
Demus DaVet
Minmatar Mythos Corp RAZOR Alliance
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Posted - 2008.07.31 17:11:00 -
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Edited by: Demus DaVet on 31/07/2008 17:13:09 I am all for supporting the high sec based players and promoting their fun in the game. I do like PVP and I am member of a "PVP" 0.0 alliance, however, I really find carebearing also to be fun for limited amount of time in the office every day.
There is no need to add content to high sec aspect of EVE. What it needs is challenge. Honestly. What this side of the game needs is challenge.
It's not challenging enough to manufacture something. You can build a BS in a few weeks after you start your industrial character and in a year, or a bit more, you can actually produce the t2 equivalent (provided you follow the whole chain youself, research, getting funds to buy BS BPOs, invention, etc). In two years, you can build almost all capital ships. The main problem is that you can do that on your own. Invention was supposed to fill that hole, but honestly, it's just tedious and just promotes the use of science alts that never get played. It's not challenging per se.
What 0.0 dwellers seek out there is not so much PVP or fame, but the structured environment in which to interact with other players and accomplish a common goal (kick BoB's or NC's butt for example, believe it or not camping a gate for four hours just to get podded in hell-lag has its perverse moments of fun). That's where the challenge is.
Why not give the same thing to high sec dwellers ? Make it so difficult to build a single T1 BS that at least 10 people have to work together (by making it so that it needs a hundred different components, ten of each, cheap to produce but requiring too many slots for a person with just 3 alts - just a crazy idea) to get it done. Make it so difficult to produce a Marauder or a Black Ops that only a high sec alliance of 100 people can do it. Maybe do something similar with modules.
Don't fear that ship/module production will take a hit. It will, until high sec rises to meet the challenge, but who cares ? Let us blob in T1 frigs and cruisers in 0.0 instead of BSes and Capitals. Might even make things a bit more interesting for a while, and losing a BS might actually mean something. Win all around for high sec and 0.0.
Same goes for missioning. Don't make it more profitable, make it more challenging. Make so that in order to do a lvl4 in high sec (thus no PVP) you need 2 BS, 2 Cruisers and a logistics ship - maybe even a command, and definitely an indy to do the salvaging/looting afterward. I'd love to be able to do a mission for laughs with 3 other guys using EVE voice. Right now, there is no need for that. Yes, ISK input in EVE will take a hit for a while, but again who cares ? People will adapt to this and there is already too much ISK around in wallets to keep people buying until things stabilize.
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