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Mer88
Royal Amarr Institute Amarr Empire
0
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Posted - 2012.03.14 03:19:00 -
[1] - Quote
i always see people posting 50 or 80m/hr. But that only happens if you know how to sell ur lp effectively. What we should do is completely ignore the LP income and just count the bounty and isk rewards of the missions. because everyone's LP conversion is different so when we try to compare which BS makes the most isk/hr the answer doesnt make sense alot of the time if you simply want to know the ships performance in a mission.
I usually get around 7million a tick so about 21 million /hr (not counting LP)in a navy dominix in high sec is that average? |
Gavin DeVries
JDI Industries
45
|
Posted - 2012.03.14 03:50:00 -
[2] - Quote
Probably a little low. Last time I was running missions I was getting about 30 million an hour from bounty and mission rewards, plus another 10 million an hour once I sold the stuff I did manage to loot and salvage during the mission (Vargur, salvage while I'm shooting). It came out to ~404 million isk gained over 10 hours of mission running. I didn't convert any LP. Good missions get me 10-15 million per tick on the bounty payments, but not many get more than that. The ones that give enough bounty in the time frame to exceed that generally don't have enough total bounty. PVP is a question with no single right answer, but a lot of wrong ones. |
Jack Miton
Lapse Of Sanity Exhale.
141
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Posted - 2012.03.14 04:11:00 -
[3] - Quote
back before the loot nerf, a good golem pilot could hit 80mil/hour in bounty, reward and loot/salvage fairly easily. way back when i used to run a mission tengu with fairly crappy skills and totally **** rigs and i used to get 10-12mil bounty ticks in the good missions. trick is to find a system with at least 2 agents and preferably 1-2 more within 1 jump so you can pick and choose missions. |
Zhilia Mann
Tide Way Out Productions
366
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Posted - 2012.03.14 04:26:00 -
[4] - Quote
Mer88 wrote:i always see people posting 50 or 80m/hr. But that only happens if you know how to sell ur lp effectively. What we should do is completely ignore the LP income and just count the bounty and isk rewards of the missions
How exactly is that a better measurement of ISK/hr?
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Digital Messiah
Heroic Era
140
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Posted - 2012.03.14 04:28:00 -
[5] - Quote
Incursions killed the missioning star!
you can easily get 100 mill an hour doing incursions. I know because I got that in a pick up group flying my old maelstrom. "Frankly, my dear, I don't give a damn" Enter a Heroic Era Today |
Dhar'aul
Squirrel Horde Habitat Against Humanity
2
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Posted - 2012.03.14 07:19:00 -
[6] - Quote
I'd say between 30 - 50 mils/h is a good average after converting LP's and all, altho you need faction/marauder for this to happen. With a T1 battleship i'd say the isk/h after LP is around 25-35 mils/h.
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Diesel47
Sons of Retribution Malice Alliance
6
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Posted - 2012.03.14 08:17:00 -
[7] - Quote
Digital Messiah wrote:Incursions killed the missioning star!
you can easily get 100 mill an hour doing incursions. I know because I got that in a pick up group flying my old maelstrom.
I doubt you are getting 100mil an hour with a maelstrom pick up gang.
That is how much faction fit well FC'd gangs make. |
Tinu Moorhsum
Royal Scientific Research Enterprise
72
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Posted - 2012.03.14 08:34:00 -
[8] - Quote
Mer88 wrote:i always see people posting 50 or 80m/hr. But that only happens if you know how to sell ur lp effectively. What we should do is completely ignore the LP income and just count the bounty and isk rewards of the missions. because everyone's LP conversion is different so when we try to compare which BS makes the most isk/hr the answer doesnt make sense alot of the time if you simply want to know the ships performance in a mission.
I usually get around 7million a tick so about 21 million /hr (not counting LP)in a navy dominix in high sec is that average?
That's in line with what I got when I ran Level-4's, not including story line missions.
including story line missions that sometimes pay upwards of 100mil in loot I'd adjust that number up to about 30 mil per hour on the long term.
T- |
Daniel Plain
Science and Trade Institute Caldari State
2
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Posted - 2012.03.14 08:46:00 -
[9] - Quote
get your faction standing to >5.0 and decline everything that is not the blockade and you should easily make 60mil/hr from bounties alone :D |
Cindy Marco
Expanse Security
60
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Posted - 2012.03.14 10:30:00 -
[10] - Quote
It depends on how you do your missions. And what you fly.
My experiences in a T2 fit Marauder:
If you pick the best missions and farm them until late in day 6 you can make a pretty much guaranteed 30-35m/hour in bounties alone. This is the choice to take if your only going to be able to play an hour or two for the next week. The 2 drawbacks are your limited in hour many hours per day you can run by the number of good missions you have; and you obviously lose out on the LP.
If you want to spend more time than that, you really are best off to blitz the missions in a Marauder. The bounties bring in a little less, usually you'll find yourself bringing in closer to 20-25m in bounties an hour, because you can't pick only the best missions consistently for long periods. But then with the mission rewards you'll get ~5m or so an hour bringing you back up to 30m an hour in bounties. You also get a ton of lp/salvage/loot, but I won't add that in, because you asked about isk only. The downside to blitzing is that an unlucky streak and 2 bad missions from all your agents in 2 hours, and your done for the day, or have to take a couple faction hits for declining more missions.
Now as to loot, since I fly a Marauder I've found its most effective to only loot/salvage BS, or special drops. (ex Dread Pilot Scarlet, structures that have implant drops, etc) You can loot/salvage all the BS as you do the mission, so you don't lose any time to looting, and still get most of the value. Its pretty common for me to get ~10m-15m isk an hour in loot, but it varies alot depending on luck.
LPs are simply too hard to convert to a isk value. In my experience the really good isk/lp ratios are on lower volume items. You can cash in quicker with higher volume stuff, but since everyone else will be selling that stuff as well you lose some ofthe isk/lp because of competition. I do a mix of high isk/lp, low volume items, and when lps start to pile up I clear them out with high volume, but lower isk/lp items.
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Jonny Monroe
Monroe enterprises
0
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Posted - 2012.03.14 11:13:00 -
[11] - Quote
30mil/h I'd say is a minimum for a faction ship or marauder.
A lot of players first stepping into level 4 missions don't realise the importance of using the right system for it. 0.6 or lower is the preferred sec, and having 2 agents in the system helps. Being able to pick and choose missions makes a world of difference.
To that end, I'd also recommend running an alt. Realistically you need to half your isk/hour to give a fair value (since you're using 2 characters), but it's a case of the whole being greater than the sum of it's parts. With an alt you can use a more efficient setup (only 1 ship needs full tank), so the 2nd ship can be a raw DPS ship. Also having 2 characters makes it easier to be picky about missions.
Understanding how to maximise your loot and LP output will help a lot as well. Arrange loot by Meta Level and post any meta 4 stuff you get on the market - It's used by inventors so there is always demand. Some meta 3 modules are also quite valuable. Look for large weapons in particular. |
Kaivar Lancer
General Exports
89
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Posted - 2012.03.14 11:34:00 -
[12] - Quote
Guys please bear in mind the effects of inflation on ISK rewards, bonuses and bounties. Monthly inflation is around 10%. I'm not sure what % of missions rewards consists of ISK, but the purchasing power of your reward is falling daily.
Six months ago if you were earning 20m isk/hr and today you're still earning 20m isk/hr, if you account for inflation (approx 6*10%). you're actually only earning 8m isk/hr. The real hourly reward of mission running has been crashing over the last year. |
Daniel Plain
Science and Trade Institute Caldari State
2
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Posted - 2012.03.14 11:35:00 -
[13] - Quote
Cindy Marco wrote:It depends on how you do your missions. And what you fly.
My experiences in a T2 fit Marauder:[...]60m isk/hour is just not realistic in bounties alone. That would mean every tick has to be 20m or more. [...]
The Blockade has 20 mil in bounties and you can grind it up in 20 minutes. not sure about other lvl4s though. |
Diablo Ex
Pro Synergy ACE WRECKING COMPANY
6
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Posted - 2012.03.14 12:02:00 -
[14] - Quote
Here's our Looting Report that was put together for just such a question...
http://sites.google.com/site/prospersynergy/contact-us/looting-report PRO SYNERGY - We salvage and process the loot, and pay YOU for it. Proven methodology, quick payout, great attitude. We'll do the hard work, you just keep missioning!!!-á - join game channel "Pro Synergy" for details. |
Kiwis23
Kiwis Corp
4
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Posted - 2012.03.14 12:13:00 -
[15] - Quote
first question is why would you ignore LP if they make around 60-70% of your income from missions? If you get lower payout than others, it means you're too lazy to do research and find something better. And if you're too lazy, then EVE is not for you. And to give precise amount of isk is impossible, because missions mix - drones gives nothing, some missions gives more, some less. I have ticks starting from 2m up to 12m. but that's probably because I blitz missions. |
Sexy Cakes
Poasting
7
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Posted - 2012.03.14 12:53:00 -
[16] - Quote
Posted: 2011.09.30 13:54
"Cipher Jones"
This is for a .5 system, l4 in negotiation and Security missions, and a mach with aprox 800 gun DPS and a flight of light drones for frigs (when and if needed). Salvaged by a noctis alt where applicable. Times start with accepting the mission and end after the salvage/loot is sold, or when 'rushing' is over. This is for Republic fleet. The calculation script was written in Perl. It allows for the time to be entered manually so after the first time you run the mission you can adjust the LP conversion. Sorry, I lost the recon series results, didn't log them.
598.178405 seconds = 0.166160668055556 hours... Enter the mission reward... 1730000 Enter the bonus, if any... 1450000 Enter the Bounty earned... 2077500 Enter Loyalty Points earned... 8314 How many isk per loyalty point do you convert?... 1000 Enter the value of the loot/salvage, if any... 13,571,500 Total Isk... 81,676,970.6021066 ISK per hour was earned running WC4 in a Machariel 14/09/2011 22:06:11
0.075 hours... Enter the mission reward... 578000 Enter the bonus, if any... 553000 Enter the Bounty earned... Enter Loyalty Points earned... 2626 How many isk per loyalty point do you convert?... 1000 Enter the value of the loot/salvage, if any... 50,093,333.3333333 ISK per hour was earned running Cargo Delivery in a Comet 30/08/2011 22:31:00
0.366944444444444 hours... Enter the mission reward... 1150000 Enter the bonus, if any... 1140000 Enter the Bounty earned... 4956000 Enter Loyalty Points earned... 6478 How many isk per loyalty point do you convert?... 1000 Enter the value of the loot/salvage, if any... 9400000 23,124,000 Total Isk... 63,017,713.8531416 ISK per hour was earned running Damsel in a Mach 18/09/2011 15:58:11
2889.157538 seconds = 0.802543760555556 hours... Enter the mission reward... 1810000 Enter the bonus, if any... 2100000 Enter the Bounty earned... 18333868 Enter Loyalty Points earned... 8314 How many isk per loyalty point do you convert?... 1000 Enter the value of the loot/salvage, if any... 17000000 47,557,868 Total Isk... 59,258,909.4046141 ISK per hour was earned running AE4 in a Mach 19/09/2011 13:20:36
Enter time in seconds... 2695 0.748611111111111 hours... Enter the mission reward... 1750000 Enter the bonus, if any... 1830000 Enter the Bounty earned... 9982000 Enter Loyalty Points earned... 5939 How many isk per loyalty point do you convert?... 1000 Enter the value of the loot/salvage, if any... 22000000 41,501,000 Total Isk... 55,437,328.3858998 ISK per hour was earned running Mordus Headhunters in a Mach 19/09/2011 16:15:24
0.333333333333333 hours... Enter the mission reward... 1530000 Enter the bonus, if any... 1590000 Enter the Bounty earned... 0 Enter Loyalty Points earned... 5176 How many isk per loyalty point do you convert?... 1000 Enter the value of the loot/salvage, if any... 5400000 13,696,000 Total Isk... 41,088,000 ISK per hour was earned running infiltrated outposts in a mach 19/09/2011 17:39:50
1005.55936 seconds = 0.279322044444444 hours... Enter the mission reward... 1220000 Enter the bonus, if any... 1140000 Enter the Bounty earned... 4525571 Enter Loyalty Points earned... 5539 How many isk per loyalty point do you convert?... 1000 Enter the value of the loot/salvage, if any... 6400000 18,824,571 Total Isk... 67,393,789.2637189 ISK per hour was earned running Unauthorized military presence in a Mach 19/09/2011 18:45:10
1095.834392 seconds = 0.304398442222222 hours... Enter the mission reward... 1690000 Enter the bonus, if any... 1320000 Enter the Bounty earned... 9139875 Enter Loyalty Points earned... 6737 How many isk per loyalty point do you convert?... 930 Enter the value of the loot/salvage, if any... 7100000 25,515,285 Total Isk... 83,821,995.9791151 ISK per hour was earned running PI in a Mach 20/09/2011 00:58:59
1227.728612 seconds Enter the mission reward... 700000 Enter the bonus, if any... 841000 Enter the Bounty earned... 3143442 Enter Loyalty Points earned... 4044 How many isk per loyalty point do you convert?... 1100 Enter the value of the loot/salvage, if any... 3000000 12,132,842 Total Isk... 35,576,454.5788723 ISK per hour was earned running Intercept The Sabateurs in a Mach |
Nuela
Beacon Light Corporation Beacon Light Alliance
13
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Posted - 2012.03.14 14:12:00 -
[17] - Quote
I run missions more than most. I humbly think I am very fast at them and think you can use my experience as a 'realistic' maximum. I also tend to savage some missions in a noctis (to break up the monotony) and I also sell LP to isk at a 'reasonable effort' rate...I try to get the best isk/LP but I don't go overboard on it and I sell it quickly instead of playing a market game. I also tend not to turn missions down...a few but mostly run what I can get INCLUDING faction missions. I also take some breaks like going to the bathroom, hunting down a beer, resloving kid fights etc. and I COUNT that time. So, if I sat down and refused to be distracted I could probably up the isk/hour....but I also can mission for many hours at a time with no burnout/diminishing isk per hour from being pumped up too long.
The inflated isk per hour you see are people that usually:
- Only counting the ACTUAL time to run missions (think stopwatch) and do not count travel time, switch modules time etc. - Play the LP game really well...but don't count that time researching, moving stuff around and trading. - Dual box or more..but don't divide the isk/hour by the number of toons they use.
There are 5 main areas of income for a missioner in decending order with a rough guess as to its weight:
- Bounties 37% - LP to isk conversion 33% - Loot 12% - Salvage 10% - Agent rewards 8%
If you only savage certain missions that are worthwhile, the time it takes to run them is probably about what you could get if you just did another mission. The exception being faction mission because people tend not to do them and those tags can be worth mucho isk. Therefore, ignore this part as it is pretty much equaivalent to Bounties.
So...Bounties is about half of what you make with LP conversion plus agent rewards being another half...which means take your wallet tick per 20 minutes times 3 (to get isk per hour)...then double it.
What does my wallet tick at? Again, ignoring srone missions and faction where you get no bounty (but make it up in salvage) my wallet ticks on average about 10 mill per 20 min. SOmetimes more, sometimes less but usually between 8-12.
This means about 30 mill per hours...which you double per my logic above for LP...and you get 60 mill per hour.
This feels about right to me and I think it is close.
Be aware, though, that I only really use this toon for missions and so skilled it up for that purpose for about 4 years. I run a shiney ship (but not TOO so gankers will be dissappointed if they scan me) and I have hardwire implants. Most poeple in my corp make less...and would say they struggle for 40 mill per hour.
Hope this info helps. :) |
Fango Mango
University of Caille Gallente Federation
19
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Posted - 2012.03.14 17:23:00 -
[18] - Quote
Mer88 wrote:i always see people posting 50 or 80m/hr. But that only happens if you know how to sell ur lp effectively. What we should do is completely ignore the LP income and just count the bounty and isk rewards of the missions. because everyone's LP conversion is different so when we try to compare which BS makes the most isk/hr the answer doesnt make sense alot of the time if you simply want to know the ships performance in a mission.
I usually get around 7million a tick so about 21 million /hr (not counting LP)in a navy dominix in high sec is that average?
If you're running missions for anything *other than LP* you're doing it wrong.
My "magic spreadsheet" tells me that there are items from every factions LP store that are worth 2500 ISK/LP and sell like hotcakes in jita (ie you will have no problem unloading 500K LP/week at that price). Sure you have to do some research to figure out which items to build and which agents to run for. If you can't figure that out yourself, I'll gladly provide said information to you for whatever faction you mission for at the low low price of 1.5 Billion.
If the average L4 mission in highsec yields around 7000 LP (move to NPC null and its 12,000 LP per mission). That's 17.5 Million Per mission. If you can blitz 4 missions per hour (not all that hard), that puts you at 70 Million per hour FROM LP ALONE. Why would you mission any other way?
-FM |
Raisa Mole
School of Applied Knowledge Caldari State
6
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Posted - 2012.03.14 18:49:00 -
[19] - Quote
Kaivar Lancer wrote:Guys please bear in mind the effects of inflation on ISK rewards, bonuses and bounties. Monthly inflation is around 10%. I'm not sure what % of missions rewards consists of ISK, but the purchasing power of your reward is falling daily.
Six months ago if you were earning 20m isk/hr and today you're still earning 20m isk/hr, if you account for inflation (approx 6*10%). you're actually only earning 8m isk/hr. The real hourly reward of mission running has been crashing over the last year.
Sigh. I thought you conspiracy theorists were confined to the general forum. I see I was wrong. Either post some proof of this claim, like a track of mineral index prices or other highly traded staple goods showing such inflation, or go away. A generic claim that "baww isk faucets cause inflation" is both ill informed and ridiculous. |
Mer88
Royal Amarr Institute Amarr Empire
0
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Posted - 2012.03.14 19:13:00 -
[20] - Quote
Kiwis23 wrote:first question is why would you ignore LP if they make around 60-70% of your income from missions? If you get lower payout than others, it means you're too lazy to do research and find something better. And if you're too lazy, then EVE is not for you. And to give precise amount of isk is impossible, because missions mix - drones gives nothing, some missions gives more, some less. I have ticks starting from 2m up to 12m. but that's probably because I blitz missions.
im not too lazy to do research. And the idea to ignore LP in the isk/hr is because everyone's LP conversion is different. Bounty and reward on the other hand is generally the same. So if i want to know how my ship performs compare to u guys, i think ignoring the LP reward will give me a more accurate comparison. What good is the data if someone post 200m/hr only because they found a way to get 5000isk/lp in some ssytem?
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Mer88
Royal Amarr Institute Amarr Empire
0
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Posted - 2012.03.14 19:22:00 -
[21] - Quote
Fango Mango wrote:Mer88 wrote:i always see people posting 50 or 80m/hr. But that only happens if you know how to sell ur lp effectively. What we should do is completely ignore the LP income and just count the bounty and isk rewards of the missions. because everyone's LP conversion is different so when we try to compare which BS makes the most isk/hr the answer doesnt make sense alot of the time if you simply want to know the ships performance in a mission.
I usually get around 7million a tick so about 21 million /hr (not counting LP)in a navy dominix in high sec is that average? If you're running missions for anything *other than LP* you're doing it wrong. My "magic spreadsheet" tells me that there are items from every factions LP store that are worth 2500 ISK/LP and sell like hotcakes in jita (ie you will have no problem unloading 500K LP/week at that price). Sure you have to do some research to figure out which items to build and which agents to run for. If you can't figure that out yourself, I'll gladly provide said information to you for whatever faction you mission for at the low low price of 1.5 Billion. If the average L4 mission in highsec yields around 7000 LP (move to NPC null and its 12,000 LP per mission). That's 17.5 Million Per mission. If you can blitz 4 missions per hour (not all that hard), that puts you at 70 Million per hour FROM LP ALONE. Why would you mission any other way? -FM
its not as easy as you say. First you have to research (headache) then you have to travel to jita (lag, travel time), then you have to set your sell order prices(which constantly gets bumped at jita) so you cant leave the station . ....also, i think only half the missions can be blitz and the on the other half , you are running a sub optimal ship for killing. I rather get a stable and instant income thru bounty and mission reward then rely on selling the lp items (i still use the lp store buy my lp conversion is always under 1k isk /lp )
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Raisa Mole
School of Applied Knowledge Caldari State
6
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Posted - 2012.03.14 19:56:00 -
[22] - Quote
Mer88 wrote:Fango Mango wrote:Mer88 wrote:i always see people posting 50 or 80m/hr. But that only happens if you know how to sell ur lp effectively. What we should do is completely ignore the LP income and just count the bounty and isk rewards of the missions. because everyone's LP conversion is different so when we try to compare which BS makes the most isk/hr the answer doesnt make sense alot of the time if you simply want to know the ships performance in a mission.
I usually get around 7million a tick so about 21 million /hr (not counting LP)in a navy dominix in high sec is that average? If you're running missions for anything *other than LP* you're doing it wrong. My "magic spreadsheet" tells me that there are items from every factions LP store that are worth 2500 ISK/LP and sell like hotcakes in jita (ie you will have no problem unloading 500K LP/week at that price). Sure you have to do some research to figure out which items to build and which agents to run for. If you can't figure that out yourself, I'll gladly provide said information to you for whatever faction you mission for at the low low price of 1.5 Billion. If the average L4 mission in highsec yields around 7000 LP (move to NPC null and its 12,000 LP per mission). That's 17.5 Million Per mission. If you can blitz 4 missions per hour (not all that hard), that puts you at 70 Million per hour FROM LP ALONE. Why would you mission any other way? -FM its not as easy as you say. First you have to research (headache) then you have to travel to jita (lag, travel time), then you have to set your sell order prices(which constantly gets bumped at jita) so you cant leave the station . ....also, i think only half the missions can be blitz and the on the other half , you are running a sub optimal ship for killing. I rather get a stable and instant income thru bounty and mission reward then rely on selling the lp items (i still use the lp store buy my lp conversion is always under 1k isk /lp )
Sorry, but you really are ignoring a significant portion of your income by discounting LP. A better way would be to come up with some sort of minimum ISK/LP conversion that nobody really falls below, like 400 or 500 isk/LP. That gives you a worst-case baseline, but one which will easily be beatable. Ignoring them entirely will give an unrealistically low estimate. |
Zhilia Mann
Tide Way Out Productions
368
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Posted - 2012.03.14 20:09:00 -
[23] - Quote
Mer88 wrote:im not too lazy to do research. And the idea to ignore LP in the isk/hr is because everyone's LP conversion is different. Bounty and reward on the other hand is generally the same. So if i want to know how my ship performs compare to u guys, i think ignoring the LP reward will give me a more accurate comparison. What good is the data if someone post 200m/hr only because they found a way to get 5000isk/lp in some ssytem?
To make explicit what I was trying to imply yesterday: if you're looking to actually evaluate isk/hr, you absolutely have to include LP conversion. To do otherwise would be to massively discount the total value of missions (and make blitzing look silly).
However, it looks like what you're trying to do isn't compare isk/hr, but rather compare ship kill rates in L4s based on bounty ticks. I suppose to provide some sort of proxy for "which ship is better for L4s", this works. But it most certainly doesn't capture anything close to a realistic isk/hr rate any more than the weird inflated LP conversion rates do.
For the record, I don't spend much time at all converting LP. I have active tag buy orders up all the time but I only update them when I get around to it. I have contracts up all the time, but I only set them when I get around to it. I follow a very select number of items and I know when to sell and when to buy (including when I should buy out competitive contracts). Most of this can be done while missioning. And even with all those caveats I rarely dip below 1700isk/LP. And that's for an empire faction navy LP store. If I'm getting 5000 LP/mission, discounting LP from payout would leave me short ~8mil/bounty tick or 24mil/hr. That's just too significant to ignore. |
cyndrogen
Occultum Scientia
36
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Posted - 2012.03.14 20:48:00 -
[24] - Quote
The average for highsec bounty in missions is around 17.
Now if you get a rouge drone or faction mission this number is less, however you do have the option to skip a mission or find a new agent.
If you get a really juicy mission WC, AE, DPS, your ISK per hour can increase, but overall the target is 17 million.
Ofcourse this does not take into account:
1. LP 2. Salvage 3. Loot 4. Storyline missions that give implants etc. 5. R&D agents (datacores) as passive income.
Add all this up and you can make enough for a plex within a week or two depending on how determined you are to run missions and how you choose to repeat the high bounty missions.
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Kiwis23
Kiwis Corp
4
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Posted - 2012.03.14 21:03:00 -
[25] - Quote
personaly I rely on LP income while doing missions. I do not salvage, and don't shoot everything what moves, just what needs to be shot. Less hassle. I did checked numbers, and I earn around 140 millions per hour not cherrypicking missions, but blitzing what's possible with 2 accounts. And not giving myself 100% for ti, I usualy watch a movie or something while do that. So on average I earn 70kk/hour/accout. And I do have only 2300 isk/LP conversion rate. cherrypicking missions, working woth only one account, blitzing through... I gues it's possible to reach up to 150 kk/ hour per account, but not for long - canceling too much missions will destroy standings fast. |
Fango Mango
University of Caille Gallente Federation
20
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Posted - 2012.03.14 21:10:00 -
[26] - Quote
Mer88 wrote:
its not as easy as you say. First you have to research (headache) then you have to travel to jita (lag, travel time), then you have to set your sell order prices(which constantly gets bumped at jita) so you cant leave the station . ....also, i think only half the missions can be blitz and the on the other half , you are running a sub optimal ship for killing. I rather get a stable and instant income thru bounty and mission reward then rely on selling the lp items (i still use the lp store buy my lp conversion is always under 1k isk /lp )
If you want to make ISK from missions, the best strategy is not to look as ISK/Hour but look at LP/Hour.
Maximize your LP/Hour and you've also maximized your ISK/Hour.
That being said, if you don't want to be bothered with LP . . .
Send me an evemail with what faction you like to run missions for.
I'll suggest corp/agents that you should mission for and I'll buy all your LP from those agents at 750isk/LP.
Its pretty simple I'll contract you base items, ect to your local station You convert them to faction items and contract them back to me. You get 750isk/LP and I'll deal with all the hassle (for 2k/LP profit) Its a win/win for both of us.
this applies to any of you other mission runners. evemail me, I'll buy it all (probably all your existing corp LP too, just send me how much you have with what corp, and what station you want to make the exchange at)
-FM |
stoicfaux
786
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Posted - 2012.03.15 00:15:00 -
[27] - Quote
Asset Generation over 79 missions * 38M isk/hour in liquid isk. * 1.2M isk in salvage/loot per hour. * 35M in LP at 800 isk/LP, or 89M isk in LP at 2,000 isk/LP. Actual isk per wall-clock hour will be lower due to overhead (swapping fits, buy/sell orders, travel to market, etc..)
Can definitely be improved with cherry picking and culling the non-blitz missions out of the sample.
Average Total Mission Time (mm:ss): 9:02 * Avg Time in Mission: 6:02 * Avg Time Traveling: 3:00 * Avg Salvage Time: 0:00 (i.e. going back to mission to salvage) * Avg Distance in Jumps to Mission: .53
Earnings Breakdown Bounties:15.4% Reward + Time Bonus:14.7% Salvage:0.1% Loot:0.3% LP:69.4%
Expenses (Ammo)1.9% (Mostly Faction and T2 ammo.)
You can tell me what is and isn't Truth when you pry the tinfoil from my cold, lifeless head.
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Cindy Marco
Expanse Security
60
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Posted - 2012.03.15 04:03:00 -
[28] - Quote
Daniel Plain wrote:Cindy Marco wrote:It depends on how you do your missions. And what you fly.
My experiences in a T2 fit Marauder:[...]60m isk/hour is just not realistic in bounties alone. That would mean every tick has to be 20m or more. [...]
The Blockade has 20 mil in bounties and you can grind it up in 20 minutes. not sure about other lvl4s though.
Don't get me wrong, I'm not saying you can't get 20m isk ticks. 20m ticks are very possible. Just not 3 of them in an hour.
Do you always have 3 instances of The Blockade up in one system at the same time? Its unusual for me to get The Blockade once a day, let alone 3, and then in the same system too? You would have to have some awesome luck if your always have 3 or more great missions in one system. Its not a realistic them to base your isk/hour on. Because Isk/hour has to include docking, resupply, travel, etc, because otherwise one guys hour is 45 minutes, another guys in 50, and they are no longer valid comparisons. |
Gorski Car
The Hatchery Team Liquid
2
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Posted - 2012.03.15 10:31:00 -
[29] - Quote
You can sell the LP for 1200 isk / lp to the corp Every Day Low Prices |
Aggressive Nutmeg
127
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Posted - 2012.03.15 11:41:00 -
[30] - Quote
According to my database of missions completed in a Drake and almost everything salvaged afterwards with a Noctis:
Assuming a 2,000 ISK / LP exchange:
I make 538,928 ISK / minute
That's 32,335,680 ISK / hour.
Oh, plus whatever 1,400 m3 of loot/salvage per hour is worth. I just keep a stockpile and haven't done the figures.
This is only in a Drake, mind you. I think I'll be making a shitload more with the right ship and skills. Never make eye contact with someone while eating a banana. |
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