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Draem tread
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Posted - 2008.07.13 16:39:00 -
[1]
Simple question? why
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Asestorian
Domination.
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Posted - 2008.07.13 16:42:00 -
[2]
Because they couldn't think of a valid reason to implement planetary flight. Also, they were creating the engine for Ambulation anyway as, I believe, it is being used for their second game.
---
Quote: EVE is unfair by design.
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Charney deGeoff
Caldari New Tibet
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Posted - 2008.07.13 16:42:00 -
[3]
Well only a dev can give you answer for that question, but my highly uneducated guess would be: World of Darkness. I'm guessing they can leverage some of the work they're putting into World of Darkness "easily" into EVE and that's why it's prioritized over planetary flight.
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TalonClark
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Posted - 2008.07.13 16:42:00 -
[4]
Edited by: TalonClark on 13/07/2008 16:46:44 Edited by: TalonClark on 13/07/2008 16:42:30 Because the new engine is the prototype for a new game (with vampires). So, while making something new EVE gets also a free expansion along with it. Easy as that, and good for EVE.
Ambulation doesnt take anything away from EVE, because the new game would get developed anyhow.
EDIT: and as long as they dont know how they will implement planets (or better new resources taken from planets) no reason to bring in planetary flight. Its not that exciting in the end, because you do what, some missions with a different background (=planet surface)? Give them time to first implement the use of planetary resources, and then add in maybe planetary-outposts (in combination with ambulation on planets, in the end same as station-environments), and let the planetary flight be some kind of "fighting ground" over this facilities.
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Abrazzar
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Posted - 2008.07.13 16:47:00 -
[5]
Because ambulation is easier to implement than planetary flight and opens more future development opportunities and attracts a wider array of people.
Isn't that obvious? -------- Ideas for: Mining |
Jacob Mei
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Posted - 2008.07.13 16:51:00 -
[6]
Planetary flight is just not feezable for a vast majority of the ships in EvE. In terms of sheer weight your likely to only be able to allow cruisers at best to enter a planets atmosphere, anything bigger would be so massive that it would not be able to obtain escape veliocity (sp) so then you basicly end up with instanced areas where only cruisers or lower can enter. -------------------------------- To borrow a phrase:
Players who post are like stars, there are bright ones and those who are dim.
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2008.07.13 16:53:00 -
[7]
1: WoD. 2: They wanted to add new gameplay, not the same gameplay in a different environment. -
DesuSigs |
TalonClark
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Posted - 2008.07.13 16:55:00 -
[8]
Originally by: Jacob Mei Planetary flight is just not feezable for a vast majority of the ships in EvE. In terms of sheer weight your likely to only be able to allow cruisers at best to enter a planets atmosphere, anything bigger would be so massive that it would not be able to obtain escape veliocity (sp) so then you basicly end up with instanced areas where only cruisers or lower can enter.
use your imagination, the moment we can control gravity its a non issue anyway. thats not the reason for sure, we play 1000s of years in the future.
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Armoured C
Gallente The Aztecs Intrepid Crossing
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Posted - 2008.07.13 16:57:00 -
[9]
they had planetary flight at fanfest a while ago
planetary flight 1
planetary flight 2
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Jacob Mei
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Posted - 2008.07.13 17:18:00 -
[10]
Originally by: TalonClark
Originally by: Jacob Mei Planetary flight is just not feezable for a vast majority of the ships in EvE. In terms of sheer weight your likely to only be able to allow cruisers at best to enter a planets atmosphere, anything bigger would be so massive that it would not be able to obtain escape veliocity (sp) so then you basicly end up with instanced areas where only cruisers or lower can enter.
use your imagination, the moment we can control gravity its a non issue anyway. thats not the reason for sure, we play 1000s of years in the future.
EvE doesnt have anti gravity. Read the chronicle The Titans. -------------------------------- To borrow a phrase:
Players who post are like stars, there are bright ones and those who are dim.
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Tarminic
24th Imperial Crusade
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Posted - 2008.07.13 17:20:00 -
[11]
I think it's less of an issue of investing the resources to create planetary graphics as it is an issue of creating a good way for players to interact with planets. Knowing CCP, they'll take the babystep approach and slowly integrate planets in to EVE's normal gameplay. Planetary flight will be the final step in that direction. ---------------- Play EVE: Downtime Madness v0.83 (Updated 7/3) |
Aclyn Seriy
Gallente Center for Advanced Studies
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Posted - 2008.07.13 20:51:00 -
[12]
The Third party company that is helping to produce the graphics for CCP/Whitewolf's joint MMO venture "World of Darkness" initially designed a basic version of ambulation as a "Proof of concept" for CCP/Whitewolf's approval. At that point someone at CCP decided that this would make a viable addition to EVE and the go-ahead was given to employ this third party directly to produce Ambulation for EVE as well as for the new MMO.
The Ambulation expansion will be optional, is not being worked on by anyone at CCP who would otherwise be working on reducing lag, balancing existing in-game items or anything else related to EVE. Nor will ambulation (apparently) cause an increase in lag on the Tranquility server as it will most likely be running on a seperate node from EVE itself.
Originally by: techzer0 I'm the failboat captain
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justsometrader
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Posted - 2008.07.13 21:00:00 -
[13]
because many many people dont want an EGG as their avatar, but a "real" person...simple as that. I guess that this fact costed CCP a lot of customers, who tried the game and left after the trial
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Xing Fey
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Posted - 2008.07.13 21:56:00 -
[14]
Originally by: Jacob Mei
Originally by: TalonClark
Originally by: Jacob Mei Planetary flight is just not feezable for a vast majority of the ships in EvE. In terms of sheer weight your likely to only be able to allow cruisers at best to enter a planets atmosphere, anything bigger would be so massive that it would not be able to obtain escape veliocity (sp) so then you basicly end up with instanced areas where only cruisers or lower can enter.
use your imagination, the moment we can control gravity its a non issue anyway. thats not the reason for sure, we play 1000s of years in the future.
EvE doesnt have anti gravity. Read the chronicle The Titans.
The chronicle says no such thing....
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Kil'Roy
Minmatar The Rat Patrol
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Posted - 2008.07.13 22:01:00 -
[15]
Yea, it just mentions the gravitation field of a Titan, nothing about Anti-Gravity.
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Armoured C
Gallente The Aztecs Intrepid Crossing
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Posted - 2008.07.13 22:03:00 -
[16]
EGGGY soliders
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Khlitouris RegusII
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Posted - 2008.07.13 22:19:00 -
[17]
cause they would rather have us beta test there new mmo rather than add something truly fun and usefull to eve.
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Gone'Postal
Minmatar Vengeance 8 Interceptors
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Posted - 2008.07.13 22:24:00 -
[18]
Originally by: Khlitouris RegusII cause they would rather have us beta test there new mmo rather than add something truly fun and usefull to eve.
Nail, Head. imo
Questions, Comments, Problems, Please address them to the CSM.. Now CCP Never have to visit the forum. -V8I-
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Grimpak
Gallente Trinity Nova Trinity Nova Alliance
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Posted - 2008.07.13 22:26:00 -
[19]
Originally by: Khlitouris RegusII cause they would rather have us beta test there new mmo rather than add something truly fun and usefull to eve.
or, besides the obvious (while we're developing this engine, why not adapt it to EVE), they decided to put more content on the planet's orbit and deep space before they head down to the planet themselves? ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |
Shintai
Gallente Balad Naran Orbital Shipyards
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Posted - 2008.07.13 22:28:00 -
[20]
Originally by: Draem tread Simple question? why
Simple question, why not?
Also..they say you learn to walk before you learn to fly...
--------------------------------------
Abstraction and Transcendence: Nature, Shintai, and Geometry |
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Khlitouris RegusII
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Posted - 2008.07.13 23:41:00 -
[21]
Originally by: Grimpak
Originally by: Khlitouris RegusII cause they would rather have us beta test there new mmo rather than add something truly fun and usefull to eve.
or, besides the obvious (while we're developing this engine, why not adapt it to EVE), they decided to put more content on the planet's orbit and deep space before they head down to the planet themselves?
But atmosperic flight was talked about and even shown in an early form long b4 wod or ambulation was mentioned. What happened to it? I would much rather fly ships over a planets serface enjoying 'dogfights' so much as you could have dogfights with eves physics model. than walking round some poxy station, if i wanted to play wow in space id play rfonline or some similar crap game.
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Mika Meroko
Minmatar Crayon Posting Inc
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Posted - 2008.07.13 23:44:00 -
[22]
you seen some of those costumes? is anything but WoWry...
but yeah, Ambulation = testbed for WoD... an vampire mmo worked on by CCP...
easier to work than planetary flight too... =P
they will get to PF when Amb is done...(hopefully)
Originally by: CCP Atropos I pod people because there's money to be made in selling tears.
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Jack Caldwell
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Posted - 2008.07.13 23:44:00 -
[23]
Originally by: Armoured C they had planetary flight at fanfest a while ago planetary flight 2
You bastard. I clicked that.
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Tek'a Rain
Gallente Collegium Mechanicae Holding
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Posted - 2008.07.13 23:52:00 -
[24]
Originally by: Khlitouris RegusII But atmosperic flight was talked about and even shown in an early form long b4 wod or ambulation was mentioned. What happened to it? I would much rather fly ships over a planets serface enjoying 'dogfights' so much as you could have dogfights with eves physics model. than walking round some poxy station, if i wanted to play wow in space id play rfonline or some similar crap game.
The Atmo-flight demo was just that, a demo. All of the features and elements were handled by making a giant deadspace area. Think of it like this, for the planetar demo, they just made an extra-large version of an asteroid to fly over. You can tell if you have the vid, from the way they warp in and out of the areas and some of the talking, iirc.
That version of PF is almost certain to never see anything close to the light of day, and a Real version would require a horrifying overhaul of the entire game and the construction of a new engine etc. Thats expensive, hard, and they are not sure what could be done with it yet.
However, the Walking~n~Stations is the cunning 'leftover' use of the engine currently budgeted for and being built for WoD online. Outside of a few skins and detail bits, This new feature does Not steal any development time And gives Eve another huge set of play styles, features and ideas
TL;DR: Using the WoD coding is smart and helpful, PF is still a long-off ideal, and in the end, its going to be great. And you never even have to touch it if you don't want.
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Armoured C
Gallente The Aztecs Intrepid Crossing
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Posted - 2008.07.13 23:52:00 -
[25]
Originally by: Jack Caldwell
Originally by: Armoured C they had planetary flight at fanfest a while ago planetary flight 2
You bastard. I clicked that.
he doesn't get enough exercise so it good to let him out once in a while
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Roemy Schneider
BINFORD
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Posted - 2008.07.13 23:55:00 -
[26]
Originally by: Jack Caldwell
Originally by: Armoured C they had planetary flight at fanfest a while ago planetary flight 2
You bastard. I clicked that.
i liked #17 - putting the gist back into logistics |
Tarminic
24th Imperial Crusade
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Posted - 2008.07.13 23:56:00 -
[27]
Originally by: Khlitouris RegusII
Originally by: Grimpak
Originally by: Khlitouris RegusII cause they would rather have us beta test there new mmo rather than add something truly fun and usefull to eve.
or, besides the obvious (while we're developing this engine, why not adapt it to EVE), they decided to put more content on the planet's orbit and deep space before they head down to the planet themselves?
But atmosperic flight was talked about and even shown in an early form long b4 wod or ambulation was mentioned. What happened to it? I would much rather fly ships over a planets serface enjoying 'dogfights' so much as you could have dogfights with eves physics model. than walking round some poxy station, if i wanted to play wow in space id play rfonline or some similar crap game.
The atmospheric flight we were shown was just space with an object large enough that it would look like the surface of a planet and an atmospheric background - it's never come out of the design phase.
I think that CCP will begin work on planetary fights after Ambulation has been realized. They'll start by introducing a way for alliances to manage planetary resources and give attackers something to destroy. Then they'll introduce more direct control over planetary governments, and after that you'll see atmospheric flight.
I think that what atmospheric flight will actually be is EVE's equivalent of a more flight-sim type experience. Basically, you'll pilot a ship into the atmosphere and based on its size you'll have a certain degree of maneuverability (obviously this will be about small ships more than larger ships). You'll be able to control your ship directly and dogfight the defenders though it will be less about traditional dogfighting and more about keeping your enemy's transversal velocity low. The problem is that if they wanted to do this they would have to find some way of limiting the number of ships present because twitch-style controls would be very server-intensive. Planetary flight will almost certainly be handled on a different node than space flight (as will ambulation). ---------------- Play EVE: Downtime Madness v0.83 (Updated 7/3) |
Socian Rahad
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Posted - 2008.07.14 00:19:00 -
[28]
not to derail, but are there new ambulation videos out? I've seen people talking about changes to avatars/costumes, but the only vid I can find is the old one with the boardroom/hallway walk/ship leaving station.
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Tek'a Rain
Gallente Collegium Mechanicae Holding
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Posted - 2008.07.14 01:14:00 -
[29]
Originally by: Socian Rahad not to derail, but are there new ambulation videos out? I've seen people talking about changes to avatars/costumes, but the only vid I can find is the old one with the boardroom/hallway walk/ship leaving station.
I think I saw a new one, or mostly new material, at the CCP presentation during new york comic-con.
Interesting breakdown of the system, some of the whats and whys, plus I scammed the big 'Ten Ton Hammer Presents..." poster
For a look of your own, browse Ten Ton Hammer. Even though their camera work seemed erratic at times, you should get a good view.
Linky for lazy http://www.tentonhammer.com/node/32542
And for all I like the show.. Im still a little grumpy about the listings. ComicCon even list said we would see special things coming up for both E-on and WoD, along with a special Q&A with the devs directly working on WoD. Meh.
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