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Thread Statistics | Show CCP posts - 1 post(s) |

Doc Extropy
Gallente Kinda'Shujaa
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Posted - 2008.07.10 16:52:00 -
[1]
Originally by: CCP Wrangler Noah (CCP) indicated CCPÆs awareness of the player frustrations with the ~6 hour duration skill trainings.
Yeah. 
Originally by: CCP Wrangler However, CCP strongly believes that switching skill training is an activity that encourages players to log into the game and play.
Of course, it is. Yes, I FULLY agree with that.
Originally by: CCP Wrangler A skill queue would be a possible solution, if there would be limitations, such as a limited amount of skills being trained, or that only skills of a total up to a certain duration can be stacked into the queue.
Whatever. In fact, length of ONE extra skill would be enough. For example: 6 hour skill + 38 day skill. This would solve most of the problems.
Originally by: CCP Wrangler Alex (CSM Bane Glorious) noted that players have also suggested a dual training mechanic, where players can pick a primary and secondary skill, which both train at half speed. As soon as the skill with the shortest duration is finished, the other skill will train at full speed.
Fair solution, great. I like that and want to encourage this specific idea.
Originally by: CCP Wrangler
It was concluded that CCP will look into a solution for this issue.
Finally... thank you VERY much!  ---
Skill queue now! Nerf skillpoint loss and half done skills! WE ARE PAYING CUSTOMERS AND DESERVE MAXIMUM COMFORT! |

Doc Extropy
Gallente Kinda'Shujaa
|
Posted - 2008.07.10 17:00:00 -
[2]
Originally by: Complete Tart Some great arguments above, which I agree with. A skill queue would not have the adverse affects you think it might CCP... it might actually mean more people making alts, since training small skills would be less of a chore. Hell, I would start a new character but the thing putting me off is the amount of time required to change all those stupid small skills, I just can't be bothered with it
True... just quit my third account because micromanaging all those annoying short skills to get her able to do some work for me in a few months was such a **** in the ***.
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Skill queue now! Nerf skillpoint loss and half done skills! WE ARE PAYING CUSTOMERS AND DESERVE MAXIMUM COMFORT! |

Doc Extropy
Gallente Kinda'Shujaa
|
Posted - 2008.07.10 17:47:00 -
[3]
Originally by: Kazuma Saruwatari Yes to dual training or skill queue of 1 skill deep. No more. Deactivate dualtrain/skill queue when account becomes inactive.
Which is what I prefer as well. One is enough, two would possibly be already too much and would encourage farming. Maybe also limit the first skill to be no longer than 24 hours. Yay.  ---
Skill queue now! Nerf skillpoint loss and half done skills! WE ARE PAYING CUSTOMERS AND DESERVE MAXIMUM COMFORT! |
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