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hob bit
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Posted - 2008.06.02 17:47:00 -
[1]
I have heard of a supposed uber Drake fitting( NO officer stuff), but have not been able to find any reference to it on the ship set-up forum. If you know of a link, please post it here, and YES I know there is so much crap about the Drake, but if there is such a fitting, I really would like to see it.
Thx
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RazluP
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Posted - 2008.06.02 17:49:00 -
[2]
there's no end to Drake topics...
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Borat Sangdiev
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Posted - 2008.06.02 17:52:00 -
[3]
My Raven was equipped with the following:
HIGH 06 x Cruise Missile Launcher I 01 x SMALL TRACTOR BEAM 1 01 x SALVAGER I
MEDIUM 04 x LARGE SHIELD EXTENDERS 01 x 'HYPHNOS' ECM 01 x MEDIUM SHIELD BOOSTER
LOW 01 x EMERGENCY DAMAGE CONTROL 01 x ARMOR KINETIC HARDENER I 01 x ARMOR THREMIC HARDENER I 02 x WARP CORE STABILIZER I
DRONES 02 x WARRIOR I DRONES 03 x HAMMERHEAD I DRONES
UPGRADES 01 x ROCKET FUEL CACHE PARTINTION I 01 x BAY LOADING ACCELERATOR I
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Menellaix
Cutting Edge Incorporated RAZOR Alliance
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Posted - 2008.06.02 18:14:00 -
[4]
No. All Drakes are bad.
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Ecky X
Universal Securities
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Posted - 2008.06.02 18:16:00 -
[5]
You could try lasers, and a bay full of fighters. Make use of that armor tanking bonus.
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Derek Sigres
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Posted - 2008.06.02 18:47:00 -
[6]
Originally by: hob bit I have heard of a supposed uber Drake fitting( NO officer stuff), but have not been able to find any reference to it on the ship set-up forum. If you know of a link, please post it here, and YES I know there is so much crap about the Drake, but if there is such a fitting, I really would like to see it.
Thx
The Drake has two bonuses - one to kinetic damage with cruiser class missiles and another to shield resists. Thus, we can see that the drake favors one of three approaches: Full blown Gank, Full blown tank, or something in beween.
When it comes to the drake, there are essentially two schools of thought: PVE and PVP. A PVE Drake's most distinguishing features are it's tremendous capacity to absorb punishment and it's long ranged but fairly insufficient firepower in the form of 7 Heavy Missile Launchers. The standard PVE drake also tends to be slow, and lacks tackle since resolving this feature means fully compromising the passive capabilities of the tank.
The PVP school of thought uses a more careful blend of the ship's features. HML's are swapped with shorter ranged high ROF Heavy Assault Missiles, and the ship's low speed and often lack of tackle are improved by adding a MWD and at least a warp disruptor. The resulting ship at this point maintains it's passive tank because fitting hungry HAM's and MWD chew up most of the grid required to run the modules. Though still benefiting from the passive recharge of the shields, the standard PVP Drake is relying on fairly high resistances along with high shield HP to see it through the battle. While most PVP drakes are unrigged because of the added uninsured risk, shield resist rigs should be considered. Ideally, the player would use shield HP rigs but such a luxury would dramatically increase the inevitable loss felt when you lose the ship.
I suppose if one were trying to find the most uber fitting, one would have to resort to faction fittings. The PVE drake simply doens't have much hope. The ship maxes out it's damage capabilities around 475 DPS - which is significant but hardly considered uber as most ships of it's class will easily best those damage numbers. The tank can of course be improved, potentially above 1250 perma tanked DPS - but since tank is not a role, the fact that you're good at it means little.
Thus, I submit MY no reasonable expense spared faction Drake - a ship I would never dream of taking out of the hanger until the day I'm one of those multibillion ISK posessing veterans.
Billion ISK Drake:
7 Caldari Navy Heavy Missile Launchers, Caldary Navy Terror
2 LSE II 2 Caldari Navy Invulnerability Fields 1 10MN Gallente Navy MWD 1 Warp Disruptor II
3 Caldari Navy Ballisistic Control Systems 1 PDS II
3 Core Defense Field Extender I's
5 Hobgoblin II's
My unrealistic fitting at a slightly more realistic "All Level V" nets: 694 DPS 110,188 EHP (That's right, it can tank several flavors of DoomsDay devices. 269 DPS passive tank (EFT Rainbow setting) 61.5 HP/s passive shield regeneration.
One billion ISK covers up almost every complaint you may have about the Drake and replaces it with the singular gripe cocerning it's immense cost. It's got immense gank (and you can max those out with another billion isk in implants), it's tank can be further improved (gang bonuses, implants), and it even has rudimentary tackle.
Still, I'm sure this design can even be improved. Afterall, I went with the prole friendly Extender I rigs, when II's are pretty clearly called for in a design where money was no object. Deadspace hardners could improve the design even more.
For a REAL LOLZ try making a faction NANO Drake. I tell ya NO ONE would see THAT coming.
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Shiodome
Heretic Army Heretic Nation
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Posted - 2008.06.02 18:59:00 -
[7]
^ needs web, and you meant faction HAMs not HML _____________________________________ today i am this cool: [uncool]================[*]====[cool]
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Derek Sigres
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Posted - 2008.06.02 19:28:00 -
[8]
Originally by: Shiodome ^ needs web, and you meant faction HAMs not HML
Whoops, those were supposed to be HAM's. And I suppose since it's already a billion ISK ship, you might as well upgrade the 3 rigs to Extender II's and lose an LSE.
Such a ship would certainly be a nasty foe indeed.
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AnKahn
Hunters Agency Firmus Ixion
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Posted - 2008.06.02 19:58:00 -
[9]
As someone who is going to build a low rent HAM Drake soon, how long does that MWD last. Seems it would be only good for moving into range, not running away (ha).
In that case you'd have to have that dam MWD, web, scram combo, and all other PvP ships have it also and are faster than you.
Drake for PvP has to be a gang ship, no real tank and expendable. Otherwise you will be only be able to kill noobs and I don't think that's really that fun.
Your very nice pimp Drake is sort of like a 200 MPH street car. Police radio will catch you.
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Derek Sigres
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Posted - 2008.06.02 20:03:00 -
[10]
Originally by: AnKahn As someone who is going to build a low rent HAM Drake soon, how long does that MWD last. Seems it would be only good for moving into range, not running away (ha).
In that case you'd have to have that dam MWD, web, scram combo, and all other PvP ships have it also and are faster than you.
Drake for PvP has to be a gang ship, no real tank and expendable. Otherwise you will be only be able to kill noobs and I don't think that's really that fun.
Your very nice pimp Drake is sort of like a 200 MPH street car. Police radio will catch you.
I never once advocated actually using it. Such is the problem with such a beast - yes it is undeniably effective but it's not immortal. While it could match any of it's peers for sheer annihilative potential and staying power, it could easily be taken down by a pair of gank battlecruisers. But if you're looking or uber on a budget, that's the best I could do. With t2, the DPS drops by about 100 and fitting becomes incredibly difficult.
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Hannobaal
Shadow Forces Inc.
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Posted - 2008.06.02 21:13:00 -
[11]
Originally by: AnKahn As someone who is going to build a low rent HAM Drake soon, how long does that MWD last.
The drake can run its mwd for a long time. It has plenty of cap, as long you don't fit any stupid shield power relays on it.
Quote: Seems it would be only good for moving into range, not running away (ha).
The HAM Drake is like a blaster ship. You don't run away. You kill or you die.
Quote: In that case you'd have to have that dam MWD, web, scram combo, and all other PvP ships have it also and are faster than you.
Actually its speed is more or less in line with most other battlecruisers. Especially so since it doesn't need to fit any armor plates, like say a Brutix.
Quote: Drake for PvP has to be a gang ship, no real tank and expendable.
Why? It can fit a full row of tech 2 launchers, mwd, point, web, and 3 damage mods, and still fit a reasonably heavy shield buffer tank on top of that (especially if you rig it).
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The Tzar
Malicious Intentions Un-Natural Selection
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Posted - 2008.06.02 23:21:00 -
[12]
Best pvp drake fit I have seen on forums (and in action, thankfully on the same side at the time) is Gypsio's :-
------------------------------------------------------------------------
quoted from http://oldforums.eveonline.com/?a=topic&threadID=434858
7x HAM II (Rage for BC and bigger, CN otherwise) MWD, web, scram, 2x Inv II, LSE II 3x BCS II, T2 suitcase
5x hob IIs or ecm drones Shield hardener rigs or extender rigs, depending on how rich you're feeling.
~600 DPS with decent skills (674 DPS at 3% implanted max), solid enough buffer tank. Requires AWU IV and a PG implant.
Or you can drop the tackle gear for more hardeners. Keep an extra LSE in cargo for extra tank if you find yourself playing gate/station camping games, where a MWD isn't essential.
------------------------------------------------------------------------
Tried and tested, works like a charm! Wish I could fly harbs to give a decent first hand comparison. __________________________________________
'Light travels faster than sound. This is why some people appear intelligent until they speak' __________________________________________ |

Lego Maniac
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Posted - 2008.06.03 02:51:00 -
[13]
drakes have a hidden 10% per level passive bonus to honor tanking, everyone knows to take advantage of that
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Stuart Price
Black Water.
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Posted - 2008.06.03 04:09:00 -
[14]
I was about to say, "in before Gypsio", but Tzar got him in by proxy.
You bastard!  "I got soul but I'm not a soldier" |

Triksterism
Image Not Found
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Posted - 2008.06.03 05:08:00 -
[15]
Get a Ferox ---------------------------------------
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AnKahn
Hunters Agency Firmus Ixion
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Posted - 2008.06.03 05:20:00 -
[16]
Sorry guys for posting with the wrong tone. I like Gypsio's fit and I will for sure be trying it out. I might lose one BCU if my fitting skills don't quite make it. I have AWU to 4, hope that's enough. I don't EFT (saves time for me because I know I'd be fiddling with it all the time) but the fit has only one LSE so it looks doable for me as is.
I've flown almost nothing but Drakes in PvP. PvE also for that matter. Crosstrained to Gallente because I've almost ran out of things to train for the Drake (and Raven). Except I've been a holdout on training HAMs until these boards finally beat some sense into me.
As a Drake pilot even I underestimate the Drake, so I look forward to melting some armor in the near future. I've always felt too many people give up on missile skills too soon. You really don't see the advantages until you get up there a little.
The next size down I like the Vexor over the Caracal. Next size up I'm liking the Domi over the Raven. I've been carebearing for a bit (I PvPed myself into poverty over the last year) so I've not gotten a chance to try out Gallente in PvP yet.
Being on the other end of the drone thing (up until now flying Caldari) now I'm not so sure I like my DPS being killable. So I think I'm a rededicated Drake pilot.
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The Tzar
Malicious Intentions Un-Natural Selection
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Posted - 2008.06.03 14:23:00 -
[17]
Originally by: Stuart Price I was about to say, "in before Gypsio", but Tzar got him in by proxy.
You bastard! 
Miss you too Stu  __________________________________________
'Light travels faster than sound. This is why some people appear intelligent until they speak' __________________________________________ |

Akita T
Caldari Navy Volunteer Task Force
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Posted - 2008.06.03 14:45:00 -
[18]
Considering I used to fly a passive-tanked missile Ferox waaaay back before Drakes even existed (and, before you ask, YES, I *was* running L4 missions in it occasionally... and yes, people used to call me crazy for doing it), the arrival of the Drake was nothing short of a miracle.
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