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Herring
Alcatraz Inc. Tactical Narcotics Team
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Posted - 2008.06.08 02:05:00 -
[1]
Currently there is a very very lucrative farming method occuring within certain constellations in EVE. Threads have been written about it (though none I can find in this forum), disgust expressed, etc. I refer here to the cosmos radar site.
1. Unlike most exploration sites cosmos radar always respawn in the same constellation, right after downtime. Farmers who use these sites find the site very quickly after dt and run it, leaving a cloaked ship inside the complex to prevent it from respawning.
2. The site can be run without killing the npc's, because the gates are not locked. The final room is usually avoided, cutting off much of eve from getting the semi-useful drug bpc's that reside there. The second to the last room is the one farmed.
3. Because these sites *rarely* spawn outside of cosmos constellations the resident farmers can use the considerable wealth they've accumulated to protect their operations/monopoly by any and every means possible. ------------------------------------------------------------------- Solutions have also been posted before (and include but are not limited to):
1. Disable cloaking devices within any deadspace complex. 2. Increase difficulty of this particular complex and include the usual lock gate until all rats are killed rule that applies to the rest of the complexes in eve. Also move the most valuable loot drops to the last room, where the drug bpc's drop also. This would increase their usage even if this plex was farmed. 3. Decrease the spawn rate within cosmos constellations to 50%. IE 50% chance you'd still get this complex to spawn in that constellation, and 50% chance it'd spawn somewhere else in eve altogether. I think the current spawn rate for 'the rest of eve' getting this plex is around 5-10%.
If this particular topic has already been brought up you have my apologies in advance, but I'm at work and only had time to look at the first three pages.
Boost patch...nerfs: 1) faction passive shield resistance amplifiers, 2) exploration radar sites, 3) faction co-processors |

Herring
Alcatraz Inc. Tactical Narcotics Team
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Posted - 2008.06.08 02:05:00 -
[2]
Currently there is a very very lucrative farming method occuring within certain constellations in EVE. Threads have been written about it (though none I can find in this forum), disgust expressed, etc. I refer here to the cosmos radar site.
1. Unlike most exploration sites cosmos radar always respawn in the same constellation, right after downtime. Farmers who use these sites find the site very quickly after dt and run it, leaving a cloaked ship inside the complex to prevent it from respawning.
2. The site can be run without killing the npc's, because the gates are not locked. The final room is usually avoided, cutting off much of eve from getting the semi-useful drug bpc's that reside there. The second to the last room is the one farmed.
3. Because these sites *rarely* spawn outside of cosmos constellations the resident farmers can use the considerable wealth they've accumulated to protect their operations/monopoly by any and every means possible. ------------------------------------------------------------------- Solutions have also been posted before (and include but are not limited to):
1. Disable cloaking devices within any deadspace complex. 2. Increase difficulty of this particular complex and include the usual lock gate until all rats are killed rule that applies to the rest of the complexes in eve. Also move the most valuable loot drops to the last room, where the drug bpc's drop also. This would increase their usage even if this plex was farmed. 3. Decrease the spawn rate within cosmos constellations to 50%. IE 50% chance you'd still get this complex to spawn in that constellation, and 50% chance it'd spawn somewhere else in eve altogether. I think the current spawn rate for 'the rest of eve' getting this plex is around 5-10%.
If this particular topic has already been brought up you have my apologies in advance, but I'm at work and only had time to look at the first three pages.
Boost patch...nerfs: 1) faction passive shield resistance amplifiers, 2) exploration radar sites, 3) faction co-processors |

Herring
Alcatraz Inc.
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Posted - 2008.06.17 11:52:00 -
[3]
Bumping a serious exploration issue.
Latest thread on this type of site here:
http://oldforums.eveonline.com/?a=topic&threadID=745620
Boost patch...nerfs: 1) faction passive shield resistance amplifiers, 2) exploration radar sites, 3) faction co-processors |

RuleoftheBone
Ataraxia.
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Posted - 2008.06.17 12:53:00 -
[4]
Originally by: Herring
1. Disable cloaking devices within any deadspace complex.
Remove this item and you may garner support.
Otherwise NO!
"Lead Me..Follow Me..Or get the **** out of my way" General George Patton USA
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Lt Graco
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Posted - 2008.06.17 13:14:00 -
[5]
Why 50% rate in one constellation at all? Let the spawn be completely random so that people have to explore to find it.
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Herring
Caldari Alcatraz Inc. Tau Ceti Federation
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Posted - 2008.07.19 11:41:00 -
[6]
Originally by: RuleoftheBone
Originally by: Herring
1. Disable cloaking devices within any deadspace complex.
Remove this item and you may garner support.
Otherwise NO!
May I ask why? An afk cloak supporter? It's just within the confines of the complex that I'm talking about here, not in the whole system. You're not one those *****s who try to keep these plexes from the rest of eve...are you?

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Herring
Caldari Alcatraz Inc. Tau Ceti Federation
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Posted - 2008.07.19 12:00:00 -
[7]
Originally by: Lt Graco Why 50% rate in one constellation at all? Let the spawn be completely random so that people have to explore to find it.
Sorry I didn't see your reply when you made it. I agree with you; it probably should be 100% random.
I say 50% of the time to allow the people that conquered the space that they have to still have that space as a valuable asset worth fighting over. Especially now with the drone regions out, mining isn't as lucrative as it once was. So the regions with good belts, not so attractive now. Good low trusec systems, npc space, and areas that are guaranteed to spawn a plex within six or seven systems are valuable assets.
Whether you agree or disagree with this argument, the fact remains that even a change to a 50% spawn rate in these constellations would represent a significant decrease in farming and an increase in the amount of regular explorers that could find and profit from this particular plex. 100% random would be better. But having seen how ccp thinks (and has programmed in the past) about pve, I'm not sure that would be a target worth shooting for.
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