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Xue XinMao
West Wind Waylanders
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Posted - 2008.05.15 09:35:00 -
[1]
No, they use faction cause its not all that expensive in comparison.  This isn't an idea.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2008.05.15 09:38:00 -
[2]
The only exception being Javelins, which see a quite decent usage, as you can easily notice from the prices they sell at. But yeah, "T2 ammo sucks" is not news... it's an old gripe... only made WORSE by the LP shop and faction ammo.
Seing how it's a nasty problem and everybody is complaining, we might be expecting some results in a year, maybe a year and a half 
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CSM candidates - quick reference cards (NEW: spreadsheet) Or just vote for LaVista Vista or Leandro Salazar like I did.
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Stoffl
LFC
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Posted - 2008.05.15 09:42:00 -
[3]
I thought the mantra was "Close range T2 ammo is teh suxx0r". 
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2008.05.15 09:53:00 -
[4]
Well, "full passive" shield tanked Caldari ships can afford to use T2 short-range ammo, especially since it's dirt cheap 
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CSM candidates - quick reference cards (NEW: spreadsheet) Or just vote for LaVista Vista or Leandro Salazar like I did.
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Vaal Erit
Science and Trade Institute
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Posted - 2008.05.15 10:11:00 -
[5]
Ya but the exposion velocity and range penlaties are very severe for only a 3 point damage gain over faction HMLs. T2 short range ammo is for suckers, missiles as well as turrets.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2008.05.15 10:15:00 -
[6]
Edited by: Akita T on 15/05/2008 10:19:55
Originally by: Vaal Erit Ya but the exposion velocity and range penlaties are very severe for only a 3 point damage gain over faction HMLs. T2 short range ammo is for suckers, missiles as well as turrets.
Unless you're shooting at a POS, GSC, a webbed/painted target or any similar target where you get no damage penalties (and preferably in a situation where the target won't be shooting back). T2 short-range missiles are actually cheaper than T1 missiles in some cases (about same price at worst), while CN missiles are 10-20 times more expensive... so why not use T2 then ? 
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CSM candidates - quick reference cards (NEW: spreadsheet) Or just vote for LaVista Vista or Leandro Salazar like I did.
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Vaal Erit
Science and Trade Institute
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Posted - 2008.05.15 10:20:00 -
[7]
If you are shooting at a POS with t2 heavy missiles, you sure got problems.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2008.05.15 10:26:00 -
[8]
Originally by: Vaal Erit If you are shooting at a POS with t2 heavy missiles, you sure got problems.
I was thinking more along the lines of rage torps 
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CSM candidates - quick reference cards (NEW: spreadsheet) Or just vote for LaVista Vista or Leandro Salazar like I did.
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Vaal Erit
Science and Trade Institute
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Posted - 2008.05.15 10:31:00 -
[9]
Yeah, they forgot to gimp the range on the rage torpedos, shhh don't tell anybody.
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Deva Blackfire
D00M. Triumvirate.
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Posted - 2008.05.15 10:48:00 -
[10]
Edited by: Deva Blackfire on 15/05/2008 10:48:54
Originally by: Xue XinMao No, they use faction cause its not all that expensive in comparison.  This isn't an idea.
Like stated above:
from all missiels i use (and i use ALL except cruises) the t2 versions were: - HAM javelins (maybe used 1000-1500 total) - torp javelins - for missions with golem, for pvp rarely vs cruisers (and for added range) - light precissions - they are good ;p - rocket javelins - on heretic and malediction
rest is faction: faction torps, heavies, hams, rockets, standards. No "anti ship" t2's - coz they blow.
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Zaphroid Eulthran
Minmatar Imperial Visions
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Posted - 2008.05.15 10:57:00 -
[11]
I use shortrange T2 heavy missiles occasionally,
The reduction in range is annoying, but the targets I need it for put up a defender spam anyway so I am usually fairly close. The cap recharge reduction doesnt hurt a Nighthawk as I am only running three shield hardeners. The explosion radius of a heavy missile is still smaller than that of a battleship. Havoc furies (and Scourge) are FAR cheaper than Caldari Navy missiles.
Hi-Sec Industry NEEDS Mini Freighters <- not T2 bazillion ISK alliance toys |

Nahnil
Zawa's Fan Club
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Posted - 2008.05.15 11:05:00 -
[12]
I use rage hams. They are way cheaper and seeing Terror Rage on killmail is somehow more satisfying. And by some strange twist of fate I happen to have a free mid slot on drake for a painter. 
Having only used hams from all t2 missiles, I see the point of people saying faction missiles are way better. They really are. It's mostly the explosion radius on hams, its rather huge so painter is needed even on cruisers and hacs.
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Dreavien
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Posted - 2008.05.15 11:09:00 -
[13]
Is it worth dumping the time into cruise missiles V or should I just buy faction missiles? I'm using arbies right now, not faction launchers.
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Deva Blackfire
D00M. Triumvirate.
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Posted - 2008.05.15 11:12:00 -
[14]
Originally by: Dreavien Is it worth dumping the time into cruise missiles V or should I just buy faction missiles? I'm using arbies right now, not faction launchers.
Cruise missiles 5: - gives 5% more damage - unlocks cruise spec skill: -- gives further 2-10% dps (ok tad more, but thats detail) due to increasing ROF of t2 launchers
So - ALWAYS train up lvl5 off missile + spec to lv4 if you are going to use it. Even with faction ammo its another 13% or so DPS more (for number fascists - i just added em cba to count exact value now).
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Dirk Magnum
Spearhead Endeavors
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Posted - 2008.05.15 11:51:00 -
[15]
Scourge Precision ftw. I'll take reduction in max velocity for the ability to kill frigates without a target painter or web.
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Veldya
Caldari Shadow Industries Corpororation Limited
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Posted - 2008.05.15 12:41:00 -
[16]
Originally by: Dirk Magnum Scourge Precision ftw. I'll take reduction in max velocity for the ability to kill frigates without a target painter or web.
Are we talking frigates that are not moving?
Put a MWD on a frigate and it is going to take meaningless damage from missiles, if any. While their signature radius goes through the roof, missiles have a woeful explosion velocity and that is what torches missile damage vs smaller ships.
Even precision missiles are useless at killing fast ships, they just go too fast and am not talkking about nano ships.
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Jakke Logan
F Off And Die
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Posted - 2008.05.15 12:48:00 -
[17]
I don't use T2 ammo, basically because it's not as good as T1 ammo. Faction is actually the best.
This really needs a rework.
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5pinDizzy
Amarr Arcana Imperi
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Posted - 2008.05.15 13:09:00 -
[18]
Edited by: 5pinDizzy on 15/05/2008 13:11:11
Yes well...
It's no different for the Amarr.
Faction Crystals are about the price of Tech 2, nothing much in it anyway.
Just like the tech 2 missiles, tech 2 crystals have massive gimping, things like -50% tracking and 25% less range then even the t1 multifrequency. The 50% tracking on tests really hurts, struggling to hit others in cruiser v cruiser.
But just like the range ammo for missiles, the t2 range crystals can be worth it.
So yeah, use the tech 2 launchers/guns, as they get the 10% bonus at level 5 from specilasation skills.
But use faction ammo, as it's around the same damage without the huge nerfs.
Another thing about Caldari is what the point of their Heavy Assault Missile launchers are?, seeing are they have nothing really over the Heavy Standard, or Assault Missile.
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Tobias Sjodin
Ore Mongers Black Hand.
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Posted - 2008.05.15 13:17:00 -
[19]
I stopped using them when they were nerfed to kingdom come.
Black Hand.
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Kye Do'lan
Gallente The Whitesands Consortium
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Posted - 2008.05.15 13:42:00 -
[20]
I use faction missiles in my golem....only use 1/2 the amount compared to a CNR
My Skills |

Gypsio III
Bambooule
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Posted - 2008.05.15 13:55:00 -
[21]
Edited by: Gypsio III on 15/05/2008 13:56:01
I use T2 HAMs all the time. I use Rage more than I use Jav. It should be obvious why. 
T2 missiles are fine - apart from Precision Heavies, they're terrible. 
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Roxanna Kell
Caldari Provisions
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Posted - 2008.05.15 16:13:00 -
[22]
Originally by: Kye Do'lan I use faction missiles in my golem....only use 1/2 the amount compared to a CNR
Hence why they re the ratter's best friend.
Quote: There is no Dishonor in winning fools, so do it any way you can.
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Faife
Noctiscion Twilight Trade Cartel
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Posted - 2008.05.15 16:56:00 -
[23]
I use T2 projectile AC ammo sometimes, hope that's ok with everyone still.
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Bronson Hughes
The. Conspiracy
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Posted - 2008.05.15 16:59:00 -
[24]
On occasion I'll use precision lights for anti-'ceptor duty, but they don't even help a whole lot in that situation. Precision Heavies are a total joke. -------------------- "I am hard pressed on my right; my centre is giving way; situation excellent; I am attacking." - Ferdinand Foch at the Battle of the Marne |

Dirk Magnum
Spearhead Endeavors
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Posted - 2008.05.15 17:08:00 -
[25]
Precision heavies are a joke against MWD frigates, definitely. But in my admittedly limited experience with them they still do more damage against slower frigates than light T1 non-faction missiles would (maybe faction too, but I haven't run a comparison.) Oh, and I only use precision heavies with ships that get missile damage bonuses, so that's also playing a factor in this.
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