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Plamya
Caldari STK Scientific Black-Out
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Posted - 2008.05.10 04:29:00 -
[1]
Edited by: Plamya on 10/05/2008 04:31:47 My Hardware
e6750 8800 GTS 512 2GB PC6400 Viewsonic vx2235wm (24" 1680x1050 @ 60Hz)
My Problem
I am getting unacceptable levels of screen tearing when fast scrolling in game. If I enable vsync in eve (interval one), naturally the problem stops, but that has the side effect of locking me to a max fps equal to my monitor's max refresh rate (60 Hz/FPS). 60 FPS is equally unacceptable, with vsync off I get much higher and it feels like a huge difference to me (60 fps feels pretty sluggish comparatively).
Days of googling has not turned up anything meaningful other than the fact that many people with much less powerful hardware do not have this problem. Can anyone point out what settings/hardware are holding me back? I want to play the game with no vsync and no tearing, and am willing to replace/upgrade any hardware.
Help!
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Elysarian
Minmatar dudetruck corp
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Posted - 2008.05.10 08:22:00 -
[2]
have you tried increasing your monitor's refresh rate to 72 or 75Hz?
The human eye can't actually tell the difference between any refresh rate above about 30FPS so I can't see how 60 would be "sluggish".
Basically you have 3 options: 1. Put up with the tearing. 2. Increase refresh rate of monitor (assuming it supports higher rates). 3. Put up with 60FPS.
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Gotrek Gurnisson
Minmatar
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Posted - 2008.05.10 08:41:00 -
[3]
Edited by: Gotrek Gurnisson on 10/05/2008 08:42:46
Originally by: Elysarian The human eye can't actually tell the difference between any refresh rate above about 30FPS so I can't see how 60 would be "sluggish".
I think its to do with the distances petween screen updates when turning the screen quickly. Anything above 30fps on a static image is undetectable for the human eye. However, when the screen / camera pans quickly on the computer or television then you can get some 'blurring' occurring (especially on TV) as the screen isnt updating quickly enough to cancel out the large changes in screen position of each object pixel. With higher refresh rates the screen updates more frequently, and the smaller the distance between object pixel updates if the camera is turning rapidly, making it much less noticeable.
Its also easier to detect the further away an object is (as the object has to travel further across the screen each update cycle). Usually in games like WOW the movement of the horizon across the screen is the biggest clue. In comparison it *should* be less noticeable in EVE as the background is generally static black/space, and its only objects close to you that can be seen in any great detail.
Edit: Ive always found the higher refresh rates (75/85 Hz) play "smoother" in most games - but especially in first person shooters.
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Plamya
Caldari STK Scientific Black-Out
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Posted - 2008.05.11 02:37:00 -
[4]
My monitor can't do more than 60Hz at any resolution. I've heard about the 30FPS limit before, but somehow I don't believe because I do notice a significant subjective difference between 60fps and 100+. It's not the image on the screen that is sluggish, its my interaction with the game, specifically it feels somewhat less responsive at only 60fps.
So the consensus then is that my monitor is the culprit? I know the LCD response time can cause blurring, but can it also cause tearing? I don't have any blurring issues. So should I mainly be looking at max refresh rate when buying a new monitor to eliminate this tearing problem?
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Aurix Lexico
Repo Industries R.E.P.O.
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Posted - 2008.05.11 03:01:00 -
[5]
Really? I don't notice a difference in anything above about 10 fps. It could be purely physiological.
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Mr QUE
Gallente Federal Navy Academy
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Posted - 2008.05.11 04:58:00 -
[6]
it's your monitor ClearMotiv 5ms video response time:
need 2ms for good gamming
Woot |

BABOCHEE
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Posted - 2008.05.11 10:17:00 -
[7]
Edited by: BABOCHEE on 11/05/2008 10:19:34 thats a lie... anything 12-15ms and under is fine... u really cant tell.. plus that has to do with ghosting and nothing to do with your picture tearing. im running @ 5ms with my wide 22" and i cant tell any difference between this and my 12ms screen... and i play a lot of quake3 and painkiller.. the fastest paced fps shooters on the planet.. and i see no ghosting on either.
and if your running a lcd.. your gonna be locked @ 60hz... so either you can go with vsync and be stuck @ 60fps and get no image tearing... or you can turn off vsync and get the 100-200 fps with image tearing.. you cant have the best of both worlds... and yes the game will feel a lot more sluggish w/ vsync on though the image tearing drives some crazy, i have gotten use 2 it
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Plamya
Caldari STK Scientific Black-Out
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Posted - 2008.05.11 23:25:00 -
[8]
Originally by: BABOCHEE
and yes the game will feel a lot more sluggish w/ vsync on though the image tearing drives some crazy, i have gotten use 2 it
Why does vsync make it feel more sluggish when people are saying you shouldn't be able to tell the difference above 30 fps?
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BABOCHEE
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Posted - 2008.05.12 09:14:00 -
[9]
that applies 2 real life.... thats why films are shot @ 25-30 fps.... but with the computer it is a lot than just the visual sense being used. You are actually inputing and controlling what you see and do... so if you werent gonna be the 1 the play you wouldnt notice the sluggishness.. but if your the 1 moving the mouse.. then you will... but @ 60fps a sec... it will take .0166 seconds to actually see the movement change in game without all the latency being added up from the command going from your mouse (where within the mouse there are 4 commands till it is sent to the computer) then the movement command will be read within your computer where it goes through almost 10 steps before it is seem in game.. so .016sec + latency lag = sluggish feeling.
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Deuin
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Posted - 2008.05.12 18:33:00 -
[10]
I think it really depends on the person... If you stick an old CRT monitor somewhere running at 60hz... some people will scream "OH GOD, MY EYES, IT BURNS" (me), but others will not be able to tell the difference between 60, 85, and 100+....
I don't believe in the 30 fps limit. Maybe thats MOST people...
Anyway... OP, you are screwed. Either 60/75fps max, or tearing. Can't have it both ways.
...unless you buy a CRT monitor that can do 120+...
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scramb13r
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Posted - 2008.05.15 06:58:00 -
[11]
hahaha, man if your game is running at 100fps and your monitor at 60fps, you will only ever see 60. i think you are dreaming to be honest man. the game being sluggish would have more to do with lag/ping than not having 100fps.
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