
Letouk Mernel
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Posted - 2008.05.22 17:34:00 -
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Edited by: Letouk Mernel on 22/05/2008 18:22:16
I support major improvements to the UI as a high priority task.
Things that I'd like to see done:
1. CCP should try to look at each interface element from the point of view of the user, and try to make it more convenient for the user (and by that, I mean, make the Corp interface more useful to officers, directors, and CEO's, make the in-space windows more useful to combat pilots, and so on).
We could use, for example, a working combat log that we can customize much like the Overview, so that we can have color-coded messages scrolling by with who does damage, what type of EWar, and so on and so forth. We could also use an in-game solar-system-map window, that updates itself with scanner results, bookmarks, fleet members in space, and so on.
For the industry people, it would be nice if the hangar displayed the ISK value of everything in it, as well as the recycle value. CEO's and directors could probably make use of a rightclick option for "Give member X access to this hangar now!" as well as a better presentation of how the security of the corp is set up, what the security of each hangar is (a list of who can access it), etc etc.
2. EVE should be less "spreadsheets-in-space". The consummate trader and industrialist, sure, they can do their detailed profit calculations manually, but why does the combat pilot have to manually add up the ISK value of his loot? Why isn't the recycle value of items / stacks of items displayed? DPS on guns? Recharge / consumption rates on capacitor and shields? Why aren't NPC's color-coded by ship class and what EW / damage they can do?
We must memorize too much information to play this game.
3. Make the client smarter. Currently, the client lets you, even prompts you to, try an action, then the server pops up a window that says You can't do that!. Example I've given before: silos, the button to open them lights up at 3000 m, but when you try to do so, the server says "Must be within 1500 m to do that." WTF is that? That is annoying.
Make the client smarter, make the client know all these rules about distances and what can be opened, etc., and stop pestering us with pop-up boxes! I'd rather have the button for opening a silo be dimmed until I'm in range, and if I hover over it I should see a description that says "must be within x".
4. Right-click should give extra options, rather than being the default way of doing things. Don't know if CCP has noticed, but in Windows, I can do everything in a zillion ways. I can simply click / drag and drop, I can pick File -> Move from the menu bar, I can use a Winkey combination, I can right-click and choose from a context-sensitive menu, I can go through the control pannel and set options there, I can open the console and set options there, open registry and set my preferences there... 7-8 different ways to do the exact same damn action.
The EVE UI should have that.
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