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Vincent Athena
V.I.C.E. Comic Mischief
527
|
Posted - 2012.03.09 00:28:00 -
[61] - Quote
The change I would make is to increase balance.
I am not talking about just ships, or weapons, but everything. Especially CCP Dev effort on the game. The effort put into fixing bugs, improving features and adding new features should be balanced. The types of features added should be balanced: stuff should not be added just for one group of players, but a balanced mix of features for the industrialist, the low sec players, null sec players, and even those who want to Wis.
Rather than ping-ponging back and forth between different parts of the game: Balance. I am running for the CSM. Take a look at my ideas. http://vincentoneve.wordpress.com/ |

IsTheOpOver
75
|
Posted - 2012.03.09 02:12:00 -
[62] - Quote
Have the forums keep track of the last post you read in a forum thread.
|

Nylith Empyreal
Federal Navy Academy Gallente Federation
9
|
Posted - 2012.03.09 02:23:00 -
[63] - Quote
Wage war on the Highsec empires and start true civilizations in space. A nice ole' Eden darkage. |

Issler Dainze
Tadakastu-Obata Corporation The Honda Accord
1075
|
Posted - 2012.03.09 02:45:00 -
[64] - Quote
Xyla Vulchanus wrote:I think we all appreciate the improvements to Eve over the last few months but there is still so much that requires attention.
CCP now seem to be focused on renaming modules in the most annoying way possible and fiddling about with how best to allow us to fly the ships we already own.
So let's help them get back on track and focused on aspects of the game that will have the largest benefit once fixed.
If you could make CCP change just one thing in Eve what would it be?
For me, I think I'd make incursions a bit more profitable but restrict them to low-sec only - people would then have a reason to populate lowsec and pirates would follow them there.
What would yours be?
Simple change. Bring back Black Market Trading skill and fix the bug that made it useless, then let us smugglers slip about like the naughty folks we are!
Issler
|

Ptraci
StoneWall Metals Productions Bloodbound.
398
|
Posted - 2012.03.09 08:30:00 -
[65] - Quote
FloppieTheBanjoClown wrote:Fix the wardec system so that it's relevant again.
Funny there's no problem with the wardec system if you leave high sec.
Loeave high sec. |

Xen Solarus
Inner 5phere
20
|
Posted - 2012.03.09 08:33:00 -
[66] - Quote
How about actually fixing the bounty system? Ever thought about that CCP??????
I guess you're too busy improving the website to show new players how cool they can be playing eve as a bounty hunter!
Sigh..... |

Vyl Vit
Cambio Enterprises
317
|
Posted - 2012.03.09 08:33:00 -
[67] - Quote
I'd have all stations in a system refuse entry to anyone with a criminal flag. It is aiding and abetting, or accessory after the fact. Commit a criminal act, you get no refuge. Nada. None. And, there would be no time limit - since there's no court to extract a fine, or imprisonment...you're a criminal, you're stuck. No gate. No station. Just you and the pittance you managed to steal. Anyone with any sense has already left town. |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
1365
|
Posted - 2012.03.09 10:38:00 -
[68] - Quote
bring back thee Sanctums, so null sec players does not have to have alts in empire doing incursions 
And we carebears will have something to do in null |

Mara Rinn
Cosmic Industrial Complex Cosmic Consortium
1021
|
Posted - 2012.03.09 10:42:00 -
[69] - Quote
Emiko Luan wrote:Xyla, that's not how you make people go to lowsec, people don't stop bearing because of better rewards, everything you can do in lowsec is already worth way more than highsec.
No amount of isk is going to make people leave hisec that weren't already going to leave hisec.
A surprising amount of Incursion-bears headed out to low sec to run incursions when the Incursion interdiction was running. So apparently Incursions are "enough" ISK to get some folks out to low sec. |

Aida Nu
Nu Industries
27
|
Posted - 2012.03.09 11:03:00 -
[70] - Quote
I changed my mind.
Make all carebears explode in glorious explosions when they undock.
Reason? Sparkly fireworks!! |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
1365
|
Posted - 2012.03.09 11:18:00 -
[71] - Quote
Aida Nu wrote:I changed my mind.
Make all carebears explode in glorious explosions when they undock.
Reason? Sparkly fireworks!!
What about RNG mechanism, which will autodestruct anything include your pod at any time if RNG output is "some number+"  It is well balanced, as everyone is included. |

Rek Seven
Probe Patrol Project Wildfire
206
|
Posted - 2012.03.09 11:24:00 -
[72] - Quote
I don't mean to speak bad about any of the current CCP staff but i would like CCP to either hire an experienced UI designer or give the current UI team the resources to make eve play like a video game and not a spread sheet... It's the thing that holds EVE back the most. |

Ptraci
StoneWall Metals Productions Bloodbound.
399
|
Posted - 2012.03.09 11:26:00 -
[73] - Quote
Gogela wrote:I would add a 300% alignment penalty to warping cloaked.
Translation: I am fed up of those covert ops ships and blockade runners fulfilling their function and oh, performing covert ops and running blockades. I wanna double click on them and decloak them.
Your tears amuse me. Get a sabre. |

Trdina Rasputin
Clan Ice Raven NEM3SIS.
6
|
Posted - 2012.03.09 11:30:00 -
[74] - Quote
Boarding enemy ship and have action in fps (dust) style. |

Elder Ozzian
Stargates and Smuggler Barons
25
|
Posted - 2012.03.09 12:05:00 -
[75] - Quote
Open the door, thanks |

Parthonax
14
|
Posted - 2012.03.09 12:45:00 -
[76] - Quote
Xyla Vulchanus wrote:I think we all appreciate the improvements to Eve over the last few months but there is still so much that requires attention.
CCP now seem to be focused on renaming modules in the most annoying way possible and fiddling about with how best to allow us to fly the ships we already own.
So let's help them get back on track and focused on aspects of the game that will have the largest benefit once fixed.
If you could make CCP change just one thing in Eve what would it be?
For me, I think I'd make incursions a bit more profitable but restrict them to low-sec only - people would then have a reason to populate lowsec and pirates would follow them there.
What would yours be?
you dare to call them improvements , they are just the last attempt in saving their own game the game they so skillfully killed themselves CCP is probably losing more subscribers now than the whole incarnia debacle and the latest bot purges together
Their failure to give new players a meaning ful purpose to extend their subscription CCP activily encouraging griefing the biased and the pro null sec alliances favouring policies , while neglecting and ignoring the majority of their subscribers
it doesn't matter how well you dressup a death body , it stays a death body so this is permanence |

Bischopt
Ice Fire Warriors Late Night Alliance
83
|
Posted - 2012.03.09 13:48:00 -
[77] - Quote
Valei Khurelem wrote:No more micro-transactions.
hear hear |

Doc Severide
Caldari Provisions Caldari State
41
|
Posted - 2012.03.09 13:59:00 -
[78] - Quote
NO more whiny children allowed to post (Valei Khurelem) on the forums....
Or give us the ability to block their crummy posts... |

Valei Khurelem
419
|
Posted - 2012.03.09 14:09:00 -
[79] - Quote
Doc Severide wrote:NO more whiny children allowed to post (Valei Khurelem) on the forums....
Or give us the ability to block their crummy posts...
The ironic thing about you derailing in this thread is if I put any effort into my posting you'd just ignore it, that said, I was ranting not whining :)
"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP." -á - CCP Ytterbium |

Ann133566
Federal Navy Academy Gallente Federation
107
|
Posted - 2012.03.09 14:16:00 -
[80] - Quote
The end of the pointless, irrelevant entity known as the CSM. Instead of being a channel for communication between players and CCP they are just a distraction. |

Diablo Ex
Pro Synergy ACE WRECKING COMPANY
1
|
Posted - 2012.03.09 14:19:00 -
[81] - Quote
Bring "line of sight" into PvP, and allow "friendly fire" if a fleet member should get between you and your target... You could then use collideable structures and asteroids as cover, and break up the blobs abit...  PRO SYNERGY - We salvage and process the loot, and pay YOU for it. Proven methodology, quick payout, great attitude. We'll do the hard work, you just keep missioning!!!-á - join game channel "Pro Synergy" for details. |

Parthonax
14
|
Posted - 2012.03.09 14:30:00 -
[82] - Quote
Doc Severide wrote:NO more whiny children allowed to post (Valei Khurelem) on the forums....
Or give us the ability to block their crummy posts... shut up little **** i have the right to out MY opinion even if it is the truth and you don't like it so this is permanence |

Greg Valanti
Looney Clones
14
|
Posted - 2012.03.09 14:39:00 -
[83] - Quote
Diablo Ex wrote:Bring "line of sight" into PvP, and allow "friendly fire" if a fleet member should get between you and your target... You could then use collideable structures and asteroids as cover, and break up the blobs abit... 
Something I've also thought about but there is a lot to consider in implementation.
What happens in high sec if you engage a target you have aggression on but that ship then takes cover behind a neutral ship? I think this would prevent friendly fire from being implementable, but perhaps just misses for targets not in line-of-sight is viable.
But when you consider that - do missiles still track around objects? Do Drakes and Tengus really need to be made better that way? 
|

Ptraci
StoneWall Metals Productions Bloodbound.
400
|
Posted - 2012.03.09 15:38:00 -
[84] - Quote
Diablo Ex wrote: and allow "friendly fire"
Encourage your fleet members to leave Auto-Target Back turned on and you will get plenty of friendly fire :)
|

Doc Severide
Caldari Provisions Caldari State
42
|
Posted - 2012.03.09 15:44:00 -
[85] - Quote
Parthonax wrote:Doc Severide wrote:NO more whiny children allowed to post (Valei Khurelem) on the forums....
Or give us the ability to block their crummy posts... shut up little **** i have the right to out MY opinion even if it is the truth and you don't like it Snivvel away little boy. As long as I can block you... |

Meridith Akesia
Stimulus Rote Kapelle
92
|
Posted - 2012.03.09 16:34:00 -
[86] - Quote
1 Change?
I would nerf ecm into the ground. |

Waylan Yutani
The Ghost Division
22
|
Posted - 2012.03.09 16:55:00 -
[87] - Quote
Ottersmacker wrote:remove the compulsory joining of local chat, replace it with a more sophisticated intellligence tool
Petrus Blackshell wrote:Remove 0.0 local (and make lowsec delayed)
Local channel is just sooo..
|

Kid Chaos
Blue Republic RvB - BLUE Republic
17
|
Posted - 2012.03.09 17:03:00 -
[88] - Quote
I know that I'll be infinitely flamed for this bu-ut...
Some kind of battleground or arena system, like other MMOs.
I love EvE. It is superior to other MMOs in almost every way. The only problem is that when you have ADD and are an action junky, you want quick access to fights to keep yourself entertained. I would love to be able to log-in, explode a few times or blow up a few fellow pilots in under 5 minutes. The places were you can do this in EvE are few and far between, and the fights are never against even odds, like they are in the battlegrounds and arenas of other MMOs.
I think you should still have to risk your ship, obviously. I love the fact that PvP in EVE involves some kind of risk, and for that risk your reward should be module drops and kill mails. Many of us roll those dice at every opportunity and love it.
EVE is a game that requires a lot of patience, and to those of you have it, I tip my cap. Undoubtedly those of you who have such patience and enjoy the pace of the game now would find any sort of arranged, match making, arena-like fight system unacceptable. My only question to those of you who enjoy ship to ship combat is, "How can more explosions be bad?"
I know, I know. You think that any kind of convenience dumbs down the game in an attempt to appeal to the simpleton audience, and it's not nearly hardcore enough for you, but I really think that a system like this could help get a huge number of slightly more casual players into the game, and isn't growth something that we all want for a game that we love? ...well, except the hipsters.
Alright, flame on. |

Aida Nu
Nu Industries
28
|
Posted - 2012.03.09 17:10:00 -
[89] - Quote
Kid Chaos wrote: a system like this could help get a huge number of slightly more casual players into the game
You say this as if its a good thing.  Sure it might bring in couple more casuals. But it will drive away 10 times that number of the current players.
If you have problems finding fast pew pew, park your ass on a planet in the nearest crowded lowsec system. I promise it wont be long until you start exploding. |

Diablo Ex
Pro Synergy ACE WRECKING COMPANY
2
|
Posted - 2012.03.09 17:14:00 -
[90] - Quote
Greg Valanti wrote:Diablo Ex wrote:Bring "line of sight" into PvP, and allow "friendly fire" if a fleet member should get between you and your target... You could then use collideable structures and asteroids as cover, and break up the blobs abit...  Something I've also thought about but there is a lot to consider in implementation. What happens in high sec if you engage a target you have aggression on but that ship then takes cover behind a neutral ship? I think this would prevent friendly fire from being implementable, but perhaps just misses for targets not in line-of-sight is viable. But when you consider that - do missiles still track around objects? Do Drakes and Tengus really need to be made better that way? 
Well, it would definitely make High Sec more interesting. I would say that unless you "intentionally" target someone - including passive targeting - there is no reason for Concord to get involved. Friendly Fire and "Collateral Damage" does happen. It would take a well purposed and well placed attempt to gank a neutral with friendly fire. Seriously, once weapons begin to fire people will naturally move out of the way. You can't scram or web them without being introduced to Concord, but even the softest Carebear shouldn't be flying around with no tank... IMHO. PRO SYNERGY - We salvage and process the loot, and pay YOU for it. Proven methodology, quick payout, great attitude. We'll do the hard work, you just keep missioning!!!-á - join game channel "Pro Synergy" for details. |
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