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Rellana
DAB THE VILLAGE PE0PLE
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Posted - 2008.05.26 12:57:00 -
[1]
Edited by: Rellana on 26/05/2008 13:01:03 I use the Geddon for ratting in sansha space,and I've having a hard time taking down 1.55 mill spawns with it,as my funds don't stretch for anything better right now.Any tips on how to tweak my setup enough to be able to deal with them reasonably quickly?
Currently using 7x Mega Modulated Pulse Energy Beam,with radio cystals Meds:2xcprII,1xMwd II Lows:2xhsII,2xEAMII,2xEM hardener II,1xLarge armour repper II,1xCap Power relay II
Drones:4xogres 1,5x warrior I's for dealing with annoying frigs
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Anubis Hatak
OUTLAWZ IMMORTAL White Core
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Posted - 2008.05.26 13:14:00 -
[2]
It's the crystals, radio do a pathetic amount of damage; fit multi and you will pop them much faster.
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Riho
Mercenary Forces Privateer Alliance
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Posted - 2008.05.26 13:21:00 -
[3]
Originally by: Anubis Hatak It's the crystals, radio do a pathetic amount of damage; fit multi and you will pop them much faster.
yep... i agree whit this post.
use miltis or atleast standards ---------------------------------- Yes... this is my main. Extreme Troll Slayer...
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Istvaan Shogaatsu
Guiding Hand Social Club
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Posted - 2008.05.26 13:37:00 -
[4]
Originally by: Rellana Edited by: Rellana on 26/05/2008 13:01:03 I use the Geddon for ratting in sansha space,and I've having a hard time taking down 1.55 mill spawns with it,as my funds don't stretch for anything better right now.Any tips on how to tweak my setup enough to be able to deal with them reasonably quickly?
Currently using 7x Mega Modulated Pulse Energy Beam,with radio cystals Meds:2xcprII,1xMwd II Lows:2xhsII,2xEAMII,2xEM hardener II,1xLarge armour repper II,1xCap Power relay II
Drones:4xogres 1,5x warrior I's for dealing with annoying frigs
Drop the two EM hardeners. They barely do anything with the two EANM II you already have. Add 3rd EANM II, and 3rd heatsink II in their place. Keep the radios for long range stuff, and get yourself some nice Amarr Navy Multifreq for up-close-and-personal work. Almost the same tank, but with lots more gank.
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Furb Killer
The Peacekeeper Core
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Posted - 2008.05.26 13:48:00 -
[5]
Better then add 1 HS and 1 damage control
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d3vo
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Posted - 2008.05.26 14:04:00 -
[6]
Edited by: d3vo on 26/05/2008 14:04:55 whats the point in having an mwd??? add another cap recharger remove the active hardners remove the cap power relay add another eanm and another heat sink and add a dcII
use multifreqs and get up close
and use 5 beserkers, if you have good enough skills. they should be fast enough for frigates and take them down easily its not like your fighting anything nanoed ... |

Anubis Hatak
OUTLAWZ IMMORTAL White Core
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Posted - 2008.05.26 14:10:00 -
[7]
Edited by: Anubis Hatak on 26/05/2008 14:15:08 He is ratting in SANSHA space, they do EM and thermal damage. The MWD is to get in range for the multi crystals, the rats fly away from you in the belts so the MWD helps get in range because the geddon only goes 20m/s faster than the BS rats.
The only thing I would change in the setup is the 2 EANM for 2x Therm hardners or 1 EM 1 Therm and 2 EANM.
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Anubis Hatak
OUTLAWZ IMMORTAL White Core
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Posted - 2008.05.26 14:13:00 -
[8]
Edited by: Anubis Hatak on 26/05/2008 14:13:41 My bad, hit qoute instead of edit.
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Boz Well
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Posted - 2008.05.26 14:19:00 -
[9]
Originally by: d3vo Edited by: d3vo on 26/05/2008 14:04:55 whats the point in having an mwd??? add another cap recharger remove the active hardners remove the cap power relay add another eanm and another heat sink and add a dcII
use multifreqs and get up close
and use 5 beserkers, if you have good enough skills. they should be fast enough for frigates and take them down easily its not like your fighting anything nanoed
You ask why use a MWD... then you tell him to get up close. I don't think it's that hard to put two and two together. 
WTF are you doing recommending all these EANM for ratting? And a damage control? Are the active hardeners really that much of a drain on your cap? You could likely get by with just 1xEM and 1xThermal hardener since your base resistances are nice against EM. Add a third active or an EANM if you feel the need, but you don't need a huge tank for rats.
If you want range, get Beam lasers, not pulse + radio. I would keep the MWD and fit some AN multifreq's. Your drone setup really isn't that bad imo. You won't be killing many frigates in a ratting setup anyways, and so heavy's work well. You could consider some Praetor's, as they're a bit faster and will deal EM (might have better results against the occasional frigate). You might also consider a web for dealing with the occasional frigate. You won't be killing many frigates, but the ones you do kill you will want to die quickly (i.e. the little loyal warp scramblers/webbers). I don't really feel like plugging this into EFT, but I will tell you that you don't need to be cap stable with your MWD on for a ratting setup. It wouldn't hurt, but you won't have the MWD on 100% of the time. I rat in a torp raven and it's no where near cap stable, but that's not really a problem, since you only need the MWD on approach.
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Boz Well
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Posted - 2008.05.26 14:21:00 -
[10]
Originally by: Anubis Hatak Edited by: Anubis Hatak on 26/05/2008 14:15:08 He is ratting in SANSHA space, they do EM and thermal damage. The MWD is to get in range for the multi crystals, the rats fly away from you in the belts so the MWD helps get in range because the geddon only goes 20m/s faster than the BS rats.
The only thing I would change in the setup is the 2 EANM for 2x Therm hardners or 1 EM 1 Therm and 2 EANM.
Basically... what he said. 
I guess I need to work on my posting speed, haha, ya beat me to it.
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d3vo
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Posted - 2008.05.26 15:12:00 -
[11]
whoops, missed the part that he was ratting sansha space then... 2em, 2thm, 3hsII mega pulses on multifreqs ranges up to 25km...so i still think an mwd is unnecssary warping in at 0 on a belt will probably put you within that range you can always move up crystals to gamma or xray besdies, if your dps is not good enough to take it before it gets out of range... ... |

Boz Well
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Posted - 2008.05.26 15:30:00 -
[12]
Originally by: d3vo whoops, missed the part that he was ratting sansha space then... 2em, 2thm, 3hsII mega pulses on multifreqs ranges up to 25km...so i still think an mwd is unnecssary warping in at 0 on a belt will probably put you within that range you can always move up crystals to gamma or xray besdies, if your dps is not good enough to take it before it gets out of range...
You have more flexibility in a laser boat than a torp Raven, for sure, but you do not always warp in at 0km to rats. The first time you warp in your pulse laser geddon with rats 60km away, you might wish you had a MWD on. Also, a MWD would save you from the annoying task of changing lenses quite as often.
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Tasko Pal
Heron Corporation
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Posted - 2008.05.26 15:38:00 -
[13]
Originally by: d3vo whoops, missed the part that he was ratting sansha space then... 2em, 2thm, 3hsII mega pulses on multifreqs ranges up to 25km...so i still think an mwd is unnecssary warping in at 0 on a belt will probably put you within that range you can always move up crystals to gamma or xray besdies, if your dps is not good enough to take it before it gets out of range...
Hmmm, I'd think 1 EM, 1 therm, and 1 EANM would be enough hardeners (maybe just the 2 active hardeners from what other people are posting here). Then you could put in another cap relay and the MWD. But definitely keep the MWD. It can get you out of some tight spots.
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AstroPhobic
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Posted - 2008.05.26 15:40:00 -
[14]
I had lots of success with
7 Dual Heavy Modulated Beams 1 Drone Link
Cap rechargers
LAR, EM + Therm Hard, 4 HS
4x Curator , 5x Hobgoblin
If you like the MWD/Pulse game more....
7x Meda Modulated Pulse (MF) 1x Tractor
MWD, Cap recharger II, Heavy Cap Booster II/Electrochem
(3-4x) HS II, (0-1x) CPR II, LAR II, EM II, Therm II
5x Ogre II
The great part about the above setup is you use your tractor to grab cap booster 800s that drop in nearly every BS wreck. Also, remember that sansha do a large portion of thermal (I think it's something like 60/40 em/therm), so don't forget to cover that hole. I prefer the top setup, because I'm lazy, but I'm sure it's less efficient. 5/5 Cap skills and controlled bursts 4-5 recommended.
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royal killer
The Funkalistic SMASH Alliance
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Posted - 2008.05.26 16:18:00 -
[15]
Mega Beams or tachyons work very well, Should be able to fitt a rack of MBL's with 1-2 RCU's, and you still got enough space for tank + 1-2 heat sinks. --------------------
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Darth Kenzie
Ganja Labs Insurgency
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Posted - 2008.05.26 17:34:00 -
[16]
Given the cap issues runing guns on a geddon can cause I would recomend an AB over an MWD for a ratting ship.
Also if it is a dedicated Rater... your tank should be 2x Active EM hardeners, 2x Active Therm and a dmg control that plus LAR2 will keep you going... I would then either go HS or low slot cap power relays or a 1/1 split.
As noted its all about the crystals to get your dmg up to par. ------- I am the King of Rome and above grammar. |

AstroPhobic
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Posted - 2008.05.26 18:53:00 -
[17]
Edited by: AstroPhobic on 26/05/2008 18:54:00
Originally by: Darth Kenzie Given the cap issues runing guns on a geddon can cause I would recomend an AB over an MWD for a ratting ship.
Also if it is a dedicated Rater... your tank should be 2x Active EM hardeners, 2x Active Therm and a dmg control that plus LAR2 will keep you going... I would then either go HS or low slot cap power relays or a 1/1 split.
As noted its all about the crystals to get your dmg up to par.
No. AB won't let you chase rats very quickly at all, and you waste GIANT chunks of time that you could be otherwise shooting. A 6 slot tank is SUPER excessive. I would have a 4 slot tank, max. Ratting is all about efficiency, you need to have a DPS tank. Anything less than 3 heatsinks is a waste.
Originally by: royal killer Mega Beams or tachyons work very well, Should be able to fitt a rack of MBL's with 1-2 RCU's, and you still got enough space for tank + 1-2 heat sinks.
Has been stated many times, Tier 1 + heat sink has more DPS than tier 2. Using an RCU and fitting megabeams reduces your damage output vs a heatsink and dual heavies. There are few exceptions, when you start fitting 3-4 heatsinks and still have room to tank, but as a general rule, don't fit RCUs in favor of heatsinks.
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achoura
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Posted - 2008.05.26 19:12:00 -
[18]
Umm, the whole idea of ratting is to make money as fast as a you can, and the geddon has zero issues with 3 hs and plenty tank, heck half the time i chuck a tracking comp in too, the only thing you've got to ballance are your cap mods but afew ccc should keep it close to stable with a mwd fitted. ***The EVE servers and their patches*** |

Kebast
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Posted - 2008.05.26 19:27:00 -
[19]
[Armageddon, Ratting] Heat Sink II Heat Sink II Heat Sink II Medium Armor Repairer II 1600mm Reinforced Rolled Tungsten Plates I Energized Adaptive Nano Membrane II Energized Adaptive Nano Membrane II Damage Control II
100MN MicroWarpdrive II Patterned Stasis Web I Heavy Capacitor Booster II, Cap Booster 800
Mega Modulated Pulse Energy Beam I, Multifrequency L Mega Modulated Pulse Energy Beam I, Multifrequency L Mega Modulated Pulse Energy Beam I, Multifrequency L Mega Modulated Pulse Energy Beam I, Multifrequency L Mega Modulated Pulse Energy Beam I, Multifrequency L Mega Modulated Pulse Energy Beam I, Multifrequency L 500W Infectious Power System Malfunction [empty high slot]
[empty rig slot] [empty rig slot] [empty rig slot]
Ogre I x4 Hobgoblin II x1 Hobgoblin II x4
If I was going to rat in a Geddon this is probably what I'd go with. Geddon is hard to fit. With my skills this pumps out about 725 DPS (BS 4). If you want to fit a Large Rep you have to drop a heat sink and get rid of a most of the T2 stuff. But you really don't need a large Rep for ratting. 6 Mega Mods is the same DPS as 7 Dual Heavys with less CPU usage. Honestly I'd rather be in a Harby though.
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Rellana
DAB THE VILLAGE PE0PLE
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Posted - 2008.05.27 01:55:00 -
[20]
Well my original idea was to create a tank that could withstand Hostile pirate aggro as we,,long enough for friends to arrive,as the space I rat in is mostly secure,but every once in a while someone manages to enter.I had this happen yesterday,Vagabond jumped me in the belt,when I was busy dealing with a 3x1.55 mill triple spawn.
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AstroPhobic
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Posted - 2008.05.27 02:06:00 -
[21]
Originally by: Rellana Well my original idea was to create a tank that could withstand Hostile pirate aggro as we,,long enough for friends to arrive,as the space I rat in is mostly secure,but every once in a while someone manages to enter.I had this happen yesterday,Vagabond jumped me in the belt,when I was busy dealing with a 3x1.55 mill triple spawn.
The best "hostile pirate aggro" tank is an open local.
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Kebast
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Posted - 2008.05.27 03:11:00 -
[22]
Originally by: Rellana Well my original idea was to create a tank that could withstand Hostile pirate aggro as we,,long enough for friends to arrive,as the space I rat in is mostly secure,but every once in a while someone manages to enter.I had this happen yesterday,Vagabond jumped me in the belt,when I was busy dealing with a 3x1.55 mill triple spawn.
Yeah, it's gonna happen. I don't really see a ton of options with the geddon though. Either you gimp your tank or you gimp your DPS. You could drop the web for something else, a disruptor maybe. Random pirate aggro is why I stick the Heavy Neut on there. Also, instead of the Hobgoblins you could have a stack of ECM drones for escape tactics. That's one good thing about the geddon, lots of drone space for different options. Really, instead of the Ogres I'd probably use Hammerhead II's. That way you could keep both the Hobs, warriors and some ECM for whatever came your way. Be sure your armor comps are at least level 4 for my fit.
AstroPhobic's fit isn't bad either, but it leaves some major resist holes if you get jumped by pirates.
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Ruah Piskonit
PIE Inc. Praetoria Imperialis Excubitoris
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Posted - 2008.05.27 03:29:00 -
[23]
since you can solo any spawn in a retribution for sansha, I assume you are taking about massive damage? In that case, EANM, therm, plate and a single lrg armor rep for your tank amd 3 HS. Fit mega pulses and you should not have to struggle. . .sansha are really easy with Amarr ships. ----
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Joe Starbreaker
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Posted - 2008.05.27 05:03:00 -
[24]
Drop the MWD and add either a second cap recharger or an afterburner. Or a tracking computer maybe. In the lows, use 2 heatsinks, 2 EM hardeners and 2 thermal hardeners. Don't use EANM... if you must have energized plating make it EM or Thermal. Use a damage control unit, of course.
With lasers, Standard crystals use the least energy and the two extreme range crystals (Multifreq and Radio) use the most. Stick to Xray or maybe Gamma (depending on your capacitor-related skills) and use Infrared or Microwave for long range. If the rats spawn at 50km or more, just move on to the next belt. As long as you kill the rats fast enough you won't have tank/capacitor issues.
4x Ogres and 5x Hobgoblins would be a good drone selection.
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Rellana
DAB THE VILLAGE PE0PLE
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Posted - 2008.05.30 10:11:00 -
[25]
Would fitting a smartbomb be a solution,because in the case of the Vaga,if I could've dealt with the Hammerhead II's he was using he would've been screwed,as about 5 gang mates arrived,but too late to help..
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