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Fango Mango
University of Caille Gallente Federation
20
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Posted - 2012.03.15 19:10:00 -
[1] - Quote
At any given time there are multiple T2 modules that give a profit greater than 400K per item with the following assumptions . . . 1) You buy all the PI/T2 components from jita sell orders. 2) You sell everything to jita buy orders. 3) You manage the copy/invent/manufacture yourself at NPC stations
This requires a little bit of hassle to manage the copy jobs (I suggest outsourcing those - works out to about 20K/unit for modules) and running the Invention/Manufacturing at a friendly NPC research/manufacture station.
Assuming you have 10 Industry/10 Science slots you are left 380K profit per item, 3.8 Million per day/slot, 38 million per day per char. That works out to over 1.1 billion per month/char.
Not as much isk/hour as other activities in eve, but plenty to plex an account and have something left over for other activities.
You can of course make much on trend items, but you have to get in and out fast. I suggest looking for modules with long term profitability if you want to make thousands of something. All the data is available online. Just bust out your spread sheeting skills!!!!
-FM
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Fango Mango
University of Caille Gallente Federation
20
|
Posted - 2012.03.16 00:31:00 -
[2] - Quote
Raisa Mole wrote:
The thing is, 3.8 million per day per slot boils down to just 158K per hour per slot. There are a number of T1 products that make 8-10 times that much per hour per slot, and it's dreadfully easy to find T1 products that break at least 400 or 500k per slot per hour. They're much easier to produce, since you don't have to bother with invention, and most of them have extreme demand. I'm really beginning to think that my invention slots would be overall losers if I used them.
"Dreadfully Easy" you say to break 500K per hour on T1 items . . .
Ok please post ONE example of something that makes HALF that when selling bunk quantities to BUY ORDERS in jita over the last month.
-FM |

Fango Mango
University of Caille Gallente Federation
20
|
Posted - 2012.03.16 01:37:00 -
[3] - Quote
Tauranon wrote:
Yes lets all hold hands on the wrong side of the market spread and wonder why we aren't making any profits. Poor criteria.
volume buy orders are only rarely made by procurers intending to use the item, most are made by people intending to reproc the item. Therefore there is NO competition to lift buy orders beyond reproc.
For the record, I doubt many objects will stand full time 24x7 manufacturing without you so annoying other market participants that the price marches down to 2% above reproc either. ie if you wanted to see those profits per slot, you would have to have far more than 10 prints being rotated through.
For the lines I run, I get about 3mil an object, and the objects take 2.5hrs to build.
If you aren't buying from sell orders and selling to buy orders your profit is coming from trading, not from manufacturing.
My example quoted T2 profits buying materials from sell orders and selling products to buy orders.
That is the "value added" by the manufacturing process. Sure you can make a lot more isk buying your materials from buy orders and selling to sell orders. But then you are just trader. Why manufacture at all? Just buy the materials/finished product with buy orders and relist on the sell orders. Same profits without having to run manufacturing slots.
Why are so many people confused by this . . . it's just as stupid as the people who say minerals that I mine are free.
-FM |

Fango Mango
University of Caille Gallente Federation
24
|
Posted - 2012.03.16 23:18:00 -
[4] - Quote
Mavnas wrote:Fango Mango wrote:Raisa Mole wrote:
The thing is, 3.8 million per day per slot boils down to just 158K per hour per slot. There are a number of T1 products that make 8-10 times that much per hour per slot, and it's dreadfully easy to find T1 products that break at least 400 or 500k per slot per hour. They're much easier to produce, since you don't have to bother with invention, and most of them have extreme demand. I'm really beginning to think that my invention slots would be overall losers if I used them.
"Dreadfully Easy" you say to break 500K per hour on T1 items . . . Ok please post ONE example of something that makes HALF that when selling bunk quantities to BUY ORDERS in jita over the last month. -FM Customs Office Gantries. (Or at least they do off and on. That market is saturated atm.)
2 points . . .
#1 I don't know why you consider Customs Office Gantries to be "T1" a) They require a faction single run blueprint to produce b) They require construction parts and PI items making them more like faction items or T2 items to manufacture c) They require Industry 5 like faction/T2 construction
#2 The market is already saturated less than 4 months after they were released and will be saturated till the end of eve just like all T1 items.
-FM
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Fango Mango
University of Caille Gallente Federation
24
|
Posted - 2012.03.16 23:29:00 -
[5] - Quote
degini wrote:If you sell to buy orders you are doing it wrong, and no wonder profits are bad for you. It may be trade profit but it is trade profit in YOUR pocket, not someone else's.
ugh . . . 1) learn to read 2) learn to think
I never said to only sell to buy orders. I said to calculate the MANUFACTURING PROFIT you had to use sell orders pricing for components and buy order prices for the finished goods. Every ISK above buy orders price that you sell for is TRADE PROFIT, not MANUFACTURING PROFIT.
I also never said don't take advantage of the trade profit in an item. Don't be an idiot and think you make 1 Million/ISK an hour with your manufacturing slots, when you are losing money on your manufacturing and making all your ISK(+ covering your manufacturing losses) with your trading.
Pro Tip : Trade the goods that are profitable to trade and manufacture the goods that are profitable to manufacture.
-FM
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Fango Mango
University of Caille Gallente Federation
24
|
Posted - 2012.03.17 03:16:00 -
[6] - Quote
Tau Cabalander wrote:Aunannata Utonda wrote:I apologize that the rant easily dwarfs the advice, but this is the sad state of t2 module affairs. Our hands are tied to a sinking ship and instead of cutting each other free we tend to climb over one another. Off the top of my head I can think of two T2 modules that I've been selling since I started building T2 stuff, which are still selling at a great volume and a great price. One of those modules, I couldn't sell in Jita if my life depended upon it. However, for an unknown reason Rens customers are willing to pay me as much as 300% profit, and purchase them at a decent rate with only a few other competitors. The other module I can pretty much sell in Jita as many as I can manufacture. Typically making about 75m/day profit, so about 2.25b/month. This is with only one character that can build T2. Chances are the problem is not "the system" nor the market if you are not making similar earnings.
A great example of someone who just doesn't get it . . .
For the item that you sell in Rens . . . You are a trader that happens to like using the manufacturing mini-game to limit your potential earnings. Why not just buy from the Jita and sell in Rens if that is where all the profit comes from? Then you aren't wasting your manufacturing slots producing something that isn't profitable to manufacture.
-FM
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Fango Mango
University of Caille Gallente Federation
25
|
Posted - 2012.03.17 18:23:00 -
[7] - Quote
Raisa Mole wrote:
That is incorrect. Trade profit buys you the spread, aka buying from buy orders and selling to sell orders. You should always be buying from sell orders and selling to the same type of order for manufacturing, this means you are getting no benefit of the spread, thus it's not trade profit. Your example is incorrect, there is no product in the universe where you can buy it from a sell order and then sell it to a sell order and make a profit (well, unless the market spikes).
When did I advocate buying from buy orders? Please quote where I said that. I said TO CALCULATE MANUFACTURING PROFIT (as opposed to TRADE PROFIT) you have to use buy orders prices for your components and sell orders for your finished product. That is your MANUFACTURING PROFIT, everything else is TRADE PROFIT.
I never said to not take advantage of trade profit, but a mart manufacturer needs to recognize the difference.
Why does it matter? It matters here for two reasons . . . 1) The OP asked about profitable T2 items to MANUFACTURE, not to trade. YOU happened to point out some ridiculous MANUFACTURING PROFIT from T1 items. I call BS. You have no MANUFACTURING PROFIT and lots of TRADE PROFIT.
2) When people set up their spread sheets they need to understand to difference so that they know what it is PROFITABLE TO MANUFACTURE. If an item you want to sell has ridiculous trade profit and no manufacturing profit then don't manufacture it. Just trade it.
Quote: Buying from sell orders and selling to buy orders is LOSING you the spread. Don't get me wrong, I see why you do it, it's a LOT faster than maintaining sell order, and often can make you more profit anyway if your cycles are quick and the spread isn't big.
Always buy/sell to the same type of order to get the manufacturing profit.
Edit : To be clear, I would never manufacture anything with such a thin profit margin that I'd lose money if I dumped it to buy orders, I always retain that option if I don't want to spend the time putting them up to sell orders. So really, it's no skin off my nose if you want to call some of my profit trade and some of it manufacturing. I think you're wrong, but we're just using two different definitions and criteria to reach the same end conclusion anyway, so in a real sense it doesn't matter.
It matters in your make/buy decision. If the manufacturing part is not profitable, JUST TRADE IT.
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