy who knows what he is doing.
EVE is like the "Fisherman's Friend" of MMOs. If it's too hard, you are too weak. |

Cpt Branko
Surge. Night's Dawn
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Posted - 2008.05.06 10:06:00 -
[29]
Edited by: Cpt Branko on 06/05/2008 10:07:23
Originally by: sh4rp ov3rvolt Edited by: sh4rp ov3rvolt on 05/05/2008 19:31:21 This will MELT any frigate sized opponent (not AFs) you can run into (except maybe experienced faction-fitted guys or a better skilled ranis pilot)
Damage Control II Overdrive Injector System II Overdrive Injector System II
1MN MicroWarpdrive II Warp Disruptor II Stasis Webifier II
Light Ion Blaster II, Null S Light Ion/Neutron Blaster II, Null S Salvager I /OFFLINE Light Ion Blaster II, Null S
Hobgoblin II x2
I have to reccomend a magstab there.
I've killed exactly that setup in a Rifter, twice.
That said, it's probably quite good for chasing interceptors, but when you meet a blaster-taranis with a magstab (or something which can web you and keep you at distance), you are going to die.
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

mama guru
Corp 1 Allstars Insurgency
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Posted - 2008.05.06 11:12:00 -
[30]
Edited by: mama guru on 06/05/2008 11:13:26
Originally by: Maeltstome If you fit blasters to a taranis you will do more damage at point blank range, but your survivability drops hugely.
125 rails loose about 25% dps over Electron blasters, but the range on them is alot higher - and given 99% of the time you are in falloff with a taranis, half your DPS then do the calcs again.
The higher optimal of rails means you do more damge coming into range and also gives you the option to sit outside 10km and still achieve 100% dps.
If you're nto an interceptor pilot then use blasters, but all the taranis veterans i know use rails. And im a converted blasteranis pilot.
I didn't want to share this setup - but it's silly not to get high and mighty then deny people what you have found to be sucessful.
3x 125mm Rail II, 'Knave' nos Catalyzed MWD, 90% web, Warp Disruptor II SAR II, Damage Control II, MAPC.
2x Hobgoblin II (Warriors i know move faster, but if you're hobgoblins cant catch the other ship, neither will you.)
I have found this setup to allow me to outrange claw's etc. and still outdamage other long range ceptors, since you can fight close or far. If one of the fabled wtf-pwn-blaster-taranis-in-yo-grill ships appear, hit orbit at 10km and activate your web every time they try to get close and MWD away. It works.
Same here lol, except i put more emphasis on speed/HP buffer and damage. I saw a Corp Mate take out 2 interceptors in his Taranis, i asked what setup he used. Never looked back since.
I've been flying the taranis here and there for ages. But i've always leaned more towards heavy hitting slow ships. and i still do 
With rails however i find dogfighting like 100% easier and i'll be flying that ship alot nowdays.
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