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K'uata Sayus
Minmatar
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Posted - 2008.05.15 18:57:00 -
[1]
Anyone have an idea on which pirate faction is vulnerable to which EWAR module?
Can't seem to find a table or listing anywhere...
Thanx in advance!
EVERYONE SEEMS NORMAL UNTIL YOU GET TO KNOW THEM. |

Hanneshannes
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Posted - 2008.05.15 19:01:00 -
[2]
They aren't.
The only thing that is useful is a target painter, all the other have no effect.
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Ki Tarra
Caldari Ki Tech Industries
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Posted - 2008.05.15 19:03:00 -
[3]
Edited by: Ki Tarra on 15/05/2008 19:04:07 They are all vulnerable to every type of ewar.
The reason that Ewar is not normally used against NPC's is because they tend to swarm in large enough numbers that it is pointless: disabling 1 out of 20 attacking ships doesn't help as much as fitting a tanking module instead.
Edit - BTW, sensor damps don't do much good because they have targetting ranged that are too long, so unless you combine them with ECM, it is pointless.
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Natsume Chidori
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Posted - 2008.05.15 19:04:00 -
[4]
Originally by: Hanneshannes They aren't.
The only thing that is useful is a target painter, all the other have no effect.
Not true at all.
Sensor dampeners work on NPCs, at least.
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Hanneshannes
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Posted - 2008.05.15 19:07:00 -
[5]
Originally by: Natsume Chidori
Originally by: Hanneshannes They aren't.
The only thing that is useful is a target painter, all the other have no effect.
Not true at all.
Sensor dampeners work on NPCs, at least.
That would help if they couldn't lock over a distance of 6 light years and shoot at you from 5 systems away.
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Hannobaal
Gallente Shadow Forces Inc.
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Posted - 2008.05.15 19:11:00 -
[6]
EWar work on NPC's, but they are a lot weaker compared to when used on player ships and they don't work in the exact same way against them.
Long story short: Don't use EWar against NPCs.
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Natsume Chidori
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Posted - 2008.05.15 19:13:00 -
[7]
Originally by: Hanneshannes
Originally by: Natsume Chidori
Originally by: Hanneshannes They aren't.
The only thing that is useful is a target painter, all the other have no effect.
Not true at all.
Sensor dampeners work on NPCs, at least.
That would help if they couldn't lock over a distance of 6 light years and shoot at you from 5 systems away.
Locking time scripts. It'll make it so battleships take 30 seconds or longer to lock onto you, which is fairly useful.
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Riho
Gallente Mercenary Forces Privateer Alliance
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Posted - 2008.05.15 19:13:00 -
[8]
like said before... only EW you should want to use in PvE is painting. rest is rather useless as you have ALOT of targets ---------------------------------- Yes... this is my main. Extreme Troll Slayer...
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Pithecanthropus
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Posted - 2008.05.15 19:16:00 -
[9]
I think the man is talking about ECM. All you morons out there need to stop giving false advice and remember when you were a lost little nub. --------------------------------- Pithecanthropus erectus, a name derived from Greek and Latin roots meaning upright ape-man. |

Ki Tarra
Caldari Ki Tech Industries
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Posted - 2008.05.15 19:20:00 -
[10]
Edited by: Ki Tarra on 15/05/2008 19:22:36
Originally by: Pithecanthropus I think the man is talking about ECM.
In that case you want to look up the rats in a DB such as this one.
The rat's Sensor strenght is listed there.
For example, Gistum Crusher has a Ladar strength of 21, so use Ladar jammers on him.
However, as noted, unless you are ratting against belt spawns, you will not find ECM to be very effective. Missions will set you up against large numbers of NPC's such that even jamming several of them does little to reduce the damage you are taking.
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K'uata Sayus
Minmatar
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Posted - 2008.05.15 19:27:00 -
[11]
Edited by: K''uata Sayus on 15/05/2008 19:27:25 I am aware of the difference between EWAR, ECM, and ECCM, and just had a hunch that these type modules were more PvP oriented than PvE, but needed some sage advice as to all of this.
Thanks for your replies, everyone, I appreciate your time.
EVERYONE SEEMS NORMAL UNTIL YOU GET TO KNOW THEM. |

ExcellciuM
Caldari The New Order. SMASH Alliance
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Posted - 2008.05.15 19:30:00 -
[12]
Originally by: Ki Tarra Edited by: Ki Tarra on 15/05/2008 19:27:46 They are all vulnerable to every type of ewar.
The reason that Ewar is not normally used against NPC's is because they tend to swarm in large enough numbers that it is pointless: disabling 1 out of 20 attacking ships doesn't help as much as fitting a tanking module instead.
Edit - BTW, sensor damps don't do much good because they have targetting ranged that are too long, so unless you combine them with ECM, it is pointless.
Edit 2 - On second thought, taking a closer look at the stats, their might be a few cases where you can dampen their targeting range below their orbiting range if you use several damps on the same rat.
I don't know if they are smart enough to close their orbits in these cases, but I would not be suprised if they didn't, and thereby made damps effective. You will need to test it yourself.
WRONG! E-War doesnt work on Rats
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Gimpb
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Posted - 2008.05.15 19:49:00 -
[13]
I've found a tracking disruptor kinda useful when ratting in a short ranged ship to make a BS you're orbiting miss. That one mid can mitigate quite a bit of damage in that situation.
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