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Phasics
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Posted - 2004.05.17 08:30:00 -
[1]
Just curious
wondering how many sacrifce a few 1000m3 for protection for frigate gate ganks ?
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DREAMWORKS
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Posted - 2004.05.17 08:38:00 -
[2]
In alliance spaces, too many.. :| __________________________
http://www.nin.com/visuals/thtf_hi.html |

Jayad
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Posted - 2004.05.17 09:22:00 -
[3]
Edited by: Jayad on 17/05/2004 09:24:28 Ive just made it a rule to equip two stabs on each ship of my hauler fleet in 0.0. Coming in affect after "Zap" Insta-ganked me last night in his crow.
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Viceroy
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Posted - 2004.05.17 09:34:00 -
[4]
I use a tech 2 warp core stabilizer Much better! -
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Susan Chase
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Posted - 2004.05.17 09:46:00 -
[5]
Hands up if your a pirate/ganker/freedom fighter/pvper and fit 2 7500m warp jammers?  |

Jayad
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Posted - 2004.05.17 10:03:00 -
[6]
Quote: Hands up if your a pirate/ganker/freedom fighter/pvper and fit 2 7500m warp jammers?
thats true :(, options i have: give up, mine in empire space, leave my empire bound corp for an alliance. Ill never leave my friends so i have a dilemma, unless there are alliances willing to accept HIVE membership.
Probably my most prefered option is for CCP to fix the map. It should never scan 0.0 space !!!! I want the alliances to work for there teritory, i certainly dont like intelligence data just handed on a plate.
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Silverlancer
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Posted - 2004.05.17 10:24:00 -
[7]
When I run blockades in my cruiser I fit 5 
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Gan Ning
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Posted - 2004.05.17 10:51:00 -
[8]
I'm hoping CCP pull Elite Industrials out of the hat and present me with a 8 low slot Iteron MK 6, then i can fit enough stabilizers and not sacrifice cargo. 
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Danton Marcellus
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Posted - 2004.05.17 10:58:00 -
[9]
I'd settle for some high or midslot converter modules allowing me to cram all them stabilizers into any available slot.
Convert Stations
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Qwertyifshag
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Posted - 2004.05.17 11:01:00 -
[10]
*rasies hand*
I will be using 4 on my mammoths once i grow a set again and dare 0.0 for now i just use a fast frig for making pirates curse 
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Jarjar
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Posted - 2004.05.17 12:00:00 -
[11]
I found 3 warp core stabs in a cargocan from an indy a few days ago, I wonder if they were fitted or not... In any case, I don't think they would save an indy from an interceptor. 100 dmg per second kills an indy before they have time to align in many cases 
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Phasics
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Posted - 2004.05.17 12:08:00 -
[12]
which is why indies should also be using shield boosters or extenders
I've tanked a Badger II shield all the way up to 1300 easily giving me enough time to aling a warp under fire
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Amiga A4000
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Posted - 2004.05.17 12:11:00 -
[13]
I have at one time fitted 4 on my Scorp whilst travelling through 0.0.
 Don't try to be a great man, just be a man and let history make it's own judgements.
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Alonza
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Posted - 2004.05.17 12:18:00 -
[14]
2 ain't enough - I find out the hard way
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Beldaws
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Posted - 2004.05.17 13:30:00 -
[15]
I always use 3 or more. 4 most often.
\o/
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