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The Mach
Reikoku Band of Brothers
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Posted - 2008.07.31 02:06:00 -
[1]
Edited by: The Mach on 31/07/2008 02:22:07 Damps. Work on a falloff based system. ECM. Work on a falloff based system.
Seem like nerfed systems that are quite effective still?
Why not make webs a falloff based weapon? Don't flame yet....
Proposal. (For the purpose assume all items be T2.)
Web does 60% webbing at 10km... but the effectiveness dies from there (allows nanos to be effective but risky now)
At 20km the web would do 40% webbing ( 8km/s Sac would still go 4800m/s orbiting at 20km)
At 30km the web would do 30%
From 30km to 50km the webbing goes from 30% - 0% (50km is the point at which a web is no longer effective at all.)
It's all a game of balance, with this idea nanos still have their place BUT there is now a risk involved.
Risk vs Reward
Please Post constructive comments I will edit in good ideas that further balance the nano problem.
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The Mach
Reikoku Band of Brothers
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Posted - 2008.07.31 02:14:00 -
[2]
But then you have a chance to get away ;)
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The Mach
Reikoku Band of Brothers
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Posted - 2008.07.31 02:23:00 -
[3]
Edited by: The Mach on 31/07/2008 02:24:03 Your right the numbers are up for debate of course, it all about finding balance.
Remember however, at 30km you can only slow a ship down 30%, NOT enough to kill him by any means. BUT you can get away... maybe
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The Mach
Reikoku Band of Brothers
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Posted - 2008.07.31 13:04:00 -
[4]
How about we stay on subject instead of smacking bob, mmmkay?
TQ handles the ECM and Sensor Damps with relative ease. Putting webs in would not add much strain to the server (if any).
I never said it was unique, but I'm bringing it up now because its the right time and place for a "cool" idea.
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The Mach
Reikoku Band of Brothers
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Posted - 2008.07.31 13:27:00 -
[5]
Edited by: The Mach on 31/07/2008 13:27:56 I Lolled ^^^ I can haz magic powers!
Go go gadget DEV button?
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The Mach
Reikoku Band of Brothers
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Posted - 2008.07.31 13:32:00 -
[6]
I agree, I made the numbers up on the fly for the purpose of the idea. Please post new numbers if you think they are off and HOW it will balance with CURRENT TQ nanos
REMEMBER: this is to be in place of the upcoming nerf so a 20km/s ceptor still does 20km/s.
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The Mach
Reikoku Band of Brothers
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Posted - 2008.07.31 16:32:00 -
[7]
Svizac:
I like the MWD idea alot, it would give AB's a plce in pvp which they dont currently have.
with your web idea, would they be unlimited range? and how effective?
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The Mach
Reikoku Band of Brothers
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Posted - 2008.07.31 16:43:00 -
[8]
Edited by: The Mach on 31/07/2008 16:43:52 Jim, your still thinking about this with the old web style. At 49km the web amount would be less than 1% web, a blasterboat doing 1109m/s would be going 1100m/s. why wouldn't you web them back?
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The Mach
Reikoku Band of Brothers
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Posted - 2008.08.01 12:15:00 -
[9]
Edited by: The Mach on 01/08/2008 12:15:50 If you do some quick math youll find that one webber isnt going to slow a nano ship down hardly at all, they will still be invulnerable. But if the "ratter" that the nano ship decides to tackle is ready for it, he can potentially kill the nano ship. Of course theres going to be risk for the nano ship now. Thats the point, you want to kill someone, you risk your ship to do it.
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The Mach
Reikoku Band of Brothers
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Posted - 2008.08.01 12:26:00 -
[10]
Right, this would be instead of the current proposed changes.
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The Mach
Reikoku Band of Brothers
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Posted - 2008.08.01 15:02:00 -
[11]
I have, seen a couple actually. Quite deadly.
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