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Xanjin
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Posted - 2008.07.02 21:02:00 -
[1]
Hi guys,
I was wondering. All my friends are Gallente and because of that i also started a gallente character but i feel more towards like say minmatar ship design and specifications.
I've seen its possible to fly those but is it wise to do so (in the long run) or not? I would be gratefull for some pointers since i still have 2 weeks of trial to go for i make up my mind. |

AstroPhobic
Minmatar
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Posted - 2008.07.02 21:07:00 -
[2]
Do whatever you want. There's nothing "wrong" with cross training. In the long run, the support skills will help you, and the racial skills don't take too much time.
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Falcon Troy
Caldari State Protectorate
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Posted - 2008.07.02 21:11:00 -
[3]
Very few people fly their character's racial ships exclusively.
I'm specced to fly every race's tech 1 ships. _____________ Hai. |

Boz Well
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Posted - 2008.07.02 21:18:00 -
[4]
I find that the game is more rewarding when you can fly different types of ships. Rather than cross training (I'm impatient and good at earning cash), I just bought characters of different types so I don't have to cross train. But if you only have a single character (or single combat character), then I'd say there's nothing wrong with cross training. Most races have some synergy with other races (i.e. if you're caldari and go amarr, your missile skills will help you some), or if you're Gallente and go Matar, you'll already have nice gunnery and ogres or your phoon.
If you're training your character specifically to be sold, then cross training is a bad thing. But from a 'fun' perspective, I don't see anything wrong with training what you want to fly.
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Stab Wounds
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Posted - 2008.07.02 21:21:00 -
[5]
Cross training is fail.
There's enough skills to support one race's ships to last 10 years.
If you don't specialize how are you supposed to be good at anything?
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Xanjin
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Posted - 2008.07.02 21:25:00 -
[6]
Its not about cross training per-see.
It would be a choice from the start since all my friends are gallente and i wanna stick with them but like minmatar ships / style better. So i would pick minmatar from the first minute and stick with them,just being minmatar.
(also just found out different races can join a single corp)
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Boz Well
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Posted - 2008.07.02 21:28:00 -
[7]
Originally by: Stab Wounds Cross training is fail.
There's enough skills to support one race's ships to last 10 years.
If you don't specialize how are you supposed to be good at anything?
That's silly. There are NOT 10 years of skills for, say, Amarr cruiser-class ships. If you define the goal as maxxing out every single Amarr ship including caps and super caps, then sure, it takes a while. But not everyone is planning for or gives two ****s about caps, haha. It all depends on the goal of the player and what he finds fun.
But as to the OP's question, if you started Gallente but want to train Matar ships, there's nothing wrong with that. Generally cross training refers to training multiple races for an extended period, but the skills you started with won't matter at all in the long run.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2008.07.02 21:46:00 -
[8]
Edited by: Akita T on 02/07/2008 21:49:19
Originally by: Stab Wounds Cross training is fail. There's enough skills to support one race's ships to last 10 years. If you don't specialize how are you supposed to be good at anything?
ORLY ? Tell me what's your 10-year skillplan for Amarr battleships ? Or Amarr cruisers ? Sure, if you by what you just said you mean "each and every possible Amarr ship including all capitals and all remotely relevant skills to L5, even if most Amarr wouldn't be caught dead using any of the modules you're training for", and you might ALMOST come close.
There's just three main tanking methods (speed, shield and armor), all but speed having two minor subsets (hitpoints or repair throughput). There's just three main turret types (hybrid, projectile and energy) and a lot of the gunnery skills are common between those three types. The vast majority of engineering and electronics are common. The T2 ship skills are also common.
Cross training is FTW, not fail.
P.S. I made one nifty little skillplan for myself. Most would call it an insane skillplan. It was a 5-year plan (granted, that would be more like 7 years for somebody who just started). Do you have any idea what it contained ? Let me tell you : EACH AND EVERY skill in the GAME at the moment (including all capital ships, yes, even the titans) to at least L4, and a lot of the more useful ones that weren't absolutely mandatory (as prerequisites for ships or weapons) to L5.
10 years my ass.
_
EXPRESS SUPPORT for the issue of mineral and moon material balance !
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Enkryption
Imperial Academy
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Posted - 2008.07.02 22:11:00 -
[9]
You only need to cross train if you're Caldari, cause Caldari are absolutely terrible in PvP other then their one crutch ship, which is the falcon.
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Hannobaal
Gallente Federal Defence Union
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Posted - 2008.07.02 22:23:00 -
[10]
Originally by: Stab Wounds Cross training is fail.
There's enough skills to support one race's ships to last 10 years.
If you don't specialize how are you supposed to be good at anything?
For a lot of skills, the improvement in going from 4 to 5 is minimal. And the sp (and thus time) needed to move from not having the skill at all to level 4 is only a small portion of the total sp from 0 to 5. Most of the sp is in that 5th level.
For every skill you train from 4 to 5, I could be training at least 4 other skills from 0 to 4. --------------------------
recruit me |
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Hannobaal
Gallente Federal Defence Union
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Posted - 2008.07.02 22:27:00 -
[11]
Originally by: Enkryption You only need to cross train if you're Caldari, cause Caldari are absolutely terrible in PvP other then their one crutch ship, which is the falcon.
The Drake (when not brought to pvp combat in a missionrunning fit) is if not the best then at least the second best tech 1 battlecruiser. And that's just one example of how wrong you are. --------------------------
recruit me |

Akita T
Caldari Navy Volunteer Task Force
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Posted - 2008.07.02 23:23:00 -
[12]
Hell, even the Ferox is barely passable these days 
_
EXPRESS SUPPORT for the issue of mineral and moon material balance !
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Enkryption
Imperial Academy
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Posted - 2008.07.02 23:28:00 -
[13]
Edited by: Enkryption on 02/07/2008 23:28:25
Originally by: Hannobaal
Originally by: Enkryption You only need to cross train if you're Caldari, cause Caldari are absolutely terrible in PvP other then their one crutch ship, which is the falcon.
The Drake (when not brought to pvp combat in a missionrunning fit) is if not the best then at least the second best tech 1 battlecruiser. And that's just one example of how wrong you are.
If you count being the last one to die because of the uber passive tank and the fact everyone ignores you till the end cause missiles are terrible in PvP as being the best, then ya, you're 100% right.
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Greckor Monmouth
THE FINAL STAND
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Posted - 2008.07.02 23:35:00 -
[14]
Originally by: Enkryption Edited by: Enkryption on 02/07/2008 23:28:25
Originally by: Hannobaal
Originally by: Enkryption You only need to cross train if you're Caldari, cause Caldari are absolutely terrible in PvP other then their one crutch ship, which is the falcon.
The Drake (when not brought to pvp combat in a missionrunning fit) is if not the best then at least the second best tech 1 battlecruiser. And that's just one example of how wrong you are.
If you count being the last one to die because of the uber passive tank and the fact everyone ignores you till the end cause missiles are terrible in PvP as being the best, then ya, you're 100% right.
Someone needs to buy a clue for 100.
Caldari have many good PvP ships: Rokh Raven Scorp Falcon Eagle Cerb Drake Manticore Caracal
But really, they all suck, no really.
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Stuart Price
Caldari The Black Rabbits The Gurlstas Associates
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Posted - 2008.07.02 23:40:00 -
[15]
The biggest advantage of cross-training is versatility.
I can fly almost all subcap's from three races (Gallente, Caldari, Amarr) and I like the choice it gives me. Whatever role I need to fulfill I have the ability to fly a ship that does it very well. "I got soul but I'm not a soldier" |

Borg9
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Posted - 2008.07.02 23:42:00 -
[16]
Well train up all 4 races t1 frigs/crusiers (shouldn't take that long) and fly them and see wat u like best. It's all about wat u like to fly. Don't worry about pickin the wrong race, all the races are pretty balanced.
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Greckor Monmouth
THE FINAL STAND
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Posted - 2008.07.02 23:45:00 -
[17]
I forgot to answer OP. Cross training is one of the best things around.
In between my 3 characters I can fly every non cap ship out there. Of course, I suck with 3/4 of em, but I can use them if i feel like it!
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Bager Gray
Gallente COBRA INC Private Military Contractors
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Posted - 2008.07.03 03:43:00 -
[18]
I had a good post but my computer died before i could post it. Anyway what i was going to say is that i switched my skill path from gallente to caldari right away and it didnt hurt me at all, and eventualy i came back and trained up Gallente, aswell as Amarr and Minmatar.
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ssbn732
Minmatar Soldiers of Misfortune Apotheosis of Virtue
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Posted - 2008.07.03 06:09:00 -
[19]
Started minmatar, trained caldari, trained some galente, trained amarr (TBH I like amarr the best), cross training is your frend, like others said its all about how you like playing, find out how you like to play, revew the races to see which one plays the way you like. I just wouldent recomend cross training multiple capital ship skills.
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Riho
Gallente Mercenary Forces
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Posted - 2008.07.03 06:19:00 -
[20]
Originally by: Xanjin Hi guys,
I was wondering. All my friends are Gallente and because of that i also started a gallente character but i feel more towards like say minmatar ship design and specifications.
I've seen its possible to fly those but is it wise to do so (in the long run) or not? I would be gratefull for some pointers since i still have 2 weeks of trial to go for i make up my mind.
there is nothing wrong whit flying different race
fly what you want to fly :) ---------------------------------- Fighting for Minmatar o7 Yes... this is my main. Extreme Troll Slayer...
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Xanjin
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Posted - 2008.07.03 07:36:00 -
[21]
wow guys thanks for all the comments, and sorry for ur computer dying on my post! I know that its ok to cross-train now and i sure will! ^_^
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schurem
Anarchy Inc.
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Posted - 2008.07.03 10:46:00 -
[22]
Flying other races stuff is fun, but i would reccomend you train for one exclusively until you are good enough with them to earn a good isk. when that is done, go hog wild. I myself can fly minmatar all the way to and including dread I'm pretty damn good with both amarr and gallente battleships, and then i have recons, hacs, cs, inties, covops for all three races. i just despise caldari, so i dont fly those. However, I still think EvE needs more and better tactical warning sounds.
<<<< No Boundaries, No Fences, Fly Free Or Die Trying >>>>
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Cpt Branko
Surge. NIght's Dawn
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Posted - 2008.07.03 11:07:00 -
[23]
Edited by: Cpt Branko on 03/07/2008 11:11:24 To the OP: when I started out, I tried all the T1 frigs until I got to the Rifter, at which point I fell in love and started training exclusively Minmatar. I'm planning to cross-train to fly several other ships myself though, after I brush up my Minmatar BS skills. Your fitting/etc skills translate to any race, as do your generic gunnery supports, leaving you with only racial ship skills (frigate,cruiser,BS - the inbetween ship classes such as destroyers or battlecruisers or T2 ships are racial-independent skills), and training for a race's specific weapon type.
Shared weapon types make it very easy to crosstrain sometimes, and some ships use multiple weapon types so, for instance, training up HAM skills not only enables you to fly your Drake/etc/etc better, but helps the Hurricane and Amarr T2 ships as well.
Naturally, I'd reccomend getting good with one race first, so you have a number of ships you're good with while you're training up support skills.
Originally by: Enkryption
If you count being the last one to die because of the uber passive tank and the fact everyone ignores you till the end cause missiles are terrible in PvP as being the best, then ya, you're 100% right.
Yeah, because 600+ DPS output in addition to some 65+K effective HP is bad for PvP. With implants, getting over 650+ is feasible. What? That's on par with everything but the gankiest BC fits damage-wise, has full tackle plus MWD, and outbuffers gank Harbringers/Hurricanes by roughly 15+K effective HP.
People generally ignore Drakes because they have a reputation for crap DPS, not because they actually suck when properly fitted.
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Elhina Novae
Amarr Destruction Reborn CORPVS DELICTI
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Posted - 2008.07.03 11:08:00 -
[24]
An example of good and easy Crosstraining would be if you're Amarr and need another mission ship. Gallente Battleship level 4 and you're finished and have a new ship. Armor tank and Drone skills is all you need and both are used on Amarr aswell.
Bu I do believe crosstraining is really good. I have plans too get Electronic Attack Frigate 5 then all races Frigates too level 5 (really it doesn't take that long), and i got cheap expendable support boats for pvp and i can be very very versatile. Crosstraining is own, and I only have 1 Alt and this is enough for me, she is my Industrial*****. Somebody set up us the bomb |

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2008.07.03 11:57:00 -
[25]
Originally by: Akita T Edited by: Akita T on 02/07/2008 21:49:19
Originally by: Stab Wounds Cross training is fail. There's enough skills to support one race's ships to last 10 years. If you don't specialize how are you supposed to be good at anything?
ORLY ? Tell me what's your 10-year skillplan for Amarr battleships ? Or Amarr cruisers ? Sure, if you by what you just said you mean "each and every possible Amarr ship including all capitals and all remotely relevant skills to L5, even if most Amarr wouldn't be caught dead using any of the modules you're training for", and you might ALMOST come close.
There's just three main tanking methods (speed, shield and armor), all but speed having two minor subsets (hitpoints or repair throughput). There's just three main turret types (hybrid, projectile and energy) and a lot of the gunnery skills are common between those three types. The vast majority of engineering and electronics are common. The T2 ship skills are also common.
Cross training is FTW, not fail.
P.S. I made one nifty little skillplan for myself. Most would call it an insane skillplan. It was a 5-year plan (granted, that would be more like 7 years for somebody who just started). Do you have any idea what it contained ? Let me tell you : EACH AND EVERY skill in the GAME at the moment (including all capital ships, yes, even the titans) to at least L4, and a lot of the more useful ones that weren't absolutely mandatory (as prerequisites for ships or weapons) to L5.
10 years my ass.
my amarr mom plan is 790days  (while back it was 900 something, but I been working on it)
although then a gallente mom would just be about another 4 or so months, aka frig to 4, cruiser to 4, bs to 5, carrier to 5
caldari and minmatar would need the shield skills.
all I know is I'm caldari and amarr specced, did i cross train? i dont ******* know, being an amarr specced caldari is good enough for me. and my drone skills are pretty damn good, does that make me gallente or something? although large hybrid 5 and gallente bs 5 are on the list, megathron is just sexy, oh and minmatar bs 5 and large projectiles 5, for a phoon/malestrom/macherial 
if i get bored enough I might even do caldari bs 5
and hey that leaves 3 cruiser 5s to do (already have amarr) probably do the gallente first, I wanna get in on that nano ishtar nonsense!, recon ships, command ships, logistic ships, and heavy interdictors.
must say I want to do a bit of it all. I'm happy doing it 1 race at a time.
that all is unless someone says hey Chainsaw I'm building a titan, you are going to fly it be ready in 5 months! and then well ****, I'm getting a titan!
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Esmenet
Gallente
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Posted - 2008.07.03 12:08:00 -
[26]
Crosstraining is fun and gives you many options. It depends on how much of a perfectionist you are and what class of ships you prefer to fly.
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Jallem Sims
Minmatar Quantum Warriors
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Posted - 2008.07.03 13:47:00 -
[27]
started gal cross trained to min. gonig back to train some more gal... both races are great, and highly recomend cross training.
However, get good at one ship type each time you set your aims, to which ever race. and try to keep the training along the same lines. Hybrids and projectiles share same features and skills.... you use nano with cap control, drones with range... the are lots of similar paths, its picking out the right route. Going (gal) intereceptors, guides you to nano hacs (min route)... having drone skills enables you to fight at range while nano'ing.
the 2 races are very similar with similar skill traits. Good choice tbh.
Lets leave the caldari pushing thing to one side guys! Drakes get left, cause they a)have good tanks and takes time to remove b)use missiles, which can be outrun/or warp out if you see a volly of missiles slowly coming towards you! Ravens... they always get primaried cause the tank is shield based, which means you have to react quicker to engage your mods (lag don't help) and also in calling for reps, it takes over 5/10 secs to lock you to boost your shields. Once through your shields you drop like a lead ballon! People generally don't primary a mega due to trimarks, 1600 setup and that its either using blasters (web him keep range, and or orbit him to increase transversal) or rails, orbit him! Most likly a passive tank too, so he's going to go down when you get to him... and most occations if he's not aligned you don';t have to point him, cause it'll take him a life to turn his ship.
if its a fleet battle and you at snipe range.... mega/apoc get primaried cause of the 'instant' dam output they do. Your raven is ignored cause your missiles take so long to hit anything! infact if your following orders by the time your missiles hit the required target the target probably already went pop! so your dps is rather pointless.
back to the drake thing... its like a CS, their tank is such that to primary one is going to be pointless as it takes too long to kill it.
infact the whole caldari pvp thing is rather pointless.
crow - any nano gang should be going faster than the missiles, your point range is 25k. your not the fastest inty, and going up against a dam inty you will get owned! Unless your uber skilled.... but the are better inties.
rohk - lol.. lol... primary cause it just cost you loads to buy it as a teir 3 BS, and if your flying a caldari teir 3 bs if means your primary skill set is most likley missiles!
cerb - fail! nano... FAIL.... yeah, great you can hit at range, but if your fighting nano... you got it, youre dps is minimal! missiles take ages to travel anyways! howmany times can it be said, this is not npc where people watch the missiles approach them and hit them. skilledd pilots are ok at best flying a cerb, cause they are generally aligned ready to wrp out, which is good cause 2 things will happen when they warp out. they are not providing damage on the field, and when warping out your missiles loose target and don't hit... so the whole firing at range, and missiles taking ages to get to target.
in most caldari ships, your support of the support dude! as in, they really don't care if your there or not! I say most... cause caldari has one of the bset ships in the game... and you could say a corner stone to anyeffective gang. the falcon! now if your in a falcon... yes please a hundred times over! but apart from the falcon (rook lesser variant) you failing all night.
flame away caldari bhores.... flame away, cause everyone else knows i am right!!
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Sean Faust
Gallente Point of No Return Vanguard.
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Posted - 2008.07.03 15:50:00 -
[28]
My character is Gallente but I mostly fly Amarr because out in 0.0, the Amarr ship selection is much more useful to a gang. Gallente ships are fine wtfpwn solo boats but that really only works out in lowsec. They don't bring a whole lot to a gang, especially a fast roaming gang, and their EWAR ships were hit hard by a recent nerf.
So, yes. Cross training is not only viable but also highly recommended. My current formula is the Gallente ships stay in lowsec but I bring my Amarr ships to 0.0.
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DamienV
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Posted - 2008.07.03 15:50:00 -
[29]
Originally by: Spectre3353
Originally by: Greckor Monmouth Caldari have many good PvP ships: Caracal
BAHAHAHAHAAAAAAA!!!
Wow man. You kill me. Tell another one!!!!
ok becuase my sub ran out on greckor i shall post on this character, yes the caracal is a good pvp ship. Not all good pvp ships are OMGWTFBBQSOLOPWNMOBILE!
the caracal is a good noob pvp ship, if your starting out, hop in one and you can contribute to your corps pvp ops. not only that, but they are actually pretty decent at hitting inties if fit righ.
once again, clue for 100?
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Jallem Sims
Minmatar Quantum Warriors
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Posted - 2008.07.03 16:01:00 -
[30]
the only thing a caracal is good for is the waste of time your oging to spend training those missile skills. Caracals are good for killing inties -_- epic!
try not to waste a potentially good pvp'ers training time by suggesting such trash. In 6months he will regret training for caracal's and missiles.
caracals... *slapping myself silly*
you kill me with your lols...
oh, btw? whats with the "clue for 100"? like... 99 maybe? 101? what?
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