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Puppy LV
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Posted - 2008.07.28 05:46:00 -
[1]
I straight up cannot get ahead in EVE. Im a new player. Played it for about two weeks. First character i got ****ed off at and deleted after i kept constantly dying.
Now i made a new one. And I'm having the same problem. When i die it costs me to much to rebuy everything that i always almost go back to ground zero. I haven't been able to get a cruiser at all. And its hard not to die for my. Eve menus are by far the most sluggish ones I've seen in any game so far. I haven't been able to get over 2mil ISK. What the heck am i doing wrong? I've read guides. They don't help at all and they don't tell me anything new.
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Mara Rinn
Minmatar
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Posted - 2008.07.28 06:27:00 -
[2]
What are you doing that is getting you killed?
If you run courier missions (agents from "Distributon" are especially focussed on courier and trade missions) you'll be able to make ISK with minimal danger to your ship.
Check out Akita T's Beginner's Guide to Making ISK, it might provide some utility.
If you're running missions, read up in the Ships & Modules forum, and also make sure to read the notes on the Kill Mission Survival Guide.
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Tsiros
Minmatar
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Posted - 2008.07.28 06:49:00 -
[3]
do you by any chance made your way into 0.4 with such a young char? when you do missions do you agro all the npc? have you actually moved on and changed the ''noob'' weapon/ship?
run the tutorial and the 10 or so storyline missions to get used to it. also they will give you a ship etc. honestly though i cant understand how you pop so easy. in my early days i only poped once. i have to admit though that i did 2-3 trials before i actually get to ''know'' the game and make my char
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Hilda VanDenDungen
Gallente
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Posted - 2008.07.28 07:13:00 -
[4]
Don't try to kill them all at once. Warp out, repair and go back and fight.
In the tutorial you get a mission to build a ship that is better than your rookie ship.
What skills are you training? What was your starting specialty?
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Shanur
Minmatar Republic Military School
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Posted - 2008.07.28 07:15:00 -
[5]
OP mentions cruisers, so i am assuming the reason she(i'll assume a gender correct avatar until told otherwise to avoid needless complications) keeps running aground is because she keeps buying a better frigate and having it blown up. I too am getting curious what she is doing as it certainly isn't running level 1 missions in high security space as a newbie should do. Those could, with some difficulty, be run with a fast frigate(atron, slasher) with minimal skills and become increaingly easier once upgraded to a gun or missile boat (Incursus, Rifter, Kestrel/Merlin).
Of course it could still be the fitting (especially when you don't have many skillpoints yet you should go for long range weaponry rather than close range DPS), but i'd have to see what she puts in her ships then (and what ship she is using). And yes, avoid low sec at least until you have padded your wallet enough that you can afford to replace the ship you are flying easily. Ships get blown up there a lot, even from expert players, so the best preparation there is to simply make sure being blown up and podded barely hurts (or doesn't hurt more than you are willing to risk).
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F'nog
Amarr Celestial Horizon Corp. Celestial Industrial Alliance
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Posted - 2008.07.28 07:47:00 -
[6]
What exactly are you doing that's getting you killed? Eve can be pretty easy if you pay attention to a few things, or impossibly hard if you just jump in and hope you float.
We really need more info if we're going to help you.
Originally by: Kazuma Saruwatari
F'nog for Amarr Emperor. Nuff said
Originally by: Chribba Go F'nog! You're a hero! Not a Zero! /me bows
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Also Aswell
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Posted - 2008.07.28 17:45:00 -
[7]
Puppy,
I had exactly the same problem my first month in Eve. I was constantly broke and always having to decide "Do I buy a Miner II so I can mine or ammo for my gun?" I almost quit Eve because I just couldn't make any progress. So here's what I did (and I know I'm going to take a beating here over it.): I bought a Game Time Card and sold it for ISK.
It was back when you could get a 30 day card. I think it was like U$18 and I sold it for 150 million ISK. That ISK was freedom for me. I could buy ships and ammo without having to agonize over the decision.
Some consider this a "cheat" or something but it kept me in the game.
-Also Aswell
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Estel Arador
Minmatar
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Posted - 2008.07.28 18:09:00 -
[8]
Originally by: Also Aswell I bought a Game Time Card and sold it for ISK.
If you're constantly losing stuff it's a sign that you're doing something wrong; getting isk in the way you suggest is legal and does give you some wiggling room but doesn't address the underlying problem: that you have no idea what you're doing!
If you know what you're doing and pay attention, there's no reason why you shouldn't be able to get isk in the normal way.
Estel Arador corp services (high-sec POS/JCs) just 120M isk! |

Letouk Mernel
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Posted - 2008.07.28 18:54:00 -
[9]
Also, the only thing you're likely to get here is advice.
You're not giving enough details about what you're doing for us to give any sort of useful tips. Other than, "try to avoid fights", and "train up some skills and a ship so you can make money".
Cheapest, easiest, most mind-numbingly simple: train Mining to 4, Hull Upgrades to 2, and Caldari Industrials to 2, then go to some out-of-the-way system, strap two Miner II lasers to a frigate, fill a jetcan, and haul it with a badger industrial.
This game is an MMO, meaning that you have to collect resources (money) in order to cover PVP loss, and you cannot have constant uninterrupted fragfests like you can in FPS shooters.
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CrazySydd
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Posted - 2008.07.28 19:24:00 -
[10]
I lost a lot of ships early on trying to get a drake asap and not knowing that without upgraded weapons/armor etc it's useless. so I started training up skills that helped me right now and then i got to the point I wasn't take any damage and can kill ships before they can even hit me.
Rushing a few skills < more balanced imho.
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Puppy LV
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Posted - 2008.07.28 19:55:00 -
[11]
Ok, i had a Kestrel with 4 Upgraded 'Limos' Standard missile launchers
I have not been going into dangerous territory. I keep it 0.7 and above (unless its getting something i bought but so far i haven't died picking anything up). My specialty is Military/Special Forces. And i know its a MMO and you can't have unlimited fragfests. But also no MMO other than EVE punishes you this harshly. Its fun... Till i blow up.
Also I'm not gonna buy ISK...
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Estel Arador
Minmatar
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Posted - 2008.07.28 20:18:00 -
[12]
Originally by: Puppy LV Ok, i had a Kestrel with 4 Upgraded 'Limos' Standard missile launchers
What modules were in your mid and low slots?
Estel Arador corp services (high-sec POS/JCs) just 120M isk! |

Bfoster
Minmatar Rising Federation
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Posted - 2008.07.28 20:21:00 -
[13]
You need some in game friends first off.. Join a corp...
2nd.. If your in high sec running missions and losing your ship, your doing something wrong.. When your shields get down pretty bad, just warp to station and recharge.. Save the $$ on the repairs and dont lose the ship..
The reason I said the first, is cause they will help you in times like these.. I am new myself, but I just got to do lvl 3's and im taking some of our newer players like yourself on lvl 3's and they are loving the $$$...
I think everybody struggles at first, but your corp mates can be your life and blood in game...
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Dirk Magnum
Spearhead Endeavors
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Posted - 2008.07.28 20:22:00 -
[14]
Originally by: Also Aswell I had exactly the same problem my first month in Eve. I was constantly broke and always having to decide "Do I buy a Miner II so I can mine or ammo for my gun?" I almost quit Eve because I just couldn't make any progress.
This pretty much sums up my early Eve experience too. I was always broke because I kept using money to replace my lost ships, and I kept losing ships because I didn't know how to properly fit them or how to watch out for pirates (I'm sure more than one person has gawked in disbelief at a killmail over the items I had fitted when I got ganked.)
But then I started to take a less haphazard approach to Eve. I took a serious look at the game mechanics and read up on the proper fitting of modules. Once you get the basics down then you can move on and try some experimentation of your own to see what else works for you. The addition of salvage also meant a massive new stream of cash for me, and I highly recommend that you buy a ship that has room for a salvager (Rifter, Punisher are both good, and the Merlin and Tristan aren't bad... all these ships give you a fair bit of HP's, and give you three weapons plus a salvager.) Keep the "worthless" salvage components you get, and sell the valuable ones. You want to keep the worthless ones because they may be in demand later. For example, contaminated nanite fluid used to sell for up to 50k ISK per unit, but today it sells for crap. It'll be valuable again, so it's best to stockpile it for when that happens. But you'll still make a ton of ISK from just selling the salvage that's in demand in today's market.
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Marius Rai
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Posted - 2008.07.28 20:28:00 -
[15]
Originally by: Puppy LV Ok, i had a Kestrel with 4 Upgraded 'Limos' Standard missile launchers
I have not been going into dangerous territory. I keep it 0.7 and above (unless its getting something i bought but so far i haven't died picking anything up). My specialty is Military/Special Forces. And i know its a MMO and you can't have unlimited fragfests. But also no MMO other than EVE punishes you this harshly. Its fun... Till i blow up.
Also I'm not gonna buy ISK...
Really odd, I'm running military missions with my Kessie without breaking a sweat. What skills have you been training? Have you been working on your support skills, adding to your power grid and putting mods on your ship that will help your survivablity?
Honestly in my missile boat, the only time I've had even an inkling of trouble was when I came out of a gate and the rats are right on top of me.
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Dirk Magnum
Spearhead Endeavors
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Posted - 2008.07.28 21:25:00 -
[16]
Edited by: Dirk Magnum on 28/07/2008 21:26:15 Newer players in Kestrels are going to have a very hard time fitting decent protection on the ship without engineering and electronics skills if they opt for the 4x missile launcher route. Drop one or two missile launchers down to rocket launchers if you have to. You'll have to get closer to the enemy, but you'll have the space to fit better shield protection to compensate. Running low level missions means the enemy mostly come within rocket range of you anyway.
What was the most recent fitting scheme that you lost?
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Baredil
Real Nice And Laidback Corporation
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Posted - 2008.07.28 21:58:00 -
[17]
For kicks I recently started a Caldari spec forces toon, trained her up for a day or so (probably less than a million SP or so), and haven't had any problems running level 1 missions in a rocket fitted kestrel.
Are you insuring your ships? Kestrels should just about sell for less than the payout, these days. Checking selling prices on loot to make sure you're getting a decent price? Or for that matter refining loot into minerals before selling (often can get more isk that way for common items).
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Guru
Woopatang The Red Skull
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Posted - 2008.07.28 22:01:00 -
[18]
I remember running my kessie when I started many years ago.. I would just basically run away and shoot and it worked real well till I got into a caracal. Keep training and fitting will be easier.. use your range to your advantage.. insure your ship :) Spend a few weeks in the game.. then join a corp.
Mind Over Matter: If I dont mind it dont matter.
http://www.woopatang.com |

Buff Plankchest
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Posted - 2008.07.28 22:18:00 -
[19]
Hehe, 2 weeks old and trying to get ahead... good one 
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Panzerkom
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Posted - 2008.07.28 22:57:00 -
[20]
Well, I'll share my story with ya.
My current character is 3 days old, and this character made enough isk on his own for a cruiser plus the book plus the heavy missile racks, just waiting for the training to finish. He's a Caldari Achura Stargazer Soldier specialization. I gotta admit that this character did get a 5 mil boost from another character of mine whom I really hated and subsequently tossed into the bio-mass dump. But that is more for the peace of mind, since I didn't need to use any of it.
The key is to refrain from spending on junk and save your isk for what you really need. The standard missile launchers, for instance, are quite sufficient for all level 1 agent missions, so there's no need to get the "BEST" missile launcher for your new Kestrel.
Another thing is to know when to warp out -- a couple warps is a whole lot better than a lost ship and the humiliating journey back to station in your pod. I lost my Kestrel precisely because I got too ****y and forgot that. So, for now, I'm flying my old Condor again, which is, by the way, capable of the vast majority of level 1 agent missions too -- just to give you an idea, I took down a NPC cruiser-class ship with my Condor yesterday.
Hope that helps.
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Billy Sastard
Amarr Life. Universe. Everything.
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Posted - 2008.07.29 00:37:00 -
[21]
I have my suspicion that the OP does not want any help and is just posting this crap to try and sow fear and discontent amongst newbies.
What I think is that our newbie forum is getting hit by a person/group of people who want to drive new players away from EVE for some reason. -=^=-
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Aiden Bismuth
Gallente Die Boeremag
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Posted - 2008.07.29 05:25:00 -
[22]
I joined a corp through a friend, just before finishing my trial period, and have never looked back. Find a corp that has the same interests/ideas as you.
The support of a corp is invaluable in EVE, regardless of the career path that you choose. Also, if they are nice, they will give you ships/isk when you are starting out . I do the same now, if I can, to new members of my corp.
AB
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voetius
Mnemonic Enterprises New Eden Research
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Posted - 2008.07.29 06:56:00 -
[23]
Billy - I hope you are wrong but a healthy streak of paranoia is never a bad idea :)
To the OP: I also did a load of level 1s in a Kessie. It took me a week to get the skills to fit MAPC in low - get 2 of them - Micro Auxilliary Power Core - and that will give u the power to fit a medium shield extender II in mid, plus hardeners plus 4 malkuth launchers.
I did Worlds Collide more than a dozen times in that boat and only lost it once when I wasn't concentrating.
Biggest mistake I made was working for Sukuuvestra instead of Caldari Navy and not getting into a mission running corp in my timezone - but thats all sorted now.
You can always post your ship fitting in the ships forum and ask for constructive comments.
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Shanur
Minmatar Republic Military School
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Posted - 2008.07.29 07:23:00 -
[24]
Edited by: Shanur on 29/07/2008 07:23:29 If money is tight, i would use regular Missile launcher 1's unless you could score a bargain on the Limos version. Limos is one of the named versions that can not be manufactured but drops from rats. It tends to be more expensive than the regular version which can be manufactured easily.
And yeah, with 4 missile launchers, unless you are trying to clear out worlds collide, you should be able to kite your enemies to death, flying away from them and picking them off with missiles as they get in range. As soon as you get to 1/2 shield or 1/3 cap (The easiest way to tank a kestrel is active shield tanking which means you will try to keep the shields at maximum with the booster. If you get to half shields it means you get whaled on), warp off. in fact, use the Align to feature to pick a celestial object to warp to in advance and fly toward that while you kite your enemies. That way, when the **** hits the wind displacement device, you will enter warp almost instantly.
Eventually your shield tanking skills should get such that you can just sit there and blast whatever dares to engage you into scrap metal, but until then, just kite. |

Olvel
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Posted - 2008.07.29 13:31:00 -
[25]
Originally by: Puppy LV I straight up cannot get ahead in EVE. Im a new player. Played it for about two weeks. First character i got ****ed off at and deleted after i kept constantly dying.
Now i made a new one. And I'm having the same problem. When i die it costs me to much to rebuy everything that i always almost go back to ground zero. I haven't been able to get a cruiser at all. And its hard not to die for my. Eve menus are by far the most sluggish ones I've seen in any game so far. I haven't been able to get over 2mil ISK. What the heck am i doing wrong? I've read guides. They don't help at all and they don't tell me anything new.
I know this probably isn't going to be terribly helpful... But you're doing something wrong. You shouldn't be having that much trouble.
I'm a newb. I've only been playing for about a month and I've got no idea what I'm doing. But I managed to get into an Osprey just fine during that first 14 days.
I ran through the tutorial missions, got a Bantam for my efforts. Trained, mined, missioned, and eventually got into a Cormorant. Used that for more mining and missioning, and got myself into an Osprey.
The biggest obstacle I've had so far is training time - not ISK.
I've lost ships, but until recently the insurance pretty much covered the loss. I've only just acquired equipment that's actually somewhat valuable and not completely disposable.
You haven't posted a whole lot of details, so there isn't going to be a whole heck of a lot anyone can do for you. And I probably wouldn't be able to help a whole lot anyway, since I'm largely clueless. But you've simply got to be doing something wrong to be having this much trouble.
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Mendolus
Gallente Aurelius Federation
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Posted - 2008.07.29 14:04:00 -
[26]
The first week or so that I played EVE I had a lot of trouble understanding the range mechanics in the game. I would run in, and I knew that I could not take the rats at close range because they would chew my little frigate up, so I stuck to kiting them at range. What I missed was that my railguns just were simply not able to hit things at 20km when my effective range was 15km. So where I was getting chewed up at close range and fighting for my life in every mission, I then found myself kiting rats for an hour hoping that my rails would actually land a hit and kill the buggers. And don't even get me started on looting wrecks with no tractor beams or salvagers fitted. What a waste of time.
Of course, I found help in the Rookie Channel, and I quickly and quite happily shrugged off the newbie blues and overcame what seemed like an incredibly steep learning curve (and it is, very steep, but nothing you cannot learn with enough enthusiasm and effort), and then I found myself well ahead of the learning curve and very much at ease with the game itself, the mechanics, and my place in it.
All good things come with time, and patience is the number one asset you should be developing and fostering for a game like EVE.
{...and they will respect a line drawn in the sand more than forgiveness} |

Marius Rai
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Posted - 2008.07.29 14:11:00 -
[27]
I mean I'm pretty new...less than 14 days and just a little over 900k in skill points but I get the impression that a lot of people just race for the big ship skills right off the bat (especially combat minded folks).
For what it's worth, save for Worlds Collide (which I was introduced to last night and didn't even attempt to clear the second wave and made a bee line for the end) I have had absolutely no problem in a Kessie.
I think from what I've read (and people can correct me), you really have to ensure that you build up those Support skills. Those aren't as sexy as weapon and ship skills, but they build a foundation for any ship building you will do in the future.
I've followed this pattern so far when it comes to character building:
-Read read read read. These folks know what they're talking about, the forums are filled with less crap than most game O-Boards and the knowledge you can get while even passively reading the forums is invaluable.
-Look at other people's ship loadouts and use EveMon to see what skills they trained. There's a great thread here that has discussion of every kind of ship and use you would want and discussion.
-Find a build that suits your playstyle: Key in any game...some people like to range attack, others like to get down and dirty...Recognize how you like to play a game and build around that.
-Smart skill progression: I'm a 9-5 office worker but try to limit my skill training downtime to as close to 0 in a 24 hour period as possible. Try to fix it so that you have absolutely no time when you're not training. I train longer skills during the day, suspend them in the evening when I am active in game and work on short term skills. When I go to bed, I either resume the long term skill or find another one with the approximate length of my 'bed time' and start the cycle over again in the morning. I've found this way I've balanced out my skills well without really hurting my overall goal progression.
*shrugs* I don't think I'm ready for Lo-Sec pirating or pirate hunting...but I still have my original Kessie.
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Sannah Ur
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Posted - 2008.07.29 14:29:00 -
[28]
OP is pretty absent, if he wants advice he should provide more info.
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Shanur
Minmatar Republic Military School
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Posted - 2008.07.29 14:35:00 -
[29]
Originally by: Marius Rai For what it's worth, save for Worlds Collide (which I was introduced to last night and didn't even attempt to clear the second wave and made a bee line for the end) I have had absolutely no problem in a Kessie.
That's actually the way that mission is designed for. You are supposed to run trough the second pocket. That is why clearing it out is a real challenge unless you use a well fitted destroyer for it. If you make a beeline for the second gate the mission becomes almost trivially easy as the third pocket is well doable for a combat frigate.
Make sure you keep that common sense up when you move to L2 missions, or you may join the all too large club of people who went splat the first time they tried Recon 1/3(which does include yours truly ).
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Arch Reyu
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Posted - 2008.07.29 21:33:00 -
[30]
I halfway agree with the OP. I almost quit playing EvE about 30 minutes in. I finished the training mission and got my first real mission from the security agent. My mission was to destroy a repair station and return. Upon warping to the encounter, I found the repair station which was located approx 2k away from a sentry turret *bugged?*. With my newly equipped Burst frigate and 125mm AutoCannons I approached the repair station. Upon getting within 15k (well outside of my n00b range) of the station, the sentry turret targetted me and popped me in 2 shots. Repeat this twice more until I got frustrated and logged out. I never finished the mission and was very hesitant to play again. Some of the lvl one missions are far too difficult for a newer player to complete and in my opinion should be adjusted. Yes, you can run courier missions, but that is about as fun as training your learning skills up :)
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