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clavo oxidado
Macabre Votum Against ALL Authorities
0
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Posted - 2012.03.07 11:15:00 -
[1] - Quote
Logging on to an inactive skill queue is one of the worst things about eve.
This commonly happens because of loss of internet, broken PC or unexpected AFK.
Personally, im a truck driver so some times i can only log in once a week. This makes it very hard to train skills taking over 24 hours.
CCP won't increase the queue time, and you can't change skill training on a mobile device. Both of these would be the best solution.
My proposal is for skill points to accumulate at the base rate whenever the skill queue is inactive. These skills points would then be available as unallocated skill points. |

Vertisce Soritenshi
Varion Galactic Tragedy.
1182
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Posted - 2012.03.07 13:59:00 -
[2] - Quote
Not saying it is a bad idea but it has been suggested many times before and has been shot down just as many times. Frankly I don't see why not...other than because CCP want's you to log into the game. Most people will just call you lazy, stupid or just tell you to queue a longer train while you are out.
Personally I think it would be useful to have a pot of unallocated SP when you forget to set your train. I think perhaps the SP should gain at a reduced rate though. EvE is not about PvP.-á EvE is about the SANDBOX! - CCP!-á Open the door!!! |

clavo oxidado
Macabre Votum Against ALL Authorities
0
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Posted - 2012.03.07 15:46:00 -
[3] - Quote
Yes i know training queues are brought up a lot.
Like many people I didn't have a problem with them when I had daily access to the eve client.
How ever in the last 12 months I've lost a load of training time because of work commitments, internet problems and PC breakdowns. Yes we known people will exploit longer queues, the same people that will bot their way to SC glory no doubt. Why penalise the many for the crimes of the few.
The train a longer skill argument is valid to a point. How do you suggest I get to the longer level 5 skills though, when typical the lvl 3 / 4 skills take more than 24 hours but less than 5 days? To train these I lose a few days training time per week. Trust me im not lazy, I've spent 7 months juggling long skill buts its very frustrating when you want to train for the current alliance fit and it takes months instead of a few weeks.
Yes I was suggesting a reduced rate so its at least some compensation to those of us who pay for account but only play at weekends, or have long afk times.
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Tidurious
Eve Defence Force Fatal Ascension
165
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Posted - 2012.03.07 18:45:00 -
[4] - Quote
The skill queue is intended to allow players who are actively playing the game to avoid 3am wake-up calls for those pilots that are too obsessed with the game.
You've been at work, that's great. I'm glad that you have a job and things to do in this struggling economy. Remember first and foremost that EVE is a GAME, not a job. You missed some training and you're mad about it? Then you're missing the point. The point of the game is to have fun.
Unallocated SP is ALWAYS a bad idea (except for the rare case when CCP deletes a skill, such as the learning skills) and is simply for people who want FOTM right away. Paying for an account doesn't guarantee you SP, it guarantees you the opportunity to earn those SP if you actively log in and play enough to update your queue.
Also, not to troll/flame, but in 2012, with the fact that wireless is nearly EVERYWHERE and a decent laptop is CHEAP, I don't believe that you don't have the option of bringing a computer with you and occasionally you can take 5 minutes when you're at a rest stop that has WiFi to update a queue. If you're not willing to do this, it's fine. However, it's a choice that you make and that you need to deal with - it's not a GAME problem, it's a USER problem.
tl;dr: Nope. Never going to happen.
PS - Please use the search function on the forums - this has been suggested countless times and is always shot down. Also, this belongs in Features and Ideas, not the Assembly Hall. |

Buzzy Warstl
Huron Syndicate
43
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Posted - 2012.03.07 19:41:00 -
[5] - Quote
Better: make the skill queue 3 skills or 24 hours whichever is longer. |

Drake Draconis
Nexus Advanced Technologies Fidelas Constans
365
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Posted - 2012.03.07 19:45:00 -
[6] - Quote
Not a terrible idea....but likely won't fly....EVE should still require interaction on some level....but as far as THIS idea is concerned...ill keep a neutral stance. ================ FloppieTheBanjoClown for CSM 7! |

clavo oxidado
Macabre Votum Against ALL Authorities
0
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Posted - 2012.03.07 20:17:00 -
[7] - Quote
Im not mad about it, im putting forward a view, from personally experience and from what I hear from people on comms.
The skill points system is full of contradiction and annoys many eve players.
Troll / flame response:
I live in England, and I can tell you that eve capable laptops certainly aren't cheap.
If I could park a 50ft vehicle in McDonald's car park to take advantage of their WiFi then I would, because wireless internet isn't cheap either.
You also have no idea about trucking, rest stops, not in this economic climate, parking is roadside because nobody will pay for parking. That's if laptops are allowed, many companies don't allow them because they are fire risk, flatten batteries and have adverse affects on a drivers rest time.
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clavo oxidado
Macabre Votum Against ALL Authorities
0
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Posted - 2012.03.07 20:26:00 -
[8] - Quote
Drake Draconis wrote:Not a terrible idea....but likely won't fly....EVE should still require interaction on some level....but as far as THIS idea is concerned...ill keep a neutral stance.
I agree that interaction is essential, that's why im not directly calling for 7 day+ queue. Im suggesting that a small accumulation of SP equal to perhaps the SP per hour that a new player experiences would ease the frustation of inactive skill queues.
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Drake Draconis
Nexus Advanced Technologies Fidelas Constans
365
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Posted - 2012.03.07 21:16:00 -
[9] - Quote
clavo oxidado wrote:Drake Draconis wrote:Not a terrible idea....but likely won't fly....EVE should still require interaction on some level....but as far as THIS idea is concerned...ill keep a neutral stance. I agree that interaction is essential, that's why im not directly calling for 7 day+ queue. Im suggesting that a small accumulation of SP equal to perhaps the SP per hour that a new player experiences would ease the frustation of inactive skill queues.
If I had to hazard some sort of "acceptible" level....perhaps a 10% of the whole SP acculimation?
An encouragemnt to be active...but you won't be pissed if you miss a day.....
Reason I start very low....because we don't want this to turn into an char bazar where people get toons with a shitton of SP to spend. ================ FloppieTheBanjoClown for CSM 7! |

Cyprus Black
Cowboy Diplomacy
156
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Posted - 2012.03.07 23:27:00 -
[10] - Quote
CCP stated once that the reason why the skill queue is limited to only 24 hours is to get players to actively log in and play the game. But CCP missed the point entirely (shocking, I know)
Logging in to adjust skill queue, then logging off does NOT constitute player activity ingame.
So yes, I'm all for this change to the skill queue. Especially since I'm active duty military and occasionally go on lengthy deployments with zero internet access. Follow my EvE blog at: http://cyprusblack.blogspot.com/ |

Drake Draconis
Nexus Advanced Technologies Fidelas Constans
366
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Posted - 2012.03.07 23:55:00 -
[11] - Quote
Cyprus Black wrote:CCP stated once that the reason why the skill queue is limited to only 24 hours is to get players to actively log in and play the game. But CCP missed the point entirely (shocking, I know)
Logging in to adjust skill queue, then logging off does NOT constitute player activity ingame.
So yes, I'm all for this change to the skill queue. Especially since I'm active duty military and occasionally go on lengthy deployments with zero internet access.
Agreed.....but as I said...if its done impropperly.......
Well you think RMT is bad?
You aint see nothing yet. ================ FloppieTheBanjoClown for CSM 7! |

Smiling Menace
Star Nebulae Holdings Inc.
167
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Posted - 2012.03.08 01:54:00 -
[12] - Quote
I had a similar problem the other day. Lost a few hours SP due to unforeseen circumstances but it's only a game. A thousand SP here and there won't make any great difference.
As much as it would be great to log in from a mobile phone just to change the skill queue, I don't think it would be that great for the game overall.
You may say why punish us all for the crimes of the few that would abuse it, but the fact is once you put temptation in people's way, they will use/abuse it.
Skill queue is fine as it is. Real life comes first and SP should be the least of your worries in this world.
And not meaning to troll or be funny, OP, but you don't work 24 hours a day so why wouldn't you be able to change the skill queue? At worst you will suffer the loss of a few hours as I did. |

Thrawn Nostur
Impulsive Anarchy Talocan United
13
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Posted - 2012.03.08 07:16:00 -
[13] - Quote
Cyprus Black wrote:
Logging in to adjust skill queue, then logging off does NOT constitute player activity ingame.
But it DOES make the average online numbers bump up, which in turn makes the game look busier, which is what CCP wants in hopes of attracting more players. |

clavo oxidado
Macabre Votum Against ALL Authorities
1
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Posted - 2012.03.08 07:49:00 -
[14] - Quote
Character selling is unlikely to be an issue as I suggested an accumulation rate equivalent to a new player. A character seller would get far quicker results with cheap implants. |

Drake Draconis
Nexus Advanced Technologies Fidelas Constans
372
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Posted - 2012.03.08 15:16:00 -
[15] - Quote
clavo oxidado wrote:Character selling is unlikely to be an issue as I suggested an accumulation rate equivalent to a new player. A character seller would get far quicker results with cheap implants.
WRONG.
Stop thinking short term.... ================ FloppieTheBanjoClown for CSM 7! |

Ya Huei
Imperial Collective
54
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Posted - 2012.03.08 15:59:00 -
[16] - Quote
Skill queue editing via EVE gate or API please..
Problem solved.
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Temmu Guerra
Genco Interstellar Alcohol Conglomerate
40
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Posted - 2012.03.08 17:36:00 -
[17] - Quote
Ya Huei wrote:Skill queue editing via EVE gate or API please..
Problem solved.
I would like this idea better.If I recall there was even a dev blog commenting on this being possible not to long ago. |

Bugsy VanHalen
Society of lost Souls
60
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Posted - 2012.03.08 19:54:00 -
[18] - Quote
I would love to see a striped down client that could be installed on the android or I phone. This client could allow market access for order updates, access to skill training, eve mail, chat channels, etc, but not capable of undocking or flying a ship.
Even just give us access to skill que's and mail etc through API and we can develop our own apps to handle the rest. |

Anshio Tamark
Avitus Lugus Ab Jove Principium
113
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Posted - 2012.03.08 22:45:00 -
[19] - Quote
Bugsy VanHalen wrote:I would love to see a striped down client that could be installed on the android or I phone. This client could allow market access for order updates, access to skill training, eve mail, chat channels, etc, but not capable of undocking or flying a ship.
Even just give us access to skill que's and mail etc through API and we can develop our own apps to handle the rest. You have access to the mail-part through EVE-gate. Maybe adding a basic function to add skills to the training queue, though that would likely be too much of a bother.
But I support having an "EVE-Online Lite" for Tablets and Smartphones. I don't know how often it would've been handy to have a small client to chat to corp-mates while forced out on shopping. Might actually make it worth going to those huge-ass malls with WiFi-hotspots... |

Alyssa Cristole
Sebiestor Tribe Minmatar Republic
13
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Posted - 2012.04.04 14:02:00 -
[20] - Quote
I came across this topic because someone in corp chat last night said that they added the ability to manage skill queue's via an API key in the last patch. This would mean [if its true] that an app like Aura (for Android) could allow for updating your skill queue out of game. I can't seem to find the information via the patch notes so it may be a false rumor.
I understand both sides of this argument, but as someone who is already on notice by the feds that I will probably be getting deployed to the disaster zone out in the mid west due to tornadoes; if this happens its going to be impossible to update my skills for at least two weeks. As a month old player, after looking over my skill queue the longest skill I have that I can train is around 8 days. It would suck loosing a week worth of skill points this early in the game.
I would love if they made a change that allowed for a player to set up a vacation skill queue for up to three weeks out of the year. This queue could be something you turn on/off which would kick in once your regular queue ran out of skills to train. While turned on it would auto populate your training queue with skills in your vacation queue up to three weeks total in a calendar year. It would be something that can be turned off and/on so whether you are away for a week three times, or one three week stretch, you would have the three weeks total at your disposal.
The second addition would be an account hold for active military, red cross, etc. This could be on a case by case basis handled directly through CCP. All discussion about the US-imperial-Rome-military-world-domination-conquest-plot aside, if you are out [in theory] making the world a better place helping people you should be able to contact CCP and have your account put on an administrative hold with skill points banked. At the very least banked game time should not be ticking away while you are gone for several months; especially since a lot of times you get the notice last minute. If anything, by NOT having a policy in place for this kind of thing it makes me NOT want to do what I did and pay for six months in advance. Gaming companies should welcome people pre-paying for long contracts and reward this behavior.
I know several other MMO's that allow you to contact the company and have this done, in fact while I will not be mentioning any names, one of the big ones even gives level bumps based off of the amount of time you were away as long as you provide proof of deployment.
I do understand that by not having to log into game to update your skill queue, there are going to be people who set up toons that they just ignore, for the purpose of reselling only which is taking advantage of the situation. By having a three week only vacation queue and having to go through CCP directly for anything longer due to deployment, this issue should not be a problem.
FYI: I have a college degree, one from a well known, well respected [expensive] institution. I could go make bank if I wanted to be some capitalist scumbag that leeches off the public but instead I choose a life of helping people instead. I already get ****** enough with ****** pay, a hazardous work environment, a public fulled with ungrateful spoiled ignorant arrogant *******'s, and idiots for superiors; it would be nice if my relaxation time was not stressed due to worrying about this kind of stuff. |

mxzf
Shovel Bros
1142
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Posted - 2012.04.04 14:15:00 -
[21] - Quote
Alyssa Cristole wrote:I came across this topic because someone in corp chat last night said that they added the ability to manage skill queue's via an API key in the last patch. This would mean [if its true] that an app like Aura (for Android) could allow for updating your skill queue out of game. I can't seem to find the information via the patch notes so it may be a false rumor.
They didn't, you heard wrong. But they are talking about allowing push/pull API operations once the new API harness comes out in ... Inferno I think. If that is the case, then that should be all that's done, no other skill queue changes should happen.
Oh, and if you have to be out of town for a long period, you can always deactivate your account which will, IIRC, pause the time on it so that you don't lose time from being away. There is a system in place to keep from wasting training time, but it doesn't just hand you the SP while you're away. |

Alyssa Cristole
Sebiestor Tribe Minmatar Republic
13
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Posted - 2012.04.04 15:29:00 -
[22] - Quote
mxzf wrote:Alyssa Cristole wrote:I came across this topic because someone in corp chat last night said that they added the ability to manage skill queue's via an API key in the last patch. This would mean [if its true] that an app like Aura (for Android) could allow for updating your skill queue out of game. I can't seem to find the information via the patch notes so it may be a false rumor. They didn't, you heard wrong. But they are talking about allowing push/pull API operations once the new API harness comes out in ... Inferno I think. If that is the case, then that should be all that's done, no other skill queue changes should happen. Oh, and if you have to be out of town for a long period, you can always deactivate your account which will, IIRC, pause the time on it so that you don't lose time from being away. There is a system in place to keep from wasting training time, but it doesn't just hand you the SP while you're away.
Very cool, thanks for the information!
If you don't mind me asking [because I can't seem to find info on the push/pull] will that allow for updating of the skill queue via a cell phone? I would be totally ok with the skill queue being exactly as it is now if I could update it remotely. Even if I am somewhere w/o service, at least when I do get it again I can update remotely. |

mxzf
Shovel Bros
1142
|
Posted - 2012.04.04 15:46:00 -
[23] - Quote
Well, once Droid/iOS applications get updated to allow for skill queue management, then yes. But if skill queue manipulation can only be done via Eve Gate, then you might have to manually navigate there on your phone's browser. So, as long as it's possible on the comp, it'll be possible on a Droid/iPhone sooner or latter, one way or the other. |

Alyssa Cristole
Sebiestor Tribe Minmatar Republic
13
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Posted - 2012.04.04 16:40:00 -
[24] - Quote
mxzf wrote:Well, once Droid/iOS applications get updated to allow for skill queue management, then yes. But if skill queue manipulation can only be done via Eve Gate, then you might have to manually navigate there on your phone's browser. So, as long as it's possible on the comp, it'll be possible on a Droid/iPhone sooner or latter, one way or the other.
Ok nice. I have no problem using the browser, as long as it can be done from a phone. Amazing news. TY! |
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