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Istvaan Shogaatsu
Guiding Hand Social Club
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Posted - 2008.06.20 12:46:00 -
[1]
I've noticed something about the Caldari FW people in general that I dislike. They tend to fly what they bring, not fly what they need to fly - as such, they get mauled by nano gangs. Every time I enter Tama with a fleet, I manage to drop a couple expensive things with dual polycarbs, simply because I brought an anti-nano pulse snipoc - but when I recommend the setup, I get screamed at because it has just plates and no reps on. Eh, I tried my best... if they're content to keep losing their caracals and feroxes as nanos run circles around them that's their business.
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Istvaan Shogaatsu
Guiding Hand Social Club
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Posted - 2008.06.20 22:17:00 -
[2]
Originally by: Lilith Velkor Edit: your foe using the expensive nano-fits will turn out to be a double-edged blade as soon as you manage to drop a few of them while only loosing comparatively cheap throwaway fits.
Bingo bango. To the Caldari FW guys reading this, a piece of humble advice, it's worked for us nicely so far:
Whatever fleet you're bringing, make sure it contains the following five ships - three Apocs with megapulse, optimal range rigs, and a big HP buffer, and two logistics ships set up to repair armour and possibly boost turrets. Once you're in this fleet, you're going to be doing something interesting: not listening to the FC call primaries. He'll call primaries based on how many people's firepower he can get on a nearby target. You're not going for nearby targets, you're going for the distant, expensive ones - watch your velocity overview, and target the ones obviously packing a nano setup. 3 apocs like that can pretty much wipe out a nano HAC before it realizes something has gone horribly wrong, and turns away to run, and do so in seconds, allowing you to move on to the next target. In effect, your fleet has two fire groups - the newbies under the command of the FC, and your fire sub-group, which targets independently.
I haven't even lost one of these apocs yet. Most nano cruisers take a few potshots, realize I'm buffered to hell, and go pick on something softer while I am free to massacre them at leisure.
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Istvaan Shogaatsu
Guiding Hand Social Club
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Posted - 2008.06.20 22:35:00 -
[3]
Originally by: Uzume Ame You don't need Amarr ships for that, Caldari could use Rokh, but may need more and the firepower is probably less. But my point is that you can replicate that tactic with other race. nice advice in any case.
No, Rokh is not as good for this. Keep in mind that 425mm rails are a long range weapon, whereas mega pulses are a short range weapon which, on the Apoc, can be boosted to 100km optimal with very cheap t2 gear and t1 rigs. The amazing tracking is what makes this work, and it won't work nearly as well with another gun. I can regularly land 8 out of 8 gun hits per salvo on a laterally moving nanoHAC at 100-120km range - and best of all, unlike 425mm rails, if someone gets all up in my grill, I can switch to AN MF and butcher them at 5km range.
The Apoc is cheaper, too.
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Istvaan Shogaatsu
Guiding Hand Social Club
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Posted - 2008.06.21 12:32:00 -
[4]
Originally by: Steamroll McGee I've been disappointed by caldari using neutral logistics ships on the nourv gate in tama to rep their BS's.
Sorry, that was us. Had to make sure you didn't primary my logistics buddy right away ;)
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Istvaan Shogaatsu
Guiding Hand Social Club
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Posted - 2008.06.21 12:40:00 -
[5]
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Best. Corp. Name. Ever.
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Istvaan Shogaatsu
Guiding Hand Social Club
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Posted - 2008.06.21 16:02:00 -
[6]
Originally by: Rapture001 Are Moa's usable? Looks great to create a wing with 10 to 20 Moa's and sniping those nano's at long range.
The thing about fighting in Caldari FW, is that the enemy will go after the soft targets first. They're after padding their kill scores with easy kills, for the most part, not fighting anything that poses a challenge - and a nano HAC has more than enough DPS to drop a piddly sniper Moa.
Just give them targets they really don't want to fight. Plated tech 1 sniper battleships with excellent tracking and t2 guns is all you really need. Like I recommended previously, try a pulse snipoc.
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Istvaan Shogaatsu
Guiding Hand Social Club
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Posted - 2008.06.21 21:54:00 -
[7]
Originally by: Ulstan How about buffer tanked Ferox? Sadly I do not at this moment have good pulse/amarr BS skills and am loathe to wait until I do in order to help out with the nano problem.
Other alternative is blackbirds - just finished ferrying a ton of ECM mods to my waypoints.
Mmmm, the blackbird would be a vastly superior alternative to the ferox in most FW fleets - with ferox, you can hope to, at best, put one ship out of action through some very lucky firepower before you're quickly taken down; whereas with blackbird you can deny three ships the right to fire their guns.
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