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Lorna Loot
Nox Eternus
|
Posted - 2008.06.26 12:17:00 -
[1]
I have never seen such a broken ship, it can do anything from tank all level 4 missions to spamming missiles 100Km. And now YOU CAN EVEN NANO THEM!
[Drake, Nanu Nanu] Overdrive Injector System II Overdrive Injector System II Overdrive Injector System II Reactor Control Unit II
10MN MicroWarpdrive II Warp Disruptor II Large Shield Extender II Large Shield Extender II Tracking Disruptor II Medium Capacitor Booster II, Cap Booster 800
'Arbalest' Heavy Missile Launcher, Caldari Navy Scourge Heavy Missile 'Arbalest' Heavy Missile Launcher, Caldari Navy Scourge Heavy Missile 'Arbalest' Heavy Missile Launcher, Caldari Navy Scourge Heavy Missile 'Arbalest' Heavy Missile Launcher, Caldari Navy Scourge Heavy Missile 'Arbalest' Heavy Missile Launcher, Caldari Navy Scourge Heavy Missile 'Arbalest' Heavy Missile Launcher, Caldari Navy Scourge Heavy Missile 'Arbalest' Heavy Missile Launcher, Caldari Navy Scourge Heavy Missile [empty high slot]
Polycarbon Engine Housing I Polycarbon Engine Housing I Polycarbon Engine Housing I
Warrior II x5
4.5KM, 300DPS, 15K shields, No tracking, insurable, easy to skill for.
I request that CCP nerf this ship as it is far too overpowered and impossible to kill because to is soooo FAST I spend months and months skilling for my Ishtar when I could have spent half the time to fly a drake and DO EXACTLY THE SAME THING!
--- My invincible Ishtar not taking damage at 3.2Km/s:
>wrecking for 175.7 damage. >doing 21.2 damage. >doing 99.3 damage. >inflicting 63.5 damage. >doing 102.8 damage |

Akita T
Caldari Navy Volunteer Task Force
|
Posted - 2008.06.26 12:23:00 -
[2]
Rockets and HAMs need a DPS boost or Torps need a DPS nerf ! Your choice !
... what, wrong thread ?
_
Vote on issue of mineral and moon material balance ! |

AKULA UrQuan
Druuge Crimson Corporation
|
Posted - 2008.06.26 12:25:00 -
[3]
Only need a few billion in head candy and perfect skills to preform as advertised...
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Haakelen
Force d'action navale
|
Posted - 2008.06.26 12:26:00 -
[4]
Originally by: AKULA UrQuan Only need a few billion in head candy and perfect skills to preform as advertised...
If you knew anything you'd know that every corp that uses nanoships has full high-grade snakesets/rogues and always flies with a maxed out claymore with a mindlink. god
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Lorna Loot
Nox Eternus
|
Posted - 2008.06.26 12:29:00 -
[5]
Originally by: AKULA UrQuan Only need a few billion in head candy and perfect skills to preform as advertised...
Pretty much every nano thread so far has assumed that every nano pilot has snakes and implants and a claymore in gang. I just used the same assumptions and applied it to a Caldari ship. Look what i got.
BTW no claymores were used in the creation of this thread. --- My invincible Ishtar not taking damage at 3.2Km/s:
>wrecking for 175.7 damage. >doing 21.2 damage. >doing 99.3 damage. >inflicting 63.5 damage. >doing 102.8 damage |

Bruja Ry
State War Academy
|
Posted - 2008.06.26 12:31:00 -
[6]
Originally by: Lorna Loot
I request that CCP nerf this ship as it is far too overpowered and impossible to kill because to is soooo FAST
I know I can't fly that ship, but everytime I hear someone say "nerf a ship, because I can't kill it", I just think that you need to adapt and overcome, every ship has a weakness. |

Italian Wedding
Soup Of The Day
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Posted - 2008.06.26 12:32:00 -
[7]
Edited by: Italian Wedding on 26/06/2008 12:32:32 You're really stupid. Even with all skills level 5, 3x poly's and 4x overdrives a drake will only reach 2.6km. An ishtar doesn't need a claymore to hit 4.5k
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Jawas
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Posted - 2008.06.26 12:32:00 -
[8]
But for how long? Considering the setup includes cap boosters, it seems that the MWD drains the cap fast because nothing else in that setup causes much drain on the cap.
This ship can go fast maybe but not for long enough to cause a lot of damage to a well tanked ship. Also polycarbs and overdrive injectors are already heavily stack nerfed, you want maybe for CCP to nerf them into uselessness altogether? Go search the forums, there's plenty of threads explaining how to combat nano ships.
The drake is fine. Spamming missiles, the Raven is better for that task and it can spam cruise instead. Tanking a lvl4 is nothing, many ships can already do that. Try using a drake in PVP and see how long it can tank another player, that's a different story.
-- Sig design in training: Remaining time 30 years 20 days, 4 hours, 10 mins, 15 seconds. |

Lorna Loot
Nox Eternus
|
Posted - 2008.06.26 12:32:00 -
[9]
Originally by: Bruja Ry I know I can't fly that ship, but everytime I hear someone say "nerf a ship, because I can't kill it", I just think that you need to adapt and overcome, every ship has a weakness.
Quoting failure. --- My invincible Ishtar not taking damage at 3.2Km/s:
>wrecking for 175.7 damage. >doing 21.2 damage. >doing 99.3 damage. >inflicting 63.5 damage. >doing 102.8 damage |

Lorna Loot
Nox Eternus
|
Posted - 2008.06.26 12:33:00 -
[10]
Edited by: Lorna Loot on 26/06/2008 12:34:06
Originally by: Jawas But for how long? Considering the setup includes cap boosters, it seems that the MWD drains the cap fast because nothing else in that setup causes much drain on the cap.
[Drake, Nanu Nanu] Overdrive Injector System II Overdrive Injector System II Overdrive Injector System II Reactor Control Unit II
10MN MicroWarpdrive II Warp Disruptor II Large Shield Extender II Cap Recharger II Cap Recharger II Large Capacitor Battery II
'Arbalest' Heavy Missile Launcher, Caldari Navy Scourge Heavy Missile 'Arbalest' Heavy Missile Launcher, Caldari Navy Scourge Heavy Missile 'Arbalest' Heavy Missile Launcher, Caldari Navy Scourge Heavy Missile 'Arbalest' Heavy Missile Launcher, Caldari Navy Scourge Heavy Missile 'Arbalest' Heavy Missile Launcher, Caldari Navy Scourge Heavy Missile 'Arbalest' Heavy Missile Launcher, Caldari Navy Scourge Heavy Missile 'Arbalest' Heavy Missile Launcher, Caldari Navy Scourge Heavy Missile [empty high slot]
Polycarbon Engine Housing I Polycarbon Engine Housing I Polycarbon Engine Housing I
Warrior II x5
Same speed, 5k less shields, no TD. Perma runs. --- My invincible Ishtar not taking damage at 3.2Km/s:
>wrecking for 175.7 damage. >doing 21.2 damage. >doing 99.3 damage. >inflicting 63.5 damage. >doing 102.8 damage |

Lorna Loot
Nox Eternus
|
Posted - 2008.06.26 12:36:00 -
[11]
Quote: Also polycarbs and overdrive injectors are already heavily stack nerfed
Polycarbs are not stacking nerfed with OD's
Quote: you want maybe for CCP to nerf them into uselessness altogether? Go search the forums, there's plenty of threads explaining how to combat nano ships.
Quoting failure. I don't think you get this thread. --- My invincible Ishtar not taking damage at 3.2Km/s:
>wrecking for 175.7 damage. >doing 21.2 damage. >doing 99.3 damage. >inflicting 63.5 damage. >doing 102.8 damage |

Lorna Loot
Nox Eternus
|
Posted - 2008.06.26 12:37:00 -
[12]
Originally by: Italian Wedding Edited by: Italian Wedding on 26/06/2008 12:32:32 You're really stupid. Even with all skills level 5, 3x poly's and 4x overdrives a drake will only reach 2.6km. An ishtar doesn't need a claymore to hit 4.5k
You're really stupid read some of the other posts. stupid. --- My invincible Ishtar not taking damage at 3.2Km/s:
>wrecking for 175.7 damage. >doing 21.2 damage. >doing 99.3 damage. >inflicting 63.5 damage. >doing 102.8 damage |

Tenuo
Native Freshfood
|
Posted - 2008.06.26 12:41:00 -
[13]
 _______________________________________________________________________________ EVE Online: The Hand-holding Age The truth about balance is that it doesn't exist. |

Italian Wedding
Soup Of The Day
|
Posted - 2008.06.26 12:44:00 -
[14]
Edited by: Italian Wedding on 26/06/2008 12:44:30
Originally by: Lorna Loot
Originally by: Italian Wedding Edited by: Italian Wedding on 26/06/2008 12:32:32 You're really stupid. Even with all skills level 5, 3x poly's and 4x overdrives a drake will only reach 2.6km. An ishtar doesn't need a claymore to hit 4.5k
You're really stupid read some of the other posts. stupid.
I don't care about their posts, stupid, only your pathetic attempt at making it look like drakes can be nanoed. I don't know where you got 300 DPS from, heavies don't do crap to anything moving at 4k. Also, what's the drakes orbit velocity, 1k? No web, good one.
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Lorna Loot
Nox Eternus
|
Posted - 2008.06.26 12:48:00 -
[15]
Originally by: Italian Wedding Edited by: Italian Wedding on 26/06/2008 12:44:30
Originally by: Lorna Loot
Originally by: Italian Wedding Edited by: Italian Wedding on 26/06/2008 12:32:32 You're really stupid. Even with all skills level 5, 3x poly's and 4x overdrives a drake will only reach 2.6km. An ishtar doesn't need a claymore to hit 4.5k
You're really stupid read some of the other posts. stupid.
I don't care about their posts, stupid, only your pathetic attempt at making it look like drakes can be nanoed. I don't know where you got 300 DPS from, heavies don't do crap to anything moving at 4k. Also, what's the drakes orbit velocity, 1k? No web, good one.
Quoting more failure. can you fail some more in my thread please, i want to see how many pages this can reach. Additionally, yes, 300 DPS, who said the drake is shooting another nano? I just said 300 DPS, learn 2 read.
Just because you are stupid I will quote something for you:
Originally by: Lorna Loot Pretty much every nano thread so far has assumed that every nano pilot has snakes and implants and a claymore in gang. I just used the same assumptions and applied it to a Caldari ship. Look what i got.
BTW no claymores were used in the creation of this thread.
There you go, if you have some trouble reading it, please reply again. --- My invincible Ishtar not taking damage at 3.2Km/s:
>wrecking for 175.7 damage. >doing 21.2 damage. >doing 99.3 damage. >inflicting 63.5 damage. >doing 102.8 damage |

Ven Li
The Devil's Mafia Brotherhood of the Spider
|
Posted - 2008.06.26 12:48:00 -
[16]
Ok if you want to nerf the Drake we then have to nerf the Ishtar the same way. Just cause it takes half the time to get the drake to the levels of your ishtar isn't a reason to nerf it. With a decent tank the drake can last 5 mins in pvp
YouÆre basically killing each other to see whoÆs got the better imaginary friend. Richard Je |

Lorna Loot
Nox Eternus
|
Posted - 2008.06.26 12:51:00 -
[17]
Edited by: Lorna Loot on 26/06/2008 12:52:59
Originally by: Italian Wedding what's the drakes orbit velocity, 1k? No web, good one.
Much faster actually, over 2.7KM orbit. Plus why the hell would you put a web on a nano ship? if you are webbing someone then they are webbing you.
Edit: apart from some obvious exceptions (huginn, rapier, and the vaga in some cases) --- My invincible Ishtar not taking damage at 3.2Km/s:
>wrecking for 175.7 damage. >doing 21.2 damage. >doing 99.3 damage. >inflicting 63.5 damage. >doing 102.8 damage |

Lorna Loot
Nox Eternus
|
Posted - 2008.06.26 12:52:00 -
[18]
Originally by: Ven Li Ok if you want to nerf the Drake we then have to nerf the Ishtar the same way. Just cause it takes half the time to get the drake to the levels of your ishtar isn't a reason to nerf it. With a decent tank the drake can last 5 mins in pvp
The ishtar cannot fit a half decent Tank the drake can. Next please? --- My invincible Ishtar not taking damage at 3.2Km/s:
>wrecking for 175.7 damage. >doing 21.2 damage. >doing 99.3 damage. >inflicting 63.5 damage. >doing 102.8 damage |

Jawas
|
Posted - 2008.06.26 12:53:00 -
[19]
Edited by: Jawas on 26/06/2008 12:56:06
Data From Eve Fitting Tool. Lasts 53 seconds without skills. All skills at lvl5 it lasts 3 and a half minutes.
Also, even with all skills at lvl5 you couldn't fit this because of the powergrid. PG with all at lvl5................................ 1221.88 required for the latest updated fitting you posted: 2296.75
Bzzzt you lose!
Edit: to quote source of data.
-- Sig design in training: Remaining time 30 years 20 days, 4 hours, 10 mins, 15 seconds. |

Dihania
Mucho Dolor
|
Posted - 2008.06.26 12:53:00 -
[20]
drakes bloody suck. I jumped a drake in my vexor a long time ago, got killed. I jumped even more drakes in frigates of different kinds, I got killed or had to warp out. Drakes are unstopable. You need far superior power to kill drakes. And as it seemes now drakes nano... omg, what is the world becoming? NERF DRAKES
. EVE: "The Hand-holding Age". I need isk!Accepting donations. Renting sig space.Taking various jobs. |
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Chribba
Otherworld Enterprises Otherworld Empire
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Posted - 2008.06.26 12:54:00 -
[21]
Mork&Mindy!
Secure 3rd party service ■ Do you Veldspar? |
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Italian Wedding
Soup Of The Day
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Posted - 2008.06.26 12:54:00 -
[22]
Originally by: Lorna Loot frothing with spittle
Surely. I will sit an laugh at you dieing in your pimped out nano drake which costs a lot but won't do ****. There is a reason no one flies nano drakes, but you go ahead and get in one and see how long you last and tell me how many kills you get, since you're so 1337.
/laughs as an interceptor kills you 1v1.
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Ven Li
The Devil's Mafia Brotherhood of the Spider
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Posted - 2008.06.26 12:55:00 -
[23]
Edited by: Ven Li on 26/06/2008 12:55:28 ok then why complain, just use the drake, and forget the Ishtar??? And if you look at the FW stats the drake really isn't helping the caldari
YouÆre basically killing each other to see whoÆs got the better imaginary friend. Richard Je |

the member
Republic University
|
Posted - 2008.06.26 12:59:00 -
[24]
- you are stupid - no, you are - no, you are stupid - talk to the hand - i'm not listening to you - yeah, cause you are stupid, stupid. - you suck - no, you suck, stupid. - ???? - profit
Quote: "You're obviously from France." -- Intel CEO Paul Ottelini
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Lorna Loot
Nox Eternus
|
Posted - 2008.06.26 13:00:00 -
[25]
Edited by: Lorna Loot on 26/06/2008 13:00:28
Originally by: Jawas Edited by: Jawas on 26/06/2008 12:56:06
Data From Eve Fitting Tool. Lasts 53 seconds without skills. All skills at lvl5 it lasts 3 and a half minutes.
Also, even with all skills at lvl5 you couldn't fit this because of the powergrid. PG with all at lvl5................................ 1221.88 required for the latest updated fitting you posted: 2296.75
Bzzzt you lose!
Edit: to quote source of data.
http://dl.eve-files.com/media/0806/Untitled%5B4%5D.jpg
Bzzzt you lose! --- My invincible Ishtar not taking damage at 3.2Km/s:
>wrecking for 175.7 damage. >doing 21.2 damage. >doing 99.3 damage. >inflicting 63.5 damage. >doing 102.8 damage |

Jack Gilligan
Dragon's Rage Intrepid Crossing
|
Posted - 2008.06.26 13:01:00 -
[26]
A Drake is a tank, not a damage dealer. Sure, it can tank L4 missions, just will take more missiles than you can carry to kill tough NPC's...
My opinions are my own and do not reflect those of my corporation or alliance. |

Lorna Loot
Nox Eternus
|
Posted - 2008.06.26 13:03:00 -
[27]
Originally by: Italian Wedding
Originally by: Lorna Loot frothing with spittle
Surely. I will sit an laugh at you dieing in your pimped out nano drake which costs a lot but won't do ****. There is a reason no one flies nano drakes, but you go ahead and get in one and see how long you last and tell me how many kills you get, since you're so 1337.
/laughs as an interceptor kills you 1v1.
Exactly the same happens to my ishtar as it doesn't fit a web. Next badly thought up answer? --- My invincible Ishtar not taking damage at 3.2Km/s:
>wrecking for 175.7 damage. >doing 21.2 damage. >doing 99.3 damage. >inflicting 63.5 damage. >doing 102.8 damage |

Lorna Loot
Nox Eternus
|
Posted - 2008.06.26 13:06:00 -
[28]
Originally by: Jack Gilligan A Drake is a tank, not a damage dealer. Sure, it can tank L4 missions, just will take more missiles than you can carry to kill tough NPC's...
Fit a gank drake, 600 dps, endurance tank (LSE, Core Defence Extenders). Can outlast most other t1 BC in a one v one. --- My invincible Ishtar not taking damage at 3.2Km/s:
>wrecking for 175.7 damage. >doing 21.2 damage. >doing 99.3 damage. >inflicting 63.5 damage. >doing 102.8 damage |

Italian Wedding
Soup Of The Day
|
Posted - 2008.06.26 13:06:00 -
[29]
Originally by: Lorna Loot
Originally by: Italian Wedding
Originally by: Lorna Loot frothing with spittle
Surely. I will sit an laugh at you dieing in your pimped out nano drake which costs a lot but won't do ****. There is a reason no one flies nano drakes, but you go ahead and get in one and see how long you last and tell me how many kills you get, since you're so 1337.
/laughs as an interceptor kills you 1v1.
Exactly the same happens to my ishtar as it doesn't fit a web. Next badly thought up answer?
If you're losing your Nanoishtar to a single intercept HAHAHAHAHAHA god what system you hang around? I will be glad to come and kill you a couple times in a crow, I need some easy kills and since you lose Nanoishtars to a single ceptor you seem like a perfect candidate.
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Tom Gunn
North Eastern Swat Pandemic Legion
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Posted - 2008.06.26 13:13:00 -
[30]
This idea is great.
It can be made better by switching out the cheap T2 items and replacing them with Officer fittings.
Find a few friends and equip them similarly.
There are some very easy people who fail at pvp to kill in Fountain, located in MN5, you will be top pvp in EvE if you bring this ship there.
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Ven Li
The Devil's Mafia Brotherhood of the Spider
|
Posted - 2008.06.26 13:13:00 -
[31]
Originally by: Lorna Loot
Originally by: Italian Wedding
Originally by: Lorna Loot frothing with spittle
Surely. I will sit an laugh at you dieing in your pimped out nano drake which costs a lot but won't do ****. There is a reason no one flies nano drakes, but you go ahead and get in one and see how long you last and tell me how many kills you get, since you're so 1337.
/laughs as an interceptor kills you 1v1.
Exactly the same happens to my ishtar as it doesn't fit a web. Next badly thought up answer?
ok then just fly the drake and stop moaning. OH NOES a ships better than my ishtar i demand CCP nerf it now!!
YouÆre basically killing each other to see whoÆs got the better imaginary friend. Richard Je |

Lorna Loot
Nox Eternus
|
Posted - 2008.06.26 13:14:00 -
[32]
Edited by: Lorna Loot on 26/06/2008 13:15:14
Originally by: Ven Li
ok then just fly the drake and stop moaning. OH NOES a ships better than my ishtar i demand CCP nerf it now!!
Didnt you mother ever tell you to not feed the trolls?
Originally by: Tom Gunn This idea is great.
It can be made better by switching out the cheap T2 items and replacing them with Officer fittings.
Find a few friends and equip them similarly.
There are some very easy people who fail at pvp to kill in Fountain, located in MN5, you will be top pvp in EvE if you bring this ship there.
But i like OSH I T. Their posters are the best posters  --- My invincible Ishtar not taking damage at 3.2Km/s:
>wrecking for 175.7 damage. >doing 21.2 damage. >doing 99.3 damage. >inflicting 63.5 damage. >doing 102.8 damage |

Veldya
Guristari Freedom Fighters
|
Posted - 2008.06.26 13:20:00 -
[33]
It highlights the problem with missile damage on nano ships, especially ones that end up having a signature radius of a small planet that are still largely immune to the damage because of the speed they travel at.
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Lorna Loot
Nox Eternus
|
Posted - 2008.06.26 13:25:00 -
[34]
Originally by: Veldya It highlights the problem with missile damage on nano ships, especially ones that end up having a signature radius of a small planet that are still largely immune to the damage because of the speed they travel at.
.
THIS THREAD IS NOT FOR REASONING! IT IS A NANO WHINE THREAD, YOUR INFO IS NOT WELCOME HERE!
BUTTE: I agree missiles are not exceptionally good when tackling nanos. There is plenty of arguments over this already, I personally believe that upgrading heavy precision missiles (to a certain extent) would be a good change.
However, There have been plenty of fights I have been in where the ships are doing huge amounts of damage with missiles. (Infact, it was a cyclone, I couldn't break its tank before I was in half armour and had to bug out).
back on topic:
OFF WIV YEE! --- My invincible Ishtar not taking damage at 3.2Km/s:
>wrecking for 175.7 damage. >doing 21.2 damage. >doing 99.3 damage. >inflicting 63.5 damage. >doing 102.8 damage |

sg3s
O.W.N. Corp OWN Alliance
|
Posted - 2008.06.26 13:28:00 -
[35]
You guys are all so full of crap about the nano thingy you don't even realise it.
You're even comparing a T2 cruiser with a T1 battlecruiser... a battlecruiser... a drake and an ishtar to be exact... the drake is so inferior compared to the ishtar. An ishtar can have a really cool resistance tank combined with a speed tank and while doing both ways of tanking it can do damage too (drones) while sitting @ 60-100km evading missiles and generally all types of damage.
If you wanna be crazy, the top speed a drake can have (stripping it's humongous tanking capability) without gang bonusses is 9.3km/s. And for an ishtar thats 14.4km/s.
I will post the setups for those if anyone wants but yeah, they're not cheap, and the ishtar will cost more to fit out.
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Veldya
Guristari Freedom Fighters
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Posted - 2008.06.26 13:38:00 -
[36]
Originally by: sg3s You guys are all so full of crap about the nano thingy you don't even realise it.
You're even comparing a T2 cruiser with a T1 battlecruiser... a battlecruiser... a drake and an ishtar to be exact... the drake is so inferior compared to the ishtar. An ishtar can have a really cool resistance tank combined with a speed tank and while doing both ways of tanking it can do damage too (drones) while sitting @ 60-100km evading missiles and generally all types of damage.
If you wanna be crazy, the top speed a drake can have (stripping it's humongous tanking capability) without gang bonusses is 9.3km/s. And for an ishtar thats 14.4km/s.
I will post the setups for those if anyone wants but yeah, they're not cheap, and the ishtar will cost more to fit out.
Ishtar is probably the easiest nano-ship to deal with because while the Ishtar is problematic to deal with, the drones definitely aren't.
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sg3s
O.W.N. Corp OWN Alliance
|
Posted - 2008.06.26 13:41:00 -
[37]
Edited by: sg3s on 26/06/2008 13:40:57
Originally by: Veldya
Originally by: sg3s You guys are all so full of crap about the nano thingy you don't even realise it.
You're even comparing a T2 cruiser with a T1 battlecruiser... a battlecruiser... a drake and an ishtar to be exact... the drake is so inferior compared to the ishtar. An ishtar can have a really cool resistance tank combined with a speed tank and while doing both ways of tanking it can do damage too (drones) while sitting @ 60-100km evading missiles and generally all types of damage.
If you wanna be crazy, the top speed a drake can have (stripping it's humongous tanking capability) without gang bonusses is 9.3km/s. And for an ishtar thats 14.4km/s.
I will post the setups for those if anyone wants but yeah, they're not cheap, and the ishtar will cost more to fit out.
Ishtar is probably the easiest nano-ship to deal with because while the Ishtar is problematic to deal with, the drones definitely aren't.
It seems that only a few people are aware of it hehe, but ishtars also have backup drones, and bouncers really do hurt when used properly...
|

Lorna Loot
Nox Eternus
|
Posted - 2008.06.26 13:41:00 -
[38]
Originally by: sg3s You guys are all so full of crap about the nano thingy you don't even realise it.
You're even comparing a T2 cruiser with a T1 battlecruiser... a battlecruiser... a drake and an ishtar to be exact... the drake is so inferior compared to the ishtar. An ishtar can have a really cool resistance tank combined with a speed tank and while doing both ways of tanking it can do damage too (drones) while sitting @ 60-100km evading missiles and generally all types of damage.
If you wanna be crazy, the top speed a drake can have (stripping it's humongous tanking capability) without gang bonusses is 9.3km/s. And for an ishtar thats 14.4km/s.
I will post the setups for those if anyone wants but yeah, they're not cheap, and the ishtar will cost more to fit out.
This thread is a troll thread, welcome to it.
For a bit of serious reply since people want to be serious in this thread for some reason:
I have seen the Nano drake a few times, the pure unexpected speed from it can catch another ship off guard and with a web fitted eat them alive. (Saw this Happen to a vaga, was pretty funny )
As most of the posts about nanos have included, claymores, snakes and everything else to make you go fast. I just wanted to show that this is possible with any ship.
I chose the drake because it is so well used, and most people refuse to see it past a useless passive tanking missile spewer. There is oh so much more to this ship, usually last of the list of targets it has the great chance to really do some damage, with either HAM's lots of BCU's, Damps, Etc.
I don't want the drake nerfed, I don't want nanos nerf, I would prefer to see something buffed slightly (IE precision missiles, but that is a complex debate not for this troll thread)
--- My invincible Ishtar not taking damage at 3.2Km/s:
>wrecking for 175.7 damage. >doing 21.2 damage. >doing 99.3 damage. >inflicting 63.5 damage. >doing 102.8 damage |

Ven Li
The Devil's Mafia Brotherhood of the Spider
|
Posted - 2008.06.26 13:45:00 -
[39]
Originally by: Lorna Loot
Originally by: sg3s You guys are all so full of crap about the nano thingy you don't even realise it.
You're even comparing a T2 cruiser with a T1 battlecruiser... a battlecruiser... a drake and an ishtar to be exact... the drake is so inferior compared to the ishtar. An ishtar can have a really cool resistance tank combined with a speed tank and while doing both ways of tanking it can do damage too (drones) while sitting @ 60-100km evading missiles and generally all types of damage.
If you wanna be crazy, the top speed a drake can have (stripping it's humongous tanking capability) without gang bonusses is 9.3km/s. And for an ishtar thats 14.4km/s.
I will post the setups for those if anyone wants but yeah, they're not cheap, and the ishtar will cost more to fit out.
This thread is a troll thread, welcome to it.
For a bit of serious reply since people want to be serious in this thread for some reason:
I have seen the Nano drake a few times, the pure unexpected speed from it can catch another ship off guard and with a web fitted eat them alive. (Saw this Happen to a vaga, was pretty funny )
As most of the posts about nanos have included, claymores, snakes and everything else to make you go fast. I just wanted to show that this is possible with any ship.
I chose the drake because it is so well used, and most people refuse to see it past a useless passive tanking missile spewer. There is oh so much more to this ship, usually last of the list of targets it has the great chance to really do some damage, with either HAM's lots of BCU's, Damps, Etc.
I don't want the drake nerfed, I don't want nanos nerf, I would prefer to see something buffed slightly (IE precision missiles, but that is a complex debate not for this troll thread)
LOLZ
YouÆre basically killing each other to see whoÆs got the better imaginary friend. Richard Je |

Veldya
Guristari Freedom Fighters
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Posted - 2008.06.26 13:52:00 -
[40]
Originally by: Lorna Loot THIS THREAD IS NOT FOR REASONING! IT IS A NANO WHINE THREAD, YOUR INFO IS NOT WELCOME HERE!
I think the more there is mindless ranting the less likely we are to seeing realistic change.
Quote:
BUTTE: I agree missiles are not exceptionally good when tackling nanos. There is plenty of arguments over this already, I personally believe that upgrading heavy precision missiles (to a certain extent) would be a good change.
I think the mechanics are flawed, there isn't the extent of speed stacking penalties as there are in terms of damage stacking. There is only so much you can boost damage while with speed it kind of blows out the window.
I think it is fine to modify missile damage based on speed but there need to be hard caps to ensure missiles aren't totally ineffective.
Rockets should inflict a minimum of 80% damage, they are built to take on fast moving targets.
Lights should inflict a minimum of 60% damage. Heavies should inflict a minimum of 40% damage. Cruise should inflict a minimum of 20% damage.
Torps and Citadel aren't designed to hit fast moving targets so it is okay to have fast targets reduce the damage to 0.
Quote:
However, There have been plenty of fights I have been in where the ships are doing huge amounts of damage with missiles. (Infact, it was a cyclone, I couldn't break its tank before I was in half armour and had to bug out).
It depends on what you were flying, how it was setup and what kind of implants you have. You can get setups where rockets will inflict 0 damage. Nanoing up sluggish ships doesn't always result in the same level of success. Doing 4k or so with a bigger ship is still going to see a fair bit of damage pass through, there are just many nano ships that make even rockets useless and missiles are the major weapon for the Caldari race.
My proposes change wouldn't affect the mid-range nanos but would bring the premium nano's that move very fast to the point they are at risk.
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Molock Saronen
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Posted - 2008.06.26 13:58:00 -
[41]
Originally by: Lorna Loot
Originally by: Bruja Ry I know I can't fly that ship, but everytime I hear someone say "nerf a ship, because I can't kill it", I just think that you need to adapt and overcome, every ship has a weakness.
Quoting failure.
Seems to apply to the whole thread. |

Lorna Loot
Nox Eternus
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Posted - 2008.06.26 13:59:00 -
[42]
Originally by: Veldya
It depends on what you were flying, how it was setup and what kind of implants you have. You can get setups where rockets will inflict 0 damage. Nanoing up sluggish ships doesn't always result in the same level of success. Doing 4k or so with a bigger ship is still going to see a fair bit of damage pass through, there are just many nano ships that make even rockets useless and missiles are the major weapon for the Caldari race.
My proposes change wouldn't affect the mid-range nanos but would bring the premium nano's that move very fast to the point they are at risk.
I fly a basic T2 Ishtar with 3% implants as i recollect i was at approx 3.1Km/s whist orbiting at 22Km I cant be asked to go through a few months of logs to find exact numbers but, the cyclone was at 50% shields (mission tank) and I was in armour.
High end nanos are a problem, 20Km crow (edna ) is insane, 3Km-6km Is counterable, even if it is hard to get a kill from them, it is super easy to run them off. --- My invincible Ishtar not taking damage at 3.2Km/s:
>wrecking for 175.7 damage. >doing 21.2 damage. >doing 99.3 damage. >inflicting 63.5 damage. >doing 102.8 damage |

Lorna Loot
Nox Eternus
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Posted - 2008.06.26 13:59:00 -
[43]
Originally by: Molock Saronen
Originally by: Lorna Loot
Originally by: Bruja Ry I know I can't fly that ship, but everytime I hear someone say "nerf a ship, because I can't kill it", I just think that you need to adapt and overcome, every ship has a weakness.
Quoting failure.
Seems to apply to the whole thread.
Someone caught on \o/ Have a cookie, don't choke now. --- My invincible Ishtar not taking damage at 3.2Km/s:
>wrecking for 175.7 damage. >doing 21.2 damage. >doing 99.3 damage. >inflicting 63.5 damage. >doing 102.8 damage |

Juliette DuBois
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Posted - 2008.06.26 14:02:00 -
[44]
Nano BC without skirmish link/s = phail
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Lorna Loot
Nox Eternus
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Posted - 2008.06.26 14:04:00 -
[45]
Originally by: Juliette DuBois Nano BC without skirmish link/s = phail
Quoting this coz im down. --- My invincible Ishtar not taking damage at 3.2Km/s:
>wrecking for 175.7 damage. >doing 21.2 damage. >doing 99.3 damage. >inflicting 63.5 damage. >doing 102.8 damage |

Jawas
Gallente
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Posted - 2008.06.27 21:09:00 -
[46]
Edited by: Jawas on 27/06/2008 21:09:27
Originally by: Lorna Loot Bzzzt you lose!
Yup, I'll put my hands up to that one. In my half asleep state, I put on a 100mn MWD 
One thing still doesn't make sense though. You claim on your screenie that it does 4147m/s but even with all skills at lvl5, EFT shows 2480m/s. Yes, I double checked all the fittings and managed to fit a RCU I instead of a II even with my own skills. However, it still shows 2480m/s. What implants/bonuses etc are you adding here cos that's one hell of a difference?
-- Sig design in training: Remaining time 30 years 20 days, 4 hours, 10 mins, 15 seconds. |

Zinras
Caldari Order of draugr
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Posted - 2008.06.27 21:12:00 -
[47]
This ship is clearly overpowered and must be nerfed!
RAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGE!!1111one!
Originally by: CCP Greyscale *moderated - mother abuse - Mitnal*
CCP's best friend |

Xaen
Caldari Caritas.
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Posted - 2008.06.27 21:16:00 -
[48]
Originally by: Italian Wedding Even with all skills level 5, 3x poly's and 4x overdrives a drake will only reach 2.6km. An ishtar doesn't need a claymore to hit 4.5k
No just enough ISK invested in implants to buy five to twenty friends with claymores.
FYI, ishtar can't break 4.5km/s without overloading, 5% rogues (150M each) or snakes 1.2BN for a lowgrade set, 4 billion for HG.
I would know because I can fly one, have flowone, have 3% rogues, zor's hyper-link and my setup only went 4069 m/s in a straight line. Not 4.5km/s orbiting like you're pretending it does. - Support fixing the UI|Suggest Jita fixes|Compact logs |

Xaen
Caldari Caritas.
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Posted - 2008.06.27 21:24:00 -
[49]
Originally by: Veldya
Originally by: sg3s You guys are all so full of crap about the nano thingy you don't even realise it.
You're even comparing a T2 cruiser with a T1 battlecruiser... a battlecruiser... a drake and an ishtar to be exact... the drake is so inferior compared to the ishtar. An ishtar can have a really cool resistance tank combined with a speed tank and while doing both ways of tanking it can do damage too (drones) while sitting @ 60-100km evading missiles and generally all types of damage.
If you wanna be crazy, the top speed a drake can have (stripping it's humongous tanking capability) without gang bonusses is 9.3km/s. And for an ishtar thats 14.4km/s.
I will post the setups for those if anyone wants but yeah, they're not cheap, and the ishtar will cost more to fit out.
Ishtar is probably the easiest nano-ship to deal with because while the Ishtar is problematic to deal with, the drones definitely aren't.
Which is precisely why I stopped flying one after the first PvP encounter where I came home with no drones.
Based on ISK lost, the drake I couldn't kill beat me because I lost like 9M in Ogre IIs.
However, unlike the forum whiners here, he was happy to have beaten a char four times older than his in an expensive ass ship. - Support fixing the UI|Suggest Jita fixes|Compact logs |
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