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Jas Dor
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Posted - 2008.05.31 23:28:00 -
[91]
1) 150km 2) C by a long shot 3)A. accidently clicking to many times on a celestial object. B. From Bookmarks C. From Overview D. By selecting the object in space and using the warp to pulldown E. Fleet Warping F. Hit autopilot with a route that requires warp
4)c and d which can overcome the lack of a
5)Check the sec status of the system to figure out what type of trap it is
6)B. for a small gang C. for a large fleet op (sad but true)
7)Pop the dictor bubble and have guys at 5KM from gate on the NSEW cardinals remote sensor boosting and remote repping each other double web the vegas and call a primary.
8)Hope that my scouts are still online and kill it.
9)Yes, when assigned otherwise or when either EWAR or range (which should not happen but might if a gang of Rohk's jump in) render you incapable of hitting the primary.
10) Shoot the scorp unless directed to concentrate on other targets ahead of time.
11) Blackbirds, they're paper and dangerous; Scorp; Hugin keep Ceptors alive, Geddon and Apoc (kill the DPS), Munin, Dominix, Vega, Crow. Kill Domi before the DPS if you don't have any EWAR (is probably remote repping but is also a bullet sponge).
12) A fast frig with webs and a quick locktime. Enjoy vaporizing the enemy with the drones assigned to you.
13) Speed tank and focused fire. 40 Destroyers are going to have one hell of a high alpha.
14) Trick question. Play with the skills you got at start, and maybe a few more, while finishing up learning skills. Then move to cruisers and start infilling support skills from there you can go to BC and to T2 cruisers. Battleships are over rate unless you have solid support skills behind them. Names, Dates, Times, Engagements, Losses, Op-Tempo or STFU! |

darth raida
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Posted - 2008.05.31 23:48:00 -
[92]
1) 50km 2) C 3) - Warp to celestial - Warp to gang member - Warp to wreck - Warp to asteroid - Warp to cargo container 4) A and D 5) ******* tacklers and kill the command ship, if scouts report a spike judge to see if you can kill it before they jump into you. 6) C 7) - T1 ships should have webs so just let them jump into you and do what you can. - Bubble their outbound gate and place your gang accordingly so they land ontop - Get a better gang. 8) Kill it, again scouts will alert to any danger. 9) - Out of range - Tank too big - Better target arrives (dictor). 10) - Sort by distance, load inty only overview and shoot. - Look for another BS to tackle. - No other ships about shoot scorp. - Buy a better ship. 11) - Huginn - Blackbirds - Scorp - Munin - Vaga (if webbed) - Rax (if webbed) - Geddon - Apoc - Domi - Crow (though inties should have killed him before this). 12) If by frig you include t2, then an inty/covert, if not something like a quick rifter, or one of the EW frigs. 13) Yes, just tell people to stay out of web range. 14) Support skills matter more, all well and good being able to get into a ship your only any good if you can use it to its potential.
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Terena Darkeen
SECTION-X
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Posted - 2008.06.01 00:37:00 -
[93]
1) 150 km 2) C 3) celestial objects, bookmarked locations, fleet members, sentry guns ( 150 km away ) , wrecks/ containers (150 km away ) 4) A-D 5) Engage but I order all the slow ships to align for warp, he may have back up. 6)C 7)I send all the fast ship at the edge of the bubble and order them to web/ neut them, than call vagabonds primary 8)I'll order to wait, he is either a scout or checking gate to jump, if he leave I send a nano ship ( inty if possible ) 50 km away from the gate to the direction he left. If he jump again from that direction to gate, that ship can tackle him ^^ 9)I'll if target is a minmatar t2 ship, as amarr they are almsot immune to my EM damage. 10) I hutn down inties first, destroyers are anti frig fleet support not damage dealers in my opininon, so I can help fleet more by hunting inties that comes close to fleet. 11) Black birds first, they are easy kill ewar ships. Than huginn to protect inties. Scorp next since it also wont have a tank and I order a missile inty to hunt down domi's drones. Than geddon, a geddon cant tank and shoot at the same time cause of cap problems. Than I send my inties to vagabons and a turret inty to crow, by that time I call domi as prmary for battle ships. Apoc as next, than BS to muminn and inteis to rax ( to be honost I retreat my fleet if it is possible ) 12) ewar frig or a tackler 13) Destroyers can if they hit to mwd enter a close orbit and hunt down drones first. Batlte ships cant track them in close orbit. So after drones gone they only have to atack the same bs together 14) Even a t1 frig can take down a BS if bs pilto cant handle his ship. So tank, cap, weapon and navigation skills first ___________________________________________________ Hois the colors |

Philopoemen Locke
Low Sec Liberators
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Posted - 2008.06.01 03:20:00 -
[94]
Originally by: Le Skunk
Originally by: Frug For once I agree with skunk. First time for everything.
You should try it more often. It quite enjoyable. Can i put you down for my TS poetry recital on the 15th, now your a fan?
SKUNK
Whoa whoa whao TS poetry recital why wasn't there a corp mail about this!?
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Jakke Logan
F Off And Die
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Posted - 2008.06.01 04:31:00 -
[95]
Edited by: Jakke Logan on 01/06/2008 04:32:57
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Koldz
Garoun Investment Bank
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Posted - 2008.06.01 07:45:00 -
[96]
Yeah. Heya. Just wanted to give my shout out to Rells and his boys from Agony. I hate bringing real life **** into discussions.. but I am a retired vet. And.. I wasn't a cook or some other type of feather merchant. I know what good leaders and teams look like. This is a serious hobby for the Agony guys. And they are good at what they do. I have been poking around with online games since the old Celerity Bulletin Board Systems put up Red Dragon and Galactic Empire. (before alot of you had your adult canine teeth). The most fun I have had in an online game to date has been flying with the Agony guys in their classes. Thats just my two cents. You all think what you want. I think the Agony guys are pretty good at letting their guns do their talkin'.
Nuff Said. Koldz
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Hannobaal
Shadow Forces Inc.
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Posted - 2008.06.01 09:30:00 -
[97]
Originally by: Le Skunk
Yes - that was what you said:
Quote: Originally by: Hannobaal Why would you take a sec hit when you're not pirating?
So im glad I managed to dispel your confusion over the issue :)
The statement is not refering to you personally in any way. Let me rephrase for clarity: "Why would people get a sec hit when they're not pirating?"
Quote: And no - im not a pirate. Im a low sec liberator. We dont call no man mister round my neck of the woods.
"Im operating a NBSI policy"
SKUNK
Didn't you use to sit on a gate in a smartbombing battleship?
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Le Skunk
Low Sec Liberators
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Posted - 2008.06.01 15:31:00 -
[98]
Edited by: Le Skunk on 01/06/2008 15:41:07
Originally by: Hannobaal
Originally by: Le Skunk
Yes - that was what you said:
Quote: Originally by: Hannobaal Why would you take a sec hit when you're not pirating?
So im glad I managed to dispel your confusion over the issue :)
The statement is not refering to you personally in any way. Let me rephrase for clarity: "Why would people get a sec hit when they're not pirating?"
So your asking "why would people get a sec hit when they are not pirating".
Well we have already coverd that. There are many reasons to get a sec hit when not pirating. A Few:
Pirate Hunters often take sec hits shooting 'part time' pirates (who prey on people and grind their sec back up to keep it above -5)
Macro Hunters will take sec hits ganking people they believe are macro mining / isk farming selling.
If you are in a ship in low sec, and 5 people warp in on you and start to lock you. You try to warp out and ecm their tackler as you do. This gives you a sec drop.
Someone invades your system you run mission in in low sec. They pop your guys when ever they see them. You see one of thier ships in a belt - so you attack him and blow him up. This gives you a sec drop.
Are you a pirate in any of these cases? No you are not.
Do you take sec drops. Yes you do.
Agony unleashed should really be teaching the noobs this in their 'lectures'.
Quote:
Quote: And no - im not a pirate. Im a low sec liberator. We dont call no man mister round my neck of the woods.
"Im operating a NBSI policy"
SKUNK
Didn't you use to sit on a gate in a smartbombing battleship?
I still do - Its very profitable, both in loot and in the enjoyment you get killing the intys and cov ops who think they are invunerable. What the relavance of this to NBSI is I do not know?
SKUNK
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Siberys
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Posted - 2008.06.01 16:38:00 -
[99]
1. 1 mil km 2. C 3. -standard right-click warp -select in camera and warp -select in overview and warp -warp to squadmate -warp to scanned object 4. D 5. Kill the NPC-corp noob ships, they must have been bribed to look for the command ship. 6.C 7. No idea, never fought nano gangs 8.Check who it is and if they are enemy, they are probobly autopiloting 9. When that ship has a chance of wrecking the fleet 10. Keep the 'ceptors off ships attacking the scorp' 11. No idea 12.A tackling frigate 13. yes, if they use afterburners to keep the BS's guns from hitting them, and they use the most powerful weapons availible. 14. Develop skills, as if you have a good ship with bad skills you will die faster than in a bad ship with good skills.
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