
Gerald Mitchell
Paladin Order Fidelas Constans
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Posted - 2012.03.20 13:18:00 -
[1] - Quote
I'm still relatively new to solo-pvp myself, and my stats are currently pretty horrible... BUT.
I have learned to use the in-game maps to my advantage, as they provide a lot of valuable information if you know what you're looking for Head in to the in-game map and start messing with the filters.
I am in a rather large alliance, so the first thing I do is go to "lines" and set the line color to "Standings Since most of the space occupied by my alliance is BAD hunting grounds (due to too many blues), I look for systems which are connected to yellow or red lines.. Yellow is the best, as the occupying faction sees you as "neutral" rather than red. Neutrals will generally still be reported on intel in my experience, but if you hang out in an area long enough without stirring up a hornets nest, the occupants of that system will generally let their gaurd down.
The second thing to look for is activity in the potential hunting grounds. As mentioned above, there are several options on the in-game map which allow you to narrow down which areas are potentially good for hunting.
Scroll down to the "statistics" tab under "stars" and try checking the following stats
"Average Pilots in space in the last 30 minutes".. This will give you a snapshot of recent activity in that system. Obviously, you do not want to camp in systems with too many people, as it raises your odds of getting blobbed. However, if you find one of these systems that exists along a "pipeline" rather than a large intersection of systems, you can potentially nab incoming or outgoing traffic, and do so far enough away that any distress call will not result in an instant blob
"Jumps in the last hour".. If you see a system which is showing 30-60 jumps in the last hour, you should consider that a potentially good system for gate-camping. That's 1 jump every 1-2 minutes, which is a reasonable amount of time to wait for someone. Obviously, not every jump will be a potential target, because you do not want to engage everyone... But lets say even 1 out of every 5 of those are potentially good targets.. You have to wait an average of 5-10 minutes to find a target you like? Not bad. Even if you have to wait 1/2 an hour, it may be worth it. Combine this with the knowledge of how many gates are in the system and how much traffic is nearby, and you're starting to narrow down your potential camp grounds
"Ships destroyed in the last hour." ... The less, the better. The less ships destroyed means the less competition you have and the less jumpy people in the system will be. Avoid systems with huge kill counts for obvious reasons. You may be jumping into a trap
"Station count"... Systems with stations and a high "average pilots in space" generally means it's some kind of hub for a faction. It sucks going into a system with 10 people just to find that 7 of them are docked 2 are ratting in Tengu's, and 1 is POS'd up
"Pirate and Police ships destroyed in the last 24 hours" gives you a glimpse at how much ratting is going on in that system.
Optimally, you would want to look for a system with the following traits
-Low to Medium people in space in the last 30 minutes. (1-10, maybe? -Station count 1 or 0. Preferably 0 -High jump count.. 30 -As few gates as possible. 1-2 is best. (Careful, as you can get camped too. -High "Pirate and police ships destroyed in the last 24 hours -Low "Ships destroyed in the last hour".. The lower the better
Once you find a system like this, you want to come in under the radar. Start Dscanning the system to see how many pilots are active in space, so you don't get ambushed or otherwise caught off your guard. Start setting up Tactical's on all of the gates, both on and off grid. This way you can Dscan the gate from a distance as soon as you see someone enter local, or you can sit on a gate and watch the gate flash yourself while still remaining safe.. Although this tends to draw more attention. . but the tactical also provides a quick escape if things go wrong on-gate.
Sometimes Blitzing Asteroid Belts or Ice Belts can result in miners/ratters who are caught unaware. You can do the same with plexes. As soon as you enter a system that you KNOW has very few people in it, but has a high ratting score, immediately scan down how many plexes are in system and jump right to the first one you find. Most of the time you will come up empty, but once in a while you will catch someone in the middle of something and they will NOT be happy to see you.
Hope this helps. |